Very annoying feature in-game!

Very annoying feature in-game!

in Guild Wars 2 Discussion

Posted by: Kinjiru.2439

Kinjiru.2439

Any event with a lot of people and a lot of spawning will result this intended or unintend feature. Good example of this in cursed shore, when “cleansing” temple of grenth. The feature I’m talking about is when you cannot simply see what is infront of you or behind you. And suddenly, player or mob appears in front of you, very close. But from father away, you cannot see anything, until you actually get there.

It is very non-enjoyable, when you suddenly find yourself in the middle of 20 mobs or just can’t target anything, until you are basically in melee range.

I really hope this is improved in the future, since it isn’t any fun not being able to spot players or mobs when there is loads of em around you.

Is it the particle effects or just all the dead bodies on the floor? Is it to improve performance or why is there such feature – intended or unintended – in the game?

Very annoying feature in-game!

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Posted by: Licht.5168

Licht.5168

I imagine that this happening was unintended, and I know there are a lot of people who are requesting that ANet include a feature that will allow the player to chose the range at which enemies appear.

Xarinn – Warrior L80 – 400AS/400WS
Sanctum of Rall
“Quaggan’s a piwate! Yarr!” – “Pirate”

Very annoying feature in-game!

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Posted by: Ravak.5907

Ravak.5907

I find this really annoying as well. I am having to guess where the enemy mobs and just attack the area.

I would rather it prioritize enemies over other players if there has to be some limitation.

Very annoying feature in-game!

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Posted by: Kinjiru.2439

Kinjiru.2439

I find this really annoying as well. I am having to guess where the enemy mobs and just attack the area.

I would rather it prioritize enemies over other players if there has to be some limitation.

I agree, but then you or other wouldn’t be able to res if you go down, well there would be less chances of getting a ress, since someone might not see you. Seen plenty of times when someone is properly down appear after a large delay, just being there a bit far away. By the time I’ve noticed him/her, it has usually been too late for the res. And there is no luck trying to get someone up when there are loads of mobs around, unless you got a group that are able to res.

Very annoying feature in-game!

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Posted by: AcidicVision.5498

AcidicVision.5498

In the control options set a hot-key to target the closest enemy. Done and done.

The Kismet
Dragonbrand

Very annoying feature in-game!

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Posted by: Starkness.5274

Starkness.5274

Acidic that isnt a proper fix. The draw distance and amount of max renders needs to be increased.

Very annoying feature in-game!

in Guild Wars 2 Discussion

Posted by: Stevoli.8795

Stevoli.8795

Pretty sure it’s due to player population, it seems like in very crowded areas, you get put in “limited visibility” mode.

You can see it during some events, where you run around and see 10+ mobs spawn and die instantly because they are already dead. You can also see other players appearing and disappearing depending on where you are standing.

Very annoying feature in-game!

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Posted by: Starkness.5274

Starkness.5274

I dont like it. I want to be able to stand on a mountain and see people and mobs moving around like ants

Very annoying feature in-game!

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Posted by: CC Dalmarus.8397

CC Dalmarus.8397

Community Coordinator

Thanks for the feedback folks. If such a feature is implemented in the future, we’ll be sure to make an announcement.