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Posted by: Cuddy.6247

Cuddy.6247

There was a conversation in EotM about p/p thieves and the meta elitists, of course, chimed in using their favorite word:

It’s not viable.

I’m baffled at how this community can misuse the word “viable” so easily. Is this common or am I just pedantic?

v

Second mistake you made: reading map chat

(edited by Cuddy.6247)

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Posted by: Sevans.4619

Sevans.4619

I don’t think there’s enough context here to really gauge whether or not they were misusing the term.

Saethe — Favorable Winds [Wind] — Maguuma

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Posted by: Astral Projections.7320

Astral Projections.7320

If the p/p thieves die, then not viable would be a good description.

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Posted by: Paradox.1380

Paradox.1380

Hmm maybe they should use the term… not ideal? Also this is a very vague statement with little to no context about what actually was being spoken about.

-It’s Lady Paradox- Sweet Adrenaline
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”

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Posted by: Tman.6349

Tman.6349

“Viable” as in 1vZerg battles of epicness? No.

Literally anything else in the game? Perfectly ‘viable’.

Saying ANY build isn’t ‘viable’ for mindless PvE zergfests is ignorant (outside of bunkers/healers maybe.)

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Posted by: Vayne.8563

Vayne.8563

A lot of people use viable when what they mean to say is not optimal. And to their mindset, if it’s not optimal its’ not viable.

It’s a definite misuse of the word.

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Posted by: Sorean.5379

Sorean.5379

And well,even if it isnt “Viable”,if I liked it I would still use it.

Actually,I already use it on my Thief,because I got bored of Shortbow,I wouldn’t say P/P is better,but it is a fun weapon to use.

Since I dont run Dungeons with my Thief,and in zergs one “less viable” build doesnt win or lose a fight,I use it without remorse of destroying other people’s fun.

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Posted by: Ashen.2907

Ashen.2907

At times a word will be appropriated to fulfill a purpose as a technical or context specific term. That appears to be what you are seeing here. Within the context of the meta or elite play environment anything less than optimal is, apparently, considered non-viable.

Technically they are correct (in at least one sense). Viable means capable of succeeding. If the goal is to produce the best possible results only the most optimal build is viable. Anything else would not be, “capable of succeeding,” at that task or achieving that goal.

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Posted by: Relshdan.6854

Relshdan.6854

A lot of people use viable when what they mean to say is not optimal. And to their mindset, if it’s not optimal its’ not viable.

It’s a definite misuse of the word.

this……but there are varying degrees of sub-optimal. being on the high-end of “sub-optimal” is fine for anything but speed clear groups. being on the mid-range of “sub-optimal” might work for Pugs, depending on the class. being on the low end of “sub-optimal” should be reserved for playing solo (or w/ friends who don;t mind), as playing this in a 5-man instance hurts your party, and doing this in a zerg mainly hurts you.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

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Posted by: Cuddy.6247

Cuddy.6247

Technically they are correct (in at least one sense). Viable means capable of succeeding. If the goal is to produce the best possible results only the most optimal build is viable. Anything else would not be, “capable of succeeding,” at that task or achieving that goal.

There was no specificity in the context, I just fail to see the point of people tossing out the term “viable” with little to no backing. Using p/p might be subpar but it’s still viable – that is, as viable as anything could be without contextual use.

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Posted by: Cuddy.6247

Cuddy.6247

A lot of people use viable when what they mean to say is not optimal. And to their mindset, if it’s not optimal its’ not viable.

It’s a definite misuse of the word.

At least I’m not the only one who’s noticed. It’s always just slightly bugged me when people misuse viable…I’m not sure if they’re trying to sound smarter or scare people into the metagame. Without appropriate context – I stand by the belief that anything is viable until someone wants to narrow down their criteria.

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Posted by: Cries Of Sorrow.5864

Cries Of Sorrow.5864

First mistake you made: calling the playerbase a community.
Second mistake you made: reading map chat, people like to talk in map chat they take everything out of context, talk about pvp to a guy who talks about pve takin all possible sense away, people hear something proceed to talk about it even when they’re 100% clueless about what they actually end up saying.

Main Elementalist:Train Of Thought
Alt Warrior: Burning Paris
Best Ele build EU.

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Posted by: Tman.6349

Tman.6349

At times a word will be appropriated to fulfill a purpose as a technical or context specific term. That appears to be what you are seeing here. Within the context of the meta or elite play environment anything less than optimal is, apparently, considered non-viable.

Technically they are correct (in at least one sense). Viable means capable of succeeding. If the goal is to produce the best possible results only the most optimal build is viable. Anything else would not be, “capable of succeeding,” at that task or achieving that goal.

EotM…Meta/Elite-play environment…hahaha…

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Posted by: Relshdan.6854

Relshdan.6854

I stand by the belief that anything is viable until someone wants to narrow down their criteria.

all you are saying is: " anything is fine, unless you have standards". why argue semantics, when you can apply it to actual play?

if you play w/ a group of strangers, there is a middle-ground between “i’ll play how i want, no matter what” and “meta or kicked”. you should at least adhere to that, if you can.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

(edited by Relshdan.6854)

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Posted by: Doggie.3184

Doggie.3184

“Not Viable” in this context means that it’s weaker/not as useful as other builds and weapon sets.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Vayne.8563

Vayne.8563

“Not Viable” in this context means that it’s weaker/not as useful as other builds and weapon sets.

The actual definition of the word viable is: capable of working successfully

Since you can use all manner of builds to successfully complete content (albeit less efficiently), viable is the wrong word to use. That’s all.

I understand what people mean when they use it. It’s still the wrong word.

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Posted by: Substance E.4852

Substance E.4852

Viablility is irrelevant in an area filled with uplevels, zerkers, and uplevels in zerker.

Pretty much everything wrecks trainlings who don’t even want to fight you in the first place.

Connection error(s) detected. Retrying…

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Posted by: Cuddy.6247

Cuddy.6247

“Not Viable” in this context means that it’s weaker/not as useful as other builds and weapon sets.

The actual definition of the word viable is: capable of working successfully

Since you can use all manner of builds to successfully complete content (albeit less efficiently), viable is the wrong word to use. That’s all.

I understand what people mean when they use it. It’s still the wrong word.

Thanks for the replies, Vayne. I was just afraid I was being pedantic when I see people using the word, but apparently I’m not the only one who’s caught it. I know what they’re trying to say, but I feel like misusing a term like viable could really hurt a casual player who’s looking for simple advice without the fluff of marginalized gameplay tactics that are only situationally relevant.

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Posted by: Cuddy.6247

Cuddy.6247

I stand by the belief that anything is viable until someone wants to narrow down their criteria.

all you are saying is: " anything is fine, unless you have standards". why argue semantics, when you can apply it to actual play?

No, standards aren’t really applicable to the discussion. Viability doesn’t immediately address situational concerns or context. Any build is viable sans attachment of roaming, PvP or dungeon criteria.

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Posted by: Bri.8354

Bri.8354

It may not be a misuse of the word as much as players leaving out the second part of a sentence, leaving others to fill it in.

For instance, P/P thieves are not viable…
- for fighting? Incorrect.
- candidates for certain roles? Correct.
- for completing dungeons? Incorrect.
- for dealing a certain amount of damage in dungeons? Correct.

For all we know they could have had certain roles or conditions in mind when they said it wasn’t viable, not that it wasn’t capable of fighting.

I’ve noticed myself doing the same thing for simplification. In real life I’ll word it out completely, but in games its annoying to type out so much, so I’ll just say something like “its not viable” and leave out the “to complete this dungeon in X amount of time”.

(edited by Bri.8354)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

To put this in context, half the people who want to know about the World Boss in Frostgorge Sound ask, “Jormag up yet?” These are people who have fought the Claw of Jormag countless times and somehow they still use the name of this dragon’s master. And it’s not just because it’s a “useful” abbreviation, since “claw” is one syllable and three two letters shorter than “Jormag.”

Moral of the story: even native English speakers have trouble with the language.

Consequently, I try not to bang myself against the wall. If someone asks, “is Jormag up?” I’ll answer, “no, the claw hasn’t landed yet.” If someone says, “P/P thief isn’t viable,” I’ll respond, “it’s perfectly viable if you don’t care about efficiency or surviving long in non-zerg WvW.”

Or, as Zeppo Marx never said, “viable? I dunno, why not a bull?”

edit: surprisingly, in a post about language and pedantry, no one caught that “claw” is only two letters shorter than “Jormag,” not three as I originally wrote.

John Smith: “you should kill monsters, because killing monsters is awesome.”

(edited by Illconceived Was Na.9781)

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Posted by: Relshdan.6854

Relshdan.6854

I stand by the belief that anything is viable until someone wants to narrow down their criteria.

all you are saying is: " anything is fine, unless you have standards". why argue semantics, when you can apply it to actual play?

No, standards aren’t really applicable to the discussion. Viability doesn’t immediately address situational concerns or context. Any build is viable sans attachment of roaming, PvP or dungeon criteria.

is the point of this thread only to point out that the word viable is being used incorrectly? then yes, to answer your original question, you are being pedantic.

you know what is meant by those using the word incorrectly….so this thread is just a self-indulgent announcement of a linguistic pet peeve.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

(edited by Relshdan.6854)

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Posted by: Cuddy.6247

Cuddy.6247

Second mistake you made: reading map chat

I totally missed this. Ace reply. That’s all that needs to be said. /closethread

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Posted by: Argon.1563

Argon.1563

The term “unviable” does not exist in GuildWars2. Anybody who thinks you need full berserker Warrior with greatsword to do any content in the game is a kitten ed fool, who just needs to learn the game.

I could walk into any PVE content in the game, and beat it using any build I liked. If you want to do a dungeon with a staff Necromancer using Nomad’s gear and runes of mercy, you could do it, and beat the dungeon without any issues.

The term “unviable” becomes applicable when you’re talking about the players who get a kick out of being able to solo Arah in 3 minutes 26 seconds to beat their high-score or something, which is ok if they enjoy it, and want to play the game like that. For example, to a player who wants to do speed runs and such other things, running anything but “optimized” builds is not appropriate, hence why anything else is “unviable”.

However, for the 90% of players, playing your preferred build is fine, and theres no harm in it, and you can still be “viable”. As long as you don’t die, and whatever you’re fighting goes down, its viable. If you run P/P Thief, and its fun, and you can complete the content you want to complete, its viable, just don’t try to solo Tequatl with it, because im not sure how good it would be for your health.

People throw around the words “viable” and “unviable” as labels for anything and everything, when most of the time, it is out of context. Certain things are unviable in certain contexts, but for the most part, you can run anything and get by.

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Posted by: ArchonWing.9480

ArchonWing.9480

People can’t even fathom others playing differently from them, and see it as “wrong”.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: AngelDiscarnate.5489

AngelDiscarnate.5489

I ignore tools like that.
And I’m not going to be sorry that me playing my game my way gets their panties in a twist.

I play Fort Aspenwood, I lead the 8 member guild, Sacred Storm [Strm] I am Jason Goes Mental.
I don’t raid, I barely fractal, and I suck beyond words at PvP and WvW.
But I try, and that’s what counts.

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Posted by: Windsagio.1340

Windsagio.1340

The fun thing is that they look to be taking steps to change, if not reverse the viability discussion. The amount of intentionally nonstackable stuff in the new pve content is pretty overwhelming.

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Posted by: Relshdan.6854

Relshdan.6854

The fun thing is that they look to be taking steps to change, if not reverse the viability discussion. The amount of intentionally nonstackable stuff in the new pve content is pretty overwhelming.

the mordrem mobs are a great start….just need more of it.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

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Posted by: sirian.4981

sirian.4981

Viablility is irrelevant in an area filled with uplevels, zerkers, and uplevels in zerker.

Pretty much everything wrecks trainlings who don’t even want to fight you in the first place.

Who bothers buy zerkers pre80? I was runnig around in level 40 gear in my EOTM zergs up til I hit 80.

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Posted by: Teckos.1305

Teckos.1305

Les gens cours d’anglais.

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Posted by: Vayne.8563

Vayne.8563

“Not Viable” in this context means that it’s weaker/not as useful as other builds and weapon sets.

The actual definition of the word viable is: capable of working successfully

Since you can use all manner of builds to successfully complete content (albeit less efficiently), viable is the wrong word to use. That’s all.

I understand what people mean when they use it. It’s still the wrong word.

Thanks for the replies, Vayne. I was just afraid I was being pedantic when I see people using the word, but apparently I’m not the only one who’s caught it. I know what they’re trying to say, but I feel like misusing a term like viable could really hurt a casual player who’s looking for simple advice without the fluff of marginalized gameplay tactics that are only situationally relevant.

The problem is that I’ve edited for a living and so word choice is really important to me. Everyone else’s mileage may vary.

As I’m often reminded, not everyone uses language formally or thinks about the nuances of words. I do all the time. So if you agree with me, you could still be pedantic. lol

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Posted by: Doggie.3184

Doggie.3184

“Not Viable” in this context means that it’s weaker/not as useful as other builds and weapon sets.

The actual definition of the word viable is: capable of working successfully

Since you can use all manner of builds to successfully complete content (albeit less efficiently), viable is the wrong word to use. That’s all.

I understand what people mean when they use it. It’s still the wrong word.

A word’s meaning can change depending on how the person is using it. Specific people who share their interest or know that person well enough will understand their meaning and it wont be wrong to them. This is one reason why Urban dictionary exists. =/

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

(edited by Doggie.3184)

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Posted by: maha.7902

maha.7902

The fun thing is that they look to be taking steps to change, if not reverse the viability discussion. The amount of intentionally nonstackable stuff in the new pve content is pretty overwhelming.

Ran berserker, blazed through story instances. Blaze through open world mobs.

Had to stop being lazy and swap gs + sword/warhorn for gs + axe/mace to knockdown wolves but that’s about it.

I love seeing these people trying to claim the new mobs “counter stacking” or “counter zerker gear” when I can just roll my face over keys and kill everything like usual, maybe with an extra dodge or two instead.

Serah Mahariel – Death and Taxes

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Posted by: Tachenon.5270

Tachenon.5270

First mistake you made: calling the playerbase a community.
Second mistake you made: reading map chat, people like to talk in map chat they take everything out of context, talk about pvp to a guy who talks about pve takin all possible sense away, people hear something proceed to talk about it even when they’re 100% clueless about what they actually end up saying.

I personally believe most Tyrian Tyrians don’t have maps to chat about, much less maps with clues on them.

The table is a fable.

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Posted by: Sevans.4619

Sevans.4619

At times a word will be appropriated to fulfill a purpose as a technical or context specific term. That appears to be what you are seeing here. Within the context of the meta or elite play environment anything less than optimal is, apparently, considered non-viable.

Technically they are correct (in at least one sense). Viable means capable of succeeding. If the goal is to produce the best possible results only the most optimal build is viable. Anything else would not be, “capable of succeeding,” at that task or achieving that goal.

Well at least someone here gets it. Thank you.

Saethe — Favorable Winds [Wind] — Maguuma

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Posted by: Vayne.8563

Vayne.8563

“Not Viable” in this context means that it’s weaker/not as useful as other builds and weapon sets.

The actual definition of the word viable is: capable of working successfully

Since you can use all manner of builds to successfully complete content (albeit less efficiently), viable is the wrong word to use. That’s all.

I understand what people mean when they use it. It’s still the wrong word.

A word’s meaning can change depending on how the person is using it. Specific people who share their interest or know that person well enough will understand their meaning and it wont be wrong to them. This is one reason why Urban dictionary exists. =/

This is true and not true. I keep trying to explain this very point to people.

The whole point of language is to get a point across. If you’re using a word that can be interpreted more than one way, you simply can’t expect people to run to dictionaries to look it up. Therefore if there’s a better or more preferential way to use a word, you’re better off using it that way.

We can clearly see from this thread that when you use the word viable, you’re not necessarily saying the same thing than if someone else uses it. That makes it the wrong word to use, not because it can’t possibly mean what you want it to mean, but because the entire meaning of what you’re trying to get across will suddenly come into question.

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Posted by: Gaebriel.3754

Gaebriel.3754

Viable, hahaha for me that word is in the same league with “gogogogogogogo” and “……………………….. omgffs” and to a slightly lesser degree “sub-optimal”. It seems to be used often by people who are perpetually in a hurry, so it’s an excellent indicator of people I probably wouldn’t enjoy playing with.

I mean heaven forbid that a dungeon or other activity would take five whole minutes longer, the drudgery. I think the only where viable really applies is when you take a trait that increases staff damage but you only use swords. Or when you take a rune that has special effects for shouts, but don’t use shouts. Or when you gear for healing but you really never ever ever ever touch your healing button and it has been collecting cobwebs since level 10.

There’s of course nothing wrong with speedruns, I think I might enjoy the challenge myself occasionally. But it’s preposterous to apply its criteria to everything in the game including PUG groups in dungeons. Viable, lol. You know what’s not viable? Royal purple and Blood Red on your assassin character! I mean .. red and purple! /faint

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Posted by: luzt.7692

luzt.7692

I don’t know the context, but the person could’ve been referring to pvp viability of p/p.
No, need to start drama about it.
True enough anything goes in zerg content, your presence doesn’t matter. Basing your argument on something meaningless is in my eyes a bit weird.
You’ll make the thief community angry if you call p/p viable.
Has no acces to stealth unless using utility skills, so Sneak Attack can’t be used.
The auto-attack has little power and little condition dmg, basically mediocore at both, master of none.
900 range only.
You can ofcourse justify the “I-play-how-I-want” mentality, but luckily not everyone does that.

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Posted by: Windsagio.1340

Windsagio.1340

The fun thing is that they look to be taking steps to change, if not reverse the viability discussion. The amount of intentionally nonstackable stuff in the new pve content is pretty overwhelming.

Ran berserker, blazed through story instances. Blaze through open world mobs.

Had to stop being lazy and swap gs + sword/warhorn for gs + axe/mace to knockdown wolves but that’s about it.

I love seeing these people trying to claim the new mobs “counter stacking” or “counter zerker gear” when I can just roll my face over keys and kill everything like usual, maybe with an extra dodge or two instead.

Well first, of course, you had to dodge, and you had to switch weapons.

More to the point, you beat intentionally easy content, that in fact was supposed to be beatable by most if not all 80s… and you STILL couldn’t GS faceroll it.

Now imagine all those regular mobs with those abilities scaled up to elites. It’s not unreasonable given the retaliation and the ground AE’s and the directional immunities unblockable attacks (as seen in bosses) that you wouldn’t be able to stack them.

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Posted by: Sariel V.7024

Sariel V.7024

takes a drink