War Gs nerf???Seriously cast time?

War Gs nerf???Seriously cast time?

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Posted by: Groom.8451

Groom.8451

Regarding this Warrior updates,i dont really understand them i mean it is clearly meant to reduce gs stength and buff axe but why you want to achieve it via increasing cast time, is it just lazy work, why dont you tweak with the numbers??isnt that a little toxic when you added a total of +0.5s delay plus the animations about 1 second delay which the character is unable to do anything how is that gonna help the Gs wielders who like to play gs and dont wanna get rid of it!!!!

NOAH VANGEL FTW!!!!!!!!

(edited by Groom.8451)

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Posted by: Sly.9518

Sly.9518

They only added one .25 sec cast increase to GS on Arc divider…….

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Posted by: Caedmon.6798

Caedmon.6798

How about..you get some quickness in your build ?

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Posted by: Groom.8451

Groom.8451

Well it feels like a lot generally i thought i was lagging at 1st!!

NOAH VANGEL FTW!!!!!!!!

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Posted by: Caedmon.6798

Caedmon.6798

Well it feels like a lot generally i thought i was lagging at 1st!!

I can understand,im not liking an increase in casting time either but just saying,add some agility sigil perhaps on gs now they removed hydro or throw in heightend focus trait etc.

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Posted by: Rauderi.8706

Rauderi.8706

Y’know what would be a real GS nerf? Taking Might on crit off the trait and putting it directly on Phalanx Strength.

Bam, weapon choice is allowed again.

But eh, the .25 sec cast is enough to cause whinging. Oh well.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Groom.8451

Groom.8451

Do u guys think GS will get out of meta??

NOAH VANGEL FTW!!!!!!!!

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Posted by: Caedmon.6798

Caedmon.6798

Do u guys think GS will get out of meta??

Lol,no.

I really don’t see why,cast increase ins’t that bad.Be happy it isnt a direct dmg or aoe radius nerf.

(edited by Caedmon.6798)

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Posted by: Lefteris.1694

Lefteris.1694

They only added one .25 sec cast increase to GS on Arc divider…….

You clearly have vast knowledge of this class…

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Posted by: Sly.9518

Sly.9518

They only added one .25 sec cast increase to GS on Arc divider…….

You clearly have vast knowledge of this class…

Point out where GS had any other skill increased and it being increased by .5 secs, go ahead I will wait. Since that is what the OP was complaints mg about.

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Posted by: Despond.2174

Despond.2174

Will feel slower with moderate pings now on top for sure.

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Posted by: Svarty.8019

Svarty.8019

They wouldn’t add it to anything on thief. That precious godmode no-cooldown bs is … special.

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

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Posted by: Dixie Cougar.2415

Dixie Cougar.2415

It is a pretty weird change considering power PS is already way behind condi PS. Nobody wants power ps in raids anymore except for KC. And now you nerfed it even further?

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Posted by: Goldfox.5729

Goldfox.5729

I main Warrior, ever since I began. I play it everywhere.. PvP, WvW, Raids, Dungeons, Fractals.. you name it!

But today, my heart broke. The first time I saw Arc Divider cast.. the Warrior inside me died. Thank you Anet.. really.

‘’Many have eyes, but few have seen.’’ – Scriptures of Lyssa, 45 BE

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Posted by: Astratos.5804

Astratos.5804

As said above, I honestly have no clue to what Anet was thinking nerfing GS in PvE. PvP I get because they were considered the “top class” to play, but honestly with all the changes this season, PvP is dead regardless. PS Power warrior is now even further behind in comparison to condi PS in almost every way. Why nerf the class when it was ALREADY struggling in DPS and relevancy? With the update now, its almost impossible to realistically get the 5th arcing slice unless you have 100% quickness up time. I don’t understand why Anet made changes to a class that was already low on the dps charts.

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Posted by: Killdozer.5731

Killdozer.5731

Axe PS power warriors INC!

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Posted by: nicknamenick.2437

nicknamenick.2437

i just hate that it ruins the gameplay (it all feels so kitten slow now)

I get that some skills are OP, but maby reduce the AoE radius or its dmg or whatever.. making it so kitten slow on pretty much everything now if you use gs/m+s and headbutt just ruins the gameplay

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Posted by: Thelgar.7214

Thelgar.7214

Reduced cast times aren’t fun in play. I’d prefer a damage reduction or range reduction as well.

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Posted by: TexZero.7910

TexZero.7910

Talk about overreacting to an extremely minor nerf.

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Posted by: mAttack.1674

mAttack.1674

Yeah this is complete garbage nerf. Reduce the damage but not increase the cast time . warrior is not even viable anymore.

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Posted by: mAttack.1674

mAttack.1674

Talk about overreacting to an extremely minor nerf.

maby if you are playing against garbage players who cant read telegraphs and cant dodge.

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Posted by: Behellagh.1468

Behellagh.1468

Looks like someone will need to wait for qT or metabattle to publish the new builds. I know I will, if a cared about being meta.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Allure.1249

Allure.1249

How about..you get some quickness in your build ?

Its funny you mention that, the recently NERFED arc divider and headbutt are not affected by quickness. Go ahead, try to cast your 1 second arc divider with quickness on.

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Posted by: Pax.3548

Pax.3548

why did they nerfed the GS skills on pve? I understand they nerfed those in pvp to balance things, but why do that to pve too? jesus anet ppl don’t compete on pve, most of them just want to have fun fighting npcs around the world, this GS changes make things too slow to be able to fully enjoy this particular weapon on pve with the warrior-berserker class

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Posted by: TexZero.7910

TexZero.7910

Talk about overreacting to an extremely minor nerf.

maby if you are playing against garbage players who cant read telegraphs and cant dodge.

I guess, you’re just some god tier player let me bow before someone who cannot set up his own burst skill and is constantly getting dodged now because he’s so amazing.

Ego check time. The nerf was stupidly insignificant. They could have added .5s to the cast time and it would still be strong enough to be viable.

Or are you just as bad as the players you bash ?

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Posted by: Tornupto.2304

Tornupto.2304

It is a pretty weird change considering power PS is already way behind condi PS. Nobody wants power ps in raids anymore except for KC. And now you nerfed it even further?

You know that condi PS was hit extremely hard by this patch dps wise? Trying with the pre patch rotation i noticed a ~3-4k decreased DPS. You just miss one or two F1 (the window to get the last Bow F1 out is like 0.1 sek now…). Maybe a new rotation can fix 1k maybe 2k, but you wont get as high as before. Those .5 sek more CD on the F1 are just that bad.

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Posted by: Sartharina.3542

Sartharina.3542

It is a pretty weird change considering power PS is already way behind condi PS. Nobody wants power ps in raids anymore except for KC. And now you nerfed it even further?

You know that condi PS was hit extremely hard by this patch dps wise?

Not as hard as Forceful Greatsword was.

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Posted by: Ragnarox.9601

Ragnarox.9601

You should be nerfed by 30% more. Be happy cause they love you, still.

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Posted by: Sartharina.3542

Sartharina.3542

You should be nerfed by 30% more. Be happy cause they love you, still.

No thanks. We’re not Revenants.

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Posted by: Goldfox.5729

Goldfox.5729

Talk about overreacting to an extremely minor nerf.

Do you even play Warrior?

‘’Many have eyes, but few have seen.’’ – Scriptures of Lyssa, 45 BE

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Posted by: Groom.8451

Groom.8451

Guys after a day of me playing the nerfed gs ,it is literally a huge nerf probably about 20% dps overall .Also i found out that i die more often cause of the animations with our primal heal and arc divider .I want a dev to answer me whats the logic of this change in PvE i understand it on PvP but in pve we already struggling to keep the damage up why you nerf it??Is it just some lazy work you were bored to play with the damages a little?thats what this change IS!Why you want all warrior to convert to condi let us have some identity as a class i am a warrior i dont wanna play ranged and with torches and stuff i wanna go in do respectable damage and trying to surviving as much as possible ,if i wanted to be a ranged dps class i would be a ranger or an ele!

NOAH VANGEL FTW!!!!!!!!

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Posted by: ryandeniszorro.6735

ryandeniszorro.6735

Guys after a day of me playing the nerfed gs ,it is literally a huge nerf probably about 20% dps overall .Also i found out that i die more often cause of the animations with our primal heal and arc divider .I want a dev to answer me whats the logic of this change in PvE i understand it on PvP but in pve we already struggling to keep the damage up why you nerf it??Is it just some lazy work you were bored to play with the damages a little?thats what this change IS!Why you want all warrior to convert to condi let us have some identity as a class i am a warrior i dont wanna play ranged and with torches and stuff i wanna go in do respectable damage and trying to surviving as much as possible ,if i wanted to be a ranged dps class i would be a ranger or an ele!

Believe me this nerf, on headbutt , hits wvw the most, and its completely out of order. Feels like whoever decided to do this is complete noob, but thats quite possible since we seen how they “fix and test” epi. Great work indeed.

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Posted by: Groom.8451

Groom.8451

Yeah,i Dont know about WvW cause i dont do it that much,put as i said i accept that pvp needed a nerf,but PvE?they are forcing us all to go condi…..And What if i dont want Anet??

NOAH VANGEL FTW!!!!!!!!

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Posted by: Linken.6345

Linken.6345

Yeah,i Dont know about WvW cause i dont do it that much,put as i said i accept that pvp needed a nerf,but PvE?they are forcing us all to go condi…..And What if i dont want Anet??

Well you could always go condi sword/shield mate no ranged or torch there.

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Posted by: Orangensaft.7139

Orangensaft.7139

can only agree with others here

  • Power PS was already worse than condi PS in PvE (except for KC)
  • It is usually always better to just tweak the raw damage numbers a bit (10% reduced damage for example) than to change cooldowns / cast times since that kittens up playstyles and rotations and takes the fun out of the fluent gameplay
  • The only time when cast time changes can be really justified is in PvP for example when skills are being casted too fast for other players to react
    It doesnt make much sense to nerf cast times vs computer enemies though
    If Anet found it was necessary to nerf it for PvP then they should have split balanced it in this case i think
We Glitched Out Of All [MAPS]
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Posted by: TexZero.7910

TexZero.7910

Talk about overreacting to an extremely minor nerf.

Do you even play Warrior?

Yes i do. It’s a trivial nerf. It’s so insignificant that it’s comical to see the people here being devastated over such a minor thing.

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Posted by: Caedmon.6798

Caedmon.6798

Talk about overreacting to an extremely minor nerf.

Do you even play Warrior?

Yes i do. It’s a trivial nerf. It’s so insignificant that it’s comical to see the people here being devastated over such a minor thing.

It is minor,but its an unwanted nerf.I rather see a nerf on damage or aoe radius.Think any proper thief will ever get hit by your headbutt again ? And no i dont mean that random thief that spamms 1.They need to atleast allow quickness to have effect on headbutt/arc.

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Posted by: OriOri.8724

OriOri.8724

Talk about overreacting to an extremely minor nerf.

People are upset because this was a stupid nerf to it honestly. If Anet agreed that it needed to be nerfed (and its obvious they did), then it should have had its range and/or damage reduced, not have its cast time increased.

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Posted by: Dromar.1027

Dromar.1027

I personally think they did it for two reasons. The obvious one is to try and make axe compete with GS and the other is to make the upcoming profession seem more enticing to the player base as a whole. This is probably why casting speed was targeted and not direct damage; it affects gameplay as well as damage. GS was very good and only outclassed by condi PS warrior in raids but in open world and dungeon content it matters very little if you can keep 25 might stacks up because the warriors main job is to be a might slave. This nerf however is unwarranted in PvE since GS warrior is no where close to the top dps class.

What tilts me hard about this as a Warrior GS main is how sluggish Arc Divider feels and the fact that I just made Sunrise.

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

I personally think they did it for two reasons. The obvious one is to try and make axe compete with GS and the other is to make the upcoming profession seem more enticing to the player base as a whole. This is probably why casting speed was targeted and not direct damage; it affects gameplay as well as damage.

I’m pretty sure that any theory that starts with “anet made the game suck so that…” is pretty likely to be wrong.

Now, your first might be reasonable, but it’s much more likely that they felt it was just too fast — like headbutt — and so they slowed it down a little to allow better counterplay.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

its the range that is a problem, not cast time.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: Dromar.1027

Dromar.1027

I personally think they did it for two reasons. The obvious one is to try and make axe compete with GS and the other is to make the upcoming profession seem more enticing to the player base as a whole. This is probably why casting speed was targeted and not direct damage; it affects gameplay as well as damage.

I’m pretty sure that any theory that starts with “anet made the game suck so that…” is pretty likely to be wrong.

Now, your first might be reasonable, but it’s much more likely that they felt it was just too fast — like headbutt — and so they slowed it down a little to allow better counterplay.

I’m talking from a pure PvE perspective. It made no sense to touch GS war at all.

(edited by Dromar.1027)