Ware what you want no stipulashions

Ware what you want no stipulashions

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Posted by: Temperess Midnight.8326

Temperess Midnight.8326

Ware what you want
I would like to see armor be come unlocked ware you can were all types of armor and it no based on spesified armor sets allowing the player to chose is play still and look freely with out warring if the armor heave ,medium, or light. All people have the own thoughts on play still with the armor bean unlock your armor will also fit you play still even if it a skin. it allows the player to be more creative

(edited by Temperess Midnight.8326)

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Posted by: Yargesh.4965

Yargesh.4965

Wear, Ware is like an item (hardware, software).

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Posted by: Lishtenbird.2814

Lishtenbird.2814

I believe it was a “please remove weight restrictions from armour skins” thread before it was translated into English.

20 level 80s and counting.

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Posted by: Zypher.7609

Zypher.7609

snip

Wear what you want, I would like to see armor become unlocked so that you can wear all types of armor and for it to not be based on specified armor classes. This would allow the player to choose his/her player style and look freely without worrying if the armor is heavy, medium, or light. All people have their own thoughts on player style, and being able to use any skin will allow the player to be more creative.

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Posted by: Belzebu.3912

Belzebu.3912

If you are a foreign like me, then it is ok, we all need to start somewhere, I used to write like you long ago, but search for some english classes, you need it …

What I understood is that you want any skin be available to all 3 armor weights.
I don’t particularly like that idea, that would remove the “uniqueness” of the classes.
Also there is already an item in the gem story that allow you to use a head gear from any armor weight, and that seems enough imo.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Fasalina.6571

Fasalina.6571

For the love of god and all that is true.
THE SPELLING.

Edit: also, grammar.
Google translate is your friend when you want to write stuff in English. It probably makes it a lot more comprehensible than what you wrote there.

(edited by Fasalina.6571)

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Posted by: Temperess Midnight.8326

Temperess Midnight.8326

profesions should have the choice to were whatever armor, dose not mater the class of profesion its all base on the indviugal and how they want there toon to play so if a elemental want to play as a battle mage or a mesmer want to go tankey it should show the play still and the indvigual choice instead of bean chosen for you

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Posted by: Stephen McBeaven.5640

Stephen McBeaven.5640

I can’t say I agree with the idea of removing weight restrictions. It would greatly deteriorate the distinction that exists between the professions. What if they went further and removed weapon restrictions? What if I want my ele to be able to do guardian skill animations? Then shouldn’t they remove skill restrictions too? For me, at least, the game is more about gameplay and profession mechanics than dress-up.

And if the idea is that your heavy armor skin should still function as light armor on your light-armor wearers, I still disagree. If I recall, one of the aims of the developers is for the professions to appear different on screen. This, in my opinion, is a more important aim than letting everyone dress their character however they want.

Also, as good as letting everyone dress their character however they want may sound, it takes the look of the game world out of the developers’ hands and puts it into the hands of players. This could result in lore-breaking choices that make the game world less fun for those who care about game world immersion. To give you an example someone used above, how about a battle mage? Well, the simple answer is there aren’t any battle mages in the GW2 universe. You also can’t play as a commando.

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Posted by: Stephen McBeaven.5640

Stephen McBeaven.5640

I don’t particularly like that idea, that would remove the “uniqueness” of the classes.

Ah, there we go. I didn’t notice my point had already been made.