(edited by Temperess Midnight.8326)
Ware what you want no stipulashions
Wear, Ware is like an item (hardware, software).
I believe it was a “please remove weight restrictions from armour skins” thread before it was translated into English.
snip
Wear what you want, I would like to see armor become unlocked so that you can wear all types of armor and for it to not be based on specified armor classes. This would allow the player to choose his/her player style and look freely without worrying if the armor is heavy, medium, or light. All people have their own thoughts on player style, and being able to use any skin will allow the player to be more creative.
If you are a foreign like me, then it is ok, we all need to start somewhere, I used to write like you long ago, but search for some english classes, you need it …
What I understood is that you want any skin be available to all 3 armor weights.
I don’t particularly like that idea, that would remove the “uniqueness” of the classes.
Also there is already an item in the gem story that allow you to use a head gear from any armor weight, and that seems enough imo.
(and the other 8 elite specs maxed too)
For the love of god and all that is true.
THE SPELLING.
Edit: also, grammar.
Google translate is your friend when you want to write stuff in English. It probably makes it a lot more comprehensible than what you wrote there.
(edited by Fasalina.6571)
profesions should have the choice to were whatever armor, dose not mater the class of profesion its all base on the indviugal and how they want there toon to play so if a elemental want to play as a battle mage or a mesmer want to go tankey it should show the play still and the indvigual choice instead of bean chosen for you
I can’t say I agree with the idea of removing weight restrictions. It would greatly deteriorate the distinction that exists between the professions. What if they went further and removed weapon restrictions? What if I want my ele to be able to do guardian skill animations? Then shouldn’t they remove skill restrictions too? For me, at least, the game is more about gameplay and profession mechanics than dress-up.
And if the idea is that your heavy armor skin should still function as light armor on your light-armor wearers, I still disagree. If I recall, one of the aims of the developers is for the professions to appear different on screen. This, in my opinion, is a more important aim than letting everyone dress their character however they want.
Also, as good as letting everyone dress their character however they want may sound, it takes the look of the game world out of the developers’ hands and puts it into the hands of players. This could result in lore-breaking choices that make the game world less fun for those who care about game world immersion. To give you an example someone used above, how about a battle mage? Well, the simple answer is there aren’t any battle mages in the GW2 universe. You also can’t play as a commando.
I don’t particularly like that idea, that would remove the “uniqueness” of the classes.
Ah, there we go. I didn’t notice my point had already been made.