We were asking for more build diversity
By making ascended gear more important, people aren’t going to experiment at all given the insane price of switching ascended gear sets. If you thought the berserker meta was bad now, wait until they’re punished even more for trying a second stat combination.
People were saying exactly this when Ascended gear came out. And your fears already have come to pass. Those who picked Ascended gear stats assuming their chosen traits would cover some of their needed stats got completely screwed. Will they go back and recraft more Ascended gear?
The problem is that people who do this are mostly WvW players as its the only game mode that requires careful balancing of stats (and has Ascended gear), so I don’t think Anet will do much about it.
The good news is that PvE content is moving more towards content like VW so it doesn’t really matter what gear you use.
Colin announced today that we’ll be able to convert ascended armor and weapons in the Mystic Forge.
- 5 ecto
- 10 spirit shards (aka skill points in today’s jargon)
- the old gear
- an exotic insignia/inscription with the new stats
https://forum-en.gw2archive.eu/forum/game/gw2/Ascended-Gear-Anet-please-fix-this/5173842
Colin announced today that we’ll be able to convert ascended armor and weapons in the Mystic Forge.
- 5 ecto
- 10 spirit shards (aka skill points in today’s jargon)
- the old gear
- an exotic insignia/inscription with the new stats
https://forum-en.gw2archive.eu/forum/game/gw2/Ascended-Gear-Anet-please-fix-this/5173842
More importantly, ascended gear is remaining at 5% above exotic, not the misinformed 10% that was going around.