Weapon sets. Do they really give you a choice?
No, the combat is designed around weapon swapping, or in the case of elementalists attunement swapping. Sticking to just one weapon for anything other than just blasting low level stuff while farming, is actually damaging your output.
I believe weapon sets offer choice. Case in point, I am a theif who uses DD, PP, and SB all regularly. I haven’t found the time to explore SP which I hear a lot of theives use, but I definately will when I get the chance.
Yes, that’s my point. Two or three weapon sets. Not 6, 7 or 8.
There is a lot less choice than in GW1. However, there is still more choice than in most other mainstream MMOs where you basically get to choose between 3 trait trees. In GW2 you have 5 trait trees and then all your different weapon load outs on top of that.
You are talking about overall character customisation now. My idea is that most of the weapon sets are basically ineffective and therefore are rarely (if at all) used. And on top of that some players do not want to keep several weapons in their inventory and change them all the time. They prefer to stick to one or two weapons.
Oh, sorry should have read the OP more closely.
Yes, I find on my warrior that I’m just using greatsword and longbow for PvE (as in general map completion and DEs). However, in places where you need more than just sheer dps I find myself trying out other weapons more (dungeons, pvp). Even then, there are some weapons I just haven’t bothered equipping, except to unlock those skills in the first place.
(edited by Campana.9216)
In my guardian I find myself using regularly greatsword, hammer, staff, sword-torch and scepter-focus so far (not counting the underwater weapons).
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
My mesmer uses sword/pistol and staff. Very rarely do I switch to scepter, focus, torch or offhand sword. Not all weapons have as useful abilities as others. And even if a weapon has situationally good abilities, it’s generally easier to use your regular set than open up the inventory and switch out.
Elementalist with weapon swaping…I would be a happy, happy man.
Elementalist with weapon swaping…I would be a happy, happy man.
Why would you wanna weapon swap from two daggers to two more daggers? :p
I have a Rifle, a Bow, a GreatSword, 2 axes and 2 swords with my Warrior.
I haven’t found any weapon sets yet that are ‘ineffective.’ Some are less than optimal in certain situations, obviously — for example, when you’re doing solo-pve, there’s little point to to a group buff buildout. My engineer is mostly his pistol and shield and speargun when underwater. But depending on whether I’m soloing or grouping, fighting something by itself or a group of enemies, running PvE or running a dungeon, I find myself swapping out to my flamethrower, bomb kit, healing gun, etc. as the need arises. A friend of mine is working on an engineer, and he’s working on a dual pistol high-mobility build.
It’s all what your playstyle is, I think. It just so happens that there area lot of lazy gamers out there, and they’ll tend to gravitate towards whatever build they see as the most reward for the least work. As such, it may appear that there are only a few viable builds in any game, but I think it’s really just what builds are best suited for minimum effort that tends to tint the build landscape.
There is a lot less choice than in GW1. However, there is still more choice than in most other mainstream MMOs where you basically get to choose between 3 trait trees. In GW2 you have 5 trait trees and then all your different weapon load outs on top of that.
I would give you that point if traits weren’t still for the most part somewhat dull and changed your playstyle a bit more. They still have to weed out alot of those basic traits like 5% more dmg. I want to see more traits like “When you blind you apply 1s chill” that actually changes the function or add another function to abilities.
They’ve been slowly improving it though.
Elementalist with weapon swaping…I would be a happy, happy man.
Why would you wanna weapon swap from two daggers to two more daggers? :p
http://fc02.deviantart.net/fs70/f/2012/220/5/e/xzibit_yo_dawg_render_by_kernelpanicx-d5aa710.png
I could use some assets from staff: aoe stun, knockback, cripple and snare.
On my warrior I actively use Greatsword, double axes, Longbow, Rifle, Axe/Shield, Hammer…maybe some other stuff. But situations all call for different weapons.
Anyone limiting themselves is doing it out of their own ignorance of how to properly utilize their character.