Both Izzy and Chris had said during CDI’s (and one developer livestream) that they meant to talk about loss of fractal levels for us as well as the issues with fractals in general (and lack of improvements), but they had to “think about it some more”. That was shortly after fractured was released. To my knowledge they haven’t spoken about it again.
Fractals was something I truly enjoyed. I would run them just for the fun of running them. Fractured ruined that for me.
First, Fractured took my fractal levels for supposed “leaderboards” that are still not implemented.
I used to get a new infused ring about 50% of the time when doing fractals levels above 26…and never a non-infused ring above 26, now, I have actually only gotten non-infused rings regardless of level…and probably only 1 out of 4 runs. And even the infused rings no longer have the +5 AR, instead you have to grind out fractals to get one to put into it.
I used to get a fractal weapon about 1 out of 4 tries on a 30+…with higher percentages when doing 48s. Now I have not gotten a single one in any try…and I actually don’t know anyone that did…I kinda think Fractal weapon skins are a myth.
They said there would be weapon boxes to choose the stats of your weapons, then they admitted those are not yet in the game
They said that as soon as ascended armor was released, it would be in fractals, then admitted that it would not be until higher levels that are currently released.
They had said that they were tweaking all the fractal levels to make each only last 15-20 minutes so that a full run of 4 could be done in 1 hour to 1.5 hours….yet actually increased the time sink with several fractals so that now these take even longer.
They said that the rewards would be increased to make fractals more in line with dungeons with a reward / vs / time allotment. Yet, we discover that even doing a level 48 fractal run that could have taken 3 hours only gives 1.5 gold….equal to a 10 minute run of COF or HOTW or AC….and as I mentioned above, fractal weapons and infused rings drops were decreased (as well as the fact that you can now get non-infused rings above 26).
I’ve stopped doing fractals. After having done 2000 or so pre-patch and having every single achievement pre-patch…I dont do them anymore.
In all, I still consider Fractured the absolute worst update this game has done, and if there was one thing that killed a lot of my enthusiasm for the game it was this update and the lack of all responses (80 or so pages of people discussing in multiple threads, yet no responses).
Even with the CDI, the devs still need to earn back my trust from this one single update…it threw a negative spin on everything they have said after it in my mind. And I am still dissapointed by the lack of any feedback.