What's Your Favorite JP So Far?
All of the ones that don’t impose a time limit or arbitrarily kill me with falling rocks near the end after 20 minutes of frustrating jumping.
Giant destroyer and lack of functional chest (when I did it) aside, I liked Only Zuhl.
Very nice to go down instead of up for a change.
There is one with asura tech and lava that is very cool.
Also the griffon roost one is pretty, though last I did it there was a bug so you couldn’t get the chest.
There is one with asura tech and lava that is very cool.
Also the griffon roost one is pretty, though last I did it there was a bug so you couldn’t get the chest.
You need to carry the bomb the npc has at the very start of the puzzle in order to open the chest.
My favorite JP would be the one in Eternal Battlegrounds (though it’s a lot more fun without the constant camping)
Tyr Sylvison – Warrior
Illyiah – Revenant
Golden
I haven’t tried it since like October. Back then it was bugged, they wouldn’t give you the bomb at all. Glad to hear it has been fixed.
My favourite is another Asura one, Goemm’s Lab in Metrica Province. It has a nice mechanic, it’s challenging but achievable and it’s just an exciting puzzle to do, situated as it is way up in the sky. You reach it by heading south from Cuatl Waypoint and looking out for the opening in the rocks to your left.
My close second is probably Griffenrook Run in Lornar’s Pass, simply because it’s so difficult. You find that one by by going through a very small gap underwater north-west of the “F” in False Lake.
Obsidian sanctum, simply because it throws the completely unpredictable element of other players at you.
Obsidian Sanctum also, the one in metrica province I enjoyed too
[FIRE] Serene Snow, Warrior
None of the above… I hate jumping puzzles.
If I wanted to play Super Mario Brothers, I’d play Super Mario Brothers.
The biggest problem with the jumping puzzles is the camera; too often, you can’t control it to see where you have to jump because the camera has a mind of its own. The second problem with the jumping puzzles is that you need to be somewhere back from the puzzle to see where you need to jump to begin with, but ANet likes to stick the stupid puzzles in the middle of high density mob areas.
Add to that the fact that PC controls aren’t exactly tuned for that sort of thing; i.e., you don’t always jumpt when you push the controls to jump; and you’ve got a messy mechanic in the game.
Super Mario Brothers with bifocals and a limp…
Lord Kreegan, where can I find “none of the above?” In the Belongs-in-another-thread Province?
OP to answer your question: the LA pirate one!
(edited by pkilla.2534)
spekks laboratory so far. Still have a few more to do before I have seen them all
I like the one with the four elements. Big tree in the centre. It’s in Mount Maelstrom.
Do not click this link!
so what’s my favorite Jumping Puzzle?
None of them. I hate the darn things. Arcade and Console gaming garbage. If the rest of GW2 wasn’t so good I would have uninstalled the game by now.
Yes that was a serious reply. I hate them.
Love the rest of GW2.
So many people just can’t contain themselves they have to crap on threads.
What’s your favorite jump puzzle =/= come tell us about how you hate jump puzzles.
Mine by far (so far) is Goemm’s Lab in Metrica Province.
most definitely Clocktower in terms of a challenge
GM of Crew of Misfits (CoM)
Piken Square, EU
I liked the Clocktower the most. I ran it probably 50 times, and at least 30 of those were simply for fun.
I love the Jumping Puzzles. I’ve done all of them. It’s the best PvE in Guild Wars 2. The Mad King’ s Clock tower is my favorite.
Coddler’s Cove. I was awed at how much detail they put into the environment for an out-of-the way thing that a lot of players will never see. The coddler’s songs the and baby quaggans who resurrect you if you fall are awesome touches. It’s say it’s just about the right length and level of challenge as well.
The pirate one in LA is really fun too. The voiceovers make me chuckle out loud every time. Poor dead pirate dude.
Mad King’s Clock tower
I like the one with the four elements. Big tree in the centre. It’s in Mount Maelstrom.
The Hidden Garden JP is also my favorite. The sense of scale is amazing.
http://dulfy.net/2012/10/23/gw2-hidden-garden-mount-maelstrom-jumping-puzzle-guide/
I’m still working my way through many of them for my monthly, so there’s quite a few I haven’t seen yet.
But so far, I liked the Hidden Garden quite a bit. The Griffonrook was very frustrating for me, after 30 or so tries, I just ran through for the discovery without the bomb.
It’s the one i didn’t find yet.
i) Coddler’s Cove – good for familiarizing different jump distances;
ii) Stepping Stones – imo the initial (timed) part is superior to Clocktower;
iii) Weyandt’s Revenge – just for the corny jokes XD
(edited by loneknight.8425)
nice keep it up gonna try a lot of these before months end. If you can remember try to put in the waypoints closest to the JP or possibly the name. And pics are always nice of you at your favorite one, so far that is. ^^
Just did a tour of Fields of Ruin and did the JP there Branded Mine south of verims run. It shook on occasion and dropped rocks. Was fun. :o)
(edited by PlagueParade.7942)
Anything Asuran is my favourite.
I love jumping puzzles, feel like I’m actually exploring – specially with my guild
Dierdre’s steps (Mount Maelstrom), Goemm’s lab (Metrica province), and that one in Malchor’s Leap with the 13 keys, basically I like the big, multi-part ones, that aren’t so much linear jumping from a to b. I was a little bit frustrated with searching for all the keys because it took a long while, but it was satisfying at the end, plus, who would have thought an underground area like that would be so haunting, props to Arenanet’s artists.
I miss my clocktower
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
The biggest problem with the jumping puzzles is the camera; too often, you can’t control it to see where you have to jump because the camera has a mind of its own. The second problem with the jumping puzzles is that you need to be somewhere back from the puzzle to see where you need to jump to begin with, but ANet likes to stick the stupid puzzles in the middle of high density mob areas.
Add to that the fact that PC controls aren’t exactly tuned for that sort of thing; i.e., you don’t always jumpt when you push the controls to jump; and you’ve got a messy mechanic in the game.
Super Mario Brothers with bifocals and a limp…
Are you using/able to use right click to control the camera? I found that makes things a lot easier when I started doing pumping juzzles.
I’ve a lot of fondness for Skipping Stones; I started playing after all of the jumping puzzles had been mastered by folk, and I had a lot of fun from attempting this one with a bunch of strangers on the night of its unveiling. This was also the first one I’d attempted to cause me significant trouble, and finishing it gave me warm fuzzies.
I also teamed up with a bunch of level 80s (I was ~60) to take out the Champion Reef Rider at the end and it was all nice and good times.
My favorite would have to probably be either of the holiday ones, just because of the flavor to them. Both seemed hard the first couple of tries, but with persistence you get the hang of them. Other than those, just about any of them are, for the most part, fun.
I can definitely say the Dark Reverie one is not it. I REALLY HATE that one (only because of that slanted mushroom jump). God how I hate that one.
(second would be either of the WvW one, just because you can be screwed over by kittens from the other two servers.)
I’m still working my way through many of them for my monthly, so there’s quite a few I haven’t seen yet.
But so far, I liked the Hidden Garden quite a bit. The Griffonrook was very frustrating for me, after 30 or so tries, I just ran through for the discovery without the bomb.
Same here. I forgot about Griffonrook. I did about the same thing (though I tried less times before just running it for the achievement).
Please give us a keyring…
(edited by skullmount.1758)