Where did the Karma go?
you get for almost everything karma, I cannot see your problem, sry.
just do events u encounter, do wvw ( every little thing is a event there now ) the sum of events make the karma not the amount of karma you gain from 1 event.
Crowshou – I realize you can still get karma, that isn’t my question … not really. Why was the reward system changed? You used to get Jugs of karma for daily (1)/monthly(10) and then for every dungeon you ran. Those are gone. I like running dungeons, it was how I got all my original karma … enough to almost get my legendary but now I’m going to have to do a lot of stuff I dont like as much as other aspects of the game to get it. Sure, I can chase events and do WvW and still get it, but what was the point of taking away the other rewards? Is there release notes stating why it was changed?
Mebbe it was to encourage people to do wvw and events.
William S. Burroughs
The official explanation said that the rewards were lowered to compensate for luck essence drops. It’s up to you to see any logic in that statement.
Remember, remember, 15th of November
I’m not sure about dungeons, I never paid attention to the reward there beyond tokens, but you do still get karma for dailies and monthlies, you just get less of it and instead get some essences of luck which contribute towards your account magic find total.
I’m not sure what happens when you max out magic find and those essences become useless though.
“Life’s a journey, not a destination.”
Because Anet sometimes don’t know what they’re doing and refuse to accept that they screwed it up.
Karma, to me, was always the heroic reward for saving Tyria one NPC, one mission, one dungeon, one epic fight at a time. I am not sure how MF plays into that and would like to see that official explaination myself but it seems like saving Tyria doesn’t pay like it used too.
Thanks for the responses.
In response to suggestions that karma was a fairly useless currency, they phased out the excessive rewards and made it exceedingly scarce. Apparently you can get a fair amount from high level fractals and WvW still. I tend to get mine through the daily activity (I will run the sprint endlessly when it’s up) which awards 1k if you win the event or 600 if you don’t.
That said, I’m not farming karma, and I feel bad for people who are. They cut the rewards by 90%. Seems like it would be better to make it a desirable currency by adding useful things to buy with it.
-Mike O’Brien
Because we can’t be angry about both?
They needed to make the time gating on obsidian shards (legendary and ascended crafting) longer.
The only issue I had with the current karma is that we no longer get it from dungeon. Personally I made it to 4million karma with only jugs adn cahmpions boxes, not thats gone and thats understandable. But isnt karma about doing good stuff for the world? How is saving the Kodans not good? How is it aliviating the situations with the ghosts in Ascalon not good?
To me it all seems like a big [forced] time gating on yet another part oft he game. W/e, i feel bad for all those people returning now or those strating, they will never reach 1million karma needed for ONE legendary at any time getting 100-200 karma each time they do an event. I bought around 750 obsidian shards, already finishing one legendary and 1 million karma to spare, sucks to be a new player, Anet logic to make it fun for newcomers, HAH HAH.
Legendary SoloQ
I think A net want to promote Fractal running as a better way to get Obsidian instead of Karma. But u can still get Karma from running WvW, even faster than the old Cursed shore (minimum 50k per day for me )
It fits in with the general theme of time-gating they have going on. It seems they are afraid of players finishing content, getting bored, and complaining.
Honestly I’d be happier if they just told those people to roll an alt or take a break from the game, but apparently there’s money to be made this way.
Two words, Lunatic Inquisition. Farm it for 600-1000 karma in small item chests for getting top ranks in certain categories. Not a hard game to play or win in.
This:
They needed to make the time gating on obsidian shards (legendary and ascended crafting) longer.
And this:
It fits in with the general theme of time-gating they have going on. It seems they are afraid of players finishing content, getting bored, and complaining.
karma as a reward was nerfed 90%
Archeage = Farmville with PK
It wasn’t enough grind for ANets tastes.
Karma was entirely broken currency. It was pointless before as nothing new could ever realistically be priced in karma as the people with millions of karma could buy anything. They had to do something about it and the obvious thing to do was to cut the karma rewards down significantly and stop giving bottles of karma away like confetti.
Because ascended materials kicked in. I can understand about daily changed because it gives essence of luck but have no idea why they removed karma from clearing dungeons. Stop giving us freaking useless ascended raw materials from dungeons Anet!
I really want some kind of explanation from A-Net on why they had to nerf karma as badly as they did. I think that a nerf was necessary but they went to far with it. I think the karma nerf to dailies, failed events, monthlies, and the karma boosters was the perfect way to nerf karma. But they went too far when they also nerfed Karma from dungeons. They kind of did this nerf with no real warning, the only warning they gave was that karma boosters will no longer effect jugs of karma. Kinda screwed up my timetable on my second legendary so I am a little annoyed
They had to do it so they could make karma more valuable.
Unfortunately, they missed one point though. People who like to grind had millions of it anyway, as they had tons of ancient wood and ori and all that stuff.
So everyone who liked to grind got all the stuff they needed for ascended weapons in the first place, while they made it ridiculously hard for casuals and new players to get these items.
And on the way, they destroyed the point of all other karma items, as everyone is saving like crazy for ascended stuff.
The Leveling & Open World Compendium
Karma is definitely slower but does it matter much? You can spend karma on your first exotic set (if you even want to, mismatched stats and all), later on buy some obsidian shards for ascended. There arent that many uses for it and most older players had millions of karma with no use for it except orrian boxes.
The only big sink is legendary, and there karma is a footnote compared to the other requirements.