Let’s make it “Casual Friday” errday.
Where is GW2 now?
Let’s make it “Casual Friday” errday.
I think the big issue is that for a lot of veteran players, they don’t want the level-gated nonsense. They want to have everything available to them on alternate characters so that they can just go out and explore.
I don’t think that’s a wrong sentiment to have.
Sure the megaserver system (with some flaws) gave this issue a solution. But seriously they had to stop there and not push this new leveling nonsense.
I think the big issue is that for a lot of veteran players, they don’t want the level-gated nonsense. They want to have everything available to them on alternate characters so that they can just go out and explore.
I don’t think that’s a wrong sentiment to have.
+100
I think the big issue is that for a lot of veteran players, they don’t want the level-gated nonsense. They want to have everything available to them on alternate characters so that they can just go out and explore.
I don’t think that’s a wrong sentiment to have.
+100
+1000
Sure the megaserver system (with some flaws) gave this issue a solution. But seriously they had to stop there and not push this new leveling nonsense.
I’m a qqer. I’m open to the qq. But I fail to understand what the problem is. If you’re a vet you should know the game by now, you should know the world, you should know how to level your toon quick. It should literally take you but a few hours, at max, to hit lvl 15 (from mapping). At this point, what is locked, other than skills, that doesn’t allow you to explore? I’m not for or against the leveling rework this feature patch; I can’t be either or because I haven’t leveled a new toon since it’s been implemented. Only thing I know is, the maps and the stuff inside them are being used more than what they used to be. This is what I think Anet needs to continue to elaborate on.
Let’s make it “Casual Friday” errday.
I think the big issue is that for a lot of veteran players, they don’t want the level-gated nonsense. They want to have everything available to them on alternate characters so that they can just go out and explore.
I don’t think that’s a wrong sentiment to have.
+100
+1000
+10000
#OccupySAB2014
Sure the megaserver system (with some flaws) gave this issue a solution. But seriously they had to stop there and not push this new leveling nonsense.
I’m a qqer. I’m open to the qq. But I fail to understand what the problem is. If you’re a vet you should know the game by now, you should know the world, you should know how to level your toon quick. It should literally take you but a few hours, at max, to hit lvl 15 (from mapping). At this point, what is locked, other than skills, that doesn’t allow you to explore? I’m not for or against the leveling rework this feature patch; I can’t be either or because I haven’t leveled a new toon since it’s been implemented. Only thing I know is, the maps and the stuff inside them are being used more than what they used to be. This is what I think Anet needs to continue to elaborate on.
Forcing people to do stuff they do not want to do so that people can feel like maps aren’t empty is absurd. When the game launched they said you could WVW and PVP with out ever doing pve. That is not true any more. they could have stopped fixing stuff after the megaserver but no they had to not just merge servers but also force everyone to do events and then make everyone with a down arrow a kitten by not allowing them skills and abilities until high levels. They have crossed the line so many times I am surprised there is people stubborn enough to keep playing.
I’m happy you enjoy your pve it really is worth it to ruin the game for so many others so that you can have more enjoyment.
Sure the megaserver system (with some flaws) gave this issue a solution. But seriously they had to stop there and not push this new leveling nonsense.
I’m a qqer. I’m open to the qq. But I fail to understand what the problem is. If you’re a vet you should know the game by now, you should know the world, you should know how to level your toon quick. It should literally take you but a few hours, at max, to hit lvl 15 (from mapping). At this point, what is locked, other than skills, that doesn’t allow you to explore? I’m not for or against the leveling rework this feature patch; I can’t be either or because I haven’t leveled a new toon since it’s been implemented. Only thing I know is, the maps and the stuff inside them are being used more than what they used to be. This is what I think Anet needs to continue to elaborate on.
You know I came to this game because I got hooked with the “vast exploration” of Tyria and the manifesto as a whole during the PR campaign. So before the release of GW2 I sat down and read trough the lore ( cause I missed GW1). I made my own walktrough for it with videos and infos and such. I’ve never been a key farmer. I’ve never been a fast roller. I just made 3 characters and all leveled them up to 100% map. 1 year later after release I made my first legendary. Since then I still make new characters I haven’t played just because of the exploration and fresh feels. I did all this till yesteday.
Yes I am a veteran player and I still love to play like a noob when making a new character. But this change dumbs me down so hard I don’t even find the will to even log in right now. And you know why? Because I AM A kitten VETERAN PLAYER.
On a side note, this is the first game I see with such a drastic change in the starting zones… after 2 years in it’s life span on the market. I’ve seen in other games the publisher throwing vet scrolls for instant max lvl or things like that when making changes to starting zones. But here it’s just one simple punch in the face.
I don’t mind this change. But give me a bone here. We are here since day 1 afterall.
Sure the megaserver system (with some flaws) gave this issue a solution. But seriously they had to stop there and not push this new leveling nonsense.
I’m a qqer. I’m open to the qq. But I fail to understand what the problem is. If you’re a vet you should know the game by now, you should know the world, you should know how to level your toon quick. It should literally take you but a few hours, at max, to hit lvl 15 (from mapping). At this point, what is locked, other than skills, that doesn’t allow you to explore? I’m not for or against the leveling rework this feature patch; I can’t be either or because I haven’t leveled a new toon since it’s been implemented. Only thing I know is, the maps and the stuff inside them are being used more than what they used to be. This is what I think Anet needs to continue to elaborate on.
You know I came to this game because I got hooked with the “vast exploration” of Tyria and the manifesto as a whole during the PR campaign. So before the release of GW2 I sat down and read trough the lore ( cause I missed GW1). I made my own walktrough for it with videos and infos and such. I’ve never been a key farmer. I’ve never been a fast roller. I just made 3 characters and all leveled them up to 100% map. 1 year later after release I made my first legendary. Since then I still make new characters I haven’t played just because of the exploration and fresh feels. I did all this till yesteday.
Yes I am a veteran player and I still love to play like a noob when making a new character. But this change dumbs me down so hard I don’t even find the will to even log in right now. And you know why? Because I AM A kitten VETERAN PLAYER.
Fair enough. My misunderstanding is coming from someone who’s had about 15+80s. At this point, all of my slots are maxed out with 80s and I don’t think I’ll be leveling another toon in the near future.
I watched that video someone has posted in their thread pertaining to the changes and it does, indeed, look as though not just the leveling system but the entire introduction to GW2 has been fouled up. I’m not going to defend that. It was a horrible move by Anet. I’m not sure what they were thinking.
Let’s make it “Casual Friday” errday.