Why is silk going up in price?
supply and demand
if making ascended was easy, everyone would be super strong, therefore nobody would be strong, besides, you should be happy only a few things are expensive for high quality stuff lol, would you rather they just up the price of EVERYTHING, or would you rather just have 1 part expensive
There’s no reason for silk to take 100 per ascended mat when it’s over 4x the price of other ascended mats.
Damask suckz. :<
I’m going with “Because coin continues to flood into the system.”
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
They should reduce the required amount to 50, like everywhere else. It’s unfair to those who wear light armor, it’s insanely expensive to craft it, because Damask is even needed for Medium and Heavy armor.
They should reduce the required amount to 50, like everywhere else. It’s unfair to those who wear light armor, it’s insanely expensive to craft it, because Damask is even needed for Medium and Heavy armor.
Yeah, they did this change because silk was worthless but now it’s not.
Well people are making ascended gear all the time, but lately, I imagine the slight price increase is due to people making additional extra sets of gear for the xpac and the Revenent toon 99% of the players will roll. That’s what I’m doing.
Although every time I make stacks of Bolts of Silk, I notice that it needs 3 whereas the other parts require only 2 per piece. Is their a particular reason it’s special? I dunno.
Although every time I make stacks of Bolts of Silk, I notice that it needs 3 whereas the other parts require only 2 per piece. Is their a particular reason it’s special? I dunno.
They did this with soft wood as well. At the start there were surplus quantities of this ‘useless’ material, until suddenly ascended tier rolls around and guess what, it becomes useful again. That said, there’s no reason to make the quantity of these materials higher than others to fabricate into their final state (scraps to bolts, logs to planks, etc.)
The surplus of the materials when they were considered useless wouldn’t take even a month to clear out once ascended crafting was introduced. But yet, the recipes for condensing these items still requires a heavy ‘surplus’ cost (4 logs instead of 3, 3 scraps instead of 2, etc.). I say heavy because when you take into account how many of each item you need, it really adds up.
Why they did this and never reverted the changes after the surplus had diminished I’ll never know. To me it just beggars belief.
“Obtaining a legendary should be done through legendary feats…
Not luck and credit cards.”
Pay 2 win thats why, make all the mats have ridiculous gold cost to give incentive to people to buy convert gems to gold.
Silk is sooooooooooooooooo easy to get. I really don’t see why it’s an issue. I get way more spools of silk weaving thread than I actually need, relative to the amount of other mats needed to craft bolts of damask. If they reduced the amount of silk required, that would just unbalance it even more, and I’d have to sell silk constantly just to keep my inventory from being cluttered by it.
If there is an issue, it’s with other cloth mats like Linen, not silk.
Silk is sooooooooooooooooo easy to get. I really don’t see why it’s an issue. I get way more spools of silk weaving thread than I actually need, relative to the amount of other mats needed to craft bolts of damask. If they reduced the amount of silk required, that would just unbalance it even more, and I’d have to sell silk constantly just to keep my inventory from being cluttered by it.
If there is an issue, it’s with other cloth mats like Linen, not silk.
Yeh silk is easy to get but literally 300 scraps per day without farming is bs. I can cap mf with food and a banner yet still struggle to get enough salvage to get anywhere near that each day for 1 bolt of damask.
I can gather almost 100 bolts for demask every 2-3 days from salvaging items drops and armor bought with dungeon tokens. Earn gold and gain scraps this way instead of “I want it right now” and throwing money at the TP. If people would stop acting rushed the supply would drop the price. The xpac won’t be for some time so really… no rush.
I can gather almost 100 bolts for demask every 2-3 days from salvaging items drops and armor bought with dungeon tokens. Earn gold and gain scraps this way instead of “I want it right now” and throwing money at the TP. If people would stop acting rushed the supply would drop the price. The xpac won’t be for some time so really… no rush.
I can also farm 5 gold in an hour and buy the silk instead.
Pay 2 win thats why, make all the mats have ridiculous gold cost to give incentive to people to buy convert gems to gold.
People keep using “P2W” all the time without actually knowing their definition, it seems…
supply and demand
if making ascended was easy, everyone would be super strong, therefore nobody would be strong
Strength should be skill, not gear based anyway, so everyone being on the same plateau gearwise is perfectly allright. In fact, this is the preferred state for me.
Remember, remember, 15th of November
(edited by Astralporing.1957)
supply and demand
Can you pls turn off the kitten mode? Of course its kitten supply and demand, the problem is, the demand is artificially inflated by the ascended mat using 4x more silk than other mats use iron or wood.
Can you please change it to only needing 2 scraps per refinement and not needing 100 per ascended material instead of the 50 every other mat requires? The price of silk is going up AGAIN and there’s no reason for a single ascended mat to be 4x the price of the other ones.
Well that would be nice… if ANet did that before I finished my ascended cloth! Honestly I’d rather see them implement a system that makes cloths more predictably farm-able. How about a silkworm farm? Cotton field? Flax field? Something that isn’t purely based off the RNG would be nice.
Yeh silk is easy to get but literally 300 scraps per day without farming is bs. I can cap mf with food and a banner yet still struggle to get enough salvage to get anywhere near that each day for 1 bolt of damask.
Farming 300 silk a day is honestly not fun, it goes from fun farm to boring grind… also it takes hours…
There’s no reason for silk to take 100 per ascended mat when it’s over 4x the price of other ascended mats.
there is also no reason for taking less than 100 in an arbitrary setting. No, your need for cheap silk is not a proper reason.
There’s no reason for silk to take 100 per ascended mat when it’s over 4x the price of other ascended mats.
there is also no reason for taking less than 100 in an arbitrary setting. No, your need for cheap silk is not a proper reason.
What? Every other ascended mat only takes 50 things not 100, silk takes 100 for absolutely no reason. It had a reason, silk was useless, that reason isn’t true anymore.
There’s no reason for silk to take 100 per ascended mat when it’s over 4x the price of other ascended mats.
there is also no reason for taking less than 100 in an arbitrary setting. No, your need for cheap silk is not a proper reason.
What? Every other ascended mat only takes 50 things not 100, silk takes 100 for absolutely no reason. It had a reason, silk was useless, that reason isn’t true anymore.
There is a reason. You just havent been playing long enough to know that (granted, I didnt know the reason at first either). The reason that damask takes double the silk to craft is that there was such a glut of silk, that it was gw2’s thick leather sections of today. That massive oversupply was the decisive factor in anet making damask take 100 silk as opposed to 50. Consequently, that decision is half the reason why silk is at the price it is. The other half of the reason being silk/damask a required material for all armors.
I’ve been playing since day1. I’ve said multiple times WHY it took 100, but it should NOT take 100 anymore when damask is the only mat that’s over 4x the price of every other ascended mat.
It’s bad design.
I’m going with “Because coin continues to flood into the system.”
nope, what the player is talking about isnt inflation, its the relative price changes. Also inflation isnt really that rapid in general, unless something is wrong
Supply and Demand does not always favor everyone. I’m happy with the way it is now. Honestly if they somehow changed it to where it requires less silk… I would probably be upset after all the work I’ve put into crafting Ascended materials up to this point.
Finally I’ll sell those stacks and stacks of silk I’ve been saving since haloween lowered its price.
I can gather almost 100 bolts for demask every 2-3 days from salvaging items drops and armor bought with dungeon tokens. Earn gold and gain scraps this way instead of “I want it right now” and throwing money at the TP. If people would stop acting rushed the supply would drop the price. The xpac won’t be for some time so really… no rush.
if you were meant to do it in 2-3 days, why is there daily craft requiring 2-3 days work
coincidentally other materials use 2-3 times less base materials.
100 base metals to 300 base scraps
150 base leather to 300 base scraps
1:3
1:2
Almost like they require 2-3 times too much base materials gathered for their intended design.
and that doesnt even include the basic flawed design with cloth crafts versus leather/metals
Supply and Demand
Demand: A lot of people who bought the game for $10 recently are starting to craft their ascended armor or the first time.
Supply: After players previously complained about cloth prices, Anet dumped excess supply of cloth to lower prices by adding them to Wintersday clothes salvage and by adding them to bandit chests. The Wintersday excess supply is disappearing. Will players go back to the Silverwastes now that Dragon ball is over and open a lot of chests? Or will players do something else instead, like SAB or WvW? If players don’t return to the Silverwastes, silk could skyrocket again.
I’m happy it is going up again. Now I can get back to selling my daily Damask CD for a decent amount of coin.
Caterpillars are on strike!
I know alot of ppl buying demask and related items because they plan to level 80 the new class with a scroll and tomes and immediately craft ascended armor as soon as a meta for them is established. Many are probably doing the same thing driving the price up.
Personally I think this is a bad move.
First of all. Anet has acknowledged that the price for cloth items are high because they are not directly farmable. I would not be surprised to see then try to tackle this problem in the expansion.
Second. New classes are always tweaked and nurfed. I wouldnt commit ascended gear until they were done with that.
Just my two cents.
http://xunlaiheroes.wix.com/xhsa
Pay 2 win thats why, make all the mats have ridiculous gold cost to give incentive to people to buy convert gems to gold.
Why explain things with applicable principles of economics when you could just pretend everything is about the gem store?
I salvage everything and get the 100 I need a day to make a spool. Impatience is expensive. I can easily get 50+ ectos in a day, but look at the price on the tp. People take the time to farm the items can set the price however they want. You either pay for convenience or you go farm the product you need. That’s just how it works.
There’s no reason for silk to take 100 per ascended mat when it’s over 4x the price of other ascended mats.
there is also no reason for taking less than 100 in an arbitrary setting. No, your need for cheap silk is not a proper reason.
What? Every other ascended mat only takes 50 things not 100, silk takes 100 for absolutely no reason. It had a reason, silk was useless, that reason isn’t true anymore.
There is a reason. You just havent been playing long enough to know that (granted, I didnt know the reason at first either). The reason that damask takes double the silk to craft is that there was such a glut of silk, that it was gw2’s thick leather sections of today. That massive oversupply was the decisive factor in anet making damask take 100 silk as opposed to 50. Consequently, that decision is half the reason why silk is at the price it is. The other half of the reason being silk/damask a required material for all armors.
Though part of the reason why there was such a massive over supply back then was that there wasn’t a use for Silk. Exotics were the top tier back then so you needed Gossamer so Gossamer was a decent price before. Now that there’s a use for silk and the market has reacted accordingly, it’s possible that they could conform it with the rest but not sure how they would without drastically upsetting that portion of the economy.
If you look at Gossamer prices with Ascended as the Top Tier, Gossamer is relegated to how Silk was back then. Just used to make Exotics to level up crafting and then absolutely no use for it. These things used to be 12s.
It’s not too difficult to get Silk a day and I go through 2100 Scraps a day (make all the Ascended mats on 7 accounts) so I’m ok with any of the suggested changes if they change it back down to 50, make it require 2 for a Bolt, or just leave it as is.
(edited by Enko.6123)
I salvage everything and get the 100 I need a day to make a spool. Impatience is expensive. I can easily get 50+ ectos in a day, but look at the price on the tp. People take the time to farm the items can set the price however they want. You either pay for convenience or you go farm the product you need. That’s just how it works.
no offense, but
you play a lot, and probably grind a lot, the game probably shouldnt be designed based on your playtime.
most players/playstles cannot get 50 rares a day without a heavy time investment
If I had to guess? Less people playing right now. For . . . obvious reasons. So less supply. And then, more demand.
Pay 2 win thats why, make all the mats have ridiculous gold cost to give incentive to people to buy convert gems to gold.
When I see the total misuse of this term (Pay 2 Win) over and over and over on these forums, it just looses ALL actual meaning and credibility. How is crafting Ascended items Pay 2 Win in any stretch of the imagination?
What exactly are you WINNING when you convert gems to gold and buy raw materials?
Now if you want to (incorrectly) state that it’s because Anet is a greedy bunch of money grubbers and it’s a conspiracy to suck RL money out of gullible players, then just say that, but don’t misuse the term “PAY 2 WIN” over and over….
I do agree that the Silk requirements for Ascended crafting is unbalanced but it has always been that way (whether a mistake or by design) and I doubt Anet will change it now.
Fate is just the weight of circumstances
That’s the way that lady luck dances
(edited by Brother Grimm.5176)
supply and demand
Yes, thank you for reminding us all of that most basic of economic principles. The question was why aren’t supply and demand of cloth kept in par with those of other materials.
Silk seems to be pretty well balanced. The price has been relatively stable, and provides a consistent income of gold for many people. I’m not sure why it “needs” to be changed at all. It seems to be the best off of the common mats. If anything they need to increase the leather needed from 150 up to 400. Mithril is pretty stable thanks to MFing of rare weapons, but with precursor hunt coming they may need to also increase mithril from 100 up to 200 or even 300.
It seems silk is in a good place. It is rare enough that people want to farm it, but common enough that people make money off it just by playing the game. I think the other mats are the main problem, they are not worth farming and many times people just sell them to the vendor. This indicates to me that they are the problem, not silk.
Does anyone have an actual argument as to why silk needs to be changed, other than “I don’t want to work for it, make it easier”?
supply and demand
Yes, thank you for reminding us all of that most basic of economic principles. The question was why aren’t supply and demand of cloth kept in par with those of other materials.
Cloth and Leather are primarily produced via NON-targeted (incidental) ways, while Wood and Ore and primarily produced via targeted (non-incidental) ways.
This distinction certainly plays a large role in the why question.
I noticed that the cost of Damask went up last week about 1g. This was before there was a massive spike in Silk prices (although it was slowly on its way up).
My reasoning for silk going up is because people notice the price of Damask and decide that they want to craft it to sell for profit.
So yes, it is supply and demand. Suddenly the demand for silk has gone up, so the price increases accordingly.
The thing is, I’ve noticed that generally, profit from making Damask (after buying all the materials) is pretty even no matter the cost of materials. Of course there was a brief period where Damask cost had increased whilst Silk hadn’t, but now it has balanced itself out.
There’s no reason for silk to take 100 per ascended mat when it’s over 4x the price of other ascended mats.
there is also no reason for taking less than 100 in an arbitrary setting. No, your need for cheap silk is not a proper reason.
What? Every other ascended mat only takes 50 things not 100, silk takes 100 for absolutely no reason. It had a reason, silk was useless, that reason isn’t true anymore.
There is a reason. You just havent been playing long enough to know that (granted, I didnt know the reason at first either). The reason that damask takes double the silk to craft is that there was such a glut of silk, that it was gw2’s thick leather sections of today. That massive oversupply was the decisive factor in anet making damask take 100 silk as opposed to 50. Consequently, that decision is half the reason why silk is at the price it is. The other half of the reason being silk/damask a required material for all armors.
“Was”, not “is”.
The buy price according to GW2spidy is 2s5c. A year ago when I made my Ascended armor, I was putting in buy orders for 1s95c-2s….
Even looking at prices charted out over 2 years, sure there are spikes here and there, but the average has gone up only several copper.
http://www.gw2spidy.com/item/19748
Honestly it sounds like you looked at scrap at one of its low points, because as of right this minute it is pretty much in line with what it has been for years…
It’s a medical condition, they say its terminal….
Supply and Demand does not always favor everyone. I’m happy with the way it is now. Honestly if they somehow changed it to where it requires less silk… I would probably be upset after all the work I’ve put into crafting Ascended materials up to this point.
So because you suffered the grind, you’ll be unhappy unless everyone has to suffer the grind? I see.
Does anyone have an actual argument as to why silk needs to be changed, other than “I don’t want to work for it, make it easier”?
It’s been presented in this thread more than once, you just chose to ignore it.
supply and demand
Yes, thank you for reminding us all of that most basic of economic principles. The question was why aren’t supply and demand of cloth kept in par with those of other materials.
Cloth and Leather are primarily produced via NON-targeted (incidental) ways, while Wood and Ore and primarily produced via targeted (non-incidental) ways.
This distinction certainly plays a large role in the why question.
That part is a given. The real question is why are we allowed to focus-farm ore and lumber while we must resort to RNG or the TP for our leather and cloth. The followup question is if cloth is so hard to come by, why is so much more of it needed compared to its ore and leather counterparts?
silk isnt a problem
leather is
head here to discuss wvw without fear of infractions
I can gather almost 100 bolts for demask every 2-3 days from salvaging items drops and armor bought with dungeon tokens. Earn gold and gain scraps this way instead of “I want it right now” and throwing money at the TP. If people would stop acting rushed the supply would drop the price. The xpac won’t be for some time so really… no rush.
Damask is time gated to once per day, so clearly that’s the rate that ArenaNet was expecting for players to craft their gear at. I can gather 50 mithril ingots for mithrilium every 2-3 hours from salvaging nodes. How is pointing out that it takes eight times as long to gather silk making your argument any stronger? This is why mithril is trading at 0.44 silver per while silk is trading at 2.37 silver per. How is that fair to cloth and leather wearers? I’m sure you have silk coming out your ears now if you crafted your ascended gear back when silk was going for 1% of what it is now. Those of us who came late to the game, however, are hosed.
Silk seems to be pretty well balanced. The price has been relatively stable, and provides a consistent income of gold for many people. I’m not sure why it “needs” to be changed at all. It seems to be the best off of the common mats. If anything they need to increase the leather needed from 150 up to 400. Mithril is pretty stable thanks to MFing of rare weapons, but with precursor hunt coming they may need to also increase mithril from 100 up to 200 or even 300.
Going by that logic, then the supply of other materials is too high. Why is silk going for 539% of the cost of mithril and 2633% of the cost of thick leather? If you seriously think it’s well balanced then I suspect you either have no cloth wearing characters or have already crafted all the ascended gear you need. At that point you have every incentive to keep prices high.
It seems silk is in a good place. It is rare enough that people want to farm it, but common enough that people make money off it just by playing the game. I think the other mats are the main problem, they are not worth farming and many times people just sell them to the vendor. This indicates to me that they are the problem, not silk.
As soon as the time comes to craft your revenant’s gear you’re going to be crying. Consider that even for leather a single ascended piece requires 1500 silk scraps. Even if you’ve maxed out your collectible stack size, you’re going to have to fill an entire stack just to get one piece. Is that seriously “in a good place?”
Does anyone have an actual argument as to why silk needs to be changed, other than “I don’t want to work for it, make it easier”?
Sorry, but this is a game. When I go to work I’m working. When I’m doing household chores I’m working. When I’m playing Guild Wars 2 I don’t need to work some more. If this game is going to make me work then I may as well find another diversion. It must be nice to be in a position where your RL obligations are so few and far between that you actually crave work in a virtual world.
I think silk is just fine. What we need to do is fix the others so they’re the same as silk.
I think silk is just fine. What we need to do is fix the others so they’re the same as silk.
Agreed. The others are practically worthless at present — I’m hoping that changes in the future.
The buy price according to GW2spidy is 2s5c. A year ago when I made my Ascended armor, I was putting in buy orders for 1s95c-2s….
How much silk is actually selling at that price? Were there 699,111 pending silk buy orders a year ago? The buy price doesn’t mean much in an environment where so many buyers are lining up to outbid you.
The buy price according to GW2spidy is 2s5c. A year ago when I made my Ascended armor, I was putting in buy orders for 1s95c-2s….
How much silk is actually selling at that price? Were there 699,111 stagnant silk buy orders a year ago? The buy price doesn’t mean much in an environment where so many buyers are lining up to outbid you.
Check the link. It shows historical data on actual sales.
It’s a medical condition, they say its terminal….