Why is the community so easily discouraged?

Why is the community so easily discouraged?

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Posted by: Behellagh.1468

Behellagh.1468

It’s not the community in general, it’s just already disgruntle players with grudges against the company/devs. They are exceptionally bored at the moment so any little thing sets them off on a rant. Just remember those who post on the forums are a tiny portion of the player base and it’s human nature that it’s easier to complain than praise.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

It’s probably the same reason people choose to take offense to everything.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: Sephius.2876

Sephius.2876

Well, Arenanet haven’t exactly gone out of their way to instil trust in their playerbase.

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.
  • They haven’t released any statements regarding the wvw, or even acknowledged it.

A simple statement here or there would quell the playerbase immediately. Have they bothered to? Nope. Their silence only further angers everyone.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

When people.get po’ed they rant. It’s that simple.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

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Posted by: Behellagh.1468

Behellagh.1468

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.

Show me where they said that. Of course you won’t because you can’t be bothered to find it. But you heard someone who said they did and that’s good enough to get mad over.

Let me refer you to another post.

https://forum-en.gw2archive.eu/forum/game/gw2/Where-s-the-22-july-patch/first#post5308913

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Carighan.6758

Carighan.6758

It’s important to realize that what you read here or on reddit is the vocal – and usually angry, as this is what makes people vocal – minority.

The majority are playing, or waiting for the xpack. Those already angry snap at every change and then take to the forums, doesn’t make what it actually is. The bigger problem is that unlike certain other MMOs, there is no subscription they cancel which also removes their forum access, they are free to hound the forums.

Hence any previous grumpy player will constantly throw their anger onto every thread. And this number naturally increases as a MMO ages.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: ProtoGunner.4953

ProtoGunner.4953

Society grew soft over time. If I see the amount of what people discourages or offends I just wonder how can those people survive? Studies show that societies with a high standard of living have a higher tendency of becoming mentally ill.

My theory is that humanity is dysfunctional: we are never happy with status quo. This drove humanity as far as we are now: If we have more, we aim for even more. If we don’t have real problems we are looking for problems to be solved. It’s the curse – or if you want to see it positively – the blessing of a human being.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: Sylum.1806

Sylum.1806

I don’t see this in other games that often. Now all I hear is people saying they won’t participate in certain parts of the game because of quite simple bugs or problems that just haven’t been addressed.
For example: This whole wvw thing that is going on for a WEEK only has somehow convinced people to quit the game and/or never play wvw again.

If we have absolutely no trust in a game, how can we support it? There always seem to be angry comments about the most simple things like a trait being over/underpowered, or a specialization weapon. I’ve seen people honestly quit about such small things within the year I’ve been playing the game and it astounds me. I don’t like to call the community sensitive but, in other games I see problems much more signifant than these and those communities are much calmer. Don’t get me wrong the community of this game is by far the kindest community. This game is like the ‘Canada’ of online games. I just think it is kind of sad that people overreact this frequently over such small things.
That is why I think here was such a crazy amount of rage over actual problems like the pricing of the expansion, and the current wvw golem bug.

If you play more MMOs, you’ll realize there isn’t a single MMO out there where their official forums are made up of mostly sunshine and rainbows. If you have nothing to complain about the game, you’ll be playing the game. Not spending the time on forums to cheer about how much fun you’re having. The latter rarely if ever happens.

MMO developers have to accept that the forums is just going to be an avenue of negativity. The only thing to take comfort from is if the negativity is constructive.

If you like the game, and have no complaints, stay away from the forums. Most people in the game are having fun, at least at that point in time, so soak in the positivity there instead.

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Posted by: Belorn.2659

Belorn.2659

There is exist two kind of game companies, where one is the industry leaders where customers put a lot of faith in and are treated with high quality in return. The other type of companies are the underdogs who shower the customer with quantity in order out value and out compete the industry leaders.

Anet do not produce the later, so the unspoken agreement is that the few content we do get should have high quality. When that doesn’t get delivered, people feel betrayed.

(edited by Belorn.2659)

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Forums have always been an outlet to complain about the game. This is true with any game out there that has forums. Sylum gave a pretty good example of this. Negative threads/posts are what you will find on most forums. People that are happy, usually don’t post as much as people who are upset.

That said, Anet doesn’t have the best reputation. Well, they haven’t had the best reputation for awhile now. They ignore a lot of the major issues until they get so out of hand, that they finally have to say something to try to calm down the crowd. Which still doesn’t help, cause it is mostly PR spin they toss at us, instead of actually addressing the issues.

And they have a really bad rep of doing the whole “ignore it and it will go away” strategy. They have made some really bad changes/choices in the past and instead of addressing them, they ignore it and hope everyone forgets about it. It is their main “go to” when they don’t know what to do. Which happens a lot.

Anet has let the players down quite a bit over the few years that GW2 has been out. And they haven’t done anything to win back that trust of those players. In fact, they keep doing things to push those players away from them. And again, instead of addressing the player’s concerns, they ignore them and hope it goes away so they don’t have to do deal with it.

So yeah, the little things will set off a lot of players, mostly the older players (veterans) because they have been burned way too many times by Anet already. There is a lot of tension between the players and Anet, and Anet isn’t doing anything to release it. They just let it build and build till it gets out of control, and then we’ll be lucky to get another PR spin from them that they think will solve everything. Which it doesn’t.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: Rin.1046

Rin.1046

1) It is human nature to find complaining about bad things easier than praising good things. Mainly because if it is good you are often too busy enjoying it to want do anything else.

2) The group that screams loudest is often the smallest. They do not have the numbers, so they have to make up for that by making themselves more visible. They post the same complaints in multiple threads, regardless of whether the topic is related, to increase their coverage.

3) Anger is an easy beast to to set loose, but for some a difficult one to tame and control.

4) The internet offers people an certain anonymity, which in turn means some can be more aggressive towards people than they normally would in a face to face situation.

Take every unconstructive rant you read on the forums with a big handful of salt.

Simplicity is complex.

Good feedback is key to getting the developers to listen to you.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Well, Arenanet haven’t exactly gone out of their way to instil trust in their playerbase.

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.
  • They haven’t released any statements regarding the wvw, or even acknowledged it.

A simple statement here or there would quell the playerbase immediately. Have they bothered to? Nope. Their silence only further angers everyone.

This is a good example of how some people have extraordinary expectations, which are bound to lead to disappointment.

  • They never said they were going to schedule updates every two weeks. At most, they have said they hope to keep up the cadence of a planned release “every few weeks,” which in colloquial English, could be as few as three updates in 11 weeks, if not fewer.
  • They have, in fact, acknowledge some of the issues in WvW this week. I agree they could have said more, including “well, it’s only for a week, so we don’t plan to adjust anything now, and instead we’re concentrating on other key bugs and HoT BETA.” Still, this isn’t unusual behavior for ANet or any other gaming company.

I removed this poster’s name, because I don’t want to single them out in particular. They aren’t crazy for having those expectations, even if I think they are unrealistic. They aren’t alone, either. Some players hype themselves into a frenzy about a particular issue that should be fixed or a feature that should have been added ages ago, and sometimes with good reason.

Me? I try to have fun with the game as it exists, bugs and all. Turns out: I can have a lot of fun, even if it would be ever so much better if these other things came to be true as well.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Dawdler.8521

Dawdler.8521

If you play WvW a majority of the time, you would know why.

The WvW community literally have to get on its knees and beg Anet not to kitten up the game. Sometimes it work (the intended commander tag change that was completely beyond stupid comes to mind), sometimes it dont.

At the moment, Anet wont even admit WvW is a real part of GW2. Its just PvE to them, they dont care about any kind of competetive spirit and PvP, which for many players is the core of WvW. That makes the future a very scary thing for any fan of WvW.

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Posted by: Strategist.6132

Strategist.6132

Mmm I think critisism allows GW2 to improve, but the problem lies in the attitude of some people around here. Making baseless accusations without arguments or losing their temper and making things bigger then they actually are.

You must also realize that Anet has limited resources with that comes the fact that right now they are also developping HoT. I don’t think you can expect them to look at every nook and cranny. Hopefully they will have more time after the HoT expansion to look at those things.

Just for everyone: Please be kind and nice to each other, then we can come to results together.

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Posted by: Tigaseye.2047

Tigaseye.2047

I don’t see this in other games that often.

You, clearly, haven’t visited the WoW forums…

GW2 is a beautiful game, but to anyone used to a game like WoW, for example, this game does seem to fall a little short, in terms of class/build/weapon type balance and basic gameplay design (boss and mob movement/AI etc.) and so on.

…have to be honest.

It also seems to allow certain issues to carry on occurring, when they would almost certainly be stopped sooner in some other games.

It places the (in theory, admirable) idea of beauty and fun over everything else.

Apparently, forgetting that the game is (unfortunately) full of people who value maximum efficiency over everything else (and so, will happily challenge others, if they make a sub-meta class/build/weapon/gear choice, for example) and that it (also) involves some PVP (where balance is always king).

To people only used to playing this game, or even less finely-tuned games, I’m sure it seems (fairly) fine, though.

“Turns out when people play the game, they don’t admire your feet at all.” sephiroth

(edited by Tigaseye.2047)

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Posted by: Danikat.8537

Danikat.8537

It’s not just MMOs, or even video games in general.

I see the same all the time on music forums. Every little thing a band does is proof that they’re going to break up soon/have already broken up and are too scared to admit it. Their new album is absolutely the worst thing anyone has ever made and it’s hard to believe they could have been so stupid as to release it when their previous one was the best thing ever (except the one before that of course). So and so can’t play but his fans are stupid and will never admit it, they rest of the band are just carrying him…and so on and so on.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

It’s not the community in general, it’s just already disgruntle players with grudges against the company/devs. They are exceptionally bored at the moment so any little thing sets them off on a rant. Just remember those who post on the forums are a tiny portion of the player base and it’s human nature that it’s easier to complain than praise.

This.

Gone to Reddit.

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Posted by: Teevell.1684

Teevell.1684

For example: This whole wvw thing that is going on for a WEEK only has somehow convinced people to quit the game and/or never play wvw again.

If you had paid attention to the entire conversation (I know the main thread is over 900 posts, but it would have paid for you to read it and the other major ones), you would have realized that people aren’t really mad over the just one week golem event. The golem event was the tipping point on years of neglect to that game mode. And the silence from Anet on the glaring issues has made people even more upset.

Customers are allowed to vote with their wallets. Sometimes it’s the only way to get a company to listen.

Tarnished Coast

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Posted by: PookieDaWombat.6209

PookieDaWombat.6209

Speaking to the WvW thing: I started this game primarily as a PvE player. I only went into WvW so I could get my map complete on my first toon and dreaded having to do it.

Next thing I knew I was logging in specifically just to do WvW and having a blast playing with some awesome people. It has had some great potential, but recently it has not only stagnated, but Anet has chosen to do things (like this week’s event) counter to what the crux of the WvW community has wanted. Quite literally, golems are much hated in WvW yet this week was all about people using them more.

Right.

So, do I think its all malicious and that they aren’t listening to us? No, not at all. I like a lot of the proposed changes coming to WvW from the upgrade mechanics, to the map changes and the greater focus on defending, which are all things the WvW community HAS asked for. Problem is, we aren’t seeing that until HoT drops, and until then we’d prefer they not do more to kill the WvW side of the game before they have a chance to implement the new stuff.

Servers in T1 might not feel the shift in players, but those of us in bronze…different story all together.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

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Posted by: Doam.8305

Doam.8305

Buy this SAB coin for $10 and then we remove SAB….(Sab infinite coin)

Play this PvP map its different it has water invest in some gear for it then we remove all water from PvP and pvp lobby… (Water areas in PvP)

Spend time, currencies(Gold, spores, and skill points), and energy unlocking this heal skill and then we will remove it from the game…. (Anti-Toxin Spray Heal)

We feel after three years we need to completely axe some playstyles and force people to change thus tossing the balance of pvp into chaos…(Removal of clone death mechanic in mesmers)

Anet is the worst dev I’ve dealt with thus far not even Blizzard does this type of thing so it makes sense that people are disgruntled as is and certain things are indeed enough to push them over the egde. Tuesday was supposed to be the bi-weekly patch day adn we got nothing not even a fix for WvW glitches. My WvW is dead since my server is apparently the smallest in the game(Kiening). But according to Anet they are all highly populated so they can overcharge on transfer fees. There are many things wrong with this game and unlike other MMO’s it’s not the game itself it’s the developers so people are more upset with Anet/NCsoft than they are about WvW. WvW is just the last push to get them moving along.

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Posted by: ArchonWing.9480

ArchonWing.9480

OP,

Your post is intellectually dishonest.

First off, you’re putting forth a vague strawman over a vaguely defined group of large people, and effectively dismissing and using a trivial rebuttal “it’s only one week” to this vaguely defined, irrational argument that you suggest many are using without really trying to figure the cause of what might make people feel this way. Maybe it’s more than one thing. It is clear that you don’t share the same concerns as people, but it’s also clear that you’ve made zero effort to understand the context and made your own up— while their have been posts that were threatening some kind of quitting, that was not the case from most posts.

Secondly, if people were truly that irrationally centered, their arguments can just safely be ignored. But you chose to focus on the worst. In that case, there’s really no topic for discussion. As the forum specialist for that forum, I know it’s a pain to read but there’s just a lot of posts where if you feel there’s just no attempt at objectivity whatsoever that it should just be ignored. I completely ignore posts with excessive attacks on people and Arenanet but there’s certainly quite a few people that don’t do that. I don’t go on talking about the former.

Third, the problem with this thread is that for the most part, the character and attitude of the complainers doesn’t diminish the validity of their complaints. By focusing on this, you are kind of ignoring the other side of the matter, and that would be what Arenanet could be doing to help bridge the gap. Even if we assume players are irrational and easily provoked to anger, there’s nothing we can do to change the way individuals behave. But a business can change its way of interacting with customers. That’s business. Sometimes your customers are finicky but you can’t just be like “Oh no, they’re so mean!” unless you choose not to do business with them.

In other words, this thread is about complaining about people complaining, which doesn’t really help Arenanet improve their product. I mean think about what you did. You made a thread about people making useless feedback. That can be true, but so… ? This doesn’t mean what you bring up is invalid, but you need to realize it really does take two to tango and how there may be a way to bridge these gaps between player and developer. It is true that a lot of complaints I feel are trying to project one’s opinions onto the entire populace which is fallacious, but to seemingly lump them all into one category without thinking about cause and effect is another.

If we have absolutely no trust in a game, how can we support it?

Well, that’s the problem. Trust isn’t a given. It has to be earned.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Ayrilana.1396

Ayrilana.1396

Well, Arenanet haven’t exactly gone out of their way to instil trust in their playerbase.

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.
  • They haven’t released any statements regarding the wvw, or even acknowledged it.

A simple statement here or there would quell the playerbase immediately. Have they bothered to? Nope. Their silence only further angers everyone.

And this is why they do not give timelines and are very hush hush about what they’re working on.

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Posted by: Kaos.9162

Kaos.9162

  • They have, in fact, acknowledge some of the issues in WvW this week.

Got a link for this? If they have acknowledged it, it hasn’t been anywhere I’ve looked.

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Posted by: Timiok.1048

Timiok.1048

OP,

Your post is intellectually dishonest.

First off, you’re putting forth a vague strawman over a vaguely defined group of large people, and effectively dismissing and using a trivial rebuttal “it’s only one week” to this vaguely defined, irrational argument that you suggest many are using without really trying to figure the cause of what might make people feel this way. Maybe it’s more than one thing. It is clear that you don’t share the same concerns as people, and that’s fine because I imagine not everyone cares about exactly the same things but it’s also clear that you’ve made zero effort to understand the context and made your own up— while their have been posts that were threatening some kind of quitting, that was not the case from most posts.

Secondly, if people were truly that irrationally centered, their arguments can just safely be ignored. But you chose to focus on the worst. In that case, there’s really no topic for discussion.

Third, the problem with this thread is that for the most part, the character and attitude of the complainers doesn’t diminish the validity of their complaints. By focusing on this, you are kind of ignoring the other side of the matter, and that would be what Arenanet could be doing to help bridge the gap. Even if we assume players are irrational and easily provoked to anger, there’s nothing we can do to change the way individuals behave. But a business can change its way of interacting with customers. That’s business. Sometimes your customers are finicky but you can’t just be like “Oh no, they’re so mean!” unless you choose not to do business with them.

In other words, this thread is about complaining about people complaining, which doesn’t really help Arenanet improve their product. It is true that a lot of complaints I feel are trying to project one’s opinions onto the entire populace which is fallacious, but to seemingly lump them all into one category without thinking about cause and effect is another.

If we have absolutely no trust in a game, how can we support it?

Well, that’s the problem. Trust might have been something taken for granted.

Actually, I understand how the people feel, and I understand their anger about the big problems, it just confuses me when I see such anger towards small problems. I don’t want the community to go all rogue on the game and its devs because I’ve played games where that has happened and it ended badly for both sides.

There’s a game called Spiral Knights, it’s not very popular, for good reasons I guess, and the dev team is much worse than this team. Updates come maybe once a month, the game isn’t balanced, there hasn’t been any interesting content released that wasn’t just reskined, etc. Whenever a serious problem arose, it would take FOREVER to fix. I’m talking about weeks, months or so. I worded this quite badly I guess, but I’m trying to say that we have it better than a lot of other games.

I also apologize if I have made the complainers seem like the jerks in this situation, which isn’t true I just believe that some complaining is unnecessary.

The devs look at what we say and they respond quite quickly, which is much better than many other games. In fact, perhaps the amount of rage about the WvW problem was an offset of the devs practically ignoring the community, about something that is very prominent and visible, which they haven’t really done before, and I do agree that this is very uncalled for and appalling on behalf on Anet.

I guess I’m just bad at presenting my arguments, but everyone should be aware of the fact that we have it better than we think sometimes, and now definitely isn’t the time, but we could appreciate a dev team that actually pays attention to the game sometimes.

P.S. I am not complaining about those who chose not to pay for the expansion, that is your choice, your money, and I think it is completely rational to not get something if everything is going to be bugged, there is plenty of time to get the expansion anyways.

(edited by Timiok.1048)

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Posted by: Astralporing.1957

Astralporing.1957

And this is why they do not give timelines and are very hush hush about what they’re working on.

Which is another part of the problem with anet->playerbase communication, and another reason why many people are (often rightly) suspicious of the surprises Anet can spring on them.

Whenever a serious problem arose, it would take FOREVER to fix. I’m talking about weeks, months or so.

And, you see, many WvWers see golems as such a serious problem – one that hasn’t been addressed not for weeks or months, but for years. And when Anet finally decides to do something about golems (on a wave of stronger and stronger complains), what do they do? A Golem Rush. Are you really that surprised that many of people that wanted golems removed completely or weakened in some way acted as if they got slapped?

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: ArchonWing.9480

ArchonWing.9480

snipped because of post length restrictions

Well, this is better material for discussion. Thank you btw, that’s what I’m getting at, a more balanced post.

But yea, I recognize that everything will be fine by tomorrow. There seems to be a perception though that people probably were going on about “important issues”. Namely, the testing of new content, which would be perfect for EOTM and caution for it. When I got announced as forum specialist, I received no less than 3 posts immediately on the matter and that was a desire for transparency and forewarning, basically.

And then this golem happens only 2 weeks in advance, and testing/response was subpar. If this existed on its own, I strongly feel the response wouldn’t be as negative.

I’ll give you an example. After season 2 of WvW, there was a hangup on the tickets. There was much frustration but Arenanet reacted as well as they could have, and even offered extra tickets for people’s trouble. The commotion died down, a lot of thanks was given, and I’ve not seen anyone use that as a slight.

Another example lately was with the grenade and symbol bugs. This was a bit more frustrating for people because this took a while, and it seemed like the only action that could be taken was prolonged yelling, as I would have described it as. I guess people didn’t know what else to do.

Anyhow. I do have a few more things to leave behind on this matter:

  • Programmers aren’t magicians. Bugs are always inevitable, and actually for this week long event I saw a fix to not be viable. It was either pull the event, or leave a message that such things would be “reevaluated”. However, given the silence for the past week, I’m afraid we may get “watchwork picked”
  • Another thing that has been a source of complaints is hacking and exploiting. For this, I’m actually 70% on Arenanet’s side because it is simply very hard to stop. After years of seeing Blizzard ban thousands upon thousands of exploiters and hackers and developing all kinds of counter-measures, I don’t think I can blame Arenanet for not managing to get rid of them all. If you ban people, they actually have the free time and money to buy more accounts! Banning IP? That might have slowed them down for 15 minutes in 2003. Worse yet, many will use legitimate user accounts that were compromised. By the time this is all fixed, the damage has been done. Now, could they do better? Sure, just look at the report function.
  • Projection. I think this is the thing you may be seeing the most. You may have seen threads across the board talking about how the player base wants this or that and might have been like “Well, I don’t….!” Basically you get people trying to speak on behalf of “all wvw players” when it’s just many or some. I personally think this is silly, because the validity of an argument you make isn’t fluctuating because a number of people agree with you or not. It’s also disingenuous because had one not had the issue, the people they claim to represent may as well not as existed in the first place because they only exist to fulfill an argument! So it’s why I talk about intellectual honesty. It’s about talking about yourself, and what you think and not to drag people in. Now certainly, you can certainly gather opinions from those around you, but sometimes I see it overdone.

I recognized that there were people that were both for and against the event. Quite a few of my server and guild maters are a lot less kitteny than I typically am and prefer to be optimistic. However, when the bugs showed up, it got a lot worse.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Ayrilana.1396

Ayrilana.1396

Anet gives great communication but then I’m not one that feels I need to know every detail about what they’re working on. Some players just have unreasonable expectations. When Anet released that road map, and were unable to follow through on a few items, people complained greatly about it. They still do. You have people who treat everything Anet says as set in stone without giving any thought whatsoever that plans can change.

I’ve seen more threads/posts about people wanting mounts when doing a Google search than I did when looking for those about golems. I guess not having mounts in a serious problem? Those that post only represent a small fraction of the playerbase. At the time of the announcement of golem rush, there was only one thread complaining about golems in the first 10 pages of the WvW forum. I could have gone further back but didn’t see the point. That one single thread in the WvW forum that I found was still on its first page. Hardly a serious issue.

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Posted by: ArchonWing.9480

ArchonWing.9480

That’s actually correct. I did not see golems being regarded as a major issue as compared to the big issues of wvw such as population imbalance, megaservers, crappy rewards/achievements, excessive dps, and stability changes. There were a number of complaints when they were first out, but as of the last year there weren’t many: https://forum-en.gw2archive.eu/forum/game/wuv/Golem-Rush-Event-They-Have-No-Kitten-Clue/5259846

Normally, reflects, s ballistas, and condis make short work of omega golems in a fair fight, though I guess it could be a nasty snowball against outnumbered defenders.

Anyhow, I never bought that point personally.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: SlateSloan.3654

SlateSloan.3654

^ppl getting so fast discouraged atm because the game is not rewarding enough and on the other side doesnt offer enough competition.

if theres no challenge and no rewards people tend to find anything they somehow like and tend to build a routine around it. if they get disturbed while running that routine and they see no real advantage for themself they will complain or stop or leave. most dont try to find advantage in depth, they choose to complain until others give them a reason or advantage to do something again. its a form of created human nature because since the first day we arrive on planet earth we are introduced to the system of money, competition and comparison with others.

for example:
why shall someone reach diamond rank in wvw? cant show it to others while being in a city, dont get a emote with it to show, no ingame function comes with it. its like a rank which is just there cause the rank was made incase anet needs it maybe someday or somehow for somewhat. !!!“maybe someday or somehow for somewhat”!!!

i can still remember the time before megaserver. people where not only serverbound with wvw but also with pve.

i can still remember how the air was burning when the wurm arrived. the teamspeaks where full of people trying to make their server be the first to kill that wurm. these where days of competition. it was like olympics or some sort of world championship going on. everyone peeked at others, rumors, news spread, strategies where made, fighting in the field, people hold together for their server to win that race. “have you heared today deso got 2 wurm heads chopped off? we try tomorrow again gogogo”
it was so kitten catching and fun that it even didnt matter for long to not have “won the unofficial championship”

now since we have the mega server that is completely gone! the possibility of server competition without need of pvp was taken away from community.

every server had its own style, character, its own mentality. people have choosen their server after mentality not “where is the biggest wvw blob on”.

alot people have put alot work into their server, made own websites which showed others the mentality of their server, put heartblood into that, build friendships with each others and all that cause they where the server and the server was them.
loot was a important topic but not the topic #1 and the gemstore was there but not the most active system ingame.

so as you see, people attended in some sort of pvp – it was just not by using ingame game mechanics of pvp it was pvp in terms of using pve mechanics for competition.

we are now guild wars 2 without wars, without competition, without fire in the air.

give the game a ingame system which is only open for like 1 month every year in autumn. for the rest of the year it cant be entered, while it is open the servers are in competition for the win. make it a pve competition where people need to reach different goals on time, points, play different games inside the competition and such and make it an official gw2 pve server championship you will see people get something they look forward to every year cause they cant play that system 24/7. they will work again together to prepare for that.

that competion rewards then the best servers as well as the best guilds within that competition as well as the best single players.

imagine a chart after the competition with all sorts of statictics (yes alot of us like numbers and charts and that) “most damage dealt (player) – player xyz – from guild xyz from server xyz.” that for all kind of actions like most heals, most points gotten, etc etc. a possibility to check after who are the best at it. reward them with something else than just green items….
for the players who are maybe not individually at the top ranks of single player they get a reward cause they played for their server.

its time for “Hoelbrak’s Challenge of Tyria”

do the same for wvw just put the wvw competition in a different time of the year like in spring. "all eyes on wvw atm " “all eyes on our fellows fighting in pve now”

how many times does anet want to rebuild the NPE??? get away from that gw2 never ending construction yard.

reward players and build future systems more open for choices within the systems.

updates and changes must be about and involve the tyria again.

let me entertain you

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Posted by: Ashen.2907

Ashen.2907

That little thing that you believe people are overreacting to may very well be just the most recent of many little things to impact the player, finally pushing him over the edge.

Regardless, it isn’t overreaction. The only one who gets to decide what matters, and to what degree, to a player is that player. What you find minor or inconsequential might be the one thing that matters most to him.

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Posted by: Damian.6978

Damian.6978

What Ashen said.

It’s been one “small” thing after another for years now. At some point it just becomes too much.

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Posted by: Timiok.1048

Timiok.1048

Whenever a serious problem arose, it would take FOREVER to fix. I’m talking about weeks, months or so.

And, you see, many WvWers see golems as such a serious problem – one that hasn’t been addressed not for weeks or months, but for years. And when Anet finally decides to do something about golems (on a wave of stronger and stronger complains), what do they do? A Golem Rush. Are you really that surprised that many of people that wanted golems removed completely or weakened in some way acted as if they got slapped?[/quote]

Yes these were serious problems but they did not render the game unplayable. The problems I had in Spiral Knights completely ruined a good quarter of the game for everyone. Most of these problems haven’t been fixed, to get money you have to use the same mission because it is the only well paying one, it is exceedingly difficult to get to endgame, it was just chaos. Compared to spiral knights, these problems are child play. Which is saying much.

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Posted by: Ashen.2907

Ashen.2907

Whenever a serious problem arose, it would take FOREVER to fix. I’m talking about weeks, months or so.

And, you see, many WvWers see golems as such a serious problem – one that hasn’t been addressed not for weeks or months, but for years. And when Anet finally decides to do something about golems (on a wave of stronger and stronger complains), what do they do? A Golem Rush. Are you really that surprised that many of people that wanted golems removed completely or weakened in some way acted as if they got slapped?

Yes these were serious problems but they did not render the game unplayable. The problems I had in Spiral Knights completely ruined a good quarter of the game for everyone. Most of these problems haven’t been fixed, to get money you have to use the same mission because it is the only well paying one, it is exceedingly difficult to get to endgame, it was just chaos. Compared to spiral knights, these problems are child play. Which is saying much.

[/quote]

Without fun it isnt play, its task or work completion. If something renders the game not fun for someone then it has rendered it unplayable for them. Sure they could log in and do work, but they arent playing.

Again, the only one who gets to decide what ruins the fun of a game for a given player is that player. Saying, essentially, “it doesnt ruin the fun for me so you are overreacting if it does for you,” is a bit off in my opinion.

(edited by Ashen.2907)

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Posted by: slamfunction.7462

slamfunction.7462

“Why is the community so easily discouraged?”

Because i supported the game by having a $30-$50 a month gem store habit, with little to no return on my monetary or time investment. I played everything i could play, and when things got old, there was simply nothing left, and no communication on the fixing of things that I (and alot of the community) had issues with.

If you can’t afford a sub’d MMO, then GW2 is right for you. If you can afford a sub, then this is not the MMO you are looking for, regardless of what the issues are…and speaking of which: I work for a company that runs very similar to ANet, so i get why they don’t say much. Its just bad business and a shame to those people who put so much time into launching this game. Sad, actually.

Arena Nets are used to catch Gladiator Fish.

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Posted by: nacario.9417

nacario.9417

Every community consist of different people. It is those who scream the loudest that gets heared, and their views usually dont represent the community. So no, I dont see anything special about the GW2 community compared to others. We are consumers and we all play and want different things.

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: JediYoda.1275

JediYoda.1275

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.

I keep seeing people say this on the forum but no source to back it up, I would like a link to the source please.

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

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Posted by: Ayrilana.1396

Ayrilana.1396

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.

I keep seeing people say this on the forum but no source to back it up, I would like a link to the source please.

Likely this

Please, for a love of whatever of the GW God’s you choose…get a test server. It is just unacceptable to me personally to see an entire game get unbalanced and the community have to play the waiting game until things are corrected.

This happens, because as bright as the people balancing things are, they simply cannot predict what is going to happen in a mass environment with live players. Can run all the algorithms in the world and that won’t stop a few players from devising a way to totally ruin the game.

Also, I don’t think we should pin this on conditions being too strong. I think everything is too strong.

I understand that this would be helpful but in the absence of a test server, which is our current situation, we will do as much as we can as fast as we can. We made some changes today and more will be coming as the week goes on. After that our intention is to make balance and bug fix changes to this stuff every couple of weeks leading up to the release of HoT.

Also, not everything is too strong, just all forms of damage.

Jon

https://forum-en.gw2archive.eu/forum/game/gw2/Things-we-know/page/2#post5200018

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Posted by: JediYoda.1275

JediYoda.1275

@Ayrilana.1396 thank you

the key word people are missing is “intention” 1.a thing intended; an aim or plan:

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

(edited by JediYoda.1275)

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Posted by: Seera.5916

Seera.5916

  • They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.

I keep seeing people say this on the forum but no source to back it up, I would like a link to the source please.

Likely this

Please, for a love of whatever of the GW God’s you choose…get a test server. It is just unacceptable to me personally to see an entire game get unbalanced and the community have to play the waiting game until things are corrected.

This happens, because as bright as the people balancing things are, they simply cannot predict what is going to happen in a mass environment with live players. Can run all the algorithms in the world and that won’t stop a few players from devising a way to totally ruin the game.

Also, I don’t think we should pin this on conditions being too strong. I think everything is too strong.

I understand that this would be helpful but in the absence of a test server, which is our current situation, we will do as much as we can as fast as we can. We made some changes today and more will be coming as the week goes on. After that our intention is to make balance and bug fix changes to this stuff every couple of weeks leading up to the release of HoT.

Also, not everything is too strong, just all forms of damage.

Jon

https://forum-en.gw2archive.eu/forum/game/gw2/Things-we-know/page/2#post5200018

Which isn’t a guarantee of releasing patches every two weeks. Just that that is what they intend to do, but plans can change. I’d rather a patch be delayed some than have the patch break more than it fixes or make the problem worse.

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Posted by: Shen Slayer.3058

Shen Slayer.3058

It’s not the community in general, it’s just already disgruntle players with grudges against the company/devs. They are exceptionally bored at the moment so any little thing sets them off on a rant. Just remember those who post on the forums are a tiny portion of the player base and it’s human nature that it’s easier to complain than praise.

You hit it on the spot…they are so bored!

All this promise of updates and now they get nothing. The game is 3 years old and a lot players are still hanging on, hoping new contents will come. As for me, I’m not Pre-purchasing HoT, because I’m almost at the point where I’m ready to put this game away for good, it’s just too boring.

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Posted by: pdavis.8031

pdavis.8031

From what I understand is that people who complain and are dissatisfied about various aspects of the game, are generally dissatisfied with their lives in general. They are the same type of people who will complain and pitch a fit if their order at a restaurant is wrong. Their complaints and dissatisfaction stem from other areas and bleed out in more areas. They also tend to focus on the negative much more.

Using the restaurant example: Person A and B both order a burger without onions. The order comes out with onions on the burgers. Person A gets upset, demands that the order is remade, and a discount applied to the check. Person B is disappointed, but picks off the onions, informs the server, and moves on. During the meal, Person B is enjoying their burger and isn’t concerned about the onions. Person A become hyper critical of everything, the service becomes too slow for them, the tables haven’t been cleaned yet, the floor has crumbs on it, everything the server says or does becomes an affront and personal insult to them. They don’t enjoy their meal and are too focused on the negative.

Person A was dissatisfied and complained about one thing, the onions on the burger, but it soon grew into how dirty the restaurant was, how terrible and rude the server was, etc. and had a terrible experience.

Person B was dissatisfied with the onions on the burger, and did complain, but focused on how good the burger was and had an enjoyable meal.

That is not to say that the complaints are wrong, and that we shouldn’t complain when things don’t meet our expectations. But the difference is letting those dissatisfactions and complaints cloud everything else. So it then becomes not about a bug in WvW, but about how much the devs don’t care, how they are letting the game go down the drain, how they are trying to kill off WvW, etc. etc.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Ashen.2907

Ashen.2907

@Ayrilana.1396 thank you

the key word people are missing is “intention” 1.a thing intended; an aim or plan:

If a merchant announces to its customers, whose use of their product is affected by recent changes, that they intend to make bi-weekly adjustments in light of those changes, it would be a good idea to also announce when/if they decide to not follow through on those intentions.

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Posted by: JediYoda.1275

JediYoda.1275

@Ayrilana.1396 thank you

the key word people are missing is “intention” 1.a thing intended; an aim or plan:

If a merchant announces to its customers, whose use of their product is affected by recent changes, that they intend to make bi-weekly adjustments in light of those changes, it would be a good idea to also announce when/if they decide to not follow through on those intentions.

I agree since the Anet claim their game is a service

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

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Posted by: Ashen.2907

Ashen.2907

From what I understand is that people who complain and are dissatisfied about various aspects of the game, are generally dissatisfied with their lives in general.

More than a bit of a stretch there.

“Being dissatisfied with aspects of GW2 means that you are dissatisfied with your life.”

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Posted by: pdavis.8031

pdavis.8031

From what I understand is that people who complain and are dissatisfied about various aspects of the game, are generally dissatisfied with their lives in general.

More than a bit of a stretch there.

“Being dissatisfied with aspects of GW2 means that you are dissatisfied with your life.”

Not really. People who are generally dissatisfied with life in general tend to complain more and be dissatisfied with more then those who are not.

If you are generally a happy person, with things going well in your life, are you more likely to complain about something or not?
Also studies have shown that complaining in general is actually bad for your health, physically and mentally.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

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Posted by: Ashen.2907

Ashen.2907

From what I understand is that people who complain and are dissatisfied about various aspects of the game, are generally dissatisfied with their lives in general.

More than a bit of a stretch there.

“Being dissatisfied with aspects of GW2 means that you are dissatisfied with your life.”

Not really. People who are generally dissatisfied with life in general tend to complain more and be dissatisfied with more then those who are not.

That is not what you claimed. You claimed that being dissatisfied with aspects of GW2 meant that one was dissatisfied with his life.

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Posted by: Driften.8716

Driften.8716

Personally I think it come down to the type of community a game caters to. I have been playing MMOs since UO (I am showing my age) and different games attract different communities.

For example: UO started out with a bit more of a hard core community, required a monthly fee, and was originally open world pvp except for in town. This was later pulled back by creating Trammel and Felucia. The game went into more of what the vet gamers referred to as “car bearish” and it became more about economy and open world sandbox than pure PVP.

If you were around for the 1st guild wars, the community was a bit different as well. When it first launched it was driven more toward the diablo 2 community/phantasy star crowd. Most stuff could be soloed in story but end game required guilds or friends to assist. The game was originally developed for end game to be more PvP based hence the name “guild wars” and they based most income off of selling expansions and the periodical vanity outfit for the holidays. Later name/character change items were brought into the mix. As for game development the story lines got more in dept and they attempted to make 2 Raid dungeons. However most of the end game became working the same content but in hard mode, earning prestige gear and working through faction ranks to increase faction skills and earn elite skills. The game all around was geared toward people who would grind for things such as the Hall of Monument, gear, skills and titles. The game was never about lvl as the max lvl was 20 and about the gear/skill/faction progression.

Than you have Guild Wars 2. This game was originally developed for the Guild Wars 1 audience but making content more group interactive than single player and creating a more open world (less hub based). However Anet simply turned it’s back on them about a year before launch. Once Anet figured out they could steal a bit of the WoW community as well as other audiences interested in a more short term lucrative “eastern” market they started introducing there own cash shop (gem store) and started gearing toward an audience that wanted instant results without having to play with others or spend much time in the game to accomplish objectives. These as well as other changes in wrongful balancing of classes, not keeping promises with content and ignoring such problems as the still broken HoM ended up alienating a lot of the GW1 community. I myself left for about a year after the failed balance of thieves, gem store and the failed promise to release new content ever 2 months. The final stab was when they started making it easier to lvl to 80.

GW2 was missing a lot of stuff that held attention of the GW1 crowed such as a primary and secondary profession, endless amounts of skills. GW1 has roughly by the end 150 skills per profession. This was outside of the faction skills. An attempt at end game raids/dungeons, prestige faction armor and faction title/skill grinds. Long story short end game still had a lot to go back and do while grinding for better things/skills. GW2 only has legendary weapons which was a huge turn off being that when they first release they required a lot of PvP grind that alienated PvMers (half GW1’s crowd). Now they a totally obsolete due to ascended gear unless you want the skin/effect.

Fast forwarding to HoT expansion, Anet has a lot of distrust from there core GW1 audience. There audience of gamers who wanted instant gradification have since become fickle and moved on. The gem store cash cow has since left the barn and now Anet struggles to make amends with it’s GW1 community. At this point Anet is off making a lot of promises such as total class re-balances, more faction grinds in the expansion to create new legendary weapons and a new class to bring back some excitement. However in doing so a lot of the promises they are making have no teeth in there bite as we still have 1. no release or a hint at a release for the expansion even though they are taking pre-orders for a month now. 2. Re-balancing the classes so they are all playable which is just killing thieves again as well as introducing a butt load of bugs and glitches. In the mean time no acknowledgement or even a word on any fixes. 3. Promising there new class will not be OP, but making it so that it fulfills the spot for any other class in a party and slowly removing any limitations in order to make it elite and sell more copies. 4. Still missing 4 specializations (5 if you include reverent) with again no talk about this for months.

I can go on an on about Anet and what they need to do to earn the GW1 community back and how they are failing at it. However time will tell all.

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Posted by: pdavis.8031

pdavis.8031

From what I understand is that people who complain and are dissatisfied about various aspects of the game, are generally dissatisfied with their lives in general.

More than a bit of a stretch there.

“Being dissatisfied with aspects of GW2 means that you are dissatisfied with your life.”

Not really. People who are generally dissatisfied with life in general tend to complain more and be dissatisfied with more then those who are not.

That is not what you claimed. You claimed that being dissatisfied with aspects of GW2 meant that one was dissatisfied with his life.

It’s more like being dissatisfied with owns own life leads to being dissatisfied with GW2. Think of it this way. Stress leads to feeling powerless, feeling powerless leads to complaining. Complaining leads to seeing everything with a negative light.

So one can logically conclude that something in a persons life is causing stress and feelings of powerlessness, which then bleed out into other aspects of their lives. Generally it’s things outside the game (Real Life) that are the causes of the stress, which then cause the player to react and complain about aspects of the game due to the stress from the “outside”
If that something causing so much stress is GW2, then that person has much bigger issues.

Have you ever been upset with someone and got snippy with someone else not involved in any way?
It’s the same type thing.

Stress at work leads to stress at home which leads to stress in relationships, etc.

So one can conclude that if stress leads to complaining, then complaining about work, leads to complaining about your house, which leads to complaining about your car, then your computer, then the games you play on your computer, and so on and so forth.

So yes. generally speaking, being dissatisfied with ones life can lead to dissatisfaction in other areas, including Guild Wars 2.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: JediYoda.1275

JediYoda.1275

From what I understand is that people who complain and are dissatisfied about various aspects of the game, are generally dissatisfied with their lives in general.

More than a bit of a stretch there.

“Being dissatisfied with aspects of GW2 means that you are dissatisfied with your life.”

Not really. People who are generally dissatisfied with life in general tend to complain more and be dissatisfied with more then those who are not.

That is not what you claimed. You claimed that being dissatisfied with aspects of GW2 meant that one was dissatisfied with his life.

It’s more like being dissatisfied with owns own life leads to being dissatisfied with GW2. Think of it this way. Stress leads to feeling powerless, feeling powerless leads to complaining. Complaining leads to seeing everything with a negative light.

So one can logically conclude that something in a persons life is causing stress and feelings of powerlessness, which then bleed out into other aspects of their lives. Generally it’s things outside the game (Real Life) that are the causes of the stress, which then cause the player to react and complain about aspects of the game due to the stress from the “outside”
If that something causing so much stress is GW2, then that person has much bigger issues.

Have you ever been upset with someone and got snippy with someone else not involved in any way?
It’s the same type thing.

Stress at work leads to stress at home which leads to stress in relationships, etc.

So one can conclude that if stress leads to complaining, then complaining about work, leads to complaining about your house, which leads to complaining about your car, then your computer, then the games you play on your computer, and so on and so forth.

So yes. generally speaking, being dissatisfied with ones life can lead to dissatisfaction in other areas, including Guild Wars 2.

Too much generalization going here since not everyone reacts to stress the same way as other may do and people do compartmentalize things so one thing doesn’t effect others.

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

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Posted by: ArchonWing.9480

ArchonWing.9480

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.