Why play anything besides guardian?
High survivability, excellent damage, wanted in groups all the time. Really no cons
Fun? Change of pace? Not get into a rut?
They’re not so good at might stacking and low HP makes them vulnerable to damage spikes.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
Yeah uhm… I don’t know if you heard about that but… there maaaaaaay be some people that play this game to have fun, not to be the most efficent. Sounds weird to you I know, but it’s true!
Guardians do similar dmg to warriors but bring support utilities rather than buffs like Warriors do. Since they have so little HP they stay alive through active defenses (wor, blinds, virtues, and shield of wrath) and through passive defenses (virtues, aegis), whereas Warriors stay alive through big HP pool.
So without going into what other classes can bring to the table in a dungeon run, minus necros which are just bad. Having a Guardian and Warrior combo will give you more dmg than a 2x Guardian combo.
Guardians are good but they’re not always wanted. In terms of damage spikes and low hp, I find very few besides warrior or necro have a higher hp pool than them. Even then, none of those two classes have the capability guardian does to keep their hp at 80 % and above most of the time. Also16k is enough to absorb most spikes imo
Guardians are good but they’re not always wanted. In terms of damage spikes and low hp, I find very few besides warrior or necro have a higher hp pool than them. Even then, none of those two classes have the capability guardian does to keep their hp at 80 % and above most of the time. Also16k is enough to absorb most spikes imo
Where you get 16k of health? My Guardian only has a bit more than 13k health (checking inside LA).
He has 16k health because he can’t play very well and has to use defensive gear to compensate for his inability to dodge.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
He has 16k health because he can’t play very well and has to use defensive gear to compensate for his inability to dodge.
Just because you have defensive gear does not make you a bad player. Get it through your thick skulls, people.
Guardian is definitely a solid class and I love playing mine, but the damage is not comparable to other classes. If you gear up any class in full zerk, you will see guardian is at/near the bottom.
Guardian health pool is low, but between perma blind, vigor, and tons of reflects/blocks, that’s not really much of an issue.
To the OP, I would try playing another class and see how much more damage you do (wear full zerk) and how much fun that is. I used to hate my ranger because I used bows, but once I switched to sword/GS, my damage skyrocketed and so did my enjoyment of the class. A ranger wielding a sword flies all over the screen, it’s pretty fun to watch.
Just because you have defensive gear does not make you a bad player. Get it through your thick skulls, people.
Actually, in PvE it does since mobs have such clearly choreographed attacks that they’re quite easy to mitigate through active defense versus stacking defensive stats like healing power, toughness and vitality.
Guardian is definitely a solid class and I love playing mine, but the damage is not comparable to other classes. If you gear up any class in full zerk, you will see guardian is at/near the bottom.
Guardians have higher sustained DPS than warriors, FYI. Then above guardians are triple phantasm mesmers, elementalists and thieves.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
PVE is easy enough that it doesn’t matter what class you bring.
Just because you have defensive gear does not make you a bad player. Get it through your thick skulls, people.
Actually, in PvE it does since mobs have such clearly choreographed attacks that they’re quite easy to mitigate through active defense versus stacking defensive stats like healing power, toughness and vitality.
Guardian is definitely a solid class and I love playing mine, but the damage is not comparable to other classes. If you gear up any class in full zerk, you will see guardian is at/near the bottom.
Guardians have higher sustained DPS than warriors, FYI. Then above guardians are triple phantasm mesmers, elementalists and thieves.
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
Yeah uhm… I don’t know if you heard about that but… there maaaaaaay be some people that play this game to have fun, not to be the most efficent. Sounds weird to you I know, but it’s true!
Lies! ALL LIES!
Time is a river.
The door is ajar.
High survivability, excellent damage, wanted in groups all the time. Really no cons
If you think guardian does good dmg then you’ve never played a warrior.
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
LOL…. guardian doesn’t even come close to the DPS of a zerk warrior. Even when they’re both in zerk gear.
I’m sorry but you have been very severely misinformed.
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
Because having 10 guardians on my trophy screen would look a bit silly.
smack..Wut?…smack…smack…
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
While I agree with you that the guy above doesn’t know what he’s talking about, I duno what you’re talking about either. I do fractal 48, and the new aether dungeon on my zerk warrior no problem.
All you need is 1 or 2 support guardians, you don’t need warriors in toughness/knights gear when you’ve got that. It would be a waste of DPS.
I do have a toughness/vitality/power set when I’m against non-crit enemies like teq, so I don’t see what your point is. If you’re playing a warrior and you aren’t in zerk gear, you’re doing it wrong.
Bad guardians don’t out-dps bad warriors. Maybe thats the problem.
And if you’re doing dungeons, berserker is the best. Period. If you can solo content in zerkergear, I don’t see why you should bring any other gear in a group.
Tequatl on the other hand is tequatl, but srsly, who cares…
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
While I agree with you that the guy above doesn’t know what he’s talking about, I duno what you’re talking about either. I do fractal 48, and the new aether dungeon on my zerk warrior no problem.
All you need is 1 or 2 support guardians, you don’t need warriors in toughness/knights gear when you’ve got that. It would be a waste of DPS.
I do have a toughness/vitality/power set when I’m against non-crit enemies like teq, so I don’t see what your point is. If you’re playing a warrior and you aren’t in zerk gear, you’re doing it wrong.
I’m talking about the more difficult content like Teq, dungeons, and Fractals here. And let me clarify… when I talk about berserkers sucking for this content, I’m talking about them sucking if there were no support build classes present. The support classes give them that extra boost of health/regen/endurance for the zerks to keep going. I was saying that berzerkers are terrible if they choose to have all zerkers in their party for difficult content. I don’t think berzerkers suck in general. The guy above was saying how my build was completely useless because it kept others alive, and that’s where this argument stemmed from.
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
While I agree with you that the guy above doesn’t know what he’s talking about, I duno what you’re talking about either. I do fractal 48, and the new aether dungeon on my zerk warrior no problem.
All you need is 1 or 2 support guardians, you don’t need warriors in toughness/knights gear when you’ve got that. It would be a waste of DPS.
I do have a toughness/vitality/power set when I’m against non-crit enemies like teq, so I don’t see what your point is. If you’re playing a warrior and you aren’t in zerk gear, you’re doing it wrong.
I’m talking about the more difficult content like Teq, dungeons, and Fractals here. And let me clarify… when I talk about berserkers sucking for this content, I’m talking about them sucking if there were no support build classes present. The support classes give them that extra boost of health/regen/endurance for the zerks to keep going. I was saying that berzerkers are terrible if they choose to have all zerkers in their party for difficult content. I don’t think berzerkers suck in general. The guy above was saying how my build was completely useless because it kept others alive, and that’s where this argument stemmed from.
Ah sorry, I hadn’t really read the entire argument.
Yeah 5 zerk guards is a fail in my opinion. There are better group combinations than that.
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
I’m laughing so hard at your post my sides hurt. Berserker gear sucks? Running dungeons with a full pvt/cleric group must be so much fun and more efficient that with “bad” berserker gear. And he is infact right about guardians out dpsing warriors, but I’m not gonna bother explaining that to you because you’re probably one of those “100b hits 40k, where is guardians their 40k skill?” people
I can’t even tell you how wrong you are. I have to build defense on my Guardian to keep bad berserkers like you from dying in dungeons and in major events like Teq. Apparently you don’t realize that guardians like me keep you alive while you repeatedly try and kill yourselves because you are the bad ones that do not know how to build a balance of Offensive and Defensive stats. The attack animations for PvE are clear, yes, but you’re going to run out of endurance one time or another. And what are you going to do when that happens? The answer is die. I prevent that from happening while doing decent damage, and my dps probably isn’t too much lower than yours.
No, you’re wrong. Watch any speed run from guilds like DnT, Define or rT, they all roll five zerkers.
And for when you run out of endurance, well you can either get an energy sigil for 50% endurance on swap or use one of your class’s defense skills. Mesmers have blurred frenzy, distortion, illusionary riposte and the scepter block. Warriors have shield block, sword block and endure pain. Guardians have virtue of courage, retreat and focus 5.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad. Don’t worry, lots of people think that. They’re wrong, and you’re wrong but if it makes you feel good.
If you think guardian does good dmg then you’ve never played a warrior.
Guardians out-DPS warriors.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
I’m laughing so hard at your post my sides hurt. Berserker gear sucks? Running dungeons with a full pvt/cleric group must be so much fun and more efficient that with “bad” berserker gear. And he is infact right about guardians out dpsing warriors, but I’m not gonna bother explaining that to you because you’re probably one of those “100b hits 40k, where is guardians their 40k skill?” people
Do you know how forums work? You can’t expect to read the middle of my posts and comprehend what I’m talking about. Start at the beginning, read through all of my posts and the posts of others, then come back and start over.
By the way, you are wrong. Trust me. I’ve calculated the dps of the full zerk warrior and the full zerk guardian, and the warrior beats the guardian every time.
LOL…. guardian doesn’t even come close to the DPS of a zerk warrior. Even when they’re both in zerk gear.
I’m sorry but you have been very severely misinformed.
“Guardians out-DPS warriors”. That sentence right there shows your ignorance, and as such, discredits your entire post above that. You might as well not have even posted that for all the good it will do. Berserkers suck. End of story. I’d like to see a Teq fight with 100% berserkers. You would all be dead in less than 7 minutes, guaranteed. Anyway, I’m done here. I can see we won’t agree on anything within this section of the forum.
https://forum-en.gw2archive.eu/forum/professions/guardian/Guardians-in-Dungeon-Runs
Allow me to quote the relevant post:
I finally got around to modeling thief, which gives me a full DPS tier list, and it looks like this:
Max buffed, from best to worst:
Mesmer (Sw/Sw with 3 phantasms) = ~15k
Thief (D/D backstab) = ~13.5k
Elementalist (fire staff or LH) = ~13k
Guardian (GS+Sword) = ~11k
Necromancer (D/F+WH with all minions) = ~11k
Warrior (Axe+GS) = ~10k
Ranger (Sword and Feline pet) = ~9.5k
Engineer (Grenades) = ~9k
So assuming all buffs, guardians out-DPS warriors. Warriors are better at boosting their own DPS because of easy access to fury, banners and might when tackling content solo or in groups that can’t stack buffs, but if you’re in a group that even remotely knows what they’re doing, guardian beats warrior.
I don’t see the point in mentioning Tequatl either, since even though PVT is the “best” gear, berserker doesn’t exactly have less power than PVT so it’s equally as viable, it just lacks defensive stats.
Please show your calculations for warrior vs. guardian DPS by the way, a video montage of hundred blades doesn’t count.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
LOL axe/gs 10k ???
Try 42k thousand blades, with 5k regular axe hits and 10k 4th attack hits with axe.
High survivability, excellent damage, wanted in groups all the time. Really no cons
Poor ranged damage, poor AoE abilities, poor looks and boring gameplay.
Also, I prefer to be wanted in a group because I play well, not because my profession is considered OP. To date, I cannot recall ever having been in a group that said: “let’s ditch the ele because he’s worthless”.
Try 42k thousand blades, with 5k regular axe hits and 10k 4th attack hits with axe.
I’m guessing then that you only deal 4.2k damage with your hundred blades then?
High survivability, excellent damage, wanted in groups all the time. Really no cons
Poor ranged damage, poor AoE abilities, poor looks and boring gameplay.
Also, I prefer to be wanted in a group because I play well, not because my profession is considered OP. To date, I cannot recall ever having been in a group that said: “let’s ditch the ele because he’s worthless”.
Try 42k thousand blades, with 5k regular axe hits and 10k 4th attack hits with axe.
I’m guessing then that you only deal 4.2k damage with your hundred blades then?
Something like that, factoring in the speed of which it hits though, is what makes the difference.
Do you know how forums work? You can’t expect to read the middle of my posts and comprehend what I’m talking about. Start at the beginning, read through all of my posts and the posts of others, then come back and start over.
By the way, you are wrong. Trust me. I’ve calculated the dps of the full zerk warrior and the full zerk guardian, and the warrior beats the guardian every time.
Oh I’ve read the others posts aswell, and you trying to defend running cleric gear in dungeons to keep “bad zerkers” alive just shows how little you actually know about this game. Yes, most zerker groups have trouble staying alive (especially pugs) if there is a kittened cleric prolonging every single fight while doing no more support than what a zerker guardian can do.
If you’re a guard who wants to carry:
0/15/30/20/5
Knight Armour, Zerker Trinkets
Do you know how forums work? You can’t expect to read the middle of my posts and comprehend what I’m talking about. Start at the beginning, read through all of my posts and the posts of others, then come back and start over.
By the way, you are wrong. Trust me. I’ve calculated the dps of the full zerk warrior and the full zerk guardian, and the warrior beats the guardian every time.
Oh I’ve read the others posts aswell, and you trying to defend running cleric gear in dungeons to keep “bad zerkers” alive just shows how little you actually know about this game. Yes, most zerker groups have trouble staying alive (especially pugs) if there is a kittened cleric prolonging every single fight while doing no more support than what a zerker guardian can do.
My goodness, so much ignorance. I give out much more support as a cleric than a zerker. Sucks for you if you decide to run as a zerker, and I build a defensive class, that means you need to change your build because you can’t survive a fight.
LOL axe/gs 10k ???
Try 42k thousand blades, with 5k regular axe hits and 10k 4th attack hits with axe.
42000 / 3.5 = 12000
So that means … you’re dealing a little above 12k DPS which makes sense with what GS is used for on warrior, as a burst weapon. Assuming whirlwind is on cooldown or the boss isn’t against a wall (which kinda makes it not worth using) and you have 1.5s left before weapon swap, your autoattack will bring your DPS down much closer to the mentioned 10k since GS auto is terrible. 5k axe auto and 10k final hit is also in line with Guang’s figure since the chain takes 3.6s, 0.1s more than hundred blades.
My goodness, so much ignorance. I give out much more support as a cleric than a zerker. Sucks for you if you decide to run as a zerker, and I build a defensive class, that means you need to change your build because you can’t survive a fight.
No, you actually don’t provide much more support at all since healing power is a lousy stat and your DPS is terrible.
Also, where are these calculations for warrior vs. guardian DPS you have?
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
(edited by colesy.8490)
Colesy is technically correct, in terms of a raw dps test, guardians can out dps a warrior with the proper traits, gear, and a greatsword/sword rotation. For one, guardian attacks have straight up higher base damage than warrior attacks, in addition, greatsword 2 if used properly has the highest burst damage of any regular weapon skill in the game.
That said, there are obvious reasons why you would only use one or two guardians in a group, and why warriors are so crucial in speed clear settings. The reason is that guardians offer no offensive utility or buffs, whereas warriors come with banners, empowered allies (soon to be nerfed), and instant might/fury/vulnerability. Of those the guardian is really only good for vulnerability stacking.
Hense why its better to stack other classes such as warriors or elementalists than guardians, plus one good guardian should be able to manage reflects, stability, condi-cleansing, and other party support on his own.
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
all warrior weapon abilities do higher base damage as it says in the tooltip and have lower cd’s then any gaurdian weapon abilities, therefore gaurdians couldnt even come close to compete with warriors for the most damage, anyone who could read im sure could point this out..
Yes, most zerker groups have trouble staying alive (especially pugs) if there is a kittened cleric prolonging every single fight while doing no more support than what a zerker guardian can do.
My goodness, so much ignorance. I give out much more support as a cleric than a zerker. Sucks for you if you decide to run as a zerker, and I build a defensive class, that means you need to change your build because you can’t survive a fight.
Ignorance? I think it’s hilarious! Tankers can actually annoy them by giving them higher repair bills while they stay alive and make them look bad. :-)
If you want to talk tank vs. Dps guardian though, being a tanky or healing guardian does absolutely nothing for your team, because all of the support and utility a guardian offers doesn’t require much if any tankiness/healing traits or gear.
That’s true for dungeons anyways, im not going to talk about tequatl or other open world pve, where pvt gear and supportive builds may hold more weight.
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
all warrior weapon abilities do higher base damage as it says in the tooltip and have lower cd’s then any gaurdian weapon abilities, therefore gaurdians couldnt even come close to compete with warriors for the most damage, anyone who could read im sure could point this out..
Please l2 wiki and tell me greatsword on guardian has less base damage than warrior.
http://wiki.guildwars2.com/wiki/Strike
http://wiki.guildwars2.com/wiki/Greatsword_Swing
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
To answer OP’s original question:
Because guardians are really really boring?
High survivability, excellent damage, wanted in groups all the time. Really no cons
‘Cause I’m not playing to find the “uber build”, but a class and character I enjoy? I tried Guardian … it was – meh – okay, but I like my Thief a heck of a lot more.
I’m sorry I stepped outta yer box, don’ worry, if
ya whine enough they’ll put me right back.
What actually happens is these zerkers drop because your DPS is trash (and so the room for error increases the longer the fight progresses) and now you go think zerkers are bad.
So the zerkers are bad. You just admitted they died because they made an error. All the lower dps did is allow more “room” for that error to occur.
High survivability, excellent damage, wanted in groups all the time. Really no cons
Possibly the most balanced profession to be honest. The love they receive would make a prostitute envious.
High survivability, excellent damage, wanted in groups all the time. Really no cons
does the factor fun ever be in your consideration when playing a GAME?
oh wait, let me see how you speed run high 48 FOTM without a thief. can i call noob?
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
That said, there are obvious reasons why you would only use one or two guardians in a group, and why warriors are so crucial in speed clear settings. The reason is that guardians offer no offensive utility or buffs, whereas warriors come with banners, empowered allies (soon to be nerfed), and instant might/fury/vulnerability. Of those the guardian is really only good for vulnerability stacking.
It only takes one warrior to do all that. 2 banners + FGJ + EA can be done with one standard warrior setup.
So the zerkers are bad. You just admitted they died because they made an error. All the lower dps did is allow more “room” for that error to occur.
It depends whether they faceplanted early on or if it was later on. The fact that you’ve stacked defensive stats though means that whether you get hit or not you’re still bad because you’re useless whether you’re alive or downed.
It only takes one warrior to do all that. 2 banners + FGJ + EA can be done with one standard warrior setup.
Yup. It’s why if you want a serious speed clear you roll something like war/guard/ele/thief/ranger as the strongest DPS setup.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
High survivability, excellent damage, wanted in groups all the time. Really no cons
Possibly the most balanced profession to be honest. The love they receive would make a prostitute envious.
I’m starting to think that in order to get the attrition “love” some of us necros wanted we will have to get some guardian tonics and hope we fool the devs.
Stacking guardians means you’re missing out on offensive boosts. The other posters above had already said that.
Also, is it just me, or is the war/guard/ele/thief/ranger setup being ‘best DPS’ mirrors what setup Destiny’s Edge have?
if i had a copper for every post that argues over such things, i will be rich!
It only takes one warrior to do all that. 2 banners + FGJ + EA can be done with one standard warrior setup.
You’re absolutely correct, one warrior can easily provide all the unique buffs the warrior has (banner of strength, discipline, and empowered allies).
But a single fgj isn’t going to maintain 25 stacks of might, and a single omm isn’t going to maintain 25 stacks of vulnerability.
This is why in most speed run groups I run with, we usually bring two elementalista to provide permanent 25 stacks of might, permanent fury, and vuln.
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
I went through this myself. Not the Guardian thing, but the All DPS vs mixing in defensive stuff.
For PVE, All DPS armor and equipment seems to be the best choice. Simply because with All DPS you kill your opponents a lot faster.
Nothing dodges, blocks, or uses complicated rotations against you in combat. It is kill, or be killed. And with a Berserker specced warrior you can put out about 13K hundredblades (critting) by yourself, and along with about 1K crit axe attacks you can slash the health of Veterans and two adds in seconds. All these mobs have fixed delays between when they use their powers, so once you kill them quickly you can even prevent them from getting off some of their bigger attacks.
In that sense, having the ability to absorb, deflect, reflect, heal through these special attacks isn’t even needed…because the mob will be dead.
As for Guardians, levelling one has proven quite difficult for me, because of the poor run speed they have.
After coming from a Ranger (25% Run speed), Warrior (spec with the 25% runspeed trait when necessary) and NEcro (25% run speed) the Guardian feels slow and clunky. Swiftness ever so often doesn’t compensate.
I really wanted to like the class, and I do in a way. But…just can’t get into it. He is at 41, and I have a 46 Engineer. I’m leaning more toward the Engineer, that speedy kits is great for getting between hearts, waypoints and anything else. AOE Fire damage on nearly all mobs infront you? Plus Tanky toughness? Pure gold!