Does AH support the party – Y/N
Yes, mentioned above several times, it supports the party through aggro management and direct player support.
Healing yourself is not supporting your party. Aggro management is primarily through dealing the highest amount of damage, which is precisely why I’m constantly taking aggro when I PUG dungeons, the no-skills in the group who stack toughness and vitality are doing jack all damage while I’m carrying almost all of the DPS so the boss sticks to me like glue.
Yes, and healing especially if your group is in an idealize position will help you live through burst damage. Sure it’s not as great as dodging since that dodges everything. Also, dodging only works so well against things that can be dodged… there are some things that can’t be dodged but I guess you guys don’t play those content much.
To offer you examples, Subject Alpha and Lupicus. Healing is not going to save you if p2/3 Alpha lands damage on you, only a condi-cleanse will for the bleeds, and that’s provided that you even survive (it’s OHKO for low-HP classes). Also, there are hardly any undodgeable attacks, the only attack recently which I’ve seen and that I feel has a poor choreograph is Alpha’s teeth attack (teeth of mordremoth?), he literally raises his hand for a split second and then does an unblockable attack.
Of course it still is, you can still build enough healing for a significant amount by yourself. It just works much more effective with other party members.
So for AH to be effective you have to use bad gear, which means it doesn’t even matter at that point if it’s any good, your build will just be bad right there.
Yes, of course it is, unless you’re ONE shotting that boss so fast it doesn’t even hit you, I don’t see how ANY healing is NOT relevant.
So you go against a boss and you’re all going full DPS. Say you’re a standard 10/30/0/5/25 sw/f + gs guard. That’s three blocks on focus, your passive aegis, virtue and retreat for more aegis, two dodges, vigor on crit for more dodging, projectile reflection if needed and even hold the line for protection, but then you could just roll sw/f + hammer if you wanted protection.
Healing is not relevant, I speed clear content every now and then, and I can assure you that healing outside of your class burst heal (for longer fights) is irrelevant.
Just going to bring up the major points since I stand by what I said above most mobs actually pull from high toughness rather than highest damage. It varies with mob of course but in general. AH itself doesn’t support others directly but it enables the player to support them through other means. (again, I actually still don’t understand why all the hammering on AH lol, if lets say a guardian magically decided to swap out AH for let’s say, purity, does that build magically become not selfish and good because it now removes 1 condition from you instead of providing consistently healing lol.
Actually, there is quite a few mobs that do unavoidable attacks nowadays. AOE wise not so much but the old AC spider aoe used to be like that.
I’m going to say this again, unless you’re one shotting those bosses, healing will always be relevant, healing might not save you if you don’t have the base HP to survive it, but it’s what is after (i.e. bringing your hp back up from that damage) that is important.
Also, I notice you guys like to talk about the most idealize situation. Where you have the strongest premade group, everyone wearing the same gear, knows what they’re doing, makes no mistakes at all and rolls through content without trouble. I have done my fair share of speed runs in full zerker gear in most dungeons and I can tell you, even the best player makes mistakes, I’ve seen plenty of players down or even die while bursting down a boss. I guess in the end the boss did go down but someone did occasionaly die but I mean yeah, it just happens. But I mean, god forbid, i’m sure that kind of stuff never happens to you. I mean, if that did, that would not only justify the use of non zerker gear in whatever pve environment you’re playing in but by DYING, it actually made you a bad player because you couldn’t survive. no…wait, it’s not the zerker guys fault, it’s the guy who wore PPT and so there wasn’t enough dps and thus the lead to the death of him 4 seconds into the fight. Shame on him
I for one like to play with pugs and teaching newer players how to get through the content. I use PPT gear but not necessarily AH, It depends on what I was doing before hand (wvw etc) but I find it’s a good all rounder to covers all sorts of content (oh hey look, another reason to use PPT).
(edited by Lafiel.9372)