Why the unrelenting pressure to do JPs?

Why the unrelenting pressure to do JPs?

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Posted by: Daishi.6027

Daishi.6027

re: If your the type who likes to AFK in town don’t expect rewards – Who said anything about wanting to AFK in town? Much less wanting rewards for it. You’re just making stuff up.

In Lord of the Rings, did they play hopscotch to save the day? No, they geared up and went out and they fought the evil. And in the original Guild Wars games it was about fighting. And fighting didn’t mean bouncing around doing something that a squirrel could do better than a human being. It meant knowing your class, knowing your party, knowing the enemy, and being able to make a good plan and execute it well. It’s sad that GW2 is more about bouncing around(witness the Berserker meta) than actual strategy and tactics.
And why should achievements, items, etc… be gated behind jumping puzzles?(in a fantasy role playing game) Sure make lots of jumping titles and “achievements”, but don’t gate real stuff behind them. If this was Portal or a Mario game, sure. But this isn’t a platform jumping game, it’s a Fantasy Role Playing Game.

Again If you don’t want to do it, don’t do it. No one is forcing you to. If it bothers you so much, and you ONLY want to focus on combat, give up on getting a legendary (or farm gold for old legendaries), or Mawdrey, or titles like “Lion’s Arch Exterminator”.

There are plenty of achievements titles and gear to work for and earn: “Legendary Champion” or next seasons variation on “Primordial”/“Exhaled Legend”, “The Emperor”, “Fashion Collector”, “The Sunbringer”, “The Blazing Light”, “The Eternal” and many more titles as well as skins, and gear, that require no JPs.

Content doesn’t cater to you, or the minority of naysayers just because you don’t like JPs.

Suck it up and do it, or go do other content. If you cannot accept that or you have some completionist desire then GW2 is not the game for you. JPs were a well received concept since early press beta, with many people to this day enjoying them, and there will only be more in the future. Get out now if you cannot tolerate it and have a crippling desire to get the rewards gated by it. Or befriend/pay a Mesmer who does like doing it.

(PS I recall a lot of running and jumping in LOTR most of which they would have failed the objective if they did not make it. Also perhaps even more so in the Hobbit?)

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Ha Ha. More variations on “Get out of the Game”.

Funny. I like to think that some of my modest 4k WvW kills include some of you telling me to “get out”.

Because you got killed by a one handed elderly person who can’t JP and shouldn’t play GW2.

It amuses me.

It also amuses me that they created a Disability Poster Child in-game and everyone cheered that… while continuing to ramp up the amount of actual Disability unfriendly content in game. Meanwhile, the people who cheered poor little Tiami have no issue with telling an actual Disabled person to just get out of the game.

Really awesome stuff.

PS. My OP was not about dailies. It is about the increasing amount of content unnecessarily locked into doing JPs and Platforming.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

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Posted by: Shinjiko.1352

Shinjiko.1352

I for one am loving the new dailies. It’s making normally dead areas of the game more populated. More friendships are forged etc just from doing a JP with people. The struggle is shared ;-;.

For those that hate JP’s they always have the other dailies.

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Posted by: MrGhosty.4296

MrGhosty.4296

I’m seriously not caring or complaining about dailies.

I’m wondering why JPs/Platforming have to be increasingly shoehorned into nearly every aspect of the game. Dailies was just the latest example.

I’d be happy if JP’s were a daily every day. As an activity, like Crab Toss or whatever. That is more their niche, to me, and not as a replacement for actual adventuring.

And I do not understand why JPs/Platforming are used as gates to unrelated content, increasingly.

As with the poster above, I’m not understanding it in an RPG setting. No RPG I have ever played made JP’s a thing. All of them, save GW, had jumping as well. They just didn’t fly off cross genre into Super NES Platform land. Not only older games like EQ2 and such, but also newer titles like Skyrim, DragonAge, Fallout.

I can understand people liking them as a side event. I cannot understand how they are increasingly becoming a required part of core gameplay in an RPG.

Oh, just noticed the thread is now complete.

“go play any other MMO”

I think this is really just a case of having to agree to disagree. When I hear “adventure” I think about climbing and exploring and jumping. The jumping challenges in this game are just one of many additional challenges to attempt and in some case fail at. I can’t see how putting an emphasis on jumping for prestige items. Not every collection requires JPs but I feel they do a good job of including them when it fits thematically.

Your other examples also aren’t totally relevant either. I couldn’t say about Everquest, but there are absolutely jumping/puzzle challenges in Skyrim and Fallout they just aren’t as overt because an achievement thing doesn’t pop when you complete them. In Skyrim you could bypass whole sections in dungeons by finding the less traveled path that sometimes utilized jumping and climbing as part of it. In the latest Fallout there are many places tucked out of the way that reward you for scaling obstacles that most wouldn’t even if it is a simple reward like an interesting or amusing diorama setup. ES and Fallout(3,new vegas,and 4 at least) have a long tradition of putting things in out of the way places for only the most devoted to get at.

I can see why you might not personally like them, but I see a game that improved upon it’s original concept as they were able to utilize greater technology. Jumping is a part of movement and making use of elevation is another part of the “tactics” often employed in fights. Again, I can understand your frustration if you don’t like them and I sympathize as there are aspects of this game I’m not crazy about but can’t say I’ve ever been relentlessly pressured into doing ANY aspect of this game except by myself.

The strength of this game is that if there is an aspect you don’t care for, there is usually a way around it. Don’t like JPs but need one for a collection, make friends with a mesmer, don’t like WvW but need something it rewards for a collection? buy it off TP or again make friends and have them help you.

I hold this game up as a prime example of striking a fine balance between play as you want while still maintaining design integrity. We have all the freedom in the world to play as we want, but we still have to play by their rules. Just as we do in every other game ever.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Skyrim never told me I had to complete a JP to get the the password to enter Whiterun.

I do a little series of wall jumps every time I enter Bauer in WVW. But, I don’t have to do a JP to get there. Huge difference.

However, I do have to do a platforming puzzle to merely enter Dry Top. Why gate an entire zone? What does this accomplish?

And there lies the difference. Gating content.

Personally, I’d love to see Portals disabled on JPs. Hitting f isn’t actually “doing” a JP.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

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Posted by: Redenaz.8631

Redenaz.8631

So, serious question, could you elaborate more on what you meant by making jumping puzzles activities? As I said in my previous post, it seems like that really changes the character of either activities or jumping puzzles, so I want to understand what you mean.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Ellieanna.5027

Ellieanna.5027

At launch they were a separate activity, with separate chests and achievements.
3 were needed for World completion, although Josh Foreman said that the original intention was to not need any JPs for world complete. Somehow that changed.

Then they were needed for LS, for story achievements, for crafting, collections, lots of content unrelated to JPs put behind them. All of the Zephyr event was jumping/platforming. Then Dry top got a jumping gate on it. More content put behind JPs with each Chapter, then pretty much an entire expansion of platforming.

And now specific JP PvE dailies, when JPs should be in the Activity category. There should have always been a JP in daily “activities” anyway. That is what they should be. No loss to people who like them.

Unrelenting. I stand by that.

I get my dailies in WvW. They are WvW content. I was not asking how to get dailies done. I don’t go to WvW just to get dailies done, even. They happen while I’m playing a part of the game I enjoy and would do anyway. Unheard of, I know. Frightening concept, even.

JPs were originally a sideshow, and should have remained one, not mainstreamed as much as they have been. In my opinion.

And just because you hate them doesn’t mean everyone does. Some people love doing JPs all the time. Now they can.

You have 12 choices for dailies. Not being able to do 1 isn’t the end of the world. And if it is to you, you can suck it up and go do the JP. And yes, that is supposed to be harsh. There was a time when they were just nothing, and those people who absolutely adored them really got nothing out of it. Now, they can.

I’m a Moose, a ginger moose even.

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Posted by: Daishi.6027

Daishi.6027

You can do JPs with one hand.

No one cares that you are under tier 4 Realm Avenger. But I guess good on you for being proud of small victories?

No one has anything personal against you since WvW doesn’t show names.

Majority of players like JPs, if you don’t and cannot accept them or are incapable of doing them there are options which you should read into before feeling personally assaulted. But if you can’t despite the other options then you can leave no one is forcing you to stay in a realm you do not enjoy. That is not a personal attack, since release A-net has been very clear that the game is not for everyone. If you want to be salty about it then I guess enjoy being pointlessly stressed.

I don’t see what the problem is. If you like doing JPs you jump up and do them, if you don’t but need to do it, get a port. If you cannot tolerate their existence then avoid them but don’t expect the rewards.

If you want the game to cater to a minor subcategory of players, sorry it’s not going to happen.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

So, serious question, could you elaborate more on what you meant by making jumping puzzles activities? As I said in my previous post, it seems like that really changes the character of either activities or jumping puzzles, so I want to understand what you mean.

Simply put JPs in that category and offer one every day. They fit there as well as they do where they are currently. No matter how much Anet shoehorns them in, I still think they should be an optional “Activity” rather than thought of as mainstream PvE, as they were originally. (Josh Freeman stated that they were not meant to be required for World Completion, originally)

1. Increase “Activity” options
2. Allow a daily JP.
3. Allow an additional choice returned for PvE.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Rococo.8347

Rococo.8347

As someone who cant jump ive noticed abit of an increase in prevalence of jumping in general – the HoT maps, SAB etc – back in day I forced myself though a couple of times to do them to get Meta achievements for Festivals sand I had to endure Cliffside to get Mawdrey so i struggle – so long as its not a timed puzzle which i simply CANT DO i guess i will have to continue to moan, whine and throw my keyboard off the desk like i always do.

I never managed to get even one SAB weapon even after several sweary sessions in there – everyone else on the planet is kitted out in SAB bling apart from me.

Wierdly Labrynthine Cliffs and the Ships Festival is still one of my favourite maps and much missed.

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Posted by: coso.9173

coso.9173

forced to do them? don’t you have like a bunch of other dailies to do? that’s like claiming I’m forced to do PVP or fractals because of the dailies.
No one is even focing you to do dailies at all! Just don’t do the ones you don’t want to do, and let the rest of us who DO enjoy them do them, same as with any other part of the game.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

You can do JPs with one hand.

No one cares that you are under tier 4 Realm Avenger. But I guess good on you for being proud of small victories?

No one has anything personal against you since WvW doesn’t show names.

Majority of players like JPs, if you don’t and cannot accept them or are incapable of doing them there are options which you should read into before feeling personally assaulted. But if you can’t despite the other options then you can leave no one is forcing you to stay in a realm you do not enjoy. That is not a personal attack, since release A-net has been very clear that the game is not for everyone. If you want to be salty about it then I guess enjoy being pointlessly stressed.

I don’t see what the problem is. If you like doing JPs you jump up and do them, if you don’t but need to do it, get a port. If you cannot tolerate their existence then avoid them but don’t expect the rewards.

If you want the game to cater to a minor subcategory of players, sorry it’s not going to happen.

Try using an AOE on the point, you keep missing it.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I haven’t seen enough Dailies yet to be sure, but didn’t they remove Fractals from the PvE options, and substitute Jumping Puzzles, Mini-Dungeons and Dungeons? So, are you asking for Fractals to be replaced? And for Jumping Puzzles to be one of the choices when an Activity is part of the Daily options?

Seems just as many, if not more, players lamented the inclusion of Fractals as an option…

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Why have several of the game’s reward systems shifted from “a nice little extra for playing” to “do this if you want that”? Either:

  • Anet is proud of what they’ve built. Before launch they talked about people playing because it’s fun. The player-base (or at least a vocal part) made it clear they weren’t going to repeat stuff over and over without some incentive besides just fun. Now, ANet uses that realization to point to the various things they’ve built, choosing to emphasize (perhaps) the things that are under-utilized because they don’t offer a rare (like World Bosses do).
  • A desperate attempt to keep the game afloat by using rewards to get people to try things they aren’t normally inclined to try, thus increasing and/or extending their play-time.

I’m guessing there’s a little bit of both.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

I haven’t seen enough Dailies yet to be sure, but didn’t they remove Fractals from the PvE options, and substitute Jumping Puzzles, Mini-Dungeons and Dungeons? So, are you asking for Fractals to be replaced? And for Jumping Puzzles to be one of the choices when an Activity is part of the Daily options?

Seems just as many, if not more, players lamented the inclusion of Fractals as an option…

There are other options for PVE other than bringing Fractals back.

Perhaps using CC to help deplete a break bar several times? After all, Evade was a daily at one time as an educational tool. Seems more education on Break Bars is needed.

We have had many dailies no longer offered.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Why have several of the game’s reward systems shifted from “a nice little extra for playing” to “do this if you want that”? Either:

  • Anet is proud of what they’ve built. Before launch they talked about people playing because it’s fun. The player-base (or at least a vocal part) made it clear they weren’t going to repeat stuff over and over without some incentive besides just fun. Now, ANet uses that realization to point to the various things they’ve built, choosing to emphasize (perhaps) the things that are under-utilized because they don’t offer a rare (like World Bosses do).
  • A desperate attempt to keep the game afloat by using rewards to get people to try things they aren’t normally inclined to try, thus increasing and/or extending their play-time.

I’m guessing there’s a little bit of both.

Agreed, and nice post. Trouble is, there is no recognition of “I’ve tried it, no thanks”.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Aerinndis.2730

Aerinndis.2730

I did most of the jumping puzzles on my own but there were a few extremely difficult ones for me that I used the kindness of mesmers to get and I finally got all the jumping puzzles.

Look at the dailies as a chance to actually finish any jp you haven’t gotten yet. (thank you to all the fabulous mesmers out there!) The AP for finishing one is well worth it.

Anet has included enough other stuff that if I don’t feel like doing a particular jp, I skip it and do other things to get my daily in.

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Posted by: Seera.5916

Seera.5916

Guys, he’s got no problem with Jumping Puzzles being in the daily.

He’s got a problem with so much content advertising Jumping Puzzles heavily (Dailies) or requiring Jumping Puzzles (map completion, a few festival activities, Dry Top, etc). And then ANet putting meaningful rewards at the end of them and not found anywhere else.

The Daily likely just was the straw that broke the proverbial camel’s back.

As to the why behind it, that I do not know.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

thanks Seera

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Justine.6351

Justine.6351

It’s anet’s way to teach gw1 players the danger of genies.
Be careful what you wish for…

You have been warned you mount-thread creators!
*Que anet posting picture of a mounted player getting rdy to do karka rush…

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

I have a problem with so much content coercing me to do PVP. I don’t like PVP, whether it’s SPVP or WvW, yet there are two whole tabs of dailies pressuring me to do it!!
Not to mention that the so-called PVE activities are also PVP. There’s a conspiracy in this game to make people fight each other. To create conflict. Why so much pressure!?!?!?!?

/s

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

I figure if I do the Dailies I hate I am telling anet they are okay. If all of us avoided Dailies we hate, we’d stop getting them. I really wish they’d put a Boss, an event completion, vista, gathering, mystic forge, etc… and then the 4th one could be a jumping puzzle, or an adventure, or a daily activity. I am not crazy about Bosses, but at least they aren’t some competitive thing, or a jumping puzzle. When you think about it, this game was advertised as cooperative play for PvX, so why are we being forced to do ranked activities? I don’t enjoy that.

It seems like every single aspect of this game as a jumping puzzle attached to it, crafting legendaries, world completion, attaining masteries in HoT, I wasn’t happy to see them added to the daily rotation. I can do many of them when I have to, but I hate them. I only marginally like them more than adventures. Now that I have all the adventures I need I would rather miss out on Dailies then to have my arm twisted into doing one of those, even though they are quick. It is the principle of the thing.

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

:/ But nothing is really being pushed on anyone? That’s like saying “They are forcing us to PvP, WvW, gather mats, and participated in events, because there is a daily of it! Stop herding us around A-net!!! Let us play our way!!”

If you don’t like the content don’t do it? “Play your way” is still a thing, but if a jp is standing in the way of 2g you can decide for yourself if it’s worth it or not, even if it’s simple as taking a port.

If your the type who likes to AFK in town don’t expect rewards, you don’t get Ad infinitum without fractals, and you don’t get The Ascension without PvPing.

I would slightly disagree, there are many many things gated behind jumping puzzles. I can understand the OP’s perspective. I don’t like them myself, so they stick out every time I am forced to do one to get what I want. If I want masteries I have to do jumping puzzles. If I want to craft Nevermore I have to do jumping puzzles. If I wanted Winter’s Presence, I had to do a horrid jumping puzzle,. If I want to get story achievements I had to do jumping puzzles. The core game had a few in them, but I had no idea how many achievements would be gated behind them, and it does make me unhappy with the game. Not mad enough to quit, but very disgruntled.

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Posted by: Bellatrixa.3546

Bellatrixa.3546

I figure if I do the Dailies I hate I am telling anet they are okay. If all of us avoided Dailies we hate, we’d stop getting them.

We’d probably stop getting dailies full stop because no one was doing them :P

I’m no fan of JPs, something that stems for years before I started playing GW2. I got so frustrated at crappy ones where half the coded platform was invisible and vice versa that I had my childhood of playing 16 bit platformer games ripped up, burnt and scattered across the Pacific Ocean. The first couple of JPs I tried I instantly hated. When I started working on my Legendary weapons, I found there were some tied to those. ‘Eh, these aren’t so bad, I guess they selected the easiest ones’. Once I completed all the tier 1 Legendary scavenger hunts, I tried out a couple of JPs just to see how I fared. For me, I don’t do them well if I’m a) timed or b) surrounded by a crapton of people. Halloween and Wintersday can go fornicate with themselves for their respective hellmode (for me) JPs.

Thing is, even though I dislike JPs, I’m happy to see them as a daily. With daily fractal rewards having their own tab, there was no need to have them reward you again. I’m not nuts about daily event completer, but it’s not so bad if the map has decent rewards that week or I’ll be there for something (Teq/TT/map completion) anyway. Daily bosses mostly consist of getting somewhere to hit 1 (until it dies if the mood takes you to click for that long). The gathering/vista ones? 99% of the time they don’t require much effort past stepping into your home instance or a town. So why not let JPs reward you for pressing F in a different location if someone else is kind enough to let you do so? Not everyone cheeses (and sometimes no mesmers are around!), some people like the nudge to try something new. I don’t think there’s a conspiracy behind increasing jump based content, it’s just something that seems large based on the almost 4 years the game’s been out. Legendary weapon collections came out in what, October? No idea when Dry Top was introduced but I know it was before August last year (and yes, I hate that map with a passion). SAB was a good idea for an annual April Fools event, just so happened the patch hit after that with JPs added to dailies. Now if they shoehorn a JP into raids, then you might have a point

Plus ya know, this is semi revenge for all of us who complained about not being able to jump in GW1. I think the Zephyr’s Leap JP in Dry Top was overkill though. Despite repeated video watches… GAH!

“Even if we find a way to save the world from the
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”

(edited by Bellatrixa.3546)

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Posted by: Dashingsteel.3410

Dashingsteel.3410

Gw2 was never advertised as a platformer. Why are they pushing platforming? I could understand if the game started out with these requirements but at launch jps were sideshow fluff for people who wanted to do them. I guess Anet has hired too many Nintendo junkies. Hell, we even got bouncing mushrooms. Anet, please go back to the at launch policy on jps.

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

I figure if I do the Dailies I hate I am telling anet they are okay. If all of us avoided Dailies we hate, we’d stop getting them.

Thing is, even though I dislike JPs, I’m happy to see them as a daily. With daily fractal rewards having their own tab, there was no need to have them reward you again. I’m not nuts about daily event completer, but it’s not so bad if the map has decent rewards that week or I’ll be there for something (Teq/TT/map completion) anyway. Daily bosses mostly consist of getting somewhere to hit 1 (until it dies if the mood takes you to click for that long). The gathering/vista ones? 99% of the time they don’t require much effort past stepping into your home instance or a town. So why not let JPs reward you for pressing F in a different location if someone else is kind enough to let you do so? Not everyone cheeses (and sometimes no mesmers are around!), some people like the nudge to try something new. I don’t think there’s a conspiracy behind increasing jump based content, it’s just something that seems large based on the almost 4 years the game’s been out. Legendary weapon collections came out in what, October? No idea when Dry Top was introduced but I know it was before August last year (and yes, I hate that map with a passion). SAB was a good idea for an annual April Fools event, just so happened the patch hit after that with JPs added to dailies. Now if they shoehorn a JP into raids, then you might have a point

Plus ya know, this is semi revenge for all of us who complained about not being able to jump in GW1. I think the Zephyr’s Leap JP in Dry Top was overkill though. Despite repeated video watches… GAH!

I had to get a new graphics card to do the adventures in HoT. I didn’t do but two jumping puzzles before I got the new graphics card. If your internet connection isn’t good (lag), or your fsp is bad, you can’t do them, even the easy ones. I tested my PC with GW2 before I bought the game. Anet told me my system could handle their product. It couldn’t. I only really understood how poorly my PC handled the content when I attempted JPs. I couldn’t do them. It would take me literally hours to do a puzzle that takes me minutes with my new graphics card. If you are a PvX player and all the endgame content you want to do is gated behind a puzzle you can’t complete it is a horrible feeling. I literally cried because I couldn’t get silver in Fallen Masks and attain my Reaper’s achievement collection. My computer wouldn’t let me do it. I had that achievement within 30 minutes with my new graphic card.

I am not accusing you of saying this, but there is this pervasive attitude in this thread that people are just lazy or want shinies without effort. If those people put a fraction of the effort I had to put in to get map completion, they would be complaining too. And we all like shinies, even the people that claim that those of us hating these puzzles don’t deserve them. I have harvested all of the wood for my Nevermore, saved all the tier 6 mats, worked my butt off for it. I think it is really lousy that some people commenting here think that doing an activity that they enjoy is somehow “effort”.

The thread isn’t about Dailies, it is about the jp creep into every aspect of this game. And if you get a Daily rotation with a JP, a Daily Activity, and an Adventure, you might as well not have any option. I won’t do a fractal daily, I tried that once, I do not know fractals and people who do them for Dailies are impatient with newbies. WvW is confusing to me, and PvP seems to be a really nasty place, I have heard they treat newbies like garbage.

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Posted by: DaikonSamurai.6714

DaikonSamurai.6714

And if you get a Daily rotation with a JP, a Daily Activity, and an Adventure, you might as well not have any option. I won’t do a fractal daily, I tried that once, I do not know fractals and people who do them for Dailies are impatient with newbies. WvW is confusing to me, and PvP seems to be a really nasty place, I have heard they treat newbies like garbage.

I know this thread isn’t necessarily about dailies, but for anyone who runs into an issue like this I strongly recommend PvP Daily rooms. They are custom maps maintained by players who don’t enjoy PvP and most of them are accessible to everyone. Not only do you get at least 3 easy dailies within 1-2 rounds, (typically 4 dailies as long as “complete a match in unranked/ranked arena” isn’t one of them) you also earn reward tracks that give you various dungeon/PvE map specific currencies and weapon/armor skins. If anyone is curious I made an introduction video here: PvP Daily Rooms

Very accessible and friendly to newbies, I’ve always found people are willing to walk you through how a room works if you say you’re new and you ask. And if hitting people and jumping off ledges like in the video is still too much “PvP” for you there are rooms where people literally stand around and trade capturing capture points without hitting anyone at all unless there are volunteers.

Just posting this hoping it helps some players out. 3 out of 4 dailies can be asking a lot, but this might make it 3 out of 8 for a lot of people.

Why the unrelenting pressure to do JPs?

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Posted by: Bellatrixa.3546

Bellatrixa.3546

I literally cried because I couldn’t get silver in Fallen Masks and attain my Reaper’s achievement collection.

Seems an extreme reaction over an ascended greatsword to me but everyone’s different I guess. I was frustrated with that too but after a small rant in guild chat, someone suggested I try doing my adventures on my Druid, with Natural Stride traited. I got my silver in Fallen Masks after 2 attempts on my Druid (plus countless on my Necro), then a couple of weeks later they lowered the requirement to Bronze. I’m not even mad, got a mastery point out of it that I wouldn’t have otherwise have shot for. But that right there is an example of ANet lowering the bar for those who don’t enjoy JPs to access content (plus the time limit changes on various adventures) that I don’t think had been intentionally gated like that. A lot of things were screwy with HoT in terms of balance, hence the massive patch we just had to fix so many issues with it. Thing is, there are adventures out there which don’t require any jumping at all; it was coincidence that the Reaper collection adventure happened to be JP heavy which was unfortunate for both of us and anyone else who doesn’t like JPs. I found Sanctum Scramble much more of a brain ache and I’ll admit I got that after the requirement was changed to Bronze with 0 shame.

I am not accusing you of saying this, but there is this pervasive attitude in this thread that people are just lazy or want shinies without effort. If those people put a fraction of the effort I had to put in to get map completion, they would be complaining too.And we all like shinies, even the people that claim that those of us hating these puzzles don’t deserve them. I have harvested all of the wood for my Nevermore, saved all the tier 6 mats, worked my butt off for it. I think it is really lousy that some people commenting here think that doing an activity that they enjoy is somehow “effort”.

Eh, I think given the now 2g reward, dailies are fine with the JPs thrown in. Had they not been, I’d have said that 2g was a bit crazy for looking at a vista, chopping down a couple of trees and throwing 4 minor sigils in the forge. In terms of making Legendaries, the collections will take you all over the game as per their intent – because it’s a Legendary journey to get your item. It’s why I can understand the JP/fractal requirements in those collections and don’t see them as coercion to do JPs. With HoT spec weapons, they wanted to show all facets of HoT off hence adventures being included along with items bought from each map currency and drops from various mobs. The problem is that if you want a certain reward, you have to do the relevant content. It’s not always going to be content that you like so you can either do it and get your item, or not get your item and complain about not getting your item. I find the former approach is more likely to develop my skills with the game so I find future similar things less of a trial. First time I did guild missions I’d been playing about 2 weeks. I hated it. 9 months on I’ve understood how most of the missions work and enjoy teaching them to new people because after much practice, I know how to do them now.

The thread isn’t about Dailies, it is about the jp creep into every aspect of this game. And if you get a Daily rotation with a JP, a Daily Activity, and an Adventure, you might as well not have any option. I won’t do a fractal daily, I tried that once, I do not know fractals and people who do them for Dailies are impatient with newbies. WvW is confusing to me, and PvP seems to be a really nasty place, I have heard they treat newbies like garbage.

But as I said, if you’re happy to press F for one daily, why not for another? You’re doing the same thing for JPs and vistas, only a mesmer is more likely to help you with the former. I see it as a perfect chance to get the JP achieves that I don’t have (surprisingly have done just over half of them now), then go back on my Mesmer to pay it forward to others. I didn’t do fractals for a couple of months when I started playing but I’ll tell you that the pugs I have done it with have mostly been fine and more clueless than I am. Fractals would also help with your gold making but it’s your choice if you want to let some idiots ruin the game for you by you feeling that you ’can’t’ do certain content. You say you don’t know fractals so maybe try a guild (as you can join up to 5 at once) that does and is willing to teach? Such guilds exist, we teach dungeons, fractals and raids in ours as well as PvP. Yes, PvP can have some kittenbags in it but so can PvE as I’ve seen on more Tequatl maps when things have messed up than I care to remember.

As I said, I’m not seeing a pressure to do JPs, just content that involves jumping has accumulated over the years so when you look at it all at once, I guess it would seem like a bit of ‘pressure’. As soon as HoT dropped, I was relieved to see that only one MP was gated behind a JP. One that’s now insanely easy with gliding in Central Tyria.

“Even if we find a way to save the world from the
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”

Why the unrelenting pressure to do JPs?

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

And if you get a Daily rotation with a JP, a Daily Activity, and an Adventure, you might as well not have any option. I won’t do a fractal daily, I tried that once, I do not know fractals and people who do them for Dailies are impatient with newbies. WvW is confusing to me, and PvP seems to be a really nasty place, I have heard they treat newbies like garbage.

I know this thread isn’t necessarily about dailies, but for anyone who runs into an issue like this I strongly recommend PvP Daily rooms. They are custom maps maintained by players who don’t enjoy PvP and most of them are accessible to everyone. Not only do you get at least 3 easy dailies within 1-2 rounds, (typically 4 dailies as long as “complete a match in unranked/ranked arena” isn’t one of them) you also earn reward tracks that give you various dungeon/PvE map specific currencies and weapon/armor skins. If anyone is curious I made an introduction video here: PvP Daily Rooms

Very accessible and friendly to newbies, I’ve always found people are willing to walk you through how a room works if you say you’re new and you ask. And if hitting people and jumping off ledges like in the video is still too much “PvP” for you there are rooms where people literally stand around and trade capturing capture points without hitting anyone at all unless there are volunteers.

Just posting this hoping it helps some players out. 3 out of 4 dailies can be asking a lot, but this might make it 3 out of 8 for a lot of people.

Thanks for the info, I will give it a try when I find the offering for Dailies something I really don’t want to do.

Why the unrelenting pressure to do JPs?

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Posted by: MarkoNS.3261

MarkoNS.3261

Why? It has been a steadily mounting pressure.

I would guess that at least half of the ones done as dailies are not actually even done.. or more, since people will portal to get them. Your metrics on how many complete them will be so skewed they are meaningless.

Why is it so important to Anet that we do these things? What happened to play “our” way?

Why do you feel you have to herd us around like a pack of Pre Schoolers?

I’m honestly curious. And yes, I’m fine with not getting a Daily JP done, or anything related to a JP done. I’ve managed 3 years here and done 4 puzzles.. 3 by porting, 1 by paying my son to do it.

I’d just like to know why it is so important to push platforming as “normal” game play and why it is not considered an activity and put in that category.

I dont really see your point no one is forcing you to do jumping puzzles i did them all years ago and didnt touch them since, as for daily just do the 3 pvp ones that you get every day takes 5 minutes and done.

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

Bellatrix,

I am not that good at quoting to go through and sort your quotes. My frustrated tears were not because of a greatsword, how condescending of you to say that, my tears were because I’d invested so many hours and a lot of money in this game and the endgame content was gated behind tasks I couldn’t do, not because I suck, or because I was lazy, but because my computer graphics couldn’t do the game after I had been told that they could when I bought it months before. My point was not about nerfing the achievements. It is about significant portions of endgame content gated behind tasks that require jumping or flying with precision. I belong to an all woman’s group. There is a significant proportion of these players that can’t do jumping puzzles because their PC won’t support it. They just don’t get the achievements because they can’t afford a new PC.

Again, this isn’t about the Dailies, spending your evening doing a jumping puzzle you have trouble with isn’t worth the 2 gold. I can make 2 gold in a very short amount of time in this game doing something I like, why would I waste valuable time on something I hate? Something I fail at? My PC still needs a CPU, it is significantly better, but it still isn’t up to adventures. I don’t like to do things I am not good at and have no prayer of being good at.

I bought the game to make legendary weapons. That is my endgame content. I have accepted the fact that I have to do jumping puzzles to get this. I will say that the frustration of doing these tasks has led to me saying out loud “I hate this(insert expletive) game” repeatedly while I am doing stuff I literally hate. The more content that they add that I don’t want to do, the less likely I am to invest my time in this game, give them money in the gem store, buy an expansion. I am not alone in this. People just log off and don’t come back, they don’t come to the forum and complain about it. It is sad, because so much of the game could be really fun, but forcing us to do things we hate won’t make us love the game and continue to play it.

I am actively looking for guilds to do fractals with. Again, condescending attitude on your part, there are lots of people in this universe that have social anxiety and putting up with negative people causes them anxiety issues, particularly when trying to do a new task. I don’t have social anxiety, but I have compassion for those who do. This is also something that comes up in a GW2 group I belong to on facebook. Personally, I just don’t tolerate jerks. I block them and move on in map chat. Like I said, I have tried pugging fractals repeatedly for dailies, why subject myself to the jerks that are a huge proportion of pug dailies?

Basically, gating huge portions of content behind jumping puzzles is a recipe to having a game people fail at. Enough people fail at your game, they won’t be playing it anymore. I don’t want nerfs, I just don’t want story achievements, legendary quests, etc, to be gated behind them because the developers don’t know how to write a real legendary quest, or formulate a real personal story achievement. The core personal stories were genius. Living Story and HoT are laughable in comparison. I got the masteries I need, I won’t be repeating them.

(edited by Ophidia Moonstone.2587)

Why the unrelenting pressure to do JPs?

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Posted by: Bellatrixa.3546

Bellatrixa.3546

Bellatrix,

I am not that good at quoting to go through and sort your quotes. My frustrated tears were not because of a greatsword, how condescending of you to say that, my tears were because I’d invested so many hours and a lot of money in this game and the endgame content was gated behind tasks I couldn’t do, not because I suck, or because I was lazy, but because my computer graphics couldn’t do the game after I had been told that they could when I bought it months before. My point was not about nerfing the achievements. It is about significant portions of endgame content gated behind tasks that require jumping or flying with precision. I belong to an all woman’s group. There is a significant proportion of these players that can’t do jumping puzzles because their PC won’t support it. They just don’t get the achievements because they can’t afford a new PC.

I didn’t get this game for 3 years because I had nothing I could run it on despite dropping £500 on a new laptop just before the test your system for GW2 app was launched. Sucked but that’s life. I don’t see what an ‘all woman’s group’ has to do with that but ok. Your reaction isn’t one I would have personally have had Ophelia, but each to their own. I thought I made that clear in my first post but to me, it seems an overreaction.

I can make 2 gold in a very short amount of time in this game doing something I like, why would I waste valuable time on something I hate? Something I fail at? My PC still needs a CPU, it is significantly better, but it still isn’t up to adventures. I don’t like to do things I am not good at and have no prayer of being good at.

So don’t. Or continue to try and improve so you can do it. Or save the frustration until you’ve got a rig that can handle adventures.

I have accepted the fact that I have to do jumping puzzles to get this. I will say that the frustration of doing these tasks has led to me saying out loud “I hate this(insert expletive) game” repeatedly while I am doing stuff I literally hate. The more content that they add that I don’t want to do, the less likely I am to invest my time in this game, give them money in the gem store, buy an expansion. I am not alone in this.

Then why not ask people for help with what you’re finding problems with? I know that if I was having struggles with a JP (such as the one in Verdant Brink above the canopy for an insight), I can ask at least one guildie to help me out. You’re not being held at gunpoint to do the content, just that if you want x item you have to do y activity but you’re not alone in trying to do y activity as the game’s not a single player. There are means of getting Legendary weapons that don’t require doing JPs for collections. They might not be the ones you want or how you want to get your legendary, but they exist. The JPs that are required for map completion you can be portaled through by a guildie/friend. Likewise the LS2 achieve (I was too stubborn to ask for help on that) that I struggled with for hours.

I am actively looking for guilds to do fractals with. Again, condescending attitude on your part, there are lots of people in this universe that have social anxiety and putting up with negative people causes them anxiety issues, particularly when trying to do a new task. I don’t have social anxiety, but I have compassion for those who do. This is also something that comes up in a GW2 group I belong to on facebook. Personally, I just don’t tolerate jerks. I block them and move on in map chat. Like I said, I have tried pugging fractals repeatedly for dailies, why subject myself to the jerks that are a huge proportion of pug dailies?

I’m sorry you saw it as condescending, but it was just a suggestion which you have reacted incredibly strongly to. I don’t understand that as I wasn’t a kitten to you, but hey, to each their own.

Basically, gating huge portions of content behind jumping puzzles is a recipe to having a game people fail at.

Yes, but that hasn’t been done, has it? If HoT’s story was a JP per chapter, I’d say you have a point. Dry Top was one huge JP, but the whole of LS2 wasn’t about JPs. Most of it wasn’t, actually. As I said about legendaries, there’s ways to get them without JPs, raids don’t require any JPs, fractals require minor jumping in a couple of them (Cliffside has been changed to require less fiddly vertical ascension)… but that’s a far cry from ‘huge portions of content’ which is the point I’m trying to make. I’m sorry you found my suggestions to make things easier on yourself so offensive and that I’m not a mind reader who knew all the personal information that you espoused in your subsequent posts.

“Even if we find a way to save the world from the
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”

Why the unrelenting pressure to do JPs?

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Posted by: ekarat.1085

ekarat.1085

I feel that Anet got a bit excited about JPs because they were being proud of adding jumping after GW1. While I appreciate not having to run around a fallen log, I’m not enthusiastic about JPs. Still, I don’t mind the dailies, especially since you can get ports for most, and I did PvP the day the Malchor’s Leap one was a daily. (Note: I did that JP once and never want to do it again.)

What I do object to is gating other content behind JPs, like collections. More specifically, I object to bundling other content with JPs — if you wanted to have a legendary backpack/wings for someone who does every single JP in the game, go ahead. Let people who like JPs show off their accomplishments. I’m okay with that. (In fact, I think there would be people who would be excited for it.) What I don’t like is what happened with Winter’s Presence, where I was excited to do the steps, then realized that the JP was the biggest obstacle — I was doubly shocked when I realized that I had to do it 3 times, not just once. (I did eventually get it, but — ow — my painful wrists after.)

My biggest fear for the game is that they will require Mad King’s Clocktower for a Halloween meta-achievement and/or collection. Please don’t. It’s own achievement is fine, but please let us skip it for the meta-achievement, like in past years, but unlike what happened last Wintersday.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I would love for them to stop gating character/account advancement or content behind jumping puzzles. I understand they’re proud of their jumping puzzles but let them be optional content, not required to advance your account or character.

Be careful what you ask for
ANet may give it to you.

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Posted by: Tumult.2578

Tumult.2578

I totally agree. Advancement should not be gated by JPs.
Isn’t there a big fat chest as a reward for Jumping Puzzles already (except for that one in south Diessa Plateau). Why the double rewards for these?

Wouldn’t the proper motivation be to improve the chest rewards for those who enjoy this content and not start considering it PvE category content for inclusion in the Dailies, when so many struggle with it, especially in the created zergs?