Would be nice to know if my pet is dead...
Doesn’t your character have a voiceover for this? My ranger yells “PET DOWN!” when my pet is killed.
The icon on your pet skill will show whether or not your pet is dead.
There is a little symbol in the center of the icon, and the rest of the icon is shaded gray a little bit.
Mine says: “I will revive you!”
Mine says “Oh no it got my pet” or the shortened version “It got my pet”.
OP are you requesting a cue when the pet is near death or just dead? We have the auditory cue when the character says something about a dead pet.
Devs: Trait Challenge Issued
Doesn’t your character have a voiceover for this? My ranger yells “PET DOWN!” when my pet is killed.
I missed it when there’s a lot going on and there are times my sound is completely set to off.
The icon on your pet skill will show whether or not your pet is dead.
There is a little symbol in the center of the icon, and the rest of the icon is shaded gray a little bit.
The pet skill icon is too small for 1920×1080 and the stop icon at the center is even smaller.
OP are you requesting a cue when the pet is near death or just dead? We have the auditory cue when the character says something about a dead pet.
Would be nice to instantly know if he’s dead or not by just looking to his HP without checking pet skill icon (takes about 1 sec but alot may happen within 1 sec). Greyed HP bar or something is a nice indication.
(edited by ChyrosNX.1834)
Funny thing my pet says it has about 5% health left so i switch it and get 59sec cooldown why?
Happens every time..
Funny thing my pet says it has about 5% health left so i switch it and get 59sec cooldown why?
Happens every time..
I think the cooldown is based on the health of the pet you’re swapping out. 90% health = 10% cooldown, 50% health = 50% cooldown, 0% health = 100% cooldown. The closer your pet is to dying, the longer it will take to recover and be resummoned.
As for notifications, they do everything possible except come to your house, stand behind you and tap you on the shoulder when your pet dies. Although an animation where a ghostly version of your pet floats up from the location where it died, complete with wings and halo, and ascends to heaven while strumming a harp would be nice.
Funny thing my pet says it has about 5% health left so i switch it and get 59sec cooldown why?
Happens every time..
The 59sec varies from your Beastmaster trait points. The higher the points, the less cooldown when your pet is dead. My BM trait points is maxed so I only get 45sec cooldown.
The 5% health is the issue I’m talking about. It means your pet is already dead and healing very slowly.
Funny thing my pet says it has about 5% health left so i switch it and get 59sec cooldown why?
Happens every time..
The 59sec varies from your Beastmaster trait points. The higher the points, the less cooldown when your pet is dead. My BM trait points is maxed so I only get 45sec cooldown.
The 5% health is the issue I’m talking about. It means your pet is already dead and healing very slowly.
Ok, but if its already dead, why can i still use its F2 skills yet still get 59 sec not the normal cool down?
Funny thing my pet says it has about 5% health left so i switch it and get 59sec cooldown why?
Happens every time..
I think the cooldown is based on the health of the pet you’re swapping out. 90% health = 10% cooldown, 50% health = 50% cooldown, 0% health = 100% cooldown. The closer your pet is to dying, the longer it will take to recover and be resummoned.
As for notifications, they do everything possible except come to your house, stand behind you and tap you on the shoulder when your pet dies. Although an animation where a ghostly version of your pet floats up from the location where it died, complete with wings and halo, and ascends to heaven while strumming a harp would be nice.
I don’t believe this is right, because at 90% i get 19 sec 50% 19 sec etc? so why at 5% is it 59sec …
(edited by Dante.1508)
My first toon to reach 80 was a ranger, but I don’t play her much any more. I remember the swap cooldown working like that in the beginning, maybe something broke it.