You have lost a Customer and a Player...

You have lost a Customer and a Player...

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Posted by: Crucifer.2831

Crucifer.2831

I am officially done with GW2 until the patch of 9-18-2012 gets reverted.

You have shafted both your core audiences the hardcore and the casual player with this patch. In response all we’ve gotten all day from over 100,000 views and over a thousand posts is two smug comments from Jon Peters and Robert Hrouda in the dungeon forums basically telling the player base “You will do what we want you to do and you’ll deal with it.”

Well I am here to tell you no, no I won’t just do what you want me to do. I’m sorry I am not tied into a subscription model in this game. If you want to try to tell me how to play my own toon the way you want me to play my toon for a game that I am not locked into you can watch me as well as I am sure many others just uninstall the game.

Your largest competitor launches its new title in 7 days and you all are clearly showing you have no care or concern for your existing player base. This is really unacceptable behavior from a consumer point of view and just shows a real lack of passion or care for the people playing your game.

Another company just had this issue this past year…pretty big company that just lost it’s 2 Co-Founders and 2/3rd’s of it’s staff….because instead of making a quality product for the players they made a product designed only for the developers. If you want to play the game yourselves in-house the way you want it to be played that’s more than fine. However, when you realize that there is no money in that ridiculous business model understand very few games come back from bad reputations from the get go.

2 weeks into your game you already managed to make everyone unhappy in a ill-willed patch update that was not tested, did not go through proper PTR environments and was not communicated at all not even in the patch notes which were released 2 hours AFTER the patch to the community of players.

If this is your business model on-going from today, I wouldn’t expect “business” to be booming a year from now.

Revert the patch and I will happily become not only a player but a consumer again. But as long as this patch stands this will sit next to all the other failed MMOs of this past year on my shelf of boxes that look like tombstones.

(edited by Crucifer.2831)

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Posted by: Lethminite.7912

Lethminite.7912

wasnt it just to stop chain running dungeons to make way too much gold too quickly?

i mean, i dont want hyper inflation in this game.

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Posted by: moiraine.2753

moiraine.2753

I don’t worry about Anet at all.The game is B2P so lack of subscription is one very good model.Even if people leave Anet doesn’t lose anything.And when expansion is coming many people buy it.
So what if you leave?

TxS – Tequatl Slayer Alliance (EU)

(edited by moiraine.2753)

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Posted by: DirtyHoudini.2917

DirtyHoudini.2917

They’re not going to revert the patch. Just don’t play anymore and check in the game periodically every month or so

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Posted by: Crucifer.2831

Crucifer.2831

I don’t worry about Anet at all.The game is B2P so lack of subscription is one very good model.Even if people leave.Anet don’t loses anything.And when expansion is coming many people buy it.
So what if you leave?

Because all micro-transaction business models rely heavily on customers. No customers? No money, no players = no customers. No locked in feel to the game = no lapse in judgement on leaving. Upset your players, big competitor caters to them and makes them happy, now you have no players, no customers, no cash flow.

Then you end up like that other company is that launched their Triple A MMO this past year….screwed.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

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Posted by: Goose.9317

Goose.9317

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

Yes god forbid people actually had an easier time to get an armor set int his game. It definitely was worth your while before right?

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Posted by: Wolfgrey.2049

Wolfgrey.2049

I don’t worry about Anet at all.The game is B2P so lack of subscription is one very good model.Even if people leave.Anet don’t loses anything.And when expansion is coming many people buy it.
So what if you leave?

Because all micro-transaction business models rely heavily on customers. No customers? No money, no players = no customers. No locked in feel to the game = no lapse in judgement on leaving. Upset your players, big competitor caters to them and makes them happy, now you have no players, no customers, no cash flow.

Then you end up like that other company is that launched their Triple A MMO this past year….screwed.

No offense mate the microtransactions there were added were kinda just a plus for them.Since this game released for full price(60 dollars) they already have more than made their profit. It is already a success, just like Guild Wars. And each expansion will be huge, just like Guild Wars.

Since you already paid 60 dollars, you don’t mean jack.Sure it sucks to lose players but that happens.

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Posted by: Crucifer.2831

Crucifer.2831

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

They more said that PvE is not viable means of anything, they ruined dungeons, there is not reward for risk, they want you to WvW but they won’t detract anyone who already got ahead of the curve in gear so you get smashed by fully exotic’d players in WvW, and then you are left with mediocre Battlegrounds.

No I have no interest in playing a 1 dimensional MMO because the developers think that me spending 30+ hours in their game doing PvE content that I enjoy is the wrong thing I should be doing.

So I will do them one better I’ll spend 0 hours in their game.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

Yes god forbid people actually had an easier time to get an armor set int his game. It definitely was worth your while before right?

Tch you get it, you get it. Speed run or no.Getting it faster doesn’t mean jack. This is a game you dedicate time to. You work towards it. Rather than speed running you now have to work harder to achieve what you want. Sounds dam good to me.

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Posted by: Crucifer.2831

Crucifer.2831

I don’t worry about Anet at all.The game is B2P so lack of subscription is one very good model.Even if people leave.Anet don’t loses anything.And when expansion is coming many people buy it.
So what if you leave?

Because all micro-transaction business models rely heavily on customers. No customers? No money, no players = no customers. No locked in feel to the game = no lapse in judgement on leaving. Upset your players, big competitor caters to them and makes them happy, now you have no players, no customers, no cash flow.

Then you end up like that other company is that launched their Triple A MMO this past year….screwed.

No offense mate the microtransactions there were added were kinda just a plus for them.Since this game released for full price(60 dollars) they already have more than made their profit. It is already a success, just like Guild Wars. And each expansion will be huge, just like Guild Wars.

Since you already paid 60 dollars, you don’t mean jack.Sure it sucks to lose players but that happens.

You do know how MMO businesses work correct? 1 time box fees cover development cost (possibly) but the Server up-time fees (roughly 15-20K a year per server) are on-going fees. Which means they re-occurring revenue. Their only means of that is the gem shop.

It’s how all micro-transaction business models work.

(edited by Crucifer.2831)

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Posted by: Wolfgrey.2049

Wolfgrey.2049

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

They more said that PvE is not viable means of anything, they ruined dungeons, there is not reward for risk, they want you to WvW but they won’t detract anyone who already got ahead of the curve in gear so you get smashed by fully exotic’d players in WvW, and then you are left with mediocre Battlegrounds.

No I have no interest in playing a 1 dimensional MMO because the developers think that me spending 30+ hours in their game doing PvE content that I enjoy is the wrong thing I should be doing.

So I will do them one better I’ll spend 0 hours in their game.

Lol as i explained your not doing them one better.You made a purchase already, you already lost this.

Besides regardless you are gonna still get that gear with time.Honestly your just angry you can’t get it faster.

Sounds like you may be from WoW.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

I don’t worry about Anet at all.The game is B2P so lack of subscription is one very good model.Even if people leave.Anet don’t loses anything.And when expansion is coming many people buy it.
So what if you leave?

Because all micro-transaction business models rely heavily on customers. No customers? No money, no players = no customers. No locked in feel to the game = no lapse in judgement on leaving. Upset your players, big competitor caters to them and makes them happy, now you have no players, no customers, no cash flow.

Then you end up like that other company is that launched their Triple A MMO this past year….screwed.

No offense mate the microtransactions there were added were kinda just a plus for them.Since this game released for full price(60 dollars) they already have more than made their profit. It is already a success, just like Guild Wars. And each expansion will be huge, just like Guild Wars.

Since you already paid 60 dollars, you don’t mean jack.Sure it sucks to lose players but that happens.

You do know how MMO businesses work correct? 1 time box fees cover development cost (possibly) but the Server up-time fees (roughly 15-20 a year per server) are on-going fees. Which means they re-occurring revenue. Their only means of that is the gem shop.

It’s how all micro-transaction business models work.

Ah then kindly explain how Guild Wars 1 was a immense success with no microtransactions at all eh? Wait you can’t can you?

Sorry mate your wrong. I really shouldn’t have to explain it to you twice.All you have to do is look at the previous game and it is easy.

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Posted by: Crucifer.2831

Crucifer.2831

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

They more said that PvE is not viable means of anything, they ruined dungeons, there is not reward for risk, they want you to WvW but they won’t detract anyone who already got ahead of the curve in gear so you get smashed by fully exotic’d players in WvW, and then you are left with mediocre Battlegrounds.

No I have no interest in playing a 1 dimensional MMO because the developers think that me spending 30+ hours in their game doing PvE content that I enjoy is the wrong thing I should be doing.

So I will do them one better I’ll spend 0 hours in their game.

Lol as i explained your not doing them one better.You made a purchase already, you already lost this.

Besides regardless you are gonna still get that gear with time.Honestly your just angry you can’t get it faster.

Sounds like you may be from WoW.

I paid 0 dollars for GW2 I was given it as a gift from my job. I was enjoying it all the way up until 3am last night. I knew what was coming last night and had thought ANET would of been smart enough to rollback the changes by mid day. Instead all we got in the dungeon forums was 2 smug comments and then nothing more.

Extremely poor professionalism from this team.

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Posted by: Hieronumous.3541

Hieronumous.3541

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

They more said that PvE is not viable means of anything, they ruined dungeons, there is not reward for risk, they want you to WvW but they won’t detract anyone who already got ahead of the curve in gear so you get smashed by fully exotic’d players in WvW, and then you are left with mediocre Battlegrounds.

No I have no interest in playing a 1 dimensional MMO because the developers think that me spending 30+ hours in their game doing PvE content that I enjoy is the wrong thing I should be doing.

So I will do them one better I’ll spend 0 hours in their game.

Lol as i explained your not doing them one better.You made a purchase already, you already lost this.

Besides regardless you are gonna still get that gear with time.Honestly your just angry you can’t get it faster.

Sounds like you may be from WoW.

I paid 0 dollars for GW2 I was given it as a gift from my job. I was enjoying it all the way up until 3am last night. I knew what was coming last night and had thought ANET would of been smart enough to rollback the changes by mid day. Instead all we got in the dungeon forums was 2 smug comments and then nothing more.

Extremely poor professionalism from this team.

Then you weren’t a customer. And you are no longer a player.

Which means you are now sort of irrelevant, to the company.

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Posted by: sixfeetunder.6508

sixfeetunder.6508

so all that talk about how they bash blizzard for controling whats fun in their game…now anet is reverting that……….

Come on…you designed the game….that stupid to not forsee this happening?

Meh either way i dont care once i hit 80 on my main..ill be dones and more then likely uninstall the game since no end game.
Care less about cheives..exploring blah blah blah…the pve in the game makes me not want to bother with pvp and that says alot since im a pvper.

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Posted by: muthax.4720

muthax.4720

Honestly, people like you don’t spend a dime on a game if they don’t have to pay a monthly fee, so well good riddance. And yes, I know it’s a generalization and an hyperbole, I was just trying to make you feel more at home

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Posted by: Crucifer.2831

Crucifer.2831

I was a customer the box is not the only way to have given them money.

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Posted by: Hieronumous.3541

Hieronumous.3541

I was a customer the box is not the only way to have given them money.

You paid for gems? Okay, then you were a micro-customer. So you still get a small say.

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Posted by: Crucifer.2831

Crucifer.2831

Honestly, people like you don’t spend a dime on a game if they don’t have to pay a monthly fee, so well good riddance. And yes, I know it’s a generalization and an hyperbole, I was just trying to make you feel more at home

I’ve given RIOT Games and League of Legends probably close to $750…

If you do a game right and you stand by your player base as good as RIOT does then yes I pay up. If you pull stunts like yesterday and then tell your players to shove off. That I won’t tolerate.

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Posted by: Guyonbench.6038

Guyonbench.6038

Maybe Im blind but i have no idea where the patch notes are. Any post a link?

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Posted by: Crucifer.2831

Crucifer.2831

Maybe Im blind but i have no idea where the patch notes are. Any post a link?

https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-September-17th-2012/first#post149651

None of the Dungeon modifications were put in the patch notes; nor were any of them tested.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

I was a customer the box is not the only way to have given them money.

Still the point is your not a loss at all.Guild Wars 2 will be around for YEARS, hell read the back of your dam box.

“Due to potential changes, system requirements may change over time , and you may be required to upgrade your current system to continue to play the game”

This means just like EQ it will continue to get bigger,better, and more impressive as time goes on.

With all that time there will be why in the world are you rushing to get your equipment.Quite honestly it would be the only reason you would complain. Because your not getting your rewards quick enough or they aren’t good enough. I am seeing it everywhere on the forums and honestly i say good riddance.

Only power players, raid fanatics, and grinders give a crap for that. Which honestly i say we could do with less of them.

Besides you don’t even understand how their business model works.So what if you got the game for free, 60 dollars was paid for it. that was all that was needed. They maintained Guild Wars 1 with just purchase price and expansions(that were all very big) and kept going. It is the same here cept they decided to offer microtransactions.Not to mention you can just exchange gold from in game for gems and buy the cash shop items. So they let you just work for that stuff.

Ugh. People like you drive me nuts.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

Maybe Im blind but i have no idea where the patch notes are. Any post a link?

https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-September-17th-2012/first#post149651

None of the Dungeon modifications were put in the patch notes; nor were any of them tested.

Still all they affected was how much you have to grind for your gear.They simply stopped the speed runs and then upped the difficulty. Once again that sounds excellent to me. I get to work harder for what i want.

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Posted by: Pony.3256

Pony.3256

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

Oh my god.
What is with all you players out there saying this patch fixed an “abuse” or “exploit”
NO ONE likes running a dungeon and having to spend 2-7 silver ON REPAIRS and then end up getting 80 COPPER – 1 SILVER for a reward!!
You just spent 1hr in a dungeon and instead of getting loot, you lost money.
What game have you EVER played where it was like this?!

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Posted by: Failsociety.4569

Failsociety.4569

It’s not a big deal. I don’t understand why people are crying over not being able to get full dungeon exotics in a few days. I didn’t do the speed clears/exploits and honestly I don’t care. It took me a whole 6 hours to farm up mats for my crafted set, which guess what, has roughly the same stats as the dungeon set.

PS: When you see tons of people wearing “one set” of dungeon exotics, you KNOW something is wrong.

FFXI: 75 Blm Rdm Blu Thf Smn Nin Bst (Retired since Abyssea) FFXIV: 50 War Blm Whm Brd Pld
Loathe WoW and the Community it brings.

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Posted by: IomegadriveOne.5291

IomegadriveOne.5291

I am officially done with GW2 until the patch of 9-18-2012 gets reverted.

You have shafted both your core audiences the hardcore and the casual player with this patch. In response all we’ve gotten all day from over 100,000 views and over a thousand posts is two smug comments from Jon Peters and Robert Hrouda in the dungeon forums basically telling the player base “You will do what we want you to do and you’ll deal with it.”

Well I am here to tell you no, no I won’t just do what you want me to do. I’m sorry I am not tied into a subscription model in this game. If you want to try to tell me how to play my own toon the way you want me to play my toon for a game that I am not locked into you can watch me as well as I am sure many others just uninstall the game.

Your largest competitor launches its new title in 7 days and you all are clearly showing you have no care or concern for your existing player base. This is really unacceptable behavior from a consumer point of view and just shows a real lack of passion or care for the people playing your game.

Another company just had this issue this past year…pretty big company that just lost it’s 2 Co-Founders and 2/3rd’s of it’s staff….because instead of making a quality product for the players they made a product designed only for the developers. If you want to play the game yourselves in-house the way you want it to be played that’s more than fine. However, when you realize that there is no money in that ridiculous business model understand very few games come back from bad reputations from the get go.

2 weeks into your game you already managed to make everyone unhappy in a ill-willed patch update that was not tested, did not go through proper PTR environments and was not communicated at all not even in the patch notes which were released 2 hours AFTER the patch to the community of players.

If this is your business model on-going from today, I wouldn’t expect “business” to be booming a year from now.

Revert the patch and I will happily become not only a player but a consumer again. But as long as this patch stands this will sit next to all the other failed MMOs of this past year on my shelf of boxes that look like tombstones.

You should totally go unsub right now. Oh wait. If you want to go grind, go play another mmo, but then you would probably complain that you had to grind. There is no pleasing you idiots is there?

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Posted by: Wolfgrey.2049

Wolfgrey.2049

Honestly, people like you don’t spend a dime on a game if they don’t have to pay a monthly fee, so well good riddance. And yes, I know it’s a generalization and an hyperbole, I was just trying to make you feel more at home

I’ve given RIOT Games and League of Legends probably close to $750…

If you do a game right and you stand by your player base as good as RIOT does then yes I pay up. If you pull stunts like yesterday and then tell your players to shove off. That I won’t tolerate.

Also if i was getting yelled at,complained at, and so on by a bunch of players in my game that wanted to speed run and wanted easy gear, i would give my middle finger, then tell them to play the game as it was intended.

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Posted by: Dikeido.8436

Dikeido.8436

Honestly, people like you don’t spend a dime on a game if they don’t have to pay a monthly fee, so well good riddance. And yes, I know it’s a generalization and an hyperbole, I was just trying to make you feel more at home

I’ve given RIOT Games and League of Legends probably close to $750…

If you do a game right and you stand by your player base as good as RIOT does then yes I pay up. If you pull stunts like yesterday and then tell your players to shove off. That I won’t tolerate.

What is this RIGHT you spoke off ? Sound like if you don’t like it then its not right. Therefore it start to sound like self Entitlement.

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Posted by: Dysaniac.9734

Dysaniac.9734

Your loss in the end…bit of an over reaction imo. It’s people like this that just make me cringe. lol The money lost on players leaving because they don’t agree with the change is probably outweighed by the majority of players who end up staying and increase game time. Small loss, bigger gain. Bye

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Posted by: Crucifer.2831

Crucifer.2831

LOL I bet there are people out there who said this about SWTOR in its first month too…and look at those same people now….counting down the last hours of that games existence.

If one this is true in todays market is you do not peave off MMO customers anymore, too many choices, and WoW always a back drop to return too.

MMO customers are fickle. We don’t like mistakes, and we surely don’t like things that are detrimental to our experiences when we do not have those same issues back in the comfort of Azeroth.

If you want to fight for market share in this market the first thing you need to fight for is your players…patches / changes like the one last night was not in the favor of the players. It was a ridiculous attempt to make the game harder, and in turn they went way overboard without consulting the players on a PTR environment.

In the end there is countless bad business practices for this industry that were voided last night…and instead of an apology and rollback and a re-thinking of how to move forward with content changes like last night they told us “Deal with it.”

That is not how things should be handled and Blizzard would never tell their customers “Deal with it.” when a change clearly is the wrong change.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

Oh my god.
What is with all you players out there saying this patch fixed an “abuse” or “exploit”
NO ONE likes running a dungeon and having to spend 2-7 silver ON REPAIRS and then end up getting 80 COPPER – 1 SILVER for a reward!!
You just spent 1hr in a dungeon and instead of getting loot, you lost money.
What game have you EVER played where it was like this?!

The gear you get, the experience of doing a tough dungeon, and so on is worth it.You should have money from questing and constantly doing pvp, and many other activities.

You know…in EQ… in the old raids…you often lost more than you gained.All just to beat the dungeon and hope for something interesting. We weren’t all trying to get “geared up”. We were doing it for the challenge, the possible interesting loot, and the experience of it all.

Welcome to how it should be.

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Posted by: Zaerah.1630

Zaerah.1630

i’m seriosly getting enough of this kitten whine all over the forums, if you don’t like the game, quit it, most of the players give a zero kitten if you don’t like something,.

and if you actually have some ideas to make game better instead of whining, there is a place for that :|

e: lol this censoring

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Posted by: Crucifer.2831

Crucifer.2831

Your loss in the end…bit of an over reaction imo. It’s people like this that just make me cringe. lol The money lost on players leaving because they don’t agree with the change is probably outweighed by the majority of players who end up staying and increase game time. Small loss, bigger gain. Bye

Again I’d consult SWTOR, TERA, RIFT and all the other companies who didn’t listen to their customers on how well that plan works out.

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Posted by: IomegadriveOne.5291

IomegadriveOne.5291

LOL I bet there are people out there who said this about SWTOR in its first month too…and look at those same people now….counting down the last hours of that games existence.

If one this is true in todays market is you do not peave off MMO customers anymore, too many choices, and WoW always a back drop to return too.

MMO customers are fickle. We don’t like mistakes, and we surely don’t like things that are detrimental to our experiences when we do not have those same issues back in the comfort of Azeroth.

If you want to fight for market share in this market the first thing you need to fight for is your players…patches / changes like the one last night was not in the favor of the players. It was a ridiculous attempt to make the game harder, and in turn they went way overboard without consulting the players on a PTR environment.

In the end there is countless bad business practices for this industry that were voided last night…and instead of an apology and rollback and a re-thinking of how to move forward with content changes like last night they told us “Deal with it.”

That is not how things should be handled and Blizzard would never tell their customers “Deal with it.” when a change clearly is the wrong change.

Appealing to the competition to get people angry. Man you are digging yourself into an even bigger hole. Go unsub. Really go unsub from GW2 right now.

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Posted by: Failsociety.4569

Failsociety.4569

LOL I bet there are people out there who said this about SWTOR in its first month too…and look at those same people now….counting down the last hours of that games existence.

If one this is true in todays market is you do not peave off MMO customers anymore, too many choices, and WoW always a back drop to return too.

MMO customers are fickle. We don’t like mistakes, and we surely don’t like things that are detrimental to our experiences when we do not have those same issues back in the comfort of Azeroth.

If you want to fight for market share in this market the first thing you need to fight for is your players…patches / changes like the one last night was not in the favor of the players. It was a ridiculous attempt to make the game harder, and in turn they went way overboard without consulting the players on a PTR environment.

In the end there is countless bad business practices for this industry that were voided last night…and instead of an apology and rollback and a re-thinking of how to move forward with content changes like last night they told us “Deal with it.”

That is not how things should be handled and Blizzard would never tell their customers “Deal with it.” when a change clearly is the wrong change.

It’s funny when you know someone came from World Of warcraft from just reading a few sentences. The game’s community is the butt of every MMO joke, and for good reason.

You missed the point that GW1 was roughly the same and did very well.

FFXI: 75 Blm Rdm Blu Thf Smn Nin Bst (Retired since Abyssea) FFXIV: 50 War Blm Whm Brd Pld
Loathe WoW and the Community it brings.

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Posted by: Adzy.8370

Adzy.8370

OP has a point. the game has not been tested thoroughly at all (dungeons and end-game content make this obvious) and now they release patches which haven’t been tested at all either. this is also obvious because of the sheer amount of patches they have released within a short amount of time. they are making things worse rather than better at the moment.

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Posted by: Sekin.7803

Sekin.7803

All these forums are the same… people constantly make threats to leave and quit. Why?

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Posted by: Crucifer.2831

Crucifer.2831

OP has a point. the game has not been tested thoroughly at all (dungeons and end-game content make this obvious) and now they release patches which haven’t been tested at all either. this is also obvious because of the sheer amount of patches they have released within a short amount of time. they are making things worse rather than better at the moment.

Shh you don’t want to upset the 5 GW1 fanboys defending the bad practices ArenaNet is making for development, they don’t understand how proper procedures should work. They are still living in the instanced world and not a Live environment that was GW1.

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Posted by: Failsociety.4569

Failsociety.4569

OP has a point. the game has not been tested thoroughly at all (dungeons and end-game content make this obvious) and now they release patches which haven’t been tested at all either. this is also obvious because of the sheer amount of patches they have released within a short amount of time. they are making things worse rather than better at the moment.

Sheer amount of Updates? You mean because they do there updates in smaller patches instead of 7 hours long maint’s a week they are doing something obviously wrong? I much prefer this way. So far they have done a very good job at fixing the problems. Being able to nab full exotics from dungeon runs in a couple days and making mass amounts of gold is a problem.

FFXI: 75 Blm Rdm Blu Thf Smn Nin Bst (Retired since Abyssea) FFXIV: 50 War Blm Whm Brd Pld
Loathe WoW and the Community it brings.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

LOL I bet there are people out there who said this about SWTOR in its first month too…and look at those same people now….counting down the last hours of that games existence.

If one this is true in todays market is you do not peave off MMO customers anymore, too many choices, and WoW always a back drop to return too.

MMO customers are fickle. We don’t like mistakes, and we surely don’t like things that are detrimental to our experiences when we do not have those same issues back in the comfort of Azeroth.

If you want to fight for market share in this market the first thing you need to fight for is your players…patches / changes like the one last night was not in the favor of the players. It was a ridiculous attempt to make the game harder, and in turn they went way overboard without consulting the players on a PTR environment.

In the end there is countless bad business practices for this industry that were voided last night…and instead of an apology and rollback and a re-thinking of how to move forward with content changes like last night they told us “Deal with it.”

That is not how things should be handled and Blizzard would never tell their customers “Deal with it.” when a change clearly is the wrong change.

Welcome to a real mmorpg. This is arenanet’s game.Your in it. This is their world and you get to enjoy it. This game is already a success, even if it shut down for good tomorrow, they have already made their money back. Like i said you don’t get it.

The difference is that Blizzard and others listen to all the complaining from self-entitled little squirts. Same as Riot.Nerf this, nerf that, oh god OP, when it all really isn’t but Riot listens to who gives them the most money.

ArenaNet on the other hand, just basically said that you don’t get to tell them how they make their game.Suggestions are fine but when they make their minds you don’t get much right to say otherwise. Customer or not.

Besides once again, it is to stop grinders/speed runners.All of it is. now you have to balance risk and reward. Bout dam time a developer said hell no to self entitled gamers.

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Posted by: Sin.8174

Sin.8174

OP has a point. the game has not been tested thoroughly at all (dungeons and end-game content make this obvious) and now they release patches which haven’t been tested at all either. this is also obvious because of the sheer amount of patches they have released within a short amount of time. they are making things worse rather than better at the moment.

Shh you don’t want to upset the 5 GW1 fanboys defending the bad practices ArenaNet is making for development, they don’t understand how proper procedures should work. They are still living in the instanced world and not a Live environment that was GW1.

KK bai.

Orphyn X – 8X Thief – Tarnished Coast
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.

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Posted by: Crucifer.2831

Crucifer.2831

LOL I bet there are people out there who said this about SWTOR in its first month too…and look at those same people now….counting down the last hours of that games existence.

If one this is true in todays market is you do not peave off MMO customers anymore, too many choices, and WoW always a back drop to return too.

MMO customers are fickle. We don’t like mistakes, and we surely don’t like things that are detrimental to our experiences when we do not have those same issues back in the comfort of Azeroth.

If you want to fight for market share in this market the first thing you need to fight for is your players…patches / changes like the one last night was not in the favor of the players. It was a ridiculous attempt to make the game harder, and in turn they went way overboard without consulting the players on a PTR environment.

In the end there is countless bad business practices for this industry that were voided last night…and instead of an apology and rollback and a re-thinking of how to move forward with content changes like last night they told us “Deal with it.”

That is not how things should be handled and Blizzard would never tell their customers “Deal with it.” when a change clearly is the wrong change.

Welcome to a real mmorpg. This is arenanet’s game.Your in it. This is their world and you get to enjoy it. This game is already a success, even if it shut down for good tomorrow, they have already made their money back. Like i said you don’t get it.

The difference is that Blizzard and others listen to all the complaining from self-entitled little squirts. Same as Riot.Nerf this, nerf that, oh god OP, when it all really isn’t but Riot listens to who gives them the most money.

ArenaNet on the other hand, just basically said that you don’t get to tell them how they make their game.Suggestions are fine but when they make their minds you don’t get much right to say otherwise. Customer or not.

Besides once again, it is to stop grinders/speed runners.All of it is. now you have to balance risk and reward. Bout dam time a developer said hell no to self entitled gamers.

Can you provide me the Q3 report showing profitable margins on GW2 please? I mean I am sure they already have a Quarterly report on the second week of release stating they are not in the black.

Can I get the report from you, showing not only the net gains but also the full monthly up-time costs that they are covering monthly via gem store purchases?

Oh wait that’s right you have no idea what you are remotely talking about.

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Posted by: muthax.4720

muthax.4720

Your loss in the end…bit of an over reaction imo. It’s people like this that just make me cringe. lol The money lost on players leaving because they don’t agree with the change is probably outweighed by the majority of players who end up staying and increase game time. Small loss, bigger gain. Bye

Again I’d consult SWTOR, TERA, RIFT and all the other companies who didn’t listen to their customers on how well that plan works out.

You start to sound like a troll. And by the way, Rift is doing fine (putting out an expansion next month), TERA was well known it was going to fail (it has been doing terribly in the East) and this game not having a monthly fee is the biggest fail-safe against little chicken-kitten blackmail attempts like this.

BEGONE!

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Posted by: Sannou.8632

Sannou.8632

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Posted by: LooLoo.1437

LooLoo.1437

Pretty sure doing speed runs of anything is not abusing it. I remember a lot of dungeons and instances in GW1 that was done with speed runs and farming runs where you farm only certain mobs and leave.

That’s called being efficient not abusing. If someone did CoF in 17-20 minutes and did it multiple times a day, why is this abuse? Because they did it faster than what is intended?

If I were to farm ANYTHING I would want to farm the best way, highest reward for the lowest time spent. That does not mean there is NO time spent. I don’t know a single person that runs ANY dungeon in ANY game for “fun”. They do it for a reward, a pay off, something that gets them closer to their goals.

Arenanet said so themselves, there is little to no end game content. Why is it whenever people discover a way to make reaching your goal easier, it gets nerfed within a few days?

So you people are telling me that if I wanted my cultural armor, it’s justified that I should play this game non-stop for over a month to get it? Because that’s a reasonable amount of time to get 1 skin on 1 character?

Not only do these nerfs hurt hard core gamers, they hurt casual players too. I would farm a spot maybe once a day for an hour. Now I can’t even do that. What is the point of having magic find if you can’t get anymore drops after 20 minutes of farming? Just don’t farm? How are we supposed to get any drops anywhere then? Log off every 20 minutes? How is this a good freaking idea?

I just don’t understand why they keep doing this. Preserving a reason to keep people playing for a longer time? A lot of people are just not going to play anymore. That’s not a good exchange. Making things nearly impossible and take way too long is a bad idea.

Don’t say “Good riddance, you people were too whiny anyway.” These are excellent reasons for people to be upset. Before it was hard to obtain those goals now they just made it even worse.

“Aww boo hoo, you can’t get your virtual reward because you think Arena Net owes it to you.” Are you kidding me? No one spends 60 dollars on a game to be told that the company who made the game owes them nothing and to deal with it.

I knew they would nerf CoF the moment I learned it could take 16 minutes to make 26 silver. Fine, but nerfing ALL dungeons if you do them again in a day? Are you serious? How the hell is this justifiable? So we can’t farm dungeons, can’t farm monsters anywhere else, and can’t do dynamic events “too fast” then what are we left to do?

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Posted by: Sin.8174

Sin.8174

Thank you I miss this video.

Shows exactly what type of person the OP is.

Orphyn X – 8X Thief – Tarnished Coast
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.

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Posted by: Wolfgrey.2049

Wolfgrey.2049

LOL I bet there are people out there who said this about SWTOR in its first month too…and look at those same people now….counting down the last hours of that games existence.

If one this is true in todays market is you do not peave off MMO customers anymore, too many choices, and WoW always a back drop to return too.

MMO customers are fickle. We don’t like mistakes, and we surely don’t like things that are detrimental to our experiences when we do not have those same issues back in the comfort of Azeroth.

If you want to fight for market share in this market the first thing you need to fight for is your players…patches / changes like the one last night was not in the favor of the players. It was a ridiculous attempt to make the game harder, and in turn they went way overboard without consulting the players on a PTR environment.

In the end there is countless bad business practices for this industry that were voided last night…and instead of an apology and rollback and a re-thinking of how to move forward with content changes like last night they told us “Deal with it.”

That is not how things should be handled and Blizzard would never tell their customers “Deal with it.” when a change clearly is the wrong change.

Welcome to a real mmorpg. This is arenanet’s game.Your in it. This is their world and you get to enjoy it. This game is already a success, even if it shut down for good tomorrow, they have already made their money back. Like i said you don’t get it.

The difference is that Blizzard and others listen to all the complaining from self-entitled little squirts. Same as Riot.Nerf this, nerf that, oh god OP, when it all really isn’t but Riot listens to who gives them the most money.

ArenaNet on the other hand, just basically said that you don’t get to tell them how they make their game.Suggestions are fine but when they make their minds you don’t get much right to say otherwise. Customer or not.

Besides once again, it is to stop grinders/speed runners.All of it is. now you have to balance risk and reward. Bout dam time a developer said hell no to self entitled gamers.

Can you provide me the Q3 report showing profitable margins on GW2 please? I mean I am sure they already have a Quarterly report on the second week of release stating they are not in the black.

Can I get the report from you, showing not only the net gains but also the full monthly up-time costs that they are covering monthly via gem store purchases?

Oh wait that’s right you have no idea what you are remotely talking about.

Ok i am gonna say it straight out. Your a complete moron.You lack any sort of insight in this subject at all. Guild Wars 1 was a complete success off of initial purchase. to give you a example of what i mean let’s use a example from a mmo you mentioned.

SWTOR only need 1.5 million subscribers for 3 months to make profit and hit even.It surpassed that and did as needed. From then on it is a matter of how long can they KEEP making profit off the game before having to uphold it in a different way.Turns out not very long.

GW1 lasted for many years(7 i believe) with no micro transactions, no subscriptions , and then simply made enough profit to do just fine with some very well done expansions.

Fast forward to GW2. They decided to add microtransactions to the game for cosmetic purposes, BUT they also allow you to simply make the in game money into the cash money(gems) for the cash shop.Which also means they don’t any more money from you, it would simply be nice.And no subscription either.

Think of this like a video game on a console.It just made massive sales and possible map packs or some kind of DLC will be on the way later. It is the same as GW2 cept on the pc. And the “DLC” will be much much bigger than any crap you get there. If it’s anything like GW1 expansions they will be nearly as big as the original game themselves.

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Posted by: Xericor.9103

Xericor.9103

Geesh, you people need to move on.
Get. Over. It

www.auroraglade.eu – Community Site for Aurora Glade!

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Posted by: Rock.7324

Rock.7324

Your loss in the end…bit of an over reaction imo. It’s people like this that just make me cringe. lol The money lost on players leaving because they don’t agree with the change is probably outweighed by the majority of players who end up staying and increase game time. Small loss, bigger gain. Bye

Again I’d consult SWTOR, TERA, RIFT and all the other companies who didn’t listen to their customers on how well that plan works out.

Blizz surely listens to it’s customers right?
Wait. No they don’t. They don’t give a kitten about you besides the fact that you pay them. Which, let’s be honest here, is even worse than GW2 because you pay monthly and no changes are made (or worse ones are being made) and here you don’t have to pay it and the changes aren’t made (but they might?)

* ’Ko leži ne beži! *
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