You like the game? res people!
I remember the days of ‘the healer’. Fun times. You’d get the inevitable barrage of abuse when someone died because they ran out of range or round a corner.
Usual response was “Why are you abusing the only person in the group who can keep you alive?” They either left or went quiet.
As a healer, I always stuck with the main part of the group. If someone ran off to do their own thing, that was their lookout.
You were probably not cut out to be a healer then.
Tanks and healers, are the MMO player base that glue the ultra random DPS together. We accept the abuse and cat herding, but we also adore it in a weird way. We mold it into a functional system, for lack or a better term.
Why U hate us, A-net?
The only thing I truly miss about playing healer is the ability to let the idiot die and then just leave them down.
“Rez me!”
“Why?”
insert group laughter hereOh how I miss those days….
The thing I miss about healing is pushing a group through a horrible PvE fight, with other healers coordinating together; even if the group wasn’t ready at all. Boss loot, ‘cha ching!’
PvP fights, following that one guy/girl and pushing him/her through a zerg of resistance without being noticed. DAT /highfive!
Yeah that.
Depends. If they’re bad I don’t even bother, if they’re good then sure. But I won’t down myself to try and Rez someone, that’s just being bad.
I remember the days of ‘the healer’. Fun times. You’d get the inevitable barrage of abuse when someone died because they ran out of range or round a corner.
Usual response was “Why are you abusing the only person in the group who can keep you alive?” They either left or went quiet.
As a healer, I always stuck with the main part of the group. If someone ran off to do their own thing, that was their lookout.
You were probably not cut out to be a healer then.
Tanks and healers, are the MMO player base that glue the ultra random DPS together. We accept the abuse and cat herding, but we also adore it in a weird way. We mold it into a functional system, for lack or a better term.
Why U hate us, A-net?
I hear what you’re saying, because I loved healing, but I’m also completely satisfied with the way GW2 is now. Sometimes I see someone screaming for a res and I think to myself, “Ahhh, I can ignore you.” Before I res them, yes, but at least I can ignore them, instead of being told I have to and then blamed because they stood in the fire for a second time and my res is now on cooldown and the tank died while I was getting the bloody hunter on his feet for the love of god you pulled the room take your pet of taaaunt…..!
Whew. Ahem. Sorry, got carried away with a flashback, there.
I’ve said it before and I’ll keep saying it as long as it’s true: Most people playing this game are horrible. Unfortunately, you’re mostly on your own, and when someone else isn’t a complete waste of oxygen you should count yourself lucky.
All too often I see people ignore downed players… Then try to rez the defeated. If you ever try to do the Temple of Grenth in Orr you’ll see this a lot. My favorite so far, related to rezzing, happened to me in PvP, in a tournament , I get downed (that kinda happens in PvP, for those who don’t go there very often), and a mesmer on my team ignores me laying there, downed and rezzing myself, while the opponents were mostly ignoring us, to try and rez a defeated player . Some people were just fed lead paint instead of breast milk or baby formula I guess…
Bottom line: People are stupid, get used to it.
And I’m not going to bother with the whole “SHOULD YOU REZ PPL???”. It’s an incredibly simple topic but, like most things, would take too much effort to explain it when most people aren’t even the slightest bit concerned with understanding it. I’ll leave it at the simplest terms imaginable: If you’re not going to die for it, always rez downed. Defeated are dead and should port. Some situations are different, but if you follow that guideline you’ll be right most of the time.
I play a healer in any games you can heal in, so if someone dies i do my best to res them, even in situations where there is a slim chance of success lol.
I always res people, but most of the time they just stand there and die again and it turns out they were just AFK. And to me that’s a waste of time because they stand there and die again.
I remember the days of ‘the healer’. Fun times. You’d get the inevitable barrage of abuse when someone died because they ran out of range or round a corner.
Usual response was “Why are you abusing the only person in the group who can keep you alive?” They either left or went quiet.
As a healer, I always stuck with the main part of the group. If someone ran off to do their own thing, that was their lookout.
You were probably not cut out to be a healer then.
Tanks and healers, are the MMO player base that glue the ultra random DPS together. We accept the abuse and cat herding, but we also adore it in a weird way. We mold it into a functional system, for lack or a better term.
Why U hate us, A-net?
The only thing I truly miss about playing healer is the ability to let the idiot die and then just leave them down.
“Rez me!”
“Why?”
insert group laughter hereOh how I miss those days….
The thing I miss about healing is pushing a group through a horrible PvE fight, with other healers coordinating together; even if the group wasn’t ready at all. Boss loot, ‘cha ching!’
PvP fights, following that one guy/girl and pushing him/her through a zerg of resistance without being noticed. DAT /highfive!
Yeah that.
Yeah good memories…
But still, I like the ‘change of pace’ that GW2 introduced. No more standing around hollering ‘glf healer’ for hours. Or worse, being the healer and having someone else think they know how you should play your class better than you. ‘Dont take that, take this’ Ugh. While I don’t mind suggestions, I tend to get peeved if I’ve done the content before, have played through it, and someone else thinks I can’t do it just fine with the build I’ve been using the whole time. One of those, ‘if you feel you can do it better, why arent you healing?’ moments.
I can still heal in this game. Im just not the person my teammates need to depend on wholeheartedly in order to survive. Thats on them, and I sorta like it. (Dont get me wrong, if I could port my monk over from GW1, I’d still do it!)
After being downed repeatedly with people watching me die, I no longer res anyone unless it’s a dungeon run. There was this one time when I was downed for 2 whole minutes all the while shouting, “Res me! Res me!”. There were AT LEAST 40 people at that event, but no one bothered to res me during that entire 2 minutes.
After being downed repeatedly with people watching me die, I no longer res anyone unless it’s a dungeon run. There was this one time when I was downed for 2 whole minutes all the while shouting, “Res me! Res me!”. There were AT LEAST 40 people at that event, but no one bothered to res me during that entire 2 minutes.
U couldn’t Rez yourself in 2 mins?
I get what you are trying to say…but, what does liking this game have to do with rez’ing people?
Not going to lie, I rez people if I see the pop-up. Hell pop all my buffs(Guardian) to rez someone in a rough spot. But I would not consider someone leaving me to die someone who doesn’t like the game. Hell, this is a RPG…this person might be the nicest person in real like, but in game he might be a outlaw who doesn’t give a kitten about anyone else lol.
But yeah, I get what you are say…but people are going to play how they feel like it.
After being downed repeatedly with people watching me die, I no longer res anyone unless it’s a dungeon run. There was this one time when I was downed for 2 whole minutes all the while shouting, “Res me! Res me!”. There were AT LEAST 40 people at that event, but no one bothered to res me during that entire 2 minutes.
Not everyone is like that, sometimes its a judgement call, if you can kill the threat fast, its worth doing that first and then res peeps, but 2 mins is a while, you were just unlucky with the peeps around you i guess.
I run a Phantasm build for my Mesmer in PvE, and I can usually get credit while helping downed/defeated players back up, since Phantasms do the damage for me.
I almost always try to help anyone that is downed but there are some exceptions…
- Sometimes I just feel sadistic, and let the player that is downed go defeated
- Other times, it’s just not safe, and they will have to WP back (Cough, GRENTH)
- I’m just lazy at times / Didn’t have enough coffee
But at times, I get so intensified about ressing people, that I risk my own HP bar for them. Most of the time I survive, but there are times like when a big zerg comes rolling in while I’m 90% finished ressing a fellow person… (and I’m at around 25% hp…). That happens more often than I can think!
I’m usually typing on my phone
(edited by LumAnth.5124)
There used to be this terrible trinity class, called a healer! It ruined all games and all the people that played them are vicious ghouls!!1!
The other evil class was called a tank, he made the healer’s life easier and gave room for the DPS to work without being randomly pounded to death.
Those kittens! We will never have them getting up our nose here!
I used to be one of those evil healers… but from what I recall the tank was actually someone who’d run as far as possible away from me, then scream OMG HEALZZZZZ while the dps stood around comparing recount numbers…
In the bad old days when I would still heal Pugs on my warden I had a text macro I hit after the group formed.
“If you run from me, I let you die. If you nuke before the tank has full aggro, I let you die. If you pull adds by being stupid, I let you die. If you pull aggro on me, I heal myself and let you die.
If you do any of this repeatedly, I will let you die, and not Rez you. I will heal the group, but priority one is the tank. If this is a problem, I can leave group now.”
I remember just banging my head on my desk at casters who unleashed every nuke they had the second a pull got in range, and glass cannon assassins who thought it was me and the tanks job to pull their squishie “amg high zonewide parse” behinds out of the fire over and over and over. You know, those “I dont put AA in threat dumps or use threat reduction gear cuz it hurtz mah DPS parse” guys.
(edited by Teofa Tsavo.9863)
I like to rez. Even if in most people’s minds rezzing at X particular time is terrible, if I can’t score this downed person a rally, I just facetank the damage and rez the guy. It feels good. I usually revive people no matter what.
Of course, that’s only on my guardian, who I deem as the iron medic. I stay the fuq away from everyone and anything on my squishies and will only rez you if there is nothing within a 50 foot radius of you.
Edit: I lied, I don’t rez people who sit under claw of jerpmag’s ice and get DoT’d to death. That’s just bad news all around.
Read Wingless, a fantasy comic about a knight’s journey, here!
As a person ambivalent about the downed state overall, I love to rez people. I do it all the time and feel good about it each time. I make only two exceptions. The first is less than level 70, usually naked, players in the cursed shore. I applaud their ability to get there, but they are on their own—they certainly won’t be contributing to anything going on there. The second is completely defeated players in the middle of an event when there is a waypoint a few game units away. There is no point in taking players out of a fight when they can waypoint and run back at little cost.
A lot of this has to do with culling as well. They can’t res you because they can’t see you! So many people on the screen, and sometimes characters don’t get rendered.
Sometimes is better to see what foes are around a downed player and try to kill the foe faster so he can rally by himself. This happens when the rez would get both of us down.
My advice: be a ranger. There’s always someone there to pick you back up
I’ve never had any experience other than positive in regards to rezzing or being rezzed. I always have people help me when I am down and vice versa.
I love Res people, I dont want let some one die when I still stand…
thats why my tittle is “Combat Healer”
I haven’t had any issues with people rezzing in open world fights like in Orr or the Claw of Jormag. It is very rare that my downed character is completely ignored. Now I make certain to do it myself, I even risk it when it’s inside an AoE even if I have to roll out of there before they are revived, if only to give them a little more health that might be the little bit that keeps from being defeated.
A lot of this has to do with culling as well. They can’t res you because they can’t see you! So many people on the screen, and sometimes characters don’t get rendered.
This is a good point, the OP might have thought there were only 30 people in the fight but none of us really know how many players are around us in PvE in the bigger battles. But I think they said they were typing in chat and being ignored which is unfortunate.
I generally do my best to help and rez folks as I play… but that said, I can see why some folks would focus on pew pews instead. Even as forgiving as the current credit system is, you can still find yourself getting less than gold when you participate the entire time, depending on your build. Take my 80 guardian- I have him in a cleric/pvt build. Makes an excellent tank/healer in dungeons (or, at least, so my PUGs have said), but when it comes to open world events? Holy crap terrible. I mean seriously, I can attack away on Teq the entire time and still only get silver. It’s brutal :-\
If you see a player that is downed in the middle of a boss fight with no AoE around him at least try to help him.
No fire, no wire, no gas, no glass => res!
Spirit of Faith [HOPE] – RIP
There are times were if I can pull the critter off of a downed player so they can rally themselves and that’s a better move than trying to assist him with the critter now attacking both of us.
But in a crowd of players, if I can I will work my way over to a downed player to rez them. However if I’m pulling the big bad along with me, it isn’t a good idea.
RIP City of Heroes
Generally if someone’s downed in a big brawl, it makes more sense to help them by targeting the lowest-health mob, given that that’s who they’re probably targeting, and given the risks to oneself of rezzing in a big brawl (unless one is specced for it). Usually you can see who they’re flinging mud/sticks/etc. at anyway.
In the open world, if I see someone downed on the map, I’ll usually go out of my way to rez them if possible. It’s nice to be nice.
After being downed repeatedly with people watching me die, I no longer res anyone unless it’s a dungeon run. There was this one time when I was downed for 2 whole minutes all the while shouting, “Res me! Res me!”. There were AT LEAST 40 people at that event, but no one bothered to res me during that entire 2 minutes.
U couldn’t Rez yourself in 2 mins?
No, I was getting hit every once in awhile, but it wasn’t enough to kill me so I could stay alive just long enough to spam the heal button.
After being downed repeatedly with people watching me die, I no longer res anyone unless it’s a dungeon run. There was this one time when I was downed for 2 whole minutes all the while shouting, “Res me! Res me!”. There were AT LEAST 40 people at that event, but no one bothered to res me during that entire 2 minutes.
Not everyone is like that, sometimes its a judgement call, if you can kill the threat fast, its worth doing that first and then res peeps, but 2 mins is a while, you were just unlucky with the peeps around you i guess.
Oh, yeah, I’d totally understand if that was the case, but crap like this happened many, many times. I wouldn’t stop rezzing people just because of one bad event. If I had to take a guess, I’d say this happened about 17ish times just last week. And yeah, I always hope that people would see me and the bosses’ health and go, “Oh, let’s kill it fast so that guy gets healed”, but each time this happened, the boss was near half health or near full, that’s why I don’t rez anymore.
ANET should make to where if someone runs by a downed character or while in an event and not rez EVERYONE in rez range should instantly get a one-shot death(not just downed). {:þ
Mud Bone – Sylvari Ranger
I don’t think I have ever ignored somebody in a downed state in this game. Unless it was in a specifically dangerous scenario where eliminating the threat is a higher priority than reviving the downed.
ANET should make to where if someone runs by a downed character or while in an event and not rez EVERYONE in rez range should instantly get a one-shot death(not just downed). {:þ
Or maybe they could have a bad karma mechanic that reduces their magic find, xp and gold find chance whenever they refuse to help people. (I’m kidding by the way)
Sometimes I rez downed NPCs because sometimes more fodder helps you in the long run.
RIP City of Heroes