a love/hate relationship with festivals
I play the game normaly anyway, but then again I sleep on my gold hoard like a dragon so I dont really need to gain more quickly.
Out of the many MMO’s I’ve played over the years, season and holiday events here are amongst my least favorite. There’s nothing inherently wrong with them, they’re just not what I’d prefer to have them be.
Its a first world problem quite entirely. I don’t see it as much good cause to gripe about them, but since the topic’s here…
I can understand your mixed feelings,
for me festivals in GW2 can be a bit of a pain sometimes due to how they place the rewards.
Instead of “awesome some fun mini-games and activities to try and get new rewards from” a lot of the ones added are “ok I need to farm an additional 70g by the end of the week to ensure I get all rewards”.
I’d much pre-fare if they just required you to complete the festival/ festival related activities without the double cost. I.E in SAB you generate 0 gold but the rewards cost gold in addition to the token so for each hour you spend there you actually loose gold.
This mini-festival is actually the first gold positive festival they’ve had (I.E net result will be an increase in gold not a decrease for each hour spent in festival activities assuming you’re after all rewards).
NB: I still advocate that there be ultra hard to get festival items, just that gold is not the basis for acquisition or the difficulty in acquiring it.
11x level 80’s 80+ Titles 2600+ skins , still a long way to go.
Instead of “awesome some fun mini-games and activities to try and get new rewards from” a lot of the ones added are “ok I need to farm an additional 70g by the end of the week to ensure I get all rewards”.
And this, right here, is EXACTLY why GW2 festivals are amongst my least favorite. Thank you, Conski, for verbalizing that so concisely.
while i do agree to a extent with you, the thing i was saying wasnt about me farming for gold in order to get the festival rewards.
It was me using the festival to make a profit, cause when it the festival ends that way of making profit most likely wont be available.
And heres where my topic somes. After a while i miss playing in the vast world with events and dungeons and guildies and pvp and some wvw since im constantly spending my time in the farming spot or in front of a TP npc
I remember having to get the tokens, then you exchange them for prizes, like a fair ground.
I don’t like having to pay as well as tokens, I understand the money sink thing but come on, exclude it from the festivals.
I usually like the festivals.
I’m not feeling this one. its just too phoned in for me. I dunno…
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
the festivals I like, but ending up with 50 different currencies that have no use outside of the festival sucks. we should have direct rewards from activities, not yet another inventory slot (or 5) being used for tickets/skulls what the hell ever else they decide to throw at us.
then comes the oh so great “where in the hell is the proper vendor” mini-game where you run between 20 NPC’s trying to figure out where this junk you collected is to be used
in both games I have one character dedicated to holding all of this junk, and do not even remember what most of it is for.
the festivals I like, but ending up with 50 different currencies that have no use outside of the festival sucks. we should have direct rewards from activities, not yet another inventory slot (or 5) being used for tickets/skulls what the hell ever else they decide to throw at us.
then comes the oh so great “where in the hell is the proper vendor” mini-game where you run between 20 NPC’s trying to figure out where this junk you collected is to be used
How else will they force/trick/convince you to buy more bank slots and bag slots? I mean really…
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!