bearer of bad news =/
Aim bots? o_O lol
I’m pretty sure the “alternative clients” let you see foes on the map, too.
The punk-buster approach is a kludge. On the other hand, writing tight code seems to be a challenge for them. Sort of like using Google authenticator, why mess around trying to solve a problem that’s beyond you when you can buy and implement a ready-made solution?
The argument against it is that you have to notice this game has moved toward a pve emphasis. I mean it always had pve as an emphasis, but since launch most of the pvp community gave up and moved on. Game guard/punk buster doesn’t do anything for dungeon runners. And it truly is asking players to deliberately install spy-ware, and to trust a company who’s obviously not good with security.
You’re getting killed in PvP so it must mean every player that’s killing you is using bots,..! I’m in spvp and WvW most the time I play the game and haven’t seen any cases of that.
Aim bots? o_O lol
I had to lol at this as well. OP, you do realize that the game has an auto targeting option right?
Dragonbrand – Level 80 – Human Ranger
I hate wow, but this is the best reason to play wow, Warden is pretty amazing at curbing most hacks.
I’m pretty sure it’s impossible to have dmg hack. I all the code for dmg and health and so on is running server side. Unless they managed to hack anet servers don’t see it happening.
Is there any kind of class with more than 5 healths, sometimes I am unsure if a warrior, e.g., can do such things. If it is and imba problem or a hack problem. But it must not be to difficult to decide that people fire a certain heal skill 20 times in 10s.
This kind of stuff became a problem in GW1, as well. Until we all woke up one morning and half the PvP community had been banned by Dhuum. That first day of all the bans was entertaining as hell, but it was far too late by that time to save the legendary Guild Wars PvP.
They took YEARS to get around to banning the exploiters. By that time, a significant percentage of the community was either exploiting, or had left in frustration.
If they’d just written tighter code at the beginning, and stayed on top of fixing exploits, they wouldn’t have had such a mass exodus.
Sadly, I don’t see ArenaNet learning from that lesson. By the time they get around to fixing this, there’ll be nobody left in PvP but exploiters and bored PvE-ers.
The original post is pretty obvious.
WoW is full of hacks and bots. We all know this because arena and BGs are full of botters and exploiters. Anyone who has played WoW knows warden does nothing, and Blizzard never bans the cheaters.
Paradoxically I haven’t seen any of that in GW2 sPVP and not a single bot in sPVP. There is culling/stealth problems, but that’s the game itself, not hacks or bots. There isn’t even any power-boosting service or win-trading.
Also, aimbots? Really? Have you ever even played GW2?
(edited by xiv.7136)
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