in game boss timer?

in game boss timer?

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Posted by: Baby Carrot.7492

Baby Carrot.7492

is there an in game boss timer

in game boss timer?

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Posted by: Zalladi.4652

Zalladi.4652

Currently, no, only online through the internet.

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Posted by: Rauderi.8706

Rauderi.8706

Which means there should be one. The API can certainly track and display it.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

There is the one you can have set up so that it overlays the game.

I tried it but it takes up a fair amount of space and for myself I find it easier to have it on my iPad or if I just finished a boss I read chat and see what other people say is next.

Be careful what you ask for
ANet may give it to you.

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Posted by: Axelwarrior.9084

Axelwarrior.9084

Why would you need a timer if you know exactly when every boss spawns? (I’m assuming you mean world bosses)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Why would you need a timer if you know exactly when every boss spawns? (I’m assuming you mean world bosses)

Are you saying you have them memorized and without looking you know which is on right now and which ones are after each? That’s pretty good! Unfortunately I don’t have them memorized like that, I find a timer most useful to know where to go to begin a boss chain or what time a particular one is on, such as a daily boss.

Be careful what you ask for
ANet may give it to you.

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Posted by: Ayrilana.1396

Ayrilana.1396

Why would you need a timer if you know exactly when every boss spawns? (I’m assuming you mean world bosses)

Are you saying you have them memorized and without looking you know which is on right now and which ones are after each? That’s pretty good! Unfortunately I don’t have them memorized like that, I find a timer most useful to know where to go to begin a boss chain or what time a particular one is on, such as a daily boss.

I’m not against there being a way in game to see the schedule whether it be in the UI or through an NPC.

With that said, you don’t have to memorize every single spawn time during a 24 hour period that a world boss spawns at. All you need to know is their frequency and have a reference point. That’s how I memorized them fairly quickly even though I don’t really farm them anymore.

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Posted by: Ziggurattt.6179

Ziggurattt.6179

I would be OK with a native, in-game boss timer. Ideally you could turn it on or off like quest tracking, and it would appear in the same area. For example, you could only track Tequatl, or Shadow Behemoth, etc. It would either be “In Progress” or a countdown timer to the next event.

I don’t know if that’s feasible, but I would welcome it. I don’t bother with the world bosses because I have to look up when they’re spawning, outside of the game, and my immersion is ruined.

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Posted by: Eggshells.1748

Eggshells.1748

I use GW 2 Personal Assistant Overlay.. Keeps track World bosses, WvW timers, dungeons runs etc.. it displays ontop of your game. you can assign hotkeys to display them or move them to any position on your screen that you want.

Here is a link to it if you’re interested: GW2PAO

I know it isn’t in the actual game. And it would be great if they did. in the meantime I’ll just keep using GW2PAO.

(edited by Eggshells.1748)

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Posted by: starlinvf.1358

starlinvf.1358

Why would you need a timer if you know exactly when every boss spawns? (I’m assuming you mean world bosses)

Are you saying you have them memorized and without looking you know which is on right now and which ones are after each? That’s pretty good! Unfortunately I don’t have them memorized like that, I find a timer most useful to know where to go to begin a boss chain or what time a particular one is on, such as a daily boss.

I’m not against there being a way in game to see the schedule whether it be in the UI or through an NPC.

With that said, you don’t have to memorize every single spawn time during a 24 hour period that a world boss spawns at. All you need to know is their frequency and have a reference point. That’s how I memorized them fairly quickly even though I don’t really farm them anymore.

Then it would a conflict of interest to have events a fixed schedule if no one is allowed to know the schedule, yet still want people to do them as part of the daily routine. The entire purpose of the world boss schedule is to help populate the maps periodically. Notice that the places that don’t have world bosses go completely unused outside of map explorers. Lonar’s Pass, Timberland falls, Brisbane wildland, despite having notable event chains in those areas. Come to think of it…. I haven’t seen them in the rotation for event completion dailies.

I’d argue Skrittsburough needs to be added to the schedule, because the meta event there does lock people out of map completion elements.

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Posted by: Ayrilana.1396

Ayrilana.1396

Then it would a conflict of interest to have events a fixed schedule if no one is allowed to know the schedule, yet still want people to do them as part of the daily routine. The entire purpose of the world boss schedule is to help populate the maps periodically. Notice that the places that don’t have world bosses go completely unused outside of map explorers. Lonar’s Pass, Timberland falls, Brisbane wildland, despite having notable event chains in those areas. Come to think of it…. I haven’t seen them in the rotation for event completion dailies.

I’d argue Skrittsburough needs to be added to the schedule, because the meta event there does lock people out of map completion elements.

It’s not a conflict of interest. I think you meant to use another term but I’m not sure. The schedule is on the wiki accessible in-game by typing “/wiki world boss” in the chat window wich brings your interest browser to the change. When they did the change to a fixed schedule, that schedule was announced via the patch notes and possibly a blog post.

I don’t know what non-world boss maps have to do with my post or even this thread for that matter. Same for your line about event dailies.

Skrittsburgh is not a world boss so it would make as much sense to add it to the world boss schedule as adding blade shards to the account wallet for currencies. From what I remember from that map, it’s not on a schedule but you need to do the events to start the meta. Off memory it was something like clearing out mobs at the entrances.

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Posted by: Axelwarrior.9084

Axelwarrior.9084

Why would you need a timer if you know exactly when every boss spawns? (I’m assuming you mean world bosses)

Are you saying you have them memorized and without looking you know which is on right now and which ones are after each? That’s pretty good! Unfortunately I don’t have them memorized like that, I find a timer most useful to know where to go to begin a boss chain or what time a particular one is on, such as a daily boss.

No, I’m saying a timer is a unnecessary when you can simply have a written list of all spawn times and bosses.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Why would you need a timer if you know exactly when every boss spawns? (I’m assuming you mean world bosses)

Are you saying you have them memorized and without looking you know which is on right now and which ones are after each? That’s pretty good! Unfortunately I don’t have them memorized like that, I find a timer most useful to know where to go to begin a boss chain or what time a particular one is on, such as a daily boss.

No, I’m saying a timer is a unnecessary when you can simply have a written list of all spawn times and bosses.

In other words, a timer but a static one that you have to use with a real world clock for it to work.

/shrug. Ok.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

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Posted by: SaintSnow.6593

SaintSnow.6593

use overwolf.
That’s the closest to a ingame boss timer.
https://www.reddit.com/r/Guildwars2/comments/36ca19/be_reminded_ingame_when_a_boss_is_about_to_start/

Dl links are in this post.

Säïnt

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Posted by: starlinvf.1358

starlinvf.1358

Then it would a conflict of interest to have events a fixed schedule if no one is allowed to know the schedule, yet still want people to do them as part of the daily routine. The entire purpose of the world boss schedule is to help populate the maps periodically. Notice that the places that don’t have world bosses go completely unused outside of map explorers. Lonar’s Pass, Timberland falls, Brisbane wildland, despite having notable event chains in those areas. Come to think of it…. I haven’t seen them in the rotation for event completion dailies.

I’d argue Skrittsburough needs to be added to the schedule, because the meta event there does lock people out of map completion elements.

It’s not a conflict of interest. I think you meant to use another term but I’m not sure. The schedule is on the wiki accessible in-game by typing “/wiki world boss” in the chat window wich brings your interest browser to the change. When they did the change to a fixed schedule, that schedule was announced via the patch notes and possibly a blog post.

I don’t know what non-world boss maps have to do with my post or even this thread for that matter. Same for your line about event dailies.

Skrittsburgh is not a world boss so it would make as much sense to add it to the world boss schedule as adding blade shards to the account wallet for currencies. From what I remember from that map, it’s not on a schedule but you need to do the events to start the meta. Off memory it was something like clearing out mobs at the entrances.

It made perfect sense. The express purpose of World bosses is to move players to various maps, rather then camp them waiting for one event to spawn, and fighting to cram into the active map before it goes into Overflow, whose local conditions have no event on them. The daily reward is designed to have them stick to the rotation.

And the point of adding Skrittsborough is “so the map gets more traffic”. Prior to the schedule, no one did Mega Destroyer or Mount Maelstrom volcano events, and the area spent over half the time “flooded with lava” that kills anyone entering it. This was a huge boon to that area, since the pre event chain is extremely difficult to solo.

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Posted by: Ayrilana.1396

Ayrilana.1396

Then it would a conflict of interest to have events a fixed schedule if no one is allowed to know the schedule, yet still want people to do them as part of the daily routine. The entire purpose of the world boss schedule is to help populate the maps periodically. Notice that the places that don’t have world bosses go completely unused outside of map explorers. Lonar’s Pass, Timberland falls, Brisbane wildland, despite having notable event chains in those areas. Come to think of it…. I haven’t seen them in the rotation for event completion dailies.

I’d argue Skrittsburough needs to be added to the schedule, because the meta event there does lock people out of map completion elements.

It’s not a conflict of interest. I think you meant to use another term but I’m not sure. The schedule is on the wiki accessible in-game by typing “/wiki world boss” in the chat window wich brings your interest browser to the change. When they did the change to a fixed schedule, that schedule was announced via the patch notes and possibly a blog post.

I don’t know what non-world boss maps have to do with my post or even this thread for that matter. Same for your line about event dailies.

Skrittsburgh is not a world boss so it would make as much sense to add it to the world boss schedule as adding blade shards to the account wallet for currencies. From what I remember from that map, it’s not on a schedule but you need to do the events to start the meta. Off memory it was something like clearing out mobs at the entrances.

It made perfect sense. The express purpose of World bosses is to move players to various maps, rather then camp them waiting for one event to spawn, and fighting to cram into the active map before it goes into Overflow, whose local conditions have no event on them. The daily reward is designed to have them stick to the rotation.

And the point of adding Skrittsborough is “so the map gets more traffic”. Prior to the schedule, no one did Mega Destroyer or Mount Maelstrom volcano events, and the area spent over half the time “flooded with lava” that kills anyone entering it. This was a huge boon to that area, since the pre event chain is extremely difficult to solo.

Where is it stated that that is their purpose?

Actually, people did do the Mega Destroyer meta. It’s just at the time he did not provide a bonus chest. It also was not done as frequently as others as it wouldn’t show up on the old timer until you were either on the world boss itself or an event before it. Similar to how Foulbear wouldn’t show up on the timers until you started attacking the houses.

Oh, and one thing. It was never flooded with lava. It may have been for a brief time after even failure but not by the exaggeration of “over half the time”. The pre-event chain was incredibly easy to solo. I sometimes did it when bored.

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Posted by: starlinvf.1358

starlinvf.1358

Then it would a conflict of interest to have events a fixed schedule if no one is allowed to know the schedule, yet still want people to do them as part of the daily routine. The entire purpose of the world boss schedule is to help populate the maps periodically. Notice that the places that don’t have world bosses go completely unused outside of map explorers. Lonar’s Pass, Timberland falls, Brisbane wildland, despite having notable event chains in those areas. Come to think of it…. I haven’t seen them in the rotation for event completion dailies.

I’d argue Skrittsburough needs to be added to the schedule, because the meta event there does lock people out of map completion elements.

It’s not a conflict of interest. I think you meant to use another term but I’m not sure. The schedule is on the wiki accessible in-game by typing “/wiki world boss” in the chat window wich brings your interest browser to the change. When they did the change to a fixed schedule, that schedule was announced via the patch notes and possibly a blog post.

I don’t know what non-world boss maps have to do with my post or even this thread for that matter. Same for your line about event dailies.

Skrittsburgh is not a world boss so it would make as much sense to add it to the world boss schedule as adding blade shards to the account wallet for currencies. From what I remember from that map, it’s not on a schedule but you need to do the events to start the meta. Off memory it was something like clearing out mobs at the entrances.

It made perfect sense. The express purpose of World bosses is to move players to various maps, rather then camp them waiting for one event to spawn, and fighting to cram into the active map before it goes into Overflow, whose local conditions have no event on them. The daily reward is designed to have them stick to the rotation.

And the point of adding Skrittsborough is “so the map gets more traffic”. Prior to the schedule, no one did Mega Destroyer or Mount Maelstrom volcano events, and the area spent over half the time “flooded with lava” that kills anyone entering it. This was a huge boon to that area, since the pre event chain is extremely difficult to solo.

Where is it stated that that is their purpose?

Actually, people did do the Mega Destroyer meta. It’s just at the time he did not provide a bonus chest. It also was not done as frequently as others as it wouldn’t show up on the old timer until you were either on the world boss itself or an event before it. Similar to how Foulbear wouldn’t show up on the timers until you started attacking the houses.

Oh, and one thing. It was never flooded with lava. It may have been for a brief time after even failure but not by the exaggeration of “over half the time”. The pre-event chain was incredibly easy to solo. I sometimes did it when bored.

You must have a super build, cuz I spent a few days on and off during the game’s height before LS, trying to clear the volcano, and never seen any regular traffic. I only made it through because I happened to came back when it was clear. I didn’t care how, I just blazed through while I had the chance.

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Posted by: Ayrilana.1396

Ayrilana.1396

Then it would a conflict of interest to have events a fixed schedule if no one is allowed to know the schedule, yet still want people to do them as part of the daily routine. The entire purpose of the world boss schedule is to help populate the maps periodically. Notice that the places that don’t have world bosses go completely unused outside of map explorers. Lonar’s Pass, Timberland falls, Brisbane wildland, despite having notable event chains in those areas. Come to think of it…. I haven’t seen them in the rotation for event completion dailies.

I’d argue Skrittsburough needs to be added to the schedule, because the meta event there does lock people out of map completion elements.

It’s not a conflict of interest. I think you meant to use another term but I’m not sure. The schedule is on the wiki accessible in-game by typing “/wiki world boss” in the chat window wich brings your interest browser to the change. When they did the change to a fixed schedule, that schedule was announced via the patch notes and possibly a blog post.

I don’t know what non-world boss maps have to do with my post or even this thread for that matter. Same for your line about event dailies.

Skrittsburgh is not a world boss so it would make as much sense to add it to the world boss schedule as adding blade shards to the account wallet for currencies. From what I remember from that map, it’s not on a schedule but you need to do the events to start the meta. Off memory it was something like clearing out mobs at the entrances.

It made perfect sense. The express purpose of World bosses is to move players to various maps, rather then camp them waiting for one event to spawn, and fighting to cram into the active map before it goes into Overflow, whose local conditions have no event on them. The daily reward is designed to have them stick to the rotation.

And the point of adding Skrittsborough is “so the map gets more traffic”. Prior to the schedule, no one did Mega Destroyer or Mount Maelstrom volcano events, and the area spent over half the time “flooded with lava” that kills anyone entering it. This was a huge boon to that area, since the pre event chain is extremely difficult to solo.

Where is it stated that that is their purpose?

Actually, people did do the Mega Destroyer meta. It’s just at the time he did not provide a bonus chest. It also was not done as frequently as others as it wouldn’t show up on the old timer until you were either on the world boss itself or an event before it. Similar to how Foulbear wouldn’t show up on the timers until you started attacking the houses.

Oh, and one thing. It was never flooded with lava. It may have been for a brief time after even failure but not by the exaggeration of “over half the time”. The pre-event chain was incredibly easy to solo. I sometimes did it when bored.

You must have a super build, cuz I spent a few days on and off during the game’s height before LS, trying to clear the volcano, and never seen any regular traffic. I only made it through because I happened to came back when it was clear. I didn’t care how, I just blazed through while I had the chance.

They’re regular mobs. The only events in this game that can’t easily be done solo are the ones labeled as group events. Even then, many group events can be done solo depending on the skill level of the player and what they’re playing as.