precursor collection is a ripoff

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Carighan.6758

Carighan.6758

Meaning : if you bought HoT and craft Dawn, you get to pay more than non-HoT player and more than its actual price (700g : ~70€)

I think this is pretty relevant.

Why would you buy the gems though? You got your fancy precursor, sure, but you also robbed yourself of a long-term ingame target.
Considering that the item adds ~nothing to your character, there’s no reason to rush it, ever.

That’s also rather the point of precursor crafting. You could already buy the precursor. If you want it now, buy it.
The new way to achieve it is for slowly gathering mats, realizing at some point that you kinda got everything (incidentally that’s how I got my legendary, realized "oh, I actually got just about everything).

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: ekarat.1085

ekarat.1085

The price to craft is higher than buying because people are choosing to craft instead of to buy.

If more people were buying instead of crafting, the prices would shift.

This would still be true even if crafting took fewer materials. However, in that case, the price of buying would come down as people found it cheaper to craft. Instead, we now see the price of materials going up because they are choosing to compete for those crafting resources.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

60 Deldrimor Steel 600 g

Ok, right there is your problem.

How in the world 60 Deldrimor Steel Ingot is equal to 600 Gold? You have three way to look at it.

1) It cost 4.97 gold to craft each Ingot and it will take you 60 days. Meaning you will have to pay 298 gold to get the mats and slowly craft your way to your legendary.

2) It cost 4.97 gold in material to craft each Ingot, but you can sell them 9 gold each one they are crafted. So for 60 days you craft them and sell them for a profit of 9 gold x 0.85 – 4.97 gold = 2.68 gold in profit for each Deldrimor. For 60, that’s 160.80 gold of profit that you can put on your precursor to buy it off the TP.

3) You don’t want to wait and want your legendary fast. Buying 60 Deldrimor Ingot isn’t worth it because it will cost 540 gold. At that point, you are better off buying the precursor off the TP.

You gotta add the two sides of the equation together, though: either you spend 298 gold crafting your precursor or you gain 160 gold selling the mats, putting you at a 456 gold difference between the two methods. Do the latter and you’re more than halfway to your precursor. Do the former and you still have a really long way to go, because those 60 Deldrimor Ingots are just the start.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Thaddeus.4891

Thaddeus.4891

60 Deldrimor Steel 600 g

Ok, right there is your problem.

How in the world 60 Deldrimor Steel Ingot is equal to 600 Gold? You have three way to look at it.

1) It cost 4.97 gold to craft each Ingot and it will take you 60 days. Meaning you will have to pay 298 gold to get the mats and slowly craft your way to your legendary.

2) It cost 4.97 gold in material to craft each Ingot, but you can sell them 9 gold each one they are crafted. So for 60 days you craft them and sell them for a profit of 9 gold x 0.85 – 4.97 gold = 2.68 gold in profit for each Deldrimor. For 60, that’s 160.80 gold of profit that you can put on your precursor to buy it off the TP.

3) You don’t want to wait and want your legendary fast. Buying 60 Deldrimor Ingot isn’t worth it because it will cost 540 gold. At that point, you are better off buying the precursor off the TP.

You gotta add the two sides of the equation together, though: either you spend 298 gold crafting your precursor or you gain 160 gold selling the mats, putting you at a 456 gold difference between the two methods. Do the latter and you’re more than halfway to your precursor. Do the former and you still have a really long way to go, because those 60 Deldrimor Ingots are just the start.

Wait what? Ok I,ll take the number from Spark because that’s the one I know and It also take 60 Deldrimor Ingots.

So if I buy all the material it cost be 578 Gold to get the precursor in 60 days of crafting Deldrimor ingots.

Of in those 60 days, i can buy material, craft deldrimor, sell them for profit and buy Spark on the TP. So after 60 days, I have 160 gold less to pay on Spark which is 625 gold in buy order. The difference is 465 gold between 625 and 160.

That mean that for 60 days. I can craft the precursor for a total of 578 Gold. Or buy it for 465 Gold because I used those 60 days to make a profit. Of course, selling Ascended material and buying the precursor is the best ways gold wise. I’m not disputing that at all. If you want to maximize your time right now, you should always buy your precursor, not craft it. But..

1) Right now, the value of those crafted ascended material are HUGE. Why? Because so many new recipe need them and the demand is increasing. We had the same thing when they first introduced ascended armor/weapons. But over time, the number of people starting to notice that and doing daily crafting to sell will increase and less people will buy them as they complete the precursor they wanted. Selling ascended mats will give less profit. Not enough to make crafting precursor the best way, but still.

2) It’s not the total value in gold that give it’s importance to legendary crafting. It’s the way you get there. After 60 days of crafting deldrimor ingots the first person only have 280 gold of materials to get and if some are like me, they probably gonna have a big portion of those material already in their bank. I only had to buy 51 Karka Shell and 1000 Tier 5 leather for my Spark. I had already everything else. So I started the collection with 300 gold on me and finish it by spending some time, account bound currency and maybe 10 gold. On the other side, if I had sold those 60 deldrimor ingot I would have needed to farm 165 more gold.

Again, we all know that it’s better to craft, sell ascend material and then buy the precursor. But crafting it, is more about material that you slowly get and slow but steady progression, compare to the big amount of gold to farm. It’s all how you perceive the cost of your precursor than the true cost. It’s psychological, nothing else. It’s more enjoyable and easy to reach for certain person.

Thaddeauz [xQCx]- QC GUILD

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Lorath.2504

Lorath.2504

Meaning : if you bought HoT and craft Dawn, you get to pay more than non-HoT player and more than its actual price (700g : ~70€)

I think this is pretty relevant.

Why would you buy the gems though? You got your fancy precursor, sure, but you also robbed yourself of a long-term ingame target.

Because he doesnt consider working for this target to be an entertaining ‘journey’ but rather a prolonged visit to a labour camp.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidan Eighthrain.8612

Aidan Eighthrain.8612

Sure, if you have 100 ingots saved up from back in September, then making dawn is a poor choice for realizing your trading profit. You correctly noted that dusk will control the prices, so this ranting about dawn is a bit off base. Don’t ignore the tp tax either- it knocks you down to 850g for 100 ingots@10\ea. But people don’t have 100 ingots saved up. And the end goal is the pre, and the ingots trickle in one a day to sell. So you can sell them off one a day, collect gold and hope the timegate premium stays high and hope prices don’t move against you, or keep them and know that you can reach your goal. Either way you do realize the profit from the time gate, one is in a daily stream of gold, the other is in the acquisition of dusk for 500g or less in actual outlay raw mat costs. one isa guaranteed path, the other is subject to vagaries of the market. Players obviously value the guaranteed way, so in a free market, stop crying and sell the ingots to those folks if you think that is the better option.

Also, what is likely to happen to prices if everyone tries to sell ingot and buy pre?

Once more LOL at that other guy counting the full cost of the expansion,maps, new class,specs,story,etc in the cost of dawn. That’s rich.

60 Deldrimor Steel 600 g

Ok, right there is your problem.

How in the world 60 Deldrimor Steel Ingot is equal to 600 Gold? You have three way to look at it.

1) It cost 4.97 gold to craft each Ingot and it will take you 60 days. Meaning you will have to pay 298 gold to get the mats and slowly craft your way to your legendary.

2) It cost 4.97 gold in material to craft each Ingot, but you can sell them 9 gold each one they are crafted. So for 60 days you craft them and sell them for a profit of 9 gold x 0.85 – 4.97 gold = 2.68 gold in profit for each Deldrimor. For 60, that’s 160.80 gold of profit that you can put on your precursor to buy it off the TP.

3) You don’t want to wait and want your legendary fast. Buying 60 Deldrimor Ingot isn’t worth it because it will cost 540 gold. At that point, you are better off buying the precursor off the TP.

Guys, you completely overlook the fact that you can’t draw benefits from the Deldrimor you craft daily if you keep them for Dawn:

Daily possible input : -5g

Daily posssible output :

- Option 1 (keep) : 1/90 Deldrimor
- Option 2 (sell) : 0/90 Deldrimor; +10g

+90 day input : – 450 g

+ 90 day output :

- Option 1 (keep) : 90/90 Deldrimor; -> 63% value of Crafted Dawn
- Option 2 (sell) : 0/90 Deldrimor; +900g -> 128% value of TP Dawn

(edited by Aidan Eighthrain.8612)

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Erkenbrand.6098

Erkenbrand.6098

Instead real challenging content they add grindfest. Its not so long ago they said players will able collect all legendaries. Collections are just joke – Rodgort – 300g and 15+hours. TP precursor is 150-190g. Frostfang is almost same….. and they will add new legendaries and armor + back. Idk how you guys, but i wait for another MMO. GW2 is good and fun, but endgame is just material grind + salvaging. Never played MMO where drop so many trash. Playing MMOs over 17 years and gw2 have one of worst system (mean crafting, gear your characters etc). What about new maps if ppl get boring in few months? New players never finish events there or so? Still plenty things to add like raids etc, but HoT is 3/10 for me. One of worst expansion in all my game history. Btw going for 8th legendary right now =)

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

Again, we all know that it’s better to craft, sell ascend material and then buy the precursor.

Then we have no factual disagreement and further analysis of costs is irrelevant.

But crafting it, is more about material that you slowly get and slow but steady progression, compare to the big amount of gold to farm. It’s all how you perceive the cost of your precursor than the true cost. It’s psychological, nothing else. It’s more enjoyable and easy to reach for certain person.

This is awful design. Like, just truly terrible design. It makes sense to apply an impatience tax so you pay more if you want to rush things along, but it doesn’t make sense to charge people to make things take longer and require more effort. The dynamic is exactly the opposite of what it should’ve been.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: thehipone.6812

thehipone.6812

Sure, if you have 100 ingots saved up from back in September, then making dawn is a poor choice for realizing your trading profit. You correctly noted that dusk will control the prices, so this ranting about dawn is a bit off base. Don’t ignore the tp tax either- it knocks you down to 850g for 100 ingots@10\ea. But people don’t have 100 ingots saved up. And the end goal is the pre, and the ingots trickle in one a day to sell. So you can sell them off one a day, collect gold and hope the timegate premium stays high and hope prices don’t move against you, or keep them and know that you can reach your goal. Either way you do realize the profit from the time gate, one is in a daily stream of gold, the other is in the acquisition of dusk for 500g or less in actual outlay raw mat costs. one isa guaranteed path, the other is subject to vagaries of the market. Players obviously value the guaranteed way, so in a free market, stop crying and sell the ingots to those folks if you think that is the better option.

Also, what is likely to happen to prices if everyone tries to sell ingot and buy pre?

Once more LOL at that other guy counting the full cost of the expansion,maps, new class,specs,story,etc in the cost of dawn. That’s rich.

60 Deldrimor Steel 600 g

Ok, right there is your problem.

How in the world 60 Deldrimor Steel Ingot is equal to 600 Gold? You have three way to look at it.

1) It cost 4.97 gold to craft each Ingot and it will take you 60 days. Meaning you will have to pay 298 gold to get the mats and slowly craft your way to your legendary.

2) It cost 4.97 gold in material to craft each Ingot, but you can sell them 9 gold each one they are crafted. So for 60 days you craft them and sell them for a profit of 9 gold x 0.85 – 4.97 gold = 2.68 gold in profit for each Deldrimor. For 60, that’s 160.80 gold of profit that you can put on your precursor to buy it off the TP.

3) You don’t want to wait and want your legendary fast. Buying 60 Deldrimor Ingot isn’t worth it because it will cost 540 gold. At that point, you are better off buying the precursor off the TP.

Guys, you completely overlook the fact that you can’t draw benefits from the Deldrimor you craft daily if you keep them for Dawn:

Daily possible input : -5g

Daily posssible output :

- Option 1 (keep) : 1/90 Deldrimor
- Option 2 (sell) : 0/90 Deldrimor; +10g

+90 day input : – 450 g

+ 90 day output :

- Option 1 (keep) : 90/90 Deldrimor; -> 63% value of Crafted Precursor
- Option 2 (sell) : 0/90 Deldrimor; 900g -> 100% value of TP Precursor

You do get the reward, except in an implicit manner. Once you craft the pre, you effectively collect all of the accumulated benefit in one shot. You show it yourself, at day 100 you have put in 500g but can turn s them into something that otherwise costs 750g or 1000g. Or you can sell for net 750g and have enough to buy dawn,but not dusk. The goal is the pre, not gold.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Lynne.8416

Lynne.8416

I was one of those that was excited that Anet was going to provide a way to craft the precursor because a) I was unlucky to receive a precursor via RNG and b) the precursors on the TP were way out of my price range.
So basically I’m still out the precursors because I can’t afford to purchase the 700g + worth of materials to craft them.

Overall, I am extremely disappointed with this expansion.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidan Eighthrain.8612

Aidan Eighthrain.8612

Stop playing the dredge. What you get at day 100 is 700 gold worth out of 1162 gold :

A massive capitalist drill in the kitten .

The goal of every corporation is always gold

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: ekarat.1085

ekarat.1085

Again, we all know that it’s better to craft, sell ascend material and then buy the precursor.

Then we have no factual disagreement and further analysis of costs is irrelevant.

But crafting it, is more about material that you slowly get and slow but steady progression, compare to the big amount of gold to farm. It’s all how you perceive the cost of your precursor than the true cost. It’s psychological, nothing else. It’s more enjoyable and easy to reach for certain person.

This is awful design. Like, just truly terrible design. It makes sense to apply an impatience tax so you pay more if you want to rush things along, but it doesn’t make sense to charge people to make things take longer and require more effort. The dynamic is exactly the opposite of what it should’ve been.

It has nothing to do with the design or the amount of materials. It has to do with player behavior on the TP. Suppose that the number of mats needed was cut in half. Then nobody would buy precursors and the price of precursors would drop, and it would be cheaper to buy than craft again.

Instead, what happened is that the cost of crafting materials went up until it became more expensive to craft than to buy.

The price difference is being set by player behavior. The fix is for people to realize how expensive it is currently and buy the precursors on the TP until prices of materials come back down.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Thaddeus.4891

Thaddeus.4891

Again, we all know that it’s better to craft, sell ascend material and then buy the precursor.

Then we have no factual disagreement and further analysis of costs is irrelevant.

But crafting it, is more about material that you slowly get and slow but steady progression, compare to the big amount of gold to farm. It’s all how you perceive the cost of your precursor than the true cost. It’s psychological, nothing else. It’s more enjoyable and easy to reach for certain person.

This is awful design. Like, just truly terrible design. It makes sense to apply an impatience tax so you pay more if you want to rush things along, but it doesn’t make sense to charge people to make things take longer and require more effort. The dynamic is exactly the opposite of what it should’ve been.

1) Why? The point of is that Crafting Precursor is less costly in total than to buy the precursor on the TP. It’s a fact.

It’s also a fact that you can use the time gated item to make gold by crafting them each day and selling them. But that was always the case, whether or not Legendary Crafting was in game or not. But how many people are doing those thing since day one and are doing a profit with all of them?

2) What? No no. If you are impatient you either buy all 60 Deldrimor or the precursor on TP and it cost you more gold. If you are not impatient it cost you less because you save the added value from the timed-gated ascended material.

It doesn’t cost you more to craft the Legendary. It’s just that if you use your daily ascended crafting for the legendary crafting instead of to sell them, then you lose an opportunity for a kind of flipping. Buying basic mats, crafting them daily and selling them on the TP. Now it’s obvious and in your face for legendary crafting because you need a bunch of them and the market is overprice right now making a huge difference. But that was always the case.

Did you eve sold Quartz Crystal? You lost money because you can use them to craft item and since they are timed gated you could had earn more. Did you ever sold copper doublons, suntone lump, Watchwork Sprokets, Venom Sac, etc? All those are material used in time-gated item and can make you more profit. But these are less profit and less in your face than Ascended Mats are right now. A lot of people don’t want to play the TP, try to make profit out of those and just want to play the game and craft their legendary. Other don’t want legendary at all, but will gladly use these time-gated item to make a profit and buy what they want and other will use the market at their advantage to make a profit to buy their legendary.

Legendary Crafting is a good thing because, it help all three groups of players who can choose whatever way fill their needs the best.

Thaddeauz [xQCx]- QC GUILD

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: thehipone.6812

thehipone.6812

Stop playing the dredge. What you get at day 100 is 700 gold worth out of 1162 gold :

A massive capitalist drill in the kitten .

The goal of every corporation is always gold

It is glorious that you claim to understand, but continue to ignore the fact that you pay the 15% tp tax if you sell the mats for gold. And as long as dusk is in greater demand, making dawn is always an inferior use for the mats and prices will reflect that.

After tax, 1160g in sales gets you 980g- just about the right amount to buy dusk. Or you could use those mats to craft it.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Manasa Devi.7958

Manasa Devi.7958

Again, we all know that it’s better to craft, sell ascend material and then buy the precursor.

Then we have no factual disagreement and further analysis of costs is irrelevant.

But crafting it, is more about material that you slowly get and slow but steady progression, compare to the big amount of gold to farm. It’s all how you perceive the cost of your precursor than the true cost. It’s psychological, nothing else. It’s more enjoyable and easy to reach for certain person.

This is awful design. Like, just truly terrible design. It makes sense to apply an impatience tax so you pay more if you want to rush things along, but it doesn’t make sense to charge people to make things take longer and require more effort. The dynamic is exactly the opposite of what it should’ve been.

1) Why? The point of is that Crafting Precursor is less costly in total than to buy the precursor on the TP. It’s a fact.

It’s also a fact that you can use the time gated item to make gold by crafting them each day and selling them. But that was always the case, whether or not Legendary Crafting was in game or not. But how many people are doing those thing since day one and are doing a profit with all of them?

2) What? No no. If you are impatient you either buy all 60 Deldrimor or the precursor on TP and it cost you more gold. If you are not impatient it cost you less because you save the added value from the timed-gated ascended material.

I’ve gone for option 3.

3) Spend a little of the gold I amassed over the years on a pretty attractive buy order for Dawn. See the order fulfilled in hours. Continue to gather and salvage stuff in order to create ascended materials, like I’ve done ever since they were introduced. Continue making ascended items for my many characters. Laugh at people trying to make a case for precursor crafting.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

It has nothing to do with the design or the amount of materials. It has to do with player behavior on the TP. Suppose that the number of mats needed was cut in half. Then nobody would buy precursors and the price of precursors would drop, and it would be cheaper to buy than craft again.

Except crafting a precursor isn’t (and shouldn’t be) simply a matter of payment. Make the trek long and arduous enough and people will pay simply to avoid the trouble.

The price difference is being set by player behavior. The fix is for people to realize how expensive it is currently and buy the precursors on the TP until prices of materials come back down.

1) The range of potential prices is still under ANet’s control. By placing such a large amount of resource requirements into precursor crafting, they allowed it to be subject to play behavior to a far greater degree than if they had made the requirements mostly account-bound materials.

2) So best-case scenario, precursor crafting makes it more difficult than ever before to acquire a precursor by raising the TP price to even higher levels. In other words, this system is having the exact opposite effect we wanted from it.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

1) Why? The point of is that Crafting Precursor is less costly in total than to buy the precursor on the TP. It’s a fact.

No, it’s a fact that crafting precursors (at least some of them) costs more than buying them off the TP. Here’s the one I’m familiar with:

https://www.gw2bltc.com/en/item/29180-The-Legend

Notice something? 950 sell order, 1118 cost to craft. That’s nuts.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Thaddeus.4891

Thaddeus.4891

1) Why? The point of is that Crafting Precursor is less costly in total than to buy the precursor on the TP. It’s a fact.

No, it’s a fact that crafting precursors (at least some of them) costs more than buying them off the TP. Here’s the one I’m familiar with:

https://www.gw2bltc.com/en/item/29180-The-Legend

Notice something? 950 sell order, 1118 cost to craft. That’s nuts.

Yup. In that case it’s bad. Spark Cost me less to craft than to buy. But I just notice than to craft a Deldrimor ingot went from 4 gold to 5 gold since yesterday lol.

Right now, it’s unbalanced since price are driven by the players. I’m sure as people figure out that it’s not worth doing some legendary crafting, they will start to buy from the TP again, driving the price up. Remember that Bifrost was 1200+ gold for around 12 of the last 18 months.

Thaddeauz [xQCx]- QC GUILD

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: ekarat.1085

ekarat.1085

It has nothing to do with the design or the amount of materials. It has to do with player behavior on the TP. Suppose that the number of mats needed was cut in half. Then nobody would buy precursors and the price of precursors would drop, and it would be cheaper to buy than craft again.

Except crafting a precursor isn’t (and shouldn’t be) simply a matter of payment. Make the trek long and arduous enough and people will pay simply to avoid the trouble.

Or if you make it too easy, everyone has one and people who got one before complain that their hard work from before was wasted and that having a legendary is meaningless now.

The price difference is being set by player behavior. The fix is for people to realize how expensive it is currently and buy the precursors on the TP until prices of materials come back down.

1) The range of potential prices is still under ANet’s control. By placing such a large amount of resource requirements into precursor crafting, they allowed it to be subject to play behavior to a far greater degree than if they had made the requirements mostly account-bound materials.

The point about account-bound materials is valid. That’s a different design choice, and I hope the new legendaries do that. So, you’re right on that point, and I won’t argue against you on that. At the same time, that’s somewhat tangential to what I am saying.

Outside of using account bound materials, they can only put a lower bound on the price, and it looks like they calculated the lower bound of crafted precursors to be such that it cannot lower the price of traded precursors by too much. On the other hand, there isn’t much of an upper bound on the price, so if everyone wants to craft a precursor now now now, then the price to craft will skyrocket, and that’s where we are now.

2) So best-case scenario, precursor crafting makes it more difficult than ever before to acquire a precursor by raising the TP price to even higher levels. In other words, this system is having the exact opposite effect we wanted from it.

Huh? You’ve made some reasonable points before, so I’ll give you some benefit of the doubt and say I don’t follow your reasoning on why this would raise the price. With 100% rational behavior, an alternate path cannot increase the price of the product; it can only lower it by reducing demand.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aomine.5012

Aomine.5012

The price to craft is higher than buying because people are choosing to craft instead of to buy.

If more people were buying instead of crafting, the prices would shift.

This would still be true even if crafting took fewer materials. However, in that case, the price of buying would come down as people found it cheaper to craft. Instead, we now see the price of materials going up because they are choosing to compete for those crafting resources.

And WHAT are they generally crafting? Ofc the MOST EXPENSIVE ONE, namely Dusk.

This is when you realize crafted precursor being tradable is the biggest mistake Anet makes. Now all the material costs will match the Dusk and other high end precursor’s price, because people have the incentive to MAXIMIZE profit.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidan Eighthrain.8612

Aidan Eighthrain.8612

Stop playing the dredge. What you get at day 100 is 700 gold worth out of 1162 gold :

A massive capitalist drill in the kitten .

The goal of every corporation is always gold

It is glorious that you claim to understand, but continue to ignore the fact that you pay the 15% tp tax if you sell the mats for gold. And as long as dusk is in greater demand, making dawn is always an inferior use for the mats and prices will reflect that.

After tax, 1160g in sales gets you 980g- just about the right amount to buy dusk. Or you could use those mats to craft it.

980-700 = 280g

Just a 280g ripoff! Kumbaya!

I do aknowledge the facts on Dusk, though.

And another on bites the dust : Twilight

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

Or if you make it too easy, everyone has one and people who got one before complain that their hard work from before was wasted and that having a legendary is meaningless now.

So don’t make it too easy. No reason getting a precursor couldn’t have been a massive hassle without requiring it to take up an astronomical pile of gold.

(Though since you can buy Legendaries with cash, they already don’t mean much more than you want them to mean. I just finished my Bifrost yesterday after selling most of my loot acquired over the last three years so it’s pretty meaningful to me even though I had to buy The Legend off the TP, but I know for a lot of people with serious disposable income it probably just means they said, “Neat!” and whipped out their credit card. At least ANet realized this mistake in time for the HoT Legendaries.)

The point about account-bound materials is valid. That’s a different design choice, and I hope the new legendaries do that. So, you’re right on that point, and I won’t argue against you on that. At the same time, that’s somewhat tangential to what I am saying.

Outside of using account bound materials, they can only put a lower bound on the price, and it looks like they calculated the lower bound of crafted precursors to be such that it cannot lower the price of traded precursors by too much. On the other hand, there isn’t much of an upper bound on the price, so if everyone wants to craft a precursor now now now, then the price to craft will skyrocket, and that’s where we are now.

I wouldn’t mind if crafting a precursor only cost, say, 2/3rds the amount of buying one. That’s still a lot of gold, but at least I’d feel that my time and effort were worth something (rather than having to pay to have the privilege of doing busywork).

By requiring so many mats — and by using mats that are otherwise really expensive and popular and will likely only go up in demand as people craft Ascended gear for raiding — they give the price way too much room for vacillation. That’s why I would prefer for a large portion of the gold cost to have been account-bound materials: to reduce the potential vacillation and stabilize the cost to a more predictable level.

Huh? You’ve made some reasonable points before, so I’ll give you some benefit of the doubt and say I don’t follow your reasoning on why this would raise the price. With 100% rational behavior, an alternate path cannot increase the price of the product; it can only lower it by reducing demand.

Yet players aren’t rational, and the additional path can raise demand faster than supply. The quests to craft precursors reveal themselves as you go, so there’s no way in-game to predict how much you’ll have to spend when you start. I’d venture a guess that a lot of players saw putting together 1000 gold at one time as unattainable even if, rationally speaking, there’s no fundamental difference between spending 1000 gold at once or over dozens of purchases. As such, they see these quests as their ticket to finally getting their Legendary even though they’re actually money traps that punish them for their patience and desire for a fun journey.

So demand shoots up and a bunch of new people start down this path, only to realize at some point along the way that they’re still spending a tremendous amount of money. Some won’t care and will keep going (causing the mat prices to continue to rise a little, making the path an increasingly bad idea for everyone involved) but some (like me) will start to do their research online and will find that the precursors (which were previously fairly stable) are now much cheaper than the crafting cost. This will then cause the cost of the precursors to rise as people (again, like me) who were sitting on a mountain of resources in breathless waiting for precursor crafting decide to just buy their precursor off the TP, thus raising the cost of precursors.

So basically, it’s bad for players all around, unless you think it’s ok to have to pay more to take the longer, harder route while simultaneously driving up the price of the cheaper, easier route.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

(edited by Blaine Tog.8304)

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Carighan.6758

Carighan.6758

Because he doesnt consider working for this target to be an entertaining ‘journey’ but rather a prolonged visit to a labour camp.

Fair enough, but then playing a RPG feels a bit of a misplaced choice in games. There’s plenty genres in which no progression exists, as much as that has spread. Fighting games come to mind, or MOBAs, which only have momentary progression.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

Question in general: You guys do realize that the precurser prices and the prices of deldimor aren’t made by anet but by the players = by you. If you don’t buy it it will become cheaper thus precursers will become cheaper to an extend. And currently “everybody” wants to craft a precurser so the demand is really high = prices for deldrimor and all mats are high.
So to say it’s a ripoff implies that the precurser prices were set and made by anet – they aren’t.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Carighan.6758

Carighan.6758

Question in general: You guys do realize that the precurser prices and the prices of deldimor aren’t made by anet but by the players = by you. If you don’t buy it it will become cheaper thus precursers will become cheaper to an extend. And currently “everybody” wants to craft a precurser so the demand is really high = prices for deldrimor and all mats are high.
So to say it’s a ripoff implies that the precurser prices were set and made by anet – they aren’t.

That’s quite true. The total cost of such a precursor could very well be 1g, assuming we sell each other the mats cheaply enough.

So, why is it so pricey? Why are people selling the components for so much?

As always , because people are happily buying it at that price.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

Question in general: You guys do realize that the precurser prices and the prices of deldimor aren’t made by anet but by the players = by you. If you don’t buy it it will become cheaper thus precursers will become cheaper to an extend. And currently “everybody” wants to craft a precurser so the demand is really high = prices for deldrimor and all mats are high.
So to say it’s a ripoff implies that the precurser prices were set and made by anet – they aren’t.

You… clearly haven’t been reading the thread. This has been brought up and answered repeatedly throughout.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

Question in general: You guys do realize that the precurser prices and the prices of deldimor aren’t made by anet but by the players = by you. If you don’t buy it it will become cheaper thus precursers will become cheaper to an extend. And currently “everybody” wants to craft a precurser so the demand is really high = prices for deldrimor and all mats are high.
So to say it’s a ripoff implies that the precurser prices were set and made by anet – they aren’t.

You… clearly haven’t been reading the thread. This has been brought up and answered repeatedly throughout.

I have – this was directed to the always new outraged people who say it’s cheaper to buy the precurser outright from the TP and thus the journey is a ripoff and ultra mean from anet!

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidenwolf.5964

Aidenwolf.5964

Question in general: You guys do realize that the precurser prices and the prices of deldimor aren’t made by anet but by the players = by you. If you don’t buy it it will become cheaper thus precursers will become cheaper to an extend. And currently “everybody” wants to craft a precurser so the demand is really high = prices for deldrimor and all mats are high.
So to say it’s a ripoff implies that the precurser prices were set and made by anet – they aren’t.

Demand certainly plays a major factor but you and many on this forum fail to acknowledge the heavily manipulated (by Anet) crafting / drop rates of everything in GW2. Precursor weapons are rare because they’re designed to be, the drop rates have never been announced. Ascended materials were designed as a gold sink not a time sink even though they can be made only once a day each. The ascended materials require low level materials which level 80 players cannot realistically farm meaning they’re meant to purchase them from the game’s best gold sink, the trading post.

You are correct that players choose which precursors are more valuable but incredibly naive if you believe the weapons drop rates aren’t actively adjuated to keep them expensive. If RNG is truley random then thousands of Dusks could be pulled out the forge or from killing random mobs in an hour, something we will never see.

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
PugLife SoloQ

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I love how people look at the requirements and immediately start turning it into what it would cost to buy the mats on the TP, rather than look at it in terms of things you can gather. For free. .

LOL. “free”. Go on, keep believing that.

Obviously with the exception of thermocatalytic reagents and any other craft component that you need to specifically buy from a vendor. But that isn’t the “hundreds of gold” “requirement” that people are complaining about.

So I guess, please tell me, oh cynical person you, what exactly on the list requires gold out of pocket (that isn’t a vendor material you need to specifically buy from a vendor) that someone couldn’t go out and collect over time. I’m honestly curious. The precursors I looked at didn’t have anything that was impossible to obtain outside of TP.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Killthehealersffs.8940

Killthehealersffs.8940

If RNG is truley random then thousands of Dusks could be pulled out the forge or from killing random mobs in an hour, something we will never see.

When the core game went f2p , we saw threads over threads that newer players could get the precursor in the lower uninhabited areas , while the veterans players with the stacked MF couldnt get kitten over 3 years and they where kittened :P

Theres a reason that mobs that havent been killed for a while , award you with bonus exp (like some lvling up guides on youtube)

But yeah mostly the RNG it manipulated by companies

Janna relax :P
Your skins will dry up near your nose from the anxiety :P
…like some silky-hair old hag…

(edited by Killthehealersffs.8940)

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

Demand certainly plays a major factor but you and many on this forum fail to acknowledge the heavily manipulated (by Anet) crafting / drop rates of everything in GW2.

If you say that I “fail to acknowledge something” it implies we have already talked about that – we haven’t. That’s a theory, I can’t prove whether or not precurser drop rates have been nerfed. Mithril nodes have been nerfed last year though – but legendary journeys came long afterwards, so I guess that is already in the calculations.

The ascended materials require low level materials which level 80 players cannot realistically farm meaning they’re meant to purchase them from the game’s best gold sink, the trading post.

Ok, I’ll tell that my 12 lvl 80 toons farming iron. They can’t do that – it’s impossible!
I guess they were meant as a gold sink, yes – before that someone at level 80 had no real use for iron, now they had. So they didn’t pump more iron onto the market = higher prices for iron, they maybe even bought some = TP taxes = gold sink.
You’re free to farm or to buy them though.

You are correct that players choose which precursors are more valuable but incredibly naive if you believe the weapons drop rates aren’t actively adjuated to keep them expensive.

RNG can be influenced by crafting yellow/orange weapons and putting them into the forge so there were in fact more desired precursers around than if everybody had hoped for a drop.
Btw: The legendaries I have: Incinerator and Bolt. The legendaries my friend has: Incinerator, Bolt, Twilight – take a look around in LA in about 3-5 months how many of those you see and realize that it is in fact the consumer who sets the rarity = price. The only thing that now works against it is the legendary journey, so in fact anet did all of you complainers a huge favour as before HoT had been anounced the prices for (preferred) precursers climbed by around 400 gold a year.

Take a deep long look into the mirror, before you call me naive.

Edit: Spelling

(edited by Jana.6831)

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidenwolf.5964

Aidenwolf.5964

Demand certainly plays a major factor but you and many on this forum fail to acknowledge the heavily manipulated (by Anet) crafting / drop rates of everything in GW2.

If you say that I “fail to acknowledge something” it implies we have already talked about that – we haven’t. That’s a theory, I can’t prove whether or not precurser drop rates have been nerfed. Mithril nodes have been nerfed last year though – but legendary journeys came long afterwards, so I guess that is already in the calculations.

The ascended materials require low level materials which level 80 players cannot realistically farm meaning they’re meant to purchase them from the game’s best gold sink, the trading post.

Ok, I’ll tell that my 12 lvl 80 toons farming iron. They can’t do that – it’s impossible!
I guess they were meant as a gold sink, yes – before that someone at level 80 had no real use for iron, now they had. So they didn’t pump more iron onto the market = higher prices for iron, they maybe even bought some = TP taxes = gold sink.
You’re free to farm or to buy them though.

You are correct that players choose which precursors are more valuable but incredibly naive if you believe the weapons drop rates aren’t actively adjuated to keep them expensive.

RNG can be influenced by crafting yellow/orange weapons and putting them into the forge so there were in fact more desired precursers around than if everybody had hoped for a drop.
Btw: The legendaries I have: Incinerator and Bolt. The legendaries my friend has: Incinerator, Bolt, Twilight – take a look around in LA in about 3-5 months how many of those you see and realize that it is in fact the consumer who sets the rarity = price. The only thing that now works against it is the legendary journey, so in fact anet did all of you complainers a huge favour as before HoT had been anounced the prices for (preferred) precursers climbed by around 400 gold a year.

Take a deep long look into the mirror, before you call me naive.

Edit: Spelling

When you claimed that deldrimor was priced by players you failed to acknowledge that it was and is manipulated by Anet, namely the time gating but in the case of the other mats the actual recipes have been altered in the past to boost their cost (this is manipulation).

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
PugLife SoloQ

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

When you claimed that deldrimor was priced by players you failed to acknowledge that it was and is manipulated by Anet, namely the time gating but in the case of the other mats the actual recipes have been altered in the past to boost their cost (this is manipulation).

And the only cost anet added is for thermocatalytic reagents, coal and primordium – the price of the “endproduct” is made by the players. If you don’t want to wait, then pay for “the one day the seller lost”.
And these recipes have been like this from the start. I know because I’ve been there and was one of the first on my server with an ascended weapon.

ETA: So please don’t tell me again that I FAIL TO ACKNOWLEDGE anything.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidenwolf.5964

Aidenwolf.5964

When you claimed that deldrimor was priced by players you failed to acknowledge that it was and is manipulated by Anet, namely the time gating but in the case of the other mats the actual recipes have been altered in the past to boost their cost (this is manipulation).

And the only cost anet added is for thermocatalytic reagents, coal and primordium – the price of the “endproduct” is made by the players. If you don’t want to wait, then pay for “the one day the seller lost”.
And these recipes have been like this from the start. I know because I’ve been there and was one of the first on my server with an ascended weapon.

ETA: So please don’t tell me again that I FAIL TO ACKNOWLEDGE anything.

You claimed that deldrimor steel and precursors were priced by players not Anet which is not correct. Deldrimor steel hasn’t needed further manipulation as it’s value has been consistent but if it hadn’t been it would’ve been altered (see Elonian). Precursors as I’ve stated are mostly priced by players due to desirability but the rates are carefully manipulated (which you fail to acknowledge).

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
PugLife SoloQ

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

You claimed that deldrimor steel and precursors were priced by players not Anet which is not correct. Deldrimor steel hasn’t needed further manipulation as it’s value has been consistent but if it hadn’t been it would’ve been altered (see Elonian). Precursors as I’ve stated are mostly priced by players due to desirability but the rates are carefully manipulated (which you fail to acknowledge).

Does that even make sense to you?
And if you think that something has been altered, then you should prove it as I can’t judge about anything (your favourite F A I L T O A C K N O W L E D G E (I should name a toon like that actually)) I don’t know anything about – so if you want to talk about it, then give me an example as to why you think that anet manipulates.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidenwolf.5964

Aidenwolf.5964

You claimed that deldrimor steel and precursors were priced by players not Anet which is not correct. Deldrimor steel hasn’t needed further manipulation as it’s value has been consistent but if it hadn’t been it would’ve been altered (see Elonian). Precursors as I’ve stated are mostly priced by players due to desirability but the rates are carefully manipulated (which you fail to acknowledge).

Does that even make sense to you?
And if you think that something has been altered, then you should prove it as I can’t judge about anything (your favourite F A I L T O A C K N O W L E D G E (I should name a toon like that actually)) I don’t know anything about – so if you want to talk about it, then give me an example as to why you think that anet manipulates.

I’ve given clear examples which you’re having issues understanding which is fine not everyone is created equally. Enjoy your day.

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
PugLife SoloQ

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

I’ve given clear examples which you’re having issues understanding which is fine not everyone is created equally. Enjoy your day.

Lol

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidan Eighthrain.8612

Aidan Eighthrain.8612

Recipes are made by Anet, I don’t even see the point in discussing RNG and demand.

Should Dusk and Dawn recipes include 30 less Deldrimor, those last ones price would drop.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Lorath.2504

Lorath.2504

Because he doesnt consider working for this target to be an entertaining ‘journey’ but rather a prolonged visit to a labour camp.

Fair enough, but then playing a RPG feels a bit of a misplaced choice in games. There’s plenty genres in which no progression exists, as much as that has spread. Fighting games come to mind, or MOBAs, which only have momentary progression.

Are you trying to tell me there are no RPGs where the journey is actually enjoyable? That just isnt true. Also MMOs/RPGs usually have a curve type progression. GW2 is probably the only MMO I know that has a flat line suddenly turning into a vertical wall type of progression.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: ekarat.1085

ekarat.1085

Because he doesnt consider working for this target to be an entertaining ‘journey’ but rather a prolonged visit to a labour camp.

Fair enough, but then playing a RPG feels a bit of a misplaced choice in games. There’s plenty genres in which no progression exists, as much as that has spread. Fighting games come to mind, or MOBAs, which only have momentary progression.

Are you trying to tell me there are no RPGs where the journey is actually enjoyable? That just isnt true. Also MMOs/RPGs usually have a curve type progression. GW2 is probably the only MMO I know that has a flat line suddenly turning into a vertical wall type of progression.

But legendaries don’t have better stats, so it’s not an issue of progression. It’s an issue of it being a long-term goal and a status symbol.

However, when there are two routes to this and one is out of whack with respect to the other, then that is cause for concern and the topic of this thread. (Mind you, I believe it’s not as kittenome think, but I think it’s at least worth discussing.)

In short, the nature of gear progression in GW2 is a different thread, not this one.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Celtic Lady.3729

Celtic Lady.3729

At least with the old legendaries, we have a choice. We can still buy a precursor with gold if this route simply drives us crazy.

The new legendaries, though? Not so much.

Gotta go through the pain and cost or go without.

It’s gonna suck.

If the new legendaries also happen to require tons of ascended materials, demand for them will stay high and probably even rise. Crafting the oldschool precursors will only become more expensive.

The point is, if you don’t want to craft the older precursors, you don’t have to. You can always buy them with gold. But the new legendaries and their precursors are different. You won’t be able to buy any of it.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: ekarat.1085

ekarat.1085

Or if you make it too easy, everyone has one and people who got one before complain that their hard work from before was wasted and that having a legendary is meaningless now.

So don’t make it too easy. No reason getting a precursor couldn’t have been a massive hassle without requiring it to take up an astronomical pile of gold.

(Though since you can buy Legendaries with cash, they already don’t mean much more than you want them to mean. I just finished my Bifrost yesterday after selling most of my loot acquired over the last three years so it’s pretty meaningful to me even though I had to buy The Legend off the TP, but I know for a lot of people with serious disposable income it probably just means they said, “Neat!” and whipped out their credit card. At least ANet realized this mistake in time for the HoT Legendaries.)

The point about account-bound materials is valid. That’s a different design choice, and I hope the new legendaries do that. So, you’re right on that point, and I won’t argue against you on that. At the same time, that’s somewhat tangential to what I am saying.

Outside of using account bound materials, they can only put a lower bound on the price, and it looks like they calculated the lower bound of crafted precursors to be such that it cannot lower the price of traded precursors by too much. On the other hand, there isn’t much of an upper bound on the price, so if everyone wants to craft a precursor now now now, then the price to craft will skyrocket, and that’s where we are now.

I wouldn’t mind if crafting a precursor only cost, say, 2/3rds the amount of buying one. That’s still a lot of gold, but at least I’d feel that my time and effort were worth something (rather than having to pay to have the privilege of doing busywork).

By requiring so many mats — and by using mats that are otherwise really expensive and popular and will likely only go up in demand as people craft Ascended gear for raiding — they give the price way too much room for vacillation. That’s why I would prefer for a large portion of the gold cost to have been account-bound materials: to reduce the potential vacillation and stabilize the cost to a more predictable level.

Once again, your point about account-bound materials is valid, and I’d like to see them do it for future legendaries. It’s a different approach than the one they took, and I’d like to see it in game.

As for requiring so many mats, there is a danger in requiring too few mats, and they need to consider what happens after the initial frenzy dies off — they don’t want to crash the price of legendaries either.

Huh? You’ve made some reasonable points before, so I’ll give you some benefit of the doubt and say I don’t follow your reasoning on why this would raise the price. With 100% rational behavior, an alternate path cannot increase the price of the product; it can only lower it by reducing demand.

Yet players aren’t rational, and the additional path can raise demand faster than supply. The quests to craft precursors reveal themselves as you go, so there’s no way in-game to predict how much you’ll have to spend when you start. I’d venture a guess that a lot of players saw putting together 1000 gold at one time as unattainable even if, rationally speaking, there’s no fundamental difference between spending 1000 gold at once or over dozens of purchases. As such, they see these quests as their ticket to finally getting their Legendary even though they’re actually money traps that punish them for their patience and desire for a fun journey.

So demand shoots up and a bunch of new people start down this path, only to realize at some point along the way that they’re still spending a tremendous amount of money. Some won’t care and will keep going (causing the mat prices to continue to rise a little, making the path an increasingly bad idea for everyone involved) but some (like me) will start to do their research online and will find that the precursors (which were previously fairly stable) are now much cheaper than the crafting cost. This will then cause the cost of the precursors to rise as people (again, like me) who were sitting on a mountain of resources in breathless waiting for precursor crafting decide to just buy their precursor off the TP, thus raising the cost of precursors.

So basically, it’s bad for players all around, unless you think it’s ok to have to pay more to take the longer, harder route while simultaneously driving up the price of the cheaper, easier route.

See, I don’t buy this. Yes, there was some pent-up demand as people who would have bought precursors waited and may buy now instead, but that’s a very short-term effect that would have artificially lowered the price just before HoT and would tend to raise the price now relative to that, but that’s a short term change that goes away when the pent-up demand is met. In addition, I’m looking at the price graphs on gw2tp right now, and I don’t see a pattern of them rising sharply. The prices did dip before HoT, but they are still down. So while your argument does make some sense for the short term, it seems to be having little effect so far.

Still, I like your idea of account-bound materials. It’s a good one, but one that might get lost among your other arguments.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aidan Eighthrain.8612

Aidan Eighthrain.8612

At least with the old legendaries, we have a choice. We can still buy a precursor with gold if this route simply drives us crazy.

The new legendaries, though? Not so much.

Gotta go through the pain and cost or go without.

It’s gonna suck.

If the new legendaries also happen to require tons of ascended materials, demand for them will stay high and probably even rise. Crafting the oldschool precursors will only become more expensive.

The point is, if you don’t want to craft the older precursors, you don’t have to. You can always buy them with gold. But the new legendaries and their precursors are different. You won’t be able to buy any of it.

Until comes the 17th, then you’ll realize you need 100k Deldrimor to unlock the collection.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Celtic Lady.3729

Celtic Lady.3729

At least with the old legendaries, we have a choice. We can still buy a precursor with gold if this route simply drives us crazy.

The new legendaries, though? Not so much.

Gotta go through the pain and cost or go without.

It’s gonna suck.

If the new legendaries also happen to require tons of ascended materials, demand for them will stay high and probably even rise. Crafting the oldschool precursors will only become more expensive.

The point is, if you don’t want to craft the older precursors, you don’t have to. You can always buy them with gold. But the new legendaries and their precursors are different. You won’t be able to buy any of it.

Until comes the 17th, then you’ll realize you need 100k Deldrimor to unlock the collection.

Wouldn’t surprise me.

And the forums will be filled with people screaming that they personally farmed the mats for their 100k Deldrimor ingots in only a couple of hours of casual play.

So anyone that comes on here to say they dislike the numbers, they’ll yell at them to L2P, noobz.

After all, the threads involving current precursor crafting are full of these guys.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aomine.5012

Aomine.5012

Question in general: You guys do realize that the precurser prices and the prices of deldimor aren’t made by anet but by the players = by you. If you don’t buy it it will become cheaper thus precursers will become cheaper to an extend. And currently “everybody” wants to craft a precurser so the demand is really high = prices for deldrimor and all mats are high.
So to say it’s a ripoff implies that the precurser prices were set and made by anet – they aren’t.

That’s quite true. The total cost of such a precursor could very well be 1g, assuming we sell each other the mats cheaply enough.

So, why is it so pricey? Why are people selling the components for so much?

As always , because people are happily buying it at that price.

They’re not happy, your whole sense of business is wrong.

People buy them because of the massive demand and limited supply. The demand is too great, greater than the supply by a large margin, that’s why the price inflate like hell.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: ReaverKane.7598

ReaverKane.7598

I’d like to see a time frame…

It takes “this” long to grind gold to buy it.
vs
It takes “this” long to be out in the world getting the various components.

It’s funny how people keep mentioning the “money” aspect, but are forgetting how long it takes to grind the money.

You probably should read stuff… what people are saying is that if you sell SOME not even all of the components you need to grind, you already can buy the precursor from the TP, so yes it takes less time to farm the gold than the parts for the collection.

So anyone saying its a viable alternative IT IS NOT!
Its like you having to build a car by yourself to earn enough money for down payment on the car you built.

The problem with this is that if anything is shown in HoT is that devs have no realistic idea of how hard it is to get stuff in the game. Because just about every single instance of crafting that came new with HoT requires insanely high ammounts of items. Same sa the precursor. Why do we need 100 of the same item? Why not 10, or even just one?

Why not add more “scavenger hunt” steps, instead of adding “farm 100 of these, or buy them from the Tp, by the way disregard the fact that the money they’re worth is enough to buy the item you’re working on with this”.

(edited by ReaverKane.7598)

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Blaine Tog.8304

Blaine Tog.8304

See, I don’t buy this.

Let’s be clear: all I was doing with that particular point was taking one of your points to its logical conclusion.

You said:

The price difference is being set by player behavior. The fix is for people to realize how expensive it is currently and buy the precursors on the TP until prices of materials come back down.

The mats aren’t going to go down in price, not significantly. This will push people back to buying their precursors off the TP, raising the price of them there. The upshot is that precursor crafting has allowed us to finally relate precursor value to the rest of the economy in a tangible way, but since the relation isn’t favorable to current prices, the prices will now go up, leaving us worse off than ever.

That said, I cashed out on my mats and was able to snag The Legend with a buy order yesterday, so this doesn’t affect me anymore. I still think it’s really lame.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

They’re not happy, your whole sense of business is wrong.

People buy them because of the massive demand and limited supply. The demand is too great, greater than the supply by a large margin, that’s why the price inflate like hell.

I decide I want a new phone – the “best” there is is bought by everyone just because the think it’s the best there is, not because its really better. I have the money but decide I get a cheaper phone because it has got the same functions just isn’t as fancy.
There are in RL enough cases in which I decide not to buy anything or to make it my own. Because I don’t want to support a “hype around nothing”.
You can decide to bring up the ~20 mins it takes (if you’re smart) to gather iron, platinum and mithril to craft a deldrimor steel each day -or you don’t. But if you decide to buy any of the mats YOU are responsible for the price. And “gathering means the same amount of gold” is only partly true as in this case it’s high demanded materials which you want to use anyway.
Without HoT the TP price of Dusk would now be at around ~1600 gold – I guess you guys really should realize that this is the opposite of a ripoff.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Aomine.5012

Aomine.5012

They’re not happy, your whole sense of business is wrong.

People buy them because of the massive demand and limited supply. The demand is too great, greater than the supply by a large margin, that’s why the price inflate like hell.

I decide I want a new phone – the “best” there is is bought by everyone just because the think it’s the best there is, not because its really better. I have the money but decide I get a cheaper phone because it has got the same functions just isn’t as fancy.
There are in RL enough cases in which I decide not to buy anything or to make it my own. Because I don’t want to support a “hype around nothing”.
You can decide to bring up the ~20 mins it takes (if you’re smart) to gather iron, platinum and mithril to craft a deldrimor steel each day -or you don’t. But if you decide to buy any of the mats YOU are responsible for the price. And “gathering means the same amount of gold” is only partly true as in this case it’s high demanded materials which you want to use anyway.
Without HoT the TP price of Dusk would now be at around ~1600 gold – I guess you guys really should realize that this is the opposite of a ripoff.

Dusk price were stable ages ago because the people who want Dusk already get it.

Stop giving assumption that does not happen at all to justify the price. The fact that Pre-HoT Dusk price is almost the same as post-HoT, combine with the increased Deldrimor Steel Ingot price TO MATCH Dusk pretty much sums up everything. The average Mystic Forge price of Dusk is 1100g when factoring supply and demand, period. HoT doesn’t change anything because the crafting price is used to match the Mystic forge price, not the other way round.

precursor collection is a ripoff

in Guild Wars 2 Discussion

Posted by: Jana.6831

Jana.6831

Dusk price were stable ages ago because the people who want Dusk already get it.

You always forget TP flippers and also: I wonder why you guys are complaining if everybody already got their Dusk.

Stop giving assumption that does not happen at all to justify the price.

That’s what you’re doing in my opinion.

The fact that Pre-HoT Dusk price is almost the same as post-HoT, combine with the increased Deldrimor Steel Ingot price TO MATCH Dusk pretty much sums up everything. The average Mystic Forge price of Dusk is 1100g when factoring supply and demand, period. HoT doesn’t change anything because the crafting price is used to match the Mystic forge price, not the other way round.

You forget that HoT has been announced 8-9 months ago that’s when the prices of precursers fell.
And of course the demand = prices for the materials will rise once people craft it. Some people don’t buy all of the T7 mats needed, so there will always be demand.
Hot changed a lot, you just don’t see it.

ETA: I have no idea when Anet started to monitor the prices,maybe long before they announced the expansion, and I guess there’s also websites which monitor the price changes over the time. So I guess they got a pretty good picture.