why we don't have summon build on Gw2?

why we don't have summon build on Gw2?

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Posted by: JUN YANG.4328

JUN YANG.4328

first of all, gw2 do have summon skill on different class. different races but
non of class can have summon build. the most possible is necro and guard

however necro’s minion got stupid AI and 2 years Anet still havent fix this issue.
for guard and ele even have new skill on spirit weapon and elementals. build summon build never work for this two class. CD time too long. : (

as i know summon build its like necro in diablo 2 even necro in Gw1 its much better.

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Posted by: KngGilgamesh.3481

KngGilgamesh.3481

Don’t Phantasmal Mesmers count?

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Posted by: Copestetic.5174

Copestetic.5174

Mesmers, Turret Engis, Spirit Rangers, Guardian Spirit Weapons, Minion Masters; all are summon builds. The AI does need to be worked on for Necros though, I agree. Still, we have builds in the game already.

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Posted by: JUN YANG.4328

JUN YANG.4328

they only have summon, skill not summon build,
summon build meaning most dps by summon,

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Posted by: JUN YANG.4328

JUN YANG.4328

turret engis – turret cant move
spirit ranger- spirit cant do damages, only for boost
guardian spirit cd time too long – never works well
mesmers – only illusion can do damage. clone can’t. ( no about condition F1~F4 skill build)

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

elementals with elementalist? long CD but powerfull, and in dire nee there’s still eleemtal powder for all… or pet whistles

and condition spamming clones can be fairly viable. specially with PU rabid

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

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Posted by: JUN YANG.4328

JUN YANG.4328

if you guys played diablo 2 necro summon build, you will know what i am talking about. its like an army so powerful. even gw1 necro can do the same job as well

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Posted by: JUN YANG.4328

JUN YANG.4328

elementals ’s elementalist powerful. but only just skill never work as summon build

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Posted by: Chameleon Dude.1564

Chameleon Dude.1564

GW1 had minion masters; GW2 has pokemon trainers.

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Posted by: Jerus.4350

Jerus.4350

mesmers – only illusion can do damage. clone can’t. ( no about condition F1~F4 skill build)

If I’m not mistaken for condi your staff clone is actually your best bet as it stacks the condis well, where the phantasm is mainly power damage.

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Posted by: JUN YANG.4328

JUN YANG.4328

thats why i said ( not about condition stack build for mesmer)
check out this link.. this what necro in gw1, and this what i mean

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Posted by: JUN YANG.4328

JUN YANG.4328

for gw2’s necro we still can get all the minion to fight with you build. but as i said the minion AI its so stupid. (they just stand there most of time, not even fight) it wont work.

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

So you basically just want a class that plays itself for you?

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: Dasenthal.6520

Dasenthal.6520

if you guys played diablo 2 necro summon build, you will know what i am talking about. its like an army so powerful. even gw1 necro can do the same job as well

We know what you’re talking about… We’re just telling you it exists already, it just isn’t meta because it isn’t good.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

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Posted by: JUN YANG.4328

JUN YANG.4328

Exists NOT WORKING = NONE

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Posted by: Dasenthal.6520

Dasenthal.6520

Exists NOT WORKING = NONE

Not good =\= not working…
Rangers still have a summon build (not good, but entirely functional)
Engineers still have turrets (perfectly functioning)
Guard and necro: i know nothing about.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

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Posted by: JUN YANG.4328

JUN YANG.4328

summon build its not about “plays itself for you” you still need player skill to make it work.

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Posted by: piano man.1672

piano man.1672

Yeah, nothing in GW2 like Ritualist.

Kharros 80 Warr | Dead on Revival 80 Necro | Yoxx 80 Guard | Khoton 80 Thief | Thera Majere 80 Ele

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Posted by: JUN YANG.4328

JUN YANG.4328

ranger and Engineers its not those summon build i am talking about.

ranger summon its for boost the main character. dont doing any damage.
engineer mostly codition. damge cant even kill a single 80 monster.

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Posted by: JUN YANG.4328

JUN YANG.4328

i miss Ritualist and Dervish.. so cool

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Posted by: emikochan.8504

emikochan.8504

engineer mostly codition. damge cant even kill a single 80 monster.

Now I know you’re trolling.

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: Liz.1497

Liz.1497

Mesmer phantasm builds actually have the highest sustained dmg (compared to other mesmer builds, not in the game). PU falls into that category which is a very popular wvw build, and the meta for pve is based on sustained phantasm dmg as well.

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Posted by: Lifestealer.4910

Lifestealer.4910

I never understood why people want to play summon builds where the AI does like all the work. If you want to afk watch TV while the game plays itself, why play the game in the first place?

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Posted by: Carighan.6758

Carighan.6758

they only have summon, skill not summon build,
summon build meaning most dps by summon,

Eh, you may want to actually try them out before you say that.
MM Necros and Phantasm Mesmers very much deal their damage via their summons. So do turret Engineers, but it’s a bit complicated because the toolbelt skills when the turret is down are also a big part.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Lindbur.2537

Lindbur.2537

Wow. So many classes. Much lack of understanding.

Attachments:

A remnant of times past.
“Memories are nice, but that’s all they are.”

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Posted by: Decrypter.1785

Decrypter.1785

Wow. So many classes. Much lack of understanding.

lol cute pic hehe

[WM]give us in game ladder

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Posted by: draxynnic.3719

draxynnic.3719

It’s a philosophical decision – ArenaNet decided they wanted the player’s actual character to play a significant role in itself, rather than simply concentrating on maintaining and supporting a minion swarm.

That said, certain builds of necromancers, mesmers, and engineers do lean on summons for much of their effectiveness. Mesmers can never entirely disconnect from it, but due to the way phantasms behave they can’t afford to be as reliant on it as other professions can be. For an engineer that puts all of their attention into turrets or a necromancer that puts everything into minions, though, it quite definitely does end up being the summons that represent most of your contribution – just never quite to the point where the only thing the actual character is doing is maintaining the swarm.

  • When the necrominions don’t spaz out, of course, but that’s an intermittent AI problem. When they work, they work as desired.
To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Vayne.8563

Vayne.8563

OP says why no summon builds.

Answer there are.

No that kind of summons build.

The OP wants a profession/build from another game in this game.

That’s not reasonable. That’s not going to happen either. Summon builds exist and people use them. That is all.

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Posted by: nexxe.7081

nexxe.7081

I wish necros could summon diff types of minions. The ones they have are quite boring.

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Posted by: lordkrall.7241

lordkrall.7241

Keep in mind that a summoning build in the magnitude of Guild Wars 1 or Diablo 2 would never work. It already strains the computer (and the servers) quite a bit with the largest zerg-events. Now imagine possibly adding 500 extra entities to that.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: nexxe.7081

nexxe.7081

Keep in mind that a summoning build in the magnitude of Guild Wars 1 or Diablo 2 would never work. It already strains the computer (and the servers) quite a bit with the largest zerg-events. Now imagine possibly adding 500 extra entities to that.

Haha.. that would probably melt some people’s PC’s.

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Posted by: Carighan.6758

Carighan.6758

Keep in mind that a summoning build in the magnitude of Guild Wars 1 or Diablo 2 would never work. It already strains the computer (and the servers) quite a bit with the largest zerg-events. Now imagine possibly adding 500 extra entities to that.

Good ol’ Animist Relic Defence from DAoC? :P

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Meglobob.8620

Meglobob.8620

Its funny reading this thread, essentially what’s being said is there are several summon builds for different classes but they are all useless/rubbish for playing GW2!

So that’s dozen’s of skills on different character classes, that 3 years later and countless balance patches are still no good in a lot of players eyes.

What have the balance team been doing in those 3 years?

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Posted by: aspirine.6852

aspirine.6852

thats why i said ( not about condition stack build for mesmer)
check out this link.. this what necro in gw1, and this what i mean

GW1 necro >>> gw2 necro, not only minions but curses too. GW2 necro is a weak copy of it’s former glory in gw1.

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Posted by: Arkinos.7245

Arkinos.7245

Its funny reading this thread, essentially what’s being said is there are several summon builds for different classes but they are all useless/rubbish for playing GW2!

So that’s dozen’s of skills on different character classes, that 3 years later and countless balance patches are still no good in a lot of players eyes.

What have the balance team been doing in those 3 years?

GW2 isnt really balanced in a way that classes have a lot of builds with similiar performance.

Most classes have 1 or 2 builds that are very efficient and used by the majority of players with the rest being ignored because they arent quite as powerfull or simply more of a niche build.

The game is only balanced towards a maximum allowed performance.

As long as a build doesnt go over the limit (and thereby makes pve too easy/fast and pvp unbalanced) Arenanet doesnt care.

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Posted by: draxynnic.3719

draxynnic.3719

Nothing wrong with mesmer phantasm and shatter mechanics. Turret engineers are strong in sPvP. Rangers with all spirits can also be good, it’s just that ranger spirits are almost purely supportive, not damage dealers on the whole. Necromancer MMs are fairly powerful in the right circumstances as long as the necrominion AI doesn’t glitch.

And that last isn’t the fault of the balance team.

The temporary summons of thief, guardian and elementalist are also quite good, but obviously they’re something you’d use to augment a build, not something you’d base a build on.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: xDudisx.5914

xDudisx.5914

first of all, gw2 do have summon skill on different class. different races but
non of class can have summon build. the most possible is necro and guard

however necro’s minion got stupid AI and 2 years Anet still havent fix this issue.
for guard and ele even have new skill on spirit weapon and elementals. build summon build never work for this two class. CD time too long. : (

as i know summon build its like necro in diablo 2 even necro in Gw1 its much better.

The current state of AI/summon builds is bad. They all are useless in wvw and spvp. You can have some degree of success with a turret engi or MM necro against bad players. Overall they are underpowered builds and lose to other builds if the enemy know what they are doing. In pve anything works because bosses are braindead easy.

Spirit weapons need a major buff and work like minions, staying alive until someone kills them and not expiring with time. MM could get something to help it be viable in team fights and have more mobility.

Ouroboro Knight’s [OK]

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Posted by: Ezeriel.9574

Ezeriel.9574

Its funny reading this thread, essentially what’s being said is there are several summon builds for different classes but they are all useless/rubbish for playing GW2!

So that’s dozen’s of skills on different character classes, that 3 years later and countless balance patches are still no good in a lot of players eyes.

What have the balance team been doing in those 3 years?

It’s only because people keep pointing to the summon skills in gw2 so the OP has to keep repeating himself.

so to clarify…

There are professions that can summon in GW2, but that does not make them actual summoner classes. The necromancer in D2, puts the necromancer in GW2 to shame, and it’s because the necromancer in GW2 is based on the warlock in WoW.

A true summoner class lets it’s minions do all the work, and the closest GW2 has to that is a ranger using a heavy pet build, that stacks boons on the pet.

…but I don’t think it can be done in GW2, because at this point, the bad pet AI is becoming the stuff of legends.

The only way to play the engineer is to exploit it.
Playing the engineer “as intended” is simply not viable.

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Posted by: Tom Gore.4035

Tom Gore.4035

OP looking for a good class to bot with?

One – Piken Square

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Posted by: xDudisx.5914

xDudisx.5914

Its funny reading this thread, essentially what’s being said is there are several summon builds for different classes but they are all useless/rubbish for playing GW2!

So that’s dozen’s of skills on different character classes, that 3 years later and countless balance patches are still no good in a lot of players eyes.

What have the balance team been doing in those 3 years?

It’s only because people keep pointing to the summon skills in gw2 so the OP has to keep repeating himself.

so to clarify…

There are professions that can summon in GW2, but that does not make them actual summoner classes. The necromancer in D2, puts the necromancer in GW2 to shame, and it’s because the necromancer in GW2 is based on the warlock in WoW.

A true summoner class lets it’s minions do all the work, and the closest GW2 has to that is a ranger using a heavy pet build, that stacks boons on the pet.

…but I don’t think it can be done in GW2, because at this point, the bad pet AI is becoming the stuff of legends.

One reason for them to keep summon builds completely useless is because they keep trying to make conquest mode esport.

This is another example of how focusing this mmorpg into becoming esport is hurting the game experience for the general playerbase.

Ouroboro Knight’s [OK]

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Posted by: Gobble D Goop.4081

Gobble D Goop.4081

i think i remember someone on the WvW board talking about a party of 5 minion necromancers taking a tower. I kinda want to do this at some point just for laughs

Habitual Warrior-Ranger
Gates Of Madness
Jewelcrafting to 500!

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Posted by: draxynnic.3719

draxynnic.3719

The basic spirit weapon mechanics are fine. Summon them for a temporary boost until they die or expire – the guardian is not supposed to be a minion master with a permanent entourage.

The AI might be questionable, but the basic concept is fine.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.