(edited by Eponet.4829)
A couple of points
I agree with both of these. I’d also add one to the list
Stop saying a push toward supportive roles is a push for less engaging combat.
I see a lot of people saying that adding an incentive to run a healer/tanky/not zerker build will ruin the combat. It’s just a silly argument to me.
For those roles, the"*engaging combat"will move from active mitigation and the understanding of encounter mechanics as they relate to you as an individual, to active mitigation, positioning, and resource managment / prioritizing as they relate to your team.
We don’t know what raids will bring us. But if they are done right, playing a healer will benefit your team greatly. But still be as engaging and challenging as any other role you could bring into the encounter.
If I drop a heal at the wrong time, if I’m not positioned correctly, If I miss a Condi cleanse, a reflect, whatever and my team wipes, then these instances were designed perfectly and that’s what I’m hoping for.
Sure, push for more supportive roles into the Meta, as long as it’s done right it will still be a challenge. It will still be fun.
main Druid ~~Adalyn Del Rayna~~ [SIGH]
[Ehmry Bay]
The only thing I’m really concerned with is being able to keep myself alive. I’ve always liked only having to relay on myself to get though a fight, I really don’t want that to change.
I do understand if it will be different in raids, but it doesn’t mean I have to like it. Next weekend will be very telling.
Hopefully, people will be “test-minded” enough to form PUG raids and try them out from that perspective.
Also, the best part of this is going to be the gap of time between this weekend and when the raid opens in Live, not to mention the feedback changes.
Raids in GW2… what a trip.
Guild Leader of Covenant of the First Flame [Soul].
Add:
Stop saying “they go heal/dd/tank trinity cause they created a healer class (druid)”
heal is and was always a supportiv aspect of the game. sure sharing boons is in the current meta more common, but healing is part of support. Now, in raids, player, who want to support thier team, can go for heals too. dont mean they deal 0 dmg and die with 1 hit. that would be the classic healer of any other mmo.
+ duid is not the only healing class. yes it is the only new spec, but dont forget heal ele and heal guard. both have a huge healingskills. so u wont see lfg’s with duid only. (and if u need a pug group for raids, u are hopefully doomed anyway :P “u will get ur head smashed in”)