Behold, eles, we might get WARHORN!
I hate to say it, but warhorn makes sense for tempest as much as sword does. Tempest could either be a caster-type stormcaller, which is cool in its own right but overlaps horribly with staff and glyph of storms, or a fast, mobile sword wielder, which overlaps with dagger.
Either way, I find it unlikely that a spec named after violent storms will be supportive, so I don’t think we have to worry about that.
its definitely a possibility but if we assume everything in the data mining is specialization weapons then theirs that second staff that doesn’t look druid like and the weapon that is druid like is a torch which because they announced on stage that it was going to be staff feel like that would cause a bit of a backlash if they changed that
It seems to be to be a bit premature to be down on the potential war horn until we see what it can do…
^^
Weapons in this game are pretty well divorced from what they can do when you’re holding them. Let’s wait and see what the skills accompanying the weapon are before we pass judgement on the whole elite spec.
Looking at the positive side, if they manage to make the warhorn really useful then people will have some incentive to make legendary warhorns. As it stands how, I’m not sure that many people do.
its definitely a possibility but if we assume everything in the data mining is specialization weapons then theirs that second staff that doesn’t look druid like and the weapon that is druid like is a torch which because they announced on stage that it was going to be staff feel like that would cause a bit of a backlash if they changed that
We can probably safely rule the torch out as a druid weapon as torch is a base ranger weapon already.
I don’t quite get why people are in such a froth over this, Warhorn fits very thematically with the Tempest concept when sword doesn’t really. But I really don’t buy that ele’s need a close melee weapon, they are the squishiest of classes and the closest this game has to a traditional mage, they really don’t belong in close quarters combat.
But I really don’t buy that ele’s need a close melee weapon, they are the squishiest of classes and the closest this game has to a traditional mage, they really don’t belong in close quarters combat.
They’re the “glass cannons” of GW2, and that’s why the should be in close quarters combat. They’re all about high damage for high risk, right? Well then, this is it. Step into melee, face to face, and risk it all. Life and death on the edge of a blade.
delicate, brick-like subtlety.
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
For those who played D&D, particularly 3E and 3.5, Tempest was a dual wielding class that was nimble and a fast hitter.
So a lot of people (myself included), when learning that the name would be “tempest” thought it would be a fast attack / fast movement specialization that would bring interesting burst options.
Basically we expected something like this:
http://i258.photobucket.com/albums/hh275/Ravingdork/GenasiElementalTempest.jpg
But now you can imagine our disappointment when we are offered with the prospect of something like this:
http://i.huffpost.com/gen/1251788/images/r-MAN-WITH-HORN-large570.jpg
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
For those who played D&D, particularly 3E and 3.5, Tempest was a dual wielding class that was nimble and a fast hitter.
So a lot of people (myself included), when learning that the name would be “tempest” thought it would be a fast attack / fast movement specialization that would bring interesting burst options.
Basically we expected something like this:
http://i258.photobucket.com/albums/hh275/Ravingdork/GenasiElementalTempest.jpg
But now you can imagine our disappointment when we are offered with the prospect of something like this:
http://i.huffpost.com/gen/1251788/images/r-MAN-WITH-HORN-large570.jpg
I just see a double dagger elementalist in the first. You already have that currently.
The second one you’re not even trying. Or you have the imagination of a peanut. You pick.
Ingame Name: Guardian Erik
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
For those who played D&D, particularly 3E and 3.5, Tempest was a dual wielding class that was nimble and a fast hitter.
So a lot of people (myself included), when learning that the name would be “tempest” thought it would be a fast attack / fast movement specialization that would bring interesting burst options.
Basically we expected something like this:
http://i258.photobucket.com/albums/hh275/Ravingdork/GenasiElementalTempest.jpg
But now you can imagine our disappointment when we are offered with the prospect of something like this:
http://i.huffpost.com/gen/1251788/images/r-MAN-WITH-HORN-large570.jpg
I just see a double dagger elementalist in the first. You already have that currently.
The second one you’re not even trying. Or you have the imagination of a peanut. You pick.
If you see a dagger you know less than Jon Snow. Your second comment just confirms it,
If it is warhorn, then Ele’s are likely to get an F5 just like Mesmers did for having just an offhand~
If it is warhorn, then Ele’s are likely to get an F5 just like Mesmers did for having just an offhand~
Well, on the other side elementalist is getting 8 new skills with an offhand weapon instead of just 2 like the mesmers.
That image of the 3.5 dnd Tempest is incredibly misleading, since the elemental magic aspect of it actually comes from the Genasi race than the actual prestige class. The dnd Tempest class is actually a melee fighter with no magical abilities. So if you really wanted to make a authentic dnd Tempest character then you would opt for a s/d Thief or a s/s Warrior, maybe a s/s Mesmer. It has absolutely no link to the Elementalist.
Besides the 3.5 or 4th edition Tempest is really a ripoff of the 2nd edition Blade kit for Bards. So by that standard it isn’t original, if anything it is a watered down Blade. It’s a coincidence that the Tempest name is shared.
You should be lucky that your Elementalist spec has some original thought put into it.
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
Focus can do it just as well, there is plenty of fantasy lore about using focii to concentrate upon to bring up storms. Same with swords and other artifacts. The sword actually features in many places as a focus for calling upon magic and performing magical feats.
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net
But a warhorn is fitting greatly. Just think about Stormcaller, the legendary horn that destroyed the Charr armies in a large storm that was called upon them by the Player-character (Mission: Nolani Academy).
Maybe the Tempest gets a miniaturized version of it. :P
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
Focus can do it just as well, there is plenty of fantasy lore about using focii to concentrate upon to bring up storms. Same with swords and other artifacts. The sword actually features in many places as a focus for calling upon magic and performing magical feats.
Any object can be used to focus elementalist magic as far as I know. Vehrad in Sea of Sorrows used a “staff” which was basically a piece of wood. As well as the conjure spells in Gw1.
A sword is very much like a scepter in that regards. Whilst a warhorn is more unique.
That still leaves the choice wide open ofcourse. But since there is Stormcaller which already did unleash a tempest of sorts in the past, it would be the more logical choice in the Guild Wars 2 universe.
Ingame Name: Guardian Erik
Honestly? I’m okay with this. I was thinking “sword, sword, sword!” like everyone else, but a warhorn is fine too. I’m thinking Stormcaller from GW1.
It’s all in how they sell it. If the skills are awesome cool and amazing (or awesocoolamaze), I’m down with it.
Chronomancer got some really cool skills to go with their shield, so it’s not like Anet can’t sell it. We do already have a bladed weapon.
If Tempest traits are worth while and the warhorn skills are the coolest of stuff, I’m totally fine with warhorn being our elite spec weapon.
It doesn’t have to be that particular warhorn. I can definitely come up with something neat to go with my daggers and scepters.
Sword datamined skills were removed.
Also want to note that it seem like a lot of classes seem to be getting the same Elite Spec weapons.
Not sure this the right thread for this. But
Revenant and Mesmer getting Elite Spec Shields.
Rangers and Thief getting Elite Spec Staffs.
Well that leaves Ele and Warrior… Could that leave these two to also get elite spec weapons that others already got?
Yes the tempest is “calling a storm” but with a main hand sword, think of the possibilities of storm calling then. I mean, imagine your ele pointing at the sky, charging it with lightning, and thrusting a charged sword at the enemy in a massive damage, fast attack. Much cooler than blowing a war horn imo
Theres nothignj confirmed about eles and swords, whats with this stupid community and their childish braindead permanent “confirmed” nonsense …
Something is first confirmed, when either ANet officially talks about it, blogs about it, shows it, or an other official 3rd party source writes about it, like a game magazine/website, that has gone through the press legal stuff and writes about things they got from interviews ect.
But data mined stuff is nothing that can be taken as serious confirmation for anything, espcially data minded pictures, of something that shows clearly not finished thigns, but just simple PLACEHOLDERS with half of them stating about names7effects from already existing skills from other weapons.
Then again ,we are talking about Anet here.. a company that likes to reiterate things constantly and we are talking about a game addon in its early production phase, where someone like ANet might change alot of things multiple times in that phase on the fly, like weapon a E-Spec should use later…
So its totally possible, that ANet has changed their mind about Eles and Swords and changed it now to the also free Warhorn, cause thematically makes the Warhorn more sense for a class, that shoul call up several kinds of elemental storms and natural catastrophes like Snow Storms (Blizzards), Sand Storms (Schiroccos), Fire Storms (Infernos) or Rain Storms (Monsoons), Wind Storms (Typhoons) and lastly Thunder Storms (Tempests!!)
However, same liek the terrible DH junk, I still think ANet should rename the Ele Spec from Tempest to something like “Caller”, or “Conjurer”, or “Summoner”, because that would fit alot better for an elemental mage that summons such large elemental storms and catastrophes. It mustn’t always stand in connection with summoning magical elemental creatures and the like, but can be also connected just with supernatural powers and nature catastrophes and elemental storms are absolutely supernatural powers to whioch a warhorn to summon/call7create them would fit perfectly to that theme.
(edited by Orpheal.8263)
So its totally possible, that ANet has changed their mind about Eles and Swords and changed it now to the also free Warhorn, cause thematically makes the Warhorn more sense for a class, that shoul call up several kinds of elemental storms and natural catastrophes like Snow Storms (Blizzards), Sand Storms (Schiroccos), Fire Storms (Infernos) or Rain Storms (Monsoons), Wind Storms (Typhoons) and lastly Thunder Storms (Tempests!!)
Ele has already firestorm, ice storm, lighning storm and sandstorm. And 3 of them in 2 versions.
As a longbow pew pew ranger I welcome warhorn for the Tempest!
I used to be a power ranger, now not sure anymore
lol, these skills that you mean, are nothing….
Not something that I would expect from a specialized Summoner that is able to call for supernatural elemental powers of catastrophal degree.
What the E-Spec would create there would be of much bigger environmental size.
Think of the Glyph Storm Skills with like at least 5x the size, affecting huge areas, that have also positive/negative effects for allies/enemies in the environment, while standing in that area.
Powerful storms, that take their time to be called, and once they get unleashed are massive influences on the battlefield that support allies or debuff enemies inside them, while also dealing damage over time.
Also skill names can be anytime changed to prevent confusions.
That Glyph of Storms can be anytime renamed and changed for example to Glyph of Elements and get its effect changed to somethign else, than simple AoE skills, but more something, that helps the Ele to become also better at support with that Utility in the bar in general than to let of once every ridiculous 48-60 seconds a little aoe based on your attunement lol
That glyph was always a very underwhelming skill and never competed at all with any of the way more useful utility skilsl anyways.
Some of the other Skills that you mean simply can get renamed…
Firestorm from Fiery Greatsword for exampel can be renamed to “Fire Rain”
Lightning Storm from the conjured Hammer can be simply renamed to Invoke Lightning, this way we would get also a nolstalgic GW1 skill name back.
The Ice Storm from the conjured Frostbow can be simply renamed to “Frost Hail” and all is good and no storm connection in there anymore
I’m just not that hopeful.
I also not, but I just wanted to show, that all it needs is simply a bit creativity, and you can change everything thats required to just new names and maybe new effects to prevent simply any confusions with other gameplay mechanics, that perhaps get reiterated new for one of the Elementalist E-Specs to become with that E-Spec alot more useful, than what the class provided so far under the term of “storms”
I simply would greet a Summoner with Warhorns with open arms, as to me that would be the most perfect weapon for an E-Spec that is able to create large supernatural storms, what I pesonally would expect from a profession that specialized itself to call storms with a Warhorn, so that their storms are much more power- and effectful, than those little weak ones which we know so far from the Main Profession.
Also, the Warhorn has LORE, there existed already in GW1 lore that one special Warhorn that was able to call storms.
(edited by Orpheal.8263)
It would be interesting if the war horn, in the hands on a tempest, became a two-handed weapon. Things like an AoE lightning storm that blinds or stuns everyone in the area for example… or a sonic blast that has a conic knockback in front of the tempest covering a 30 or 45 degree angle…
The issue with the warhorn-as-AoE-damage idea IMO is that we already HAVE a ton of ways to do AoE damage, both ranged (Staff) and PbAoE (Dagger) and utilities (Glyph of Storms, Ice Bow, FGS.)
The Elite spec is supposed to give the class a play style that it previously did not have access to.
The things that Ele lacked were burst and condi specs. However, we only lack viable burst because Scepter is so clunky, and because Fresh Air has been nerfed (BttH is GM, Ferocious Winds is bugged, other classes’ damage output in general is jacked up, reducing survivability.) Once (if?) those issues are fixed, we will have a viable burst build. Condi specs are already becoming better thanks to the burning changes, and if anything will probably be nerfed, unfortunately.
Our group support abilities are great, though obviously not as amazing as the Guardian’s. We can offer AoE boons, healing and condition removal, often built into our weapon skills. The only thing we really can’t offer is group aegis or group stability (save for Rock Solid, which is IMO kinda crappy for a Master trait.)
So I’m really having a hard time picturing what Tempest is supposed to offer us. The only thing I can think of is AoE CC immunity support. Warhorn I guess makes sense in that role, along with the lore support it has, but I was still hoping for a main hand weapon, since Focus is just so darn good.
I’m also bummed because I was really hoping for main hand sword, because of all the cool skins. Warhorns just look super lame IMO, besides Howler. Plus, I’m annoyed that I’ll now have to level up Huntsman in addition to Tailor, Artificer and Weaponsmith to get all my Ascended weapons, though other classes have been in this situation for a while now (Guardian, Mesmer.)
Regardless, I’m choosing to keep my expectations super low.
lol, these skills that you mean, are nothing….
Not something that I would expect from a specialized Summoner that is able to call for supernatural elemental powers of catastrophal degree.What the E-Spec would create there would be of much bigger environmental size.
Think of the Glyph Storm Skills with like at least 5x the size, affecting huge areas, that have also positive/negative effects for allies/enemies in the environment, while standing in that area.
Powerful storms, that take their time to be called, and once they get unleashed are massive influences on the battlefield that support allies or debuff enemies inside them, while also dealing damage over time.Also skill names can be anytime changed to prevent confusions.
That Glyph of Storms can be anytime renamed and changed for example to Glyph of Elements and get its effect changed to somethign else, than simple AoE skills, but more something, that helps the Ele to become also better at support with that Utility in the bar in general than to let of once every ridiculous 48-60 seconds a little aoe based on your attunement lol
That glyph was always a very underwhelming skill and never competed at all with any of the way more useful utility skilsl anyways.Some of the other Skills that you mean simply can get renamed…
Firestorm from Fiery Greatsword for exampel can be renamed to “Fire Rain”Lightning Storm from the conjured Hammer can be simply renamed to Invoke Lightning, this way we would get also a nolstalgic GW1 skill name back.
The Ice Storm from the conjured Frostbow can be simply renamed to “Frost Hail” and all is good and no storm connection in there anymore
So your vision for an elite spec… is exactly what we have now… but with channel times and everything is bigger. Great, glad we got that out of the way. Also, no thanks. No PvP’er wants to hear the sentence " that take their time to be called" and in PvE… well that’s the reason that zerker was king. Time wasting is bad, channeling is unwanted. Already Ether Renewal isn’t used because of channel times, Meteor Shower needs to be casted VERY carefully if you’re using a staff bunker, Glyph of Storms is rarely used in PvP anyway due to cooldown and it’s non targeted function.
A Tempest doesn’t have to do with “calling” things, you attributed that to the name yourself. The elementalist can be the tempest itself meaning it would be unstoppable, a force of nature, therefore I state that it will be a greatsword specialization. See how silly that sounds? When you attribute things to a name without knowing anything, any conjecture can be made. Tempest can be literally anything. It can be a stormcaller, it can be the storm, it can be a waterspout, hell it can even be a teapot. We don’t know, so let’s not attribute anything we don’t know just yet to a name.
The only thing we do know is that it’s called tempest and might use warhorn or maybe sword or maybe a banana. As far as I’m concerned, warhorn is lame. It’s an offhand that we don’t need if it’s AoE or support as we have that in spades. We fart AoE and support, we don’t need more. Warhorn is visually un-aesthetic to me and I don’ t like it. It can however have great skills, but we don’t know what it can bring. I’d prefer sword because I think it can bring the playstyle I believe the class is missing which is a melee assassin burst playstyle with blinks and evades as it’s source of defense.
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net
I like how some of the already revealed elite specializations expand on the class rather than filling in the gaps. For example the Chronomancer is an extension of the manipulation/glamour skills of the Mesmer. Or how the Reaper expands upon the already strong melee potential of the Necromancer, despite the apparent lack of a support role that many wanted and the soul reaping concept of the profession. If every elite specialization went against the innate character of the profession, then we wouldn’t have the Chronomancer or the Reaper.
The only elite specialization we know that comes out of left field is the Dragonhunter due to its’ use of traps. And it is the least popular of the three.
If the Tempest contributes greater AoE damage or support then that is cool because it is true to the profession. Every profession has a role, and the Elite Specialization can only shift it slightly. If you wanted a magical melee assassin then you are playing the wrong profession, that would be the Mesmer.
Despite the Tempest literally meaning a violent storm, you also have the Shakespeare play The Tempest. Where the sorcerer Prospero conjures up a tempest to down a large ship and he has an air elemental under his command. So when people say that the Tempest sounds like a weather mage who conjures up AoE effects, there is some historical basis to it. Unlike your greatsword example which I agree is ridiculous.
Not to mention that the great horn “Stormcaller” was used to summon a tempest to counter the Elementalist Bonfaaz Burntfur’s fiery assault. So Elementalists, Tempests and Horns have a big lore connection.
Besides there are somethings that the Warrior clearly should not be able to do. You wouldn’t want them being able to chill, burn, etc… in an AoE scale would you? No, because even though it is a gap in that profession, it is one that shouldn’t be filled. Even with an elite specialization. The Elementalist should have limitations just like the rest of the professions.
(edited by Mordeus.1234)
its definitely a possibility but if we assume everything in the data mining is specialization weapons then theirs that second staff that doesn’t look druid like and the weapon that is druid like is a torch which because they announced on stage that it was going to be staff feel like that would cause a bit of a backlash if they changed that
I swear, I stopped to stare at that for a while, and went “Wait.. I didn’t write that!”
Snip
So this was my point exactly. There are many different interpretations, lore examples (real life and in game) of different versions of what “Tempest” could be. We shouldn’t attribute anything to the name till we learn more. A for/against warhorn or sword should be based on the things we know. While I dislike warhorn and am absolutely against the idea based on the whole blowing animation and skins (plus, I love swords in this game), I’m fully aware that it could bring interesting things to the class the way that they introduced the melee staff for Revenant. I just have little to no faith after 3 years of watching them slowly destroy everything I loved about elementalist. The issue is we don’t know enough, hell we don’t even know if it IS warhorn till they show off the elementalist preview.
As for the don’t want to give everything to all the classes, I humbly disagree. This elite specializations is a way to blend classes the way GW1 did with dual class so yes, I’d like to see things get blended, but in a balanced and interesting way. I think a Elementalist mixed with Warrior could be really cool if done well. Imagine that it had no weapons at all, but every time you swapped attunements you “summoned” an elemental weapon of some sort (not the current conjures) or went all Avatar style with it being martial arts with elemental powers. Lightning punches and Earth ground kicks that had some elemental effects like a wall of earth being projected forward from you. Could be cool. This blending is a pseudo way of creating new classes and such and I’m all for it.
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net
(edited by Raif.9507)
It’s sad by I have to be honest, “tempest” suggests calling storms, and what better way to “call storms” than with a warhorn right guys?
For those who played D&D, particularly 3E and 3.5, Tempest was a dual wielding class that was nimble and a fast hitter.
So a lot of people (myself included), when learning that the name would be “tempest” thought it would be a fast attack / fast movement specialization that would bring interesting burst options.
Basically we expected something like this:
http://i258.photobucket.com/albums/hh275/Ravingdork/GenasiElementalTempest.jpg
But now you can imagine our disappointment when we are offered with the prospect of something like this:
http://i.huffpost.com/gen/1251788/images/r-MAN-WITH-HORN-large570.jpg
Which is Fighter prestige class not a mage class so completely irrelevant.
Snip
There really isn’t many interpretations of the Tempest, not to mention ones that are particularly strong. There’s a whole lot of context to the Tempest being a massive storm than it being someone who can swing a sword around fast. The only sword wielding Tempest precedent I’ve heard mentioned is from Dungeons & Dragons and that was a fighter class.
Saying that the Tempest is a melee swordsman is as crazy an explanation as the Dragonhunter being a medieval Witch Hunter who hunts big game. It tries to be clever but it just doesn’t work as well as the obvious.
Elite Specialisations are not the equivalent of the GW1 dual class system. It is much closer to the RPG standard of class kits where you tweak the base profession/class without changing the core of what makes the class. Hence why the Chronomancer despite using Wells is nothing like the Necromancer, or how the Reaper despite using a Greatsword is still very much a Necromancer. It only gets a little murky with the Dragonhunter using Traps, although they have some relation to Consecrations but it is still very much a Guardian in every other respect. The Chronomancer, Reaper and Dragonhunter are not new classes and will still be very similar to their core professions.
At its’ most basic, the elite specialisation offer a new weapon, traits, skills and an altered profession mechanic. The play style they offer is hardly revolutionary. Look at the Chronomancer which gives more AoE disabling potential while adding a new shatter. It’s pretty much the Mesmer extended. So as long as they add a weapon like the Warhorn, give new traits and skills and do something with attunements, then it is still an elite specialization. There’s nothing saying they have to do change the Elementalist profession into the mould of something else.
I don’t really understand how turning the Elementalist into something it is not, will make up for whatever “destruction” they have done to the profession. If any profession deserves to have a magical sword wielding assassin elite specialisation, it is the Mesmer because that would be a specialisation of something they currently dabble in.
I doubt the Druid, or the rumoured Berserker and Forge will be all that different from their core professions. If you want a fast paced magical sword wielding melee profession, then the Elementalist is very bad profession to pick. Maybe the Elementalist will get a sword specialisation but I really wouldn’t expect it to a sure thing. You’re making a huge gamble thinking it should or will happen.
(edited by Mordeus.1234)
I don’t see why you’d be disappointed, because if ele gets an offhand, they also get awesome new profession mechanics.
I will feel bad if ele don’t get sword for all those people who crafted bolt in readiness for it though, but this is a prime example of why you shouldn’t rely on datamining.
As a longbow pew pew ranger I welcome warhorn for the Tempest!
Gale Winds: All projectile attacks are destroyed in a pulsing 180 radius AoE. All enemies inside the AoE suffer from slow. Grant allies quickness with every pulse.
Do you feel lucky?
As a longbow pew pew ranger I welcome warhorn for the Tempest!
Gale Winds: All projectile attacks are destroyed in a pulsing 180 radius AoE. All enemies inside the AoE suffer from slow. Grant allies quickness with every pulse.
Do you feel lucky?
“and is a channeled skill that roots you for the whole duration”
Do you feel lucky?
Remember, remember, 15th of November
As a longbow pew pew ranger I welcome warhorn for the Tempest!
Gale Winds: All projectile attacks are destroyed in a pulsing 180 radius AoE. All enemies inside the AoE suffer from slow. Grant allies quickness with every pulse.
Do you feel lucky?
“and is a channeled skill that roots you for the whole duration”
Do you feel lucky?
Yes.
I don’t see why you’d be disappointed, because if ele gets an offhand, they also get awesome new profession mechanics.
New profession mechanics? Do you believe in Karl? Cause I lost hope a long time ago. The best they can do is to slightly change attunement effects (like for DH). They are still going to be basically weapon swaps.
Behold, eles, we might get WARHORN!
in Guild Wars 2: Heart of Thorns
Posted by: MithranArkanere.8957
Well, if we are calling storms, those warnhorn skills better be sequenced, so using them once calls the storm, and you can still use them more. for additional effects under each type of storm or something like that.
Otherwise it’ll be too boring. Warhorn skills in the other professions are the most boring ones.
I don’t play ele that much, so my opinion may not carry as much weight as others here, but to me warhorn seems to be quite a fitting weapon for the tempest theme. Storms are loud and violent, so the idea of a storm being blasted from a warhorn could work well I think.
At the moment we can only really vote on the aesthetics of a warhorn vs other weapons. Claiming the weapon is bad, based on the skills other professions have, is pointless, because we do not know what the skills are yet. Besides, some warhorn skills are very useful. Another thing to consider is, just because the ele may get warhorn, doesn’t mean the tempest warhorn is like other profession warhorns. Take the necro shouts for example, unlike most other profession shouts the reaper shouts are more offensive. So with this in mind, while most warhorn skills are supportive (applying boons) the ele warhorn may be all about control or offensive skills.
We simply do not know enough yet to claim it will be a bad weapon. So for me, I am only judging it based on what I think the tempests theme will be like and whether the weapon would fit that theme. And for me, if the tempest is what I think it will be, warhorn would be more fitting than sword. As much as I know people want sword, Anet are more likely to use a weapon that fits the elite spec’s theme.
(edited by Rin.1046)
Why won’t they release any new info? I’m dying to know about tempests. ;_;
I don’t play ele that much, so my opinion may not carry as much weight as others here, but to me warhorn seems to be quite a fitting weapon for the tempest theme. Storms are loud and violent, so the idea of a storm being blasted from a warhorn could work well I think.
At the moment we can only really vote on the aesthetics of a warhorn vs other weapons. Claiming the weapon is bad, based on the skills other professions have, is pointless, because we do not know what the skills are yet. Besides, some warhorn skills are very useful. Another thing to consider is, just because the ele may get warhorn, doesn’t mean the tempest warhorn is like other profession warhorns. Take the necro shouts for example, unlike most other profession shouts the reaper shouts are more offensive. So with this in mind, while most warhorn skills are supportive (applying boons) the ele warhorn may be all about control or offensive skills.
We simply do not know enough yet to claim it will be a bad weapon. So for me, I am only judging it based on what I think the tempests theme will be like and whether the weapon would fit that theme. And for me, if the tempest is what I think it will be, warhorn would be more fitting than sword. As much as I know people want sword, Anet are more likely to use a weapon that fits the elite spec’s theme.
Forgive me bluntness but most people are not fond of role playing and couldn’t care less about “theme”. It’s fun that matters and warhorn isn’t a fun weapon.
^^
Weapons in this game are pretty well divorced from what they can do when you’re holding them. Let’s wait and see what the skills accompanying the weapon are before we pass judgement on the whole elite spec.
Looking at the positive side, if they manage to make the warhorn really useful then people will have some incentive to make legendary warhorns. As it stands how, I’m not sure that many people do.
Ummm maybe people who main necromancer, warrior, or ranger? The legendary warhorn is a wonderful skin, and warhorn is the go to weapon for power necromancer, certain warrior specs, and PvE ranger.
Its really bizarre to think that no one would make it. I mean I made howler last year when I was a necromancer main in a WvW guild, and though I don’t play necro too much these days, I will be overjoyed to use it on my fabulous norn elementalist.
Taking a break from GW2 to play various
Nintendo games..
Forgive me bluntness but most people are not fond of role playing and couldn’t care less about “theme”. It’s fun that matters and warhorn isn’t a fun weapon.
That’s a fair comment, but we do not know the skills yet, so it seems a bit premature to say they aren’t fun. Especially when we haven’t even seen them yet, let alone tried them.
As to warhorn not being fun, that is subjective. Its also an opinion based on non-tempest experiences.
That’s a fair comment, but we do not know the skills yet, so it seems a bit premature to say they aren’t fun. Especially when we haven’t even seen them yet, let alone tried them.
As to warhorn not being fun, that is subjective. Its also an opinion based on non-tempest experiences.
Sure but longbow for dragonhunter or greatsword for reaper are not exactly different from those weapons available for other professions. You should expect a similar gameplay with warhorn as with other professions warhorns.
Every time I look at this thread title, I want to break into song. “Momma’s, don’t let your babies grow up to use warhorns…” Thankfully for those I share the apartment with, I’ve refrained so far.
My 2 coppers is that I would prefer that the Elite weapon choice for the profession I enjoy the most not be the weapon whose skins I enjoy the least. Since ANet’s past performance is all I have base a judgment about their future performance, it’s difficult to imagine that any warhorn skill would in any way be fun or engaging for me.
That’s a fair comment, but we do not know the skills yet, so it seems a bit premature to say they aren’t fun. Especially when we haven’t even seen them yet, let alone tried them.
As to warhorn not being fun, that is subjective. Its also an opinion based on non-tempest experiences.
Sure but longbow for dragonhunter or greatsword for reaper are not exactly different from those weapons available for other professions. You should expect a similar gameplay with warhorn as with other professions warhorns.
On the other hand, hammer for revenant and greatsword for mesmer are completely different from what you’d expect of those weapons.