Feedback: Action Camera
Agree. If we can’t have custom bindings for the mouse buttons and scroll wheel, I don’t see why I should use action camera over Combat Mode or ICM.
For example: I have my elite skill bound to mouse wheel scroll up, weapon swap on mouse wheel scroll down, and dodge on the right mouse button (CM user here).
I’m VERY happy Anet finally decided to add this to the game. Giving people another way to play the game is kittening huge, but action camera really needs mouse binds.
(edited by Tru Reptile.6058)
Yes, my biggest concern is the mouse buttons being bindable exclusively for the action camera control set and not while it is off. I’d really like my right mouse button to be my dodge like it is in combat mode.
I agree with all of op’s points, especially being able to re-bind mouse buttons, scroll wheel up and scroll wheel down.
Yes, my biggest concern is the mouse buttons being bindable exclusively for the action camera control set and not while it is off. I’d really like my right mouse button to be my dodge like it is in combat mode.
Yeah. I’m so used to using that button as dodge.
Hi,
these changes looks pretty cool, but i have a suggestion for ground targeted skills.
You showed a toggle to switch between the “snap gorund targeted skills to current target”-mode and and the “place where you are currently aiming”-mode.
Could we also have a toggle for a “snap ground targeted skills to your own character”-mode for supportive skills like Holy Ground or Timewarp, so we can cast them without loosing the focus at the target?
+1 to rebindable mouse buttons. That would make it perfect.