Forced To Grind

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Nocturnal Lunacy.8563

Nocturnal Lunacy.8563

So in order to get all the mastery points for central tyria you have to grind out the living story for them. This is ridiculous. It was anet’s own (Colin) statement that grinding would not be needed for gw2 and yet here we are grinding out everything. There needs to be more options for mastery points for central tyria instead of having to grind out the living story achievements. And most of them undoable solo and having to redo and redo them until they are perfect.
So many things like this making people leave the game. From the grinding to the state of wvw, the condi meta and unbalance. I’m surprised there are even players left in the game.

Forever Against Stacked Servers
Virual [VRUS] Alien Lunatics [StFu] Nocturnal Sxaddx [Nuts] Ft. Aspenwood
That which is dead may eternally lie, but with great aeons even death may die.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

He enever said that there would be no grinding.

Do you plan on doing fractals? Do you plan on crafting any of the four HoT legendary weapons? If not, then there’s points you don’t need.

Most of the core mastery points are perfectly doable solo with the obvious exceptions such as those that involve TT.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Dinosaurs.8674

Dinosaurs.8674

Grinding is not needed for the central tyrian masteries at all because you don’t “need” the masteries.

The Pact Commander mastery line is mostly just quality of life stuff. The legendary crafting line is obviously worthless if you hate grinding. The fractal attunement line is definitely important for fractals, but if you don’t do fotm they’re obviously worthless. Furthermore, there are more mastery points in fractals than there are in the entire fractal attunement line and they’re mostly so easy that you would get them normally just by playing the game (and a couple are things like /dance or /bow in the right locations).

So yeah I don’t know about “ridiculous”, I think most players had most of the masteries unlocked as soon as they came out just because they had already done a bunch of the achievements by accident.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: vesica tempestas.1563

vesica tempestas.1563

So in order to get all the mastery points for central tyria you have to grind out the living story for them. This is ridiculous. It was anet’s own (Colin) statement that grinding would not be needed for gw2 and yet here we are grinding out everything. There needs to be more options for mastery points for central tyria instead of having to grind out the living story achievements. And most of them undoable solo and having to redo and redo them until they are perfect.
So many things like this making people leave the game. From the grinding to the state of wvw, the condi meta and unbalance. I’m surprised there are even players left in the game.

whats your mmo gaming background? i wonder if you are carrying some preconceptions from other games. you seem to think you need to grind stuff, but as others have mentioned the masteries are entirely optional, in fact if you simply play what you usually enjoy you will find you get those masteries over time in any case.

If you only do things you enjoy nothing will seem like a ‘grind’.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Healix.5819

Healix.5819

Colin defined grinding as doing a repetitive task over and over again. Just because you’re failing the achievements doesn’t mean the content is a grind, and all of the S2 achievements are soloable as they are solo content. Furthermore, he only said that grinding wouldn’t be required to play through the game, which it’s not. Almost all of the masteries are optional and the ones that aren’t, the few HoT masteries, are nearly handed to you. If you don’t want a legendary or don’t do fractals, simply don’t bother with those masteries.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Shiyo.3578

Shiyo.3578

You do not need mastery to equip ascended armor. Ascended armor is BIS gear. You do not even need ascended armor to do all the content in the game. You can just use exotics. None of this requires a grind.

You’re CHOOSING to grind.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: onevstheworld.2419

onevstheworld.2419

@OP
This is a cut and paste from a post I made a while ago (so it’s addressing a similar but not identical question), hope you find it useful:

Easy points:
8 personal story
8 completing LS 2 story (not the achievements)
2 Tequalt
1 Karka Queen
1 LA exterminator
1 Dry Top skritt queen
1 for first character reaching lvl 80

That’s 22 points without doing fractals, dungeons, JPs, LS achievements, difficult bosses or rare spawns. And that’s easily enough to max out Pact Commander (19 needed).

As for Fractal Attunement, it pays for itself in terms on MP’s…11 needed, 14 available. Most of the time I get these by accident, asking the group if we could work towards it, or creating a LFG stating it was a MP run. But if you don’t do fractals, this line is useless to you and you can ignore it.

Legendary crafting is a funny one… to craft a precursor, you will need to do lots of different content (Fractals, JPs, specific champs/events, specific achievements, mini dungeons, max level crafting) If you think getting the MPs required to max this mastery out is too much, precursor crafting is more of the same but arguably much harder and definitely more expensive. As someone who has crafted Dusk, I can guarantee the MP requirement is only a mild obstacle in the grand scheme of precursor crafting. If this crafting process doesn’t appeal to you, you can ignore this mastery line too.

TLDR:
Core Tyria masteries ARE tuned to your gameplay preferences:
Pact Commander for everyone: enough easy MPs
Fractal Attunement for the fractal runners: enough MPs in fractals
Legendary Crafting: crafting process requires you to do lots of different and sometimes annoying/difficult content, thus reflected in the remaining MPs coming from all sorts of content (some of which are annoying/difficult)

(edited by onevstheworld.2419)

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Choosing to grind is not being forced to grind. In most MMOs you’re forced to grind. Here, you have the option to grind or go at your own pace.

But doing different stuff, as everyone else has said, isn’t grind.

Imagine if mastery points were just one dungeon you had to do over and over again to get them and they were RNG. That would be grind.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Chamelion.9536

Chamelion.9536

My only ‘complaint’ is that I am maxed out on the EXP bar in Central Tyria because I have only one CT MP and to get any more I have to do areas I am not accustomed too.

Not that I won’t do them at some point, and none are impossible, but it doesn’t motivate me much when I can’t train the next bar in the progression even if I can’t master the previous one.

It would have been nice to be able to switch bars even in the same tier, max them out and when I accumulate enough MPs, click ‘train’ and the trait(s) become active.

This way I am at least seeing progression.

As for Grinding? I’ve become quite accustomed to the task in any MMO I play, so while it can be annoying, it’s not a deal breaker in any sense.

-C

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Nocturnal Lunacy.8563

Nocturnal Lunacy.8563

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

Forever Against Stacked Servers
Virual [VRUS] Alien Lunatics [StFu] Nocturnal Sxaddx [Nuts] Ft. Aspenwood
That which is dead may eternally lie, but with great aeons even death may die.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Shiyo.3578

Shiyo.3578

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

You’re choosing to do those things. You don’t have to do any of those things to progress your character into BIS gear.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

You do not have to do each living story 3-4 times.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Razor.9872

Razor.9872

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

You do not have to do each living story 3-4 times.

You kind of do if you want every achievement (but even that is 2-3 times). Otherwise, getting only the achievements with mastery points tied to them is even easier.

NSPride <3

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

You do not have to do each living story 3-4 times.

You kind of do if you want every achievement (but even that is 2-3 times). Otherwise, getting only the achievements with mastery points tied to them is even easier.

Unless achievements conflict with each other (e.g. Defend village vs going with Tizlak), you can get them all your first time. Well first time after completing it.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Razor.9872

Razor.9872

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

You do not have to do each living story 3-4 times.

You kind of do if you want every achievement (but even that is 2-3 times). Otherwise, getting only the achievements with mastery points tied to them is even easier.

Unless achievements conflict with each other, you can get them all your first time. Well first time after completing it.

Exactly

NSPride <3

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

You do not have to do each living story 3-4 times.

You kind of do if you want every achievement (but even that is 2-3 times). Otherwise, getting only the achievements with mastery points tied to them is even easier.

Unless achievements conflict with each other, you can get them all your first time. Well first time after completing it.

Exactly

This has been something that’s been brought up to Anet numerous times since Season 2. I’m not sure if they ever did give an official response on it. I personally don’t see why players can’t get credit for achievements when doing the story for the first time in a character. How’s it any different the second time?

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: vesica tempestas.1563

vesica tempestas.1563

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

the question you need to honestly ask yourself, is what is ‘making’ you do things you do not want to do?


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Shiyo.3578

Shiyo.3578

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

the question you need to honestly ask yourself, is what is ‘making’ you do things you do not want to do?

I wonder the same thing. Nothing is forced in this game except obtaining at least exotic gear, which can be obtained in a dozen different ways.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Redfeather.6401

Redfeather.6401

I bought an episode of living story season 2 for the mastery point. But then I realized I had to complete the episode again to unlock the achievements, which when all completed unlock the one mastery point. I said “kitten this”, and that’s the end of that. 200 gems gone, but lesson learned.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: onevstheworld.2419

onevstheworld.2419

I bought an episode of living story season 2 for the mastery point. But then I realized I had to complete the episode again to unlock the achievements, which when all completed unlock the one mastery point. I said “kitten this”, and that’s the end of that. 200 gems gone, but lesson learned.

You actually unlock one MP for completing each chapter, then a 2nd MP for completing each chapter’s achievements.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

It’s not grind any more than doing a dungeon to beat it before the first time you beat it is a grind. It’s only a grind if you have to repeat the same thing. Maybe you weren’t around when the term grind started getting used in MMO but it was always just about killing mobs to level because you couldn’t get enough XP from quests.

So in Aion for example, if you did every quest, you’d still not have enough experience to go to the next quest hub without killing the same three bosses over and over again dozens of times, if not more,. just to advance to the next quest hub. That’s grinding.

Doing a story instance and having to do something and then having to do a different thing? Not grinding. Not by any definition I’ve EVER heard.

You know calling someone a fan boy or a white knight to dismiss what people are saying doesn’t at all strengthen your argument.

And not being a white knight doesn’t automatically make you right, even though what you’re saying implies that it does. In this case, I’m pretty sure most people with experience in MMOs would disagree with what you’re saying here. Not just fan boys and white knights.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Redfeather.6401

Redfeather.6401

I bought an episode of living story season 2 for the mastery point. But then I realized I had to complete the episode again to unlock the achievements, which when all completed unlock the one mastery point. I said “kitten this”, and that’s the end of that. 200 gems gone, but lesson learned.

You actually unlock one MP for completing each chapter, then a 2nd MP for completing each chapter’s achievements.

What angered me was that I did it all again on an alt because the achievements were now unlocked, but never earned an achievement doing it, even though I was doing what the achievement screen asked.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Animism.9803

Animism.9803

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

It’s not grind any more than doing a dungeon to beat it before the first time you beat it is a grind. It’s only a grind if you have to repeat the same thing. Maybe you weren’t around when the term grind started getting used in MMO but it was always just about killing mobs to level because you couldn’t get enough XP from quests.

So in Aion for example, if you did every quest, you’d still not have enough experience to go to the next quest hub without killing the same three bosses over and over again dozens of times, if not more,. just to advance to the next quest hub. That’s grinding.

Doing a story instance and having to do something and then having to do a different thing? Not grinding. Not by any definition I’ve EVER heard.

You know calling someone a fan boy or a white knight to dismiss what people are saying doesn’t at all strengthen your argument.

And not being a white knight doesn’t automatically make you right, even though what you’re saying implies that it does. In this case, I’m pretty sure most people with experience in MMOs would disagree with what you’re saying here. Not just fan boys and white knights.

I consider repeating the same event over and over for alternate mastery points a grind. Just did the DS meta event for the first time. Cannot believe an hour+ of my life was just spent stood there having sod all happen. Twice again for mastery points?

Don’t want to complain about it much… but… not a fan.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: onevstheworld.2419

onevstheworld.2419

What angered me was that I did it all again on an alt because the achievements were now unlocked, but never earned an achievement doing it, even though I was doing what the achievement screen asked.

Which achievement is that?
Have you had a look at Dulfy’s guides? Some achieves have an unstated requirement (e.g. you cannot die during the attempt) and others can be easily cheesed.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: grevinnatosseri.2053

grevinnatosseri.2053

I got full tyria masteries and did 1 mastery from living story. 1.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: onevstheworld.2419

onevstheworld.2419

I consider repeating the same event over and over for alternate mastery points a grind. Just did the DS meta event for the first time. Cannot believe an hour+ of my life was just spent stood there having sod all happen. Twice again for mastery points?

Don’t want to complain about it much… but… not a fan.

Are you sure you were on an organized map? “Just stood there” isn’t usually the way people describe DS. DS has it’s faults, but not having anything to do (on an organized map) isn’t one of them.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

So having to do each living story 3 or 4 times in order to get all the achievements and hence the mastery point isn’t repetitive? Seems like a lot of you like them korean grindfests and think that this isn’t grind here.
Having to do and redo bosses isn’t grind? Having to keep doing fractals isn’t grind?
I’m sitting with full exp bars on all the available masteries but still earning exp is just a waste of time. But there’s no grind there at all is there? Too many fanbois and whiteknights here to accomplish anything.

It’s not grind any more than doing a dungeon to beat it before the first time you beat it is a grind. It’s only a grind if you have to repeat the same thing. Maybe you weren’t around when the term grind started getting used in MMO but it was always just about killing mobs to level because you couldn’t get enough XP from quests.

So in Aion for example, if you did every quest, you’d still not have enough experience to go to the next quest hub without killing the same three bosses over and over again dozens of times, if not more,. just to advance to the next quest hub. That’s grinding.

Doing a story instance and having to do something and then having to do a different thing? Not grinding. Not by any definition I’ve EVER heard.

You know calling someone a fan boy or a white knight to dismiss what people are saying doesn’t at all strengthen your argument.

And not being a white knight doesn’t automatically make you right, even though what you’re saying implies that it does. In this case, I’m pretty sure most people with experience in MMOs would disagree with what you’re saying here. Not just fan boys and white knights.

I consider repeating the same event over and over for alternate mastery points a grind. Just did the DS meta event for the first time. Cannot believe an hour+ of my life was just spent stood there having sod all happen. Twice again for mastery points?

Don’t want to complain about it much… but… not a fan.

But you’re CHOOSING to do the DS meta over again. I didn’t level my masteries by doing the DS meta over again. So it’s not forced grind. You said to yourself, how can I do this as fast as possible. You came to a conclusion. You did it. That’s your own fault.

I played the game. I did every event chain in every map. I did adventures. I used buffs. I did Dragon Stand relatively few times before I maxed masteries.

Why do you feel it all has to be done ASAP?

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: General Health.9678

General Health.9678

I really enjoyed replaying the story for the achievements. Good sense of accomplishment.
You say grind, I say replay value.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Point being anet has always said they wont have grind to aquire best stats, and yet here we are.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Dadnir.5038

Dadnir.5038

Grinding is doing one thing over and over and over. To gain the achievment point you only have to do the achievment once.

Simply put, If you do the content once you got the point you need. There is no grinding involved here.

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

While you do need to explore a bit the HoT PvE content to learn insigna and inscriptions recipe, everything else you can buy it to the trading post. WvW players, thanks to their eternal grinding of each other are filthy richs, just spend a bit of what you gain from the zerg farm in the trading post.

No core profession should be balanced around an optional elite specialization.

(edited by Dadnir.5038)

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Point being anet has always said they wont have grind to aquire best stats, and yet here we are.

Actually, due to the fact that you max out on tokens pretty fast, you can’t even really grind them. Gating isn’t a grind. You have three bosses and then another three. That’s not grind in the sense that Anet used it.

It’s not the same task over and over and the token limit makes it even less so. Unfortunately your definition of grind is one among many.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Point being anet has always said they wont have grind to aquire best stats, and yet here we are.

Actually, due to the fact that you max out on tokens pretty fast, you can’t even really grind them. Gating isn’t a grind. You have three bosses and then another three. That’s not grind in the sense that Anet used it.

It’s not the same task over and over and the token limit makes it even less so. Unfortunately your definition of grind is one among many.

so, needing to get 2 earring 2 rings and an amulet, on about 9 chars doesnt require grinding? hm youre wrong

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Point being anet has always said they wont have grind to aquire best stats, and yet here we are.

Actually, due to the fact that you max out on tokens pretty fast, you can’t even really grind them. Gating isn’t a grind. You have three bosses and then another three. That’s not grind in the sense that Anet used it.

It’s not the same task over and over and the token limit makes it even less so. Unfortunately your definition of grind is one among many.

so, needing to get 2 earring 2 rings and an amulet, on about 9 chars doesnt require grinding? hm youre wrong

They’re account bound. You only need to get in once. And in fact you don’t need to gt it at all. You think you need it. There’s is exactly zero content off limits to you if you don’t get it.

To put it in perspective when I played Rift, I required certain gear to do even a single point of damage to a high level raid foe. If I didn’t have that gear, I couldn’t damage it at all. Guild Wars 2 doesn’t work that way. It’s not gated behind gear.

Somewhere in your mind, you’re saying to yourself you NEED that gear. On nine characters. That’s not a fact however, it’s just your thought process.

You don’t need it. You want it.

And you wanting something is not required grind.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Point being anet has always said they wont have grind to aquire best stats, and yet here we are.

Actually, due to the fact that you max out on tokens pretty fast, you can’t even really grind them. Gating isn’t a grind. You have three bosses and then another three. That’s not grind in the sense that Anet used it.

It’s not the same task over and over and the token limit makes it even less so. Unfortunately your definition of grind is one among many.

so, needing to get 2 earring 2 rings and an amulet, on about 9 chars doesnt require grinding? hm youre wrong

They’re account bound. You only need to get in once. And in fact you don’t need to gt it at all. You think you need it. There’s is exactly zero content off limits to you if you don’t get it.

To put it in perspective when I played Rift, I required certain gear to do even a single point of damage to a high level raid foe. If I didn’t have that gear, I couldn’t damage it at all. Guild Wars 2 doesn’t work that way. It’s not gated behind gear.

Somewhere in your mind, you’re saying to yourself you NEED that gear. On nine characters. That’s not a fact however, it’s just your thought process.

You don’t need it. You want it.

And you wanting something is not required grind.

They’re account bound. You only need to get in once ? hmm, not if i needdifferent stats on diff chars i dont play the same clas 5 times. My argument was that its unfair advantage in my scene, wvw. To those who raid and get best stats. when ims tuck say for example on my condi war with excess precision that is useless to me.
Also anet ahs said numerous times that aquiring the best gear will not require grinding. Grinding=doeing somthing repeatedly to aquire somthing…Which i would ahve to do to get them al=grinding. I dont need them, no but i need them to have the best things for the builds ive created

(edited by Trepidation Lost.3469)

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Forced to grind raids for Specific stats because although it snot pay to win, its grind raids to have best stats for wvw. AKA buy HoT so you can do raids to win.

And you can’t live without the sets? You can’t play the game without them? You can’t kill world bosses, or players in PvP?

This isn’t forced to grind. It’s your choice to go for those stats as it was mine to go for a legendary.

Point being anet has always said they wont have grind to aquire best stats, and yet here we are.

Actually, due to the fact that you max out on tokens pretty fast, you can’t even really grind them. Gating isn’t a grind. You have three bosses and then another three. That’s not grind in the sense that Anet used it.

It’s not the same task over and over and the token limit makes it even less so. Unfortunately your definition of grind is one among many.

so, needing to get 2 earring 2 rings and an amulet, on about 9 chars doesnt require grinding? hm youre wrong

They’re account bound. You only need to get in once. And in fact you don’t need to gt it at all. You think you need it. There’s is exactly zero content off limits to you if you don’t get it.

To put it in perspective when I played Rift, I required certain gear to do even a single point of damage to a high level raid foe. If I didn’t have that gear, I couldn’t damage it at all. Guild Wars 2 doesn’t work that way. It’s not gated behind gear.

Somewhere in your mind, you’re saying to yourself you NEED that gear. On nine characters. That’s not a fact however, it’s just your thought process.

You don’t need it. You want it.

And you wanting something is not required grind.

They’re account bound. You only need to get in once ? hmm, not if i needdifferent stats on diff chars i dont play the same clas 5 times. My argument was that its unfair advantage in my scene, wvw. To those who raid and get best stats. when ims tuck say for example on my condi war with excess precision that is useless to me.
Also anet ahs said numerous times that aquiring the best gear will not require grinding. Grinding=doeing somthing repeatedly to aquire somthing…Which i would ahve to do to get them al=grinding. I dont need them, no but i need them to have the best things for the builds ive created

If you need different stats then you don’t have to grind the raids. And you’re still making this argument that want is need. What content are you barred from that requires that stat set, or any specific stat set?

Because you’re not barred from SPvP arguably the most competitive format in the game. That’s equalized for all HoT owners. WvW isn’t a one on one game, it’s a zerg vs zerg game. I WvW all the time with all different stats.

Wanting something is not needing it. Therefore you don’t need to grind.

At any rate, I definitely don’t think any stat set should be locked behind one type of content that most players aren’t particularly interested in by percentage (and though I can’t prove it, I’m absolutely convinced most players will never raid).

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

No its still a fact that its an unfair advantage, can apply it to top dps in pve too. lelelelelee

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

No its still a fact that its an unfair advantage, can apply it to top dps in pve too. lelelelelee

That may or may not be a fact, but you still aren’t forced to grind. You can factually still play WvW without having that set of gear, unlike other games which force you to grind. It’s the difference.

Put it another way. My end game might say I must have the coolest legendary because it looks coolest. I have to have it. It’s a must to me. But that doesn’t mean I’m forced to grind that legendary. I can play all the content in the game without it.

You’d have a point if you couldn’t play that content. Fractals does force you to grind to play the highest levels and it was designed for the crowd who wants to grind.

But this, this is still your decision, disadvantage or not.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

No its still a fact that its an unfair advantage, can apply it to top dps in pve too. lelelelelee

That may or may not be a fact, but you still aren’t forced to grind. You can factually still play WvW without having that set of gear, unlike other games which force you to grind. It’s the difference.

Put it another way. My end game might say I must have the coolest legendary because it looks coolest. I have to have it. It’s a must to me. But that doesn’t mean I’m forced to grind that legendary. I can play all the content in the game without it.

You’d have a point if you couldn’t play that content. Fractals does force you to grind to play the highest levels and it was designed for the crowd who wants to grind.

But this, this is still your decision, disadvantage or not.

Comparing cosmetics to actual stat pool is ridiculous. fact.
I can’t raid becaue i don’t have pve gear, i would ahve to spend loads of gold making a new set. So yeah, forced to raid and grind to get what i need to prevent being at a disadvantage.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

No its still a fact that its an unfair advantage, can apply it to top dps in pve too. lelelelelee

That may or may not be a fact, but you still aren’t forced to grind. You can factually still play WvW without having that set of gear, unlike other games which force you to grind. It’s the difference.

Put it another way. My end game might say I must have the coolest legendary because it looks coolest. I have to have it. It’s a must to me. But that doesn’t mean I’m forced to grind that legendary. I can play all the content in the game without it.

You’d have a point if you couldn’t play that content. Fractals does force you to grind to play the highest levels and it was designed for the crowd who wants to grind.

But this, this is still your decision, disadvantage or not.

Comparing cosmetics to actual stat pool is ridiculous. fact.
I can’t raid becaue i don’t have pve gear, i would ahve to spend loads of gold making a new set. So yeah, forced to raid and grind to get what i need prevent being ata disadvantage.

This game is often called Fashion Wars 2. I’ve never heard it called stat wars 2. Are you suggesting if you don’t have those stats you crave, you absolutely can’t beat a guy who does?

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Trepidation Lost.3469

Trepidation Lost.3469

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

No its still a fact that its an unfair advantage, can apply it to top dps in pve too. lelelelelee

That may or may not be a fact, but you still aren’t forced to grind. You can factually still play WvW without having that set of gear, unlike other games which force you to grind. It’s the difference.

Put it another way. My end game might say I must have the coolest legendary because it looks coolest. I have to have it. It’s a must to me. But that doesn’t mean I’m forced to grind that legendary. I can play all the content in the game without it.

You’d have a point if you couldn’t play that content. Fractals does force you to grind to play the highest levels and it was designed for the crowd who wants to grind.

But this, this is still your decision, disadvantage or not.

Comparing cosmetics to actual stat pool is ridiculous. fact.
I can’t raid becaue i don’t have pve gear, i would ahve to spend loads of gold making a new set. So yeah, forced to raid and grind to get what i need prevent being ata disadvantage.

This game is often called Fashion Wars 2. I’ve never heard it called stat wars 2. Are you suggesting if you don’t have those stats you crave, you absolutely can’t beat a guy who does?

You’ve never heard of stat wars two :O? so you must never have been ina raid, or a dungeon or anythignwher epeople say ping gear? well, i guess you should stop commenting then because you clearly do not know anythign about this game.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: MiniEquine.6014

MiniEquine.6014

So in order to get all the mastery points for central tyria you have to grind out the living story for them. This is ridiculous. It was anet’s own (Colin) statement that grinding would not be needed for gw2 and yet here we are grinding out everything. There needs to be more options for mastery points for central tyria instead of having to grind out the living story achievements. And most of them undoable solo and having to redo and redo them until they are perfect.
So many things like this making people leave the game. From the grinding to the state of wvw, the condi meta and unbalance. I’m surprised there are even players left in the game.

I just thought I would add, since I am literally one mastery point away from completing ALL; central Tyria masteries (I just need to kill the Crimson Wurm), I have not fully completed any of the Living World Season 2 mastery points except maybe the first one. There are quite a lot of mastery points elsewhere, especially some easy ones in fractals. If you don’t run fractals, then you don’t need to get those masteries.

Forced To Grind

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Barred from equallity in wvw as im versing people who have raid stats i need different stats, to aquire them i need to grind raids how do you not understand.

I don’t understand because I’ve WvWed and it’s not based on 1v1 it’s server vs server. The odds of anyone ending up with someone with the exact same skills and exact same build the exact same connection, the exact same computer specs are negliable.

By your rights the game is pay to win because I live in Australia and my ping is higher than in the US and so I can’t play the game without paying real money and moving to the US because I’m disadvantaged.

Where as in Rift, if I didn’t have the required focus provided by gear, I couldn’t even queue for the content I wanted to play. The game prevented you from queueing.

You may want that stuff, but you don’t need it to play. You only strongly believe you do.
If it’s important enough to you, you will grind. A legendary is important to me so I’ll grind for it. That’s how the game works.

It’s your choice to play that content with other stats, you choose not to.

I dont run around brain dead in a zerg of 50 people, i roam, solo or as a small group, stats matter in these situations.

To you. Stats don’t matter to me. See how easy this is?

Matter to you or not the fact remains that this is leaving people who raid with an advantage.

Which is irrelevant to whether or not you need it. That’s the point. You say if someone has an advantage no matter how slight that you need to do it. That’s not fact, it’s opinion. You want to do it. You choose to do it.

Anet said before launch WvW was not meant to be balanced that way. You think it is but it’s not. It’s not balanced on 1v1. In fact, nothing in the game is actually balanced on 1v1, so the whole concept is just something in your mind. You think it must be this way.

But if the game isn’t balanced on 1v1 then it’s not a requirement…it’s a preference.

No its still a fact that its an unfair advantage, can apply it to top dps in pve too. lelelelelee

That may or may not be a fact, but you still aren’t forced to grind. You can factually still play WvW without having that set of gear, unlike other games which force you to grind. It’s the difference.

Put it another way. My end game might say I must have the coolest legendary because it looks coolest. I have to have it. It’s a must to me. But that doesn’t mean I’m forced to grind that legendary. I can play all the content in the game without it.

You’d have a point if you couldn’t play that content. Fractals does force you to grind to play the highest levels and it was designed for the crowd who wants to grind.

But this, this is still your decision, disadvantage or not.

Comparing cosmetics to actual stat pool is ridiculous. fact.
I can’t raid becaue i don’t have pve gear, i would ahve to spend loads of gold making a new set. So yeah, forced to raid and grind to get what i need prevent being ata disadvantage.

This game is often called Fashion Wars 2. I’ve never heard it called stat wars 2. Are you suggesting if you don’t have those stats you crave, you absolutely can’t beat a guy who does?

You’ve never heard of stat wars two :O? so you must never have been ina raid, or a dungeon or anythignwher epeople say ping gear? well, i guess you should stop commenting then because you clearly do not know anythign about this game.

Often the more specialized you are in a field, the less able you are to see clearly. That is to say, you’re so focused on one thing that nothing else is an argument except your focus. The problem is your comments can only be proven if you axiomatically accept the basis that everyone is on an even footing to begin with. It’s not true.

There are lots of people I could probably beat in PvP, and when my ping hovers around 200 I often do. Those same people, when my ping hovers around 400 kick my kitten , because they have an advantage. This isn’t the olympics. WvW is not an esport. There was never any guarantee everyone would be even in the first place, but in a game with this many variables, there’s very much no way two people are going to be equal no matter what gear they have.

This is an illusion carried over from other games were stats are the be all end all. Technique here is often as or more important than just stats. As for insulting me, that’s okay. It usually is what people do when they lose arguments.

Notice, I didn’t have to resort to personal insults to make a point.

Edit:

I googled Guild Wars 2 “stat wars 2” btw and got 2 results.
Try googling Guild Wars 2 “fashion wars 2” and see how many results you get.

One of us should do more research before accusing someone of ignorance.

(edited by Vayne.8563)