(edited by Dejavu.2349)
GW2 is No Longer a Refuge :(
So before HoT you had no guild hall and you were happy…… now you have a chance of having a guild hall, but can’t get it …. so having no guild hall now makes you unhappy?
why do you suddenly feel the need for a GH if you don’t like people… just find a cool area to meet and call it a hideout!
So before HoT you had no guild hall and you were happy…… now you have a chance of having a guild hall, but can’t get it …. so having no guild hall now makes you unhappy?
why do you suddenly feel the need for a GH if you don’t like people… just find a cool area to meet and call it a hideout!
Before HOT a guild earned the ability to get banners etc. which was taken away by HOT and locked behind the guild hall’s front door in the form of SCRIBING.
Small guilds lost everything they had because HOT makes it nigh on impossible for them to re-earn what they already HAD!
GW2 is No Longer a Refuge :(
in Guild Wars 2: Heart of Thorns
Posted by: MaximillianVonSchatten.6278
So before HoT you had no guild hall and you were happy…… now you have a chance of having a guild hall, but can’t get it …. so having no guild hall now makes you unhappy?
why do you suddenly feel the need for a GH if you don’t like people… just find a cool area to meet and call it a hideout!
Well to be fair he did pay a large amount of money for HoT, and I can see how the guild hall is all but impossible to upgrade for all but the largest guilds.
I’m genuinely getting more and more baffled by the complaints on this forum.
You can’t expect content to be balanced around 2-3 person guilds. That doesn’t even qualify as a full party!
The game type should clue you in… Massivley-Multiplayer-Online.
If you can’t stand the rest of the community to thebpointbyou have hamstring your enjoyment of the game… Well, that’s your issue and not Anets.
And for the love of Dhuum. Does ever single tiny tangential complaint need a new thread?! This forum is already hard enough to navigate without “I’m quitting HOT because X” thread number 9000.
You should all start an anti hot support group guild, then you will have plenty of people to get a guild hall.
/rant
So before HoT you had no guild hall and you were happy…… now you have a chance of having a guild hall, but can’t get it …. so having no guild hall now makes you unhappy?
why do you suddenly feel the need for a GH if you don’t like people… just find a cool area to meet and call it a hideout!Well to be fair he did pay a large amount of money for HoT, and I can see how the guild hall is all but impossible to upgrade for all but the largest guilds.
maybe costs of at least the hall should be escalated to the number of members and having to pay some extra for whatever member they want to add! could be a good suggestion….. regardless…I payed a large amount of money for HoT, that didn’t give me the legendaries …don’t feel they owe me tho. but still agree of escalating costs … wait I am agreeing with myself … wth!
I claimed my guild hall with 5 people first try. And we got the first tavern upgrade easily. My guild is 50 people with 42 or so inactive people and 6 active people. 2 are on so and so.
The guild hall things are perfectly fine as is, and sadly not much can be done to stop large guilds abuse it.
Officer of Power Overwhelming[ZERK].
First term Forum PvE Specialist.
Small guilds lost everything they had because HOT makes it nigh on impossible for them to re-earn what they already HAD!
Exactly.
Small guilds never mind working harder and taking longer – we always have had to – but this is a lifetime commitment. Like…to gather all the mats for full restoration 2, it would take me the entire forseeable future.
Guilds are not a glorified friend list.
I’m genuinely getting more and more baffled by the complaints on this forum.
You can’t expect content to be balanced around 2-3 person guilds. That doesn’t even qualify as a full party!
The game type should clue you in… Massivley-Multiplayer-Online.
If you can’t stand the rest of the community to thebpointbyou have hamstring your enjoyment of the game… Well, that’s your issue and not Anets.
And for the love of Dhuum. Does ever single tiny tangential complaint need a new thread?! This forum is already hard enough to navigate without “I’m quitting HOT because X” thread number 9000.
You should all start an anti hot support group guild, then you will have plenty of people to get a guild hall.
/rant
I’m so tired of this argument. I’ve been playing GW2 since launch and they have inarguably made a HUGE change to the very point of their game and content and, in doing so, have completely annihilated the reasons I was playing this game. It’s completely within reason for me to be upset. I’m not speaking for YOU or for people who actually like hanging out in big guilds. I do not and have had no need to until this huge let-down of an expansion.
I think Anet underestimated the number of people who keep coming back to their game BECAUSE it was very casual-friendly. It is no longer so unless you are able to completely ignore the content you won’t ever see (like Weaponsmith 2 – skins I can never have because Anet put them behind a wall of friends I don’t have (or want). I can’t ignore that and am stating my valid argument for why this sucks. Of course people who are in big guilds won’t get this at all – I don’t expect you to.
I’m genuinely getting more and more baffled by the complaints on this forum.
You can’t expect content to be balanced around 2-3 person guilds. That doesn’t even qualify as a full party!
The game type should clue you in… Massivley-Multiplayer-Online.
If you can’t stand the rest of the community to thebpointbyou have hamstring your enjoyment of the game… Well, that’s your issue and not Anets.
And for the love of Dhuum. Does ever single tiny tangential complaint need a new thread?! This forum is already hard enough to navigate without “I’m quitting HOT because X” thread number 9000.
You should all start an anti hot support group guild, then you will have plenty of people to get a guild hall.
/rant
Lol I love ya man! +1
I claimed my guild hall with 5 people first try. And we got the first tavern upgrade easily. My guild is 50 people with 42 or so inactive people and 6 active people. 2 are on so and so.
The guild hall things are perfectly fine as is, and sadly not much can be done to stop large guilds abuse it.
https://goo.gl/ZXBiva
Have you seen the mats? These are finished mats, so some of them take other things to make and this list is ONLY for the first level of restoration. There are a veritable kittenton of mats for level 2 – virtually unattainable for a guild of 2 active and 2 more slackers.
So, basically, not only can my small guild not even claim it’s own Guild Hall with it’s 2 or 3 people (family – pretty much the only people I can stand any more), but we have to get to guild level 40 and get an insane amount of materials – like completely impossible within the expected lifetime of this game (my kids will be through college before I was able to grind out all materials)- in order to fully experience the game.
2-3 people aren’t even a full party you can’t call them a “guild”
I’m genuinely getting more and more baffled by the complaints on this forum.
You can’t expect content to be balanced around 2-3 person guilds. That doesn’t even qualify as a full party!
The game type should clue you in… Massivley-Multiplayer-Online.
If you can’t stand the rest of the community to thebpointbyou have hamstring your enjoyment of the game… Well, that’s your issue and not Anets.
And for the love of Dhuum. Does ever single tiny tangential complaint need a new thread?! This forum is already hard enough to navigate without “I’m quitting HOT because X” thread number 9000.
You should all start an anti hot support group guild, then you will have plenty of people to get a guild hall.
/rant
I’m so tired of this argument. I’ve been playing GW2 since launch and they have inarguably made a HUGE change to the very point of their game and content and, in doing so, have completely annihilated the reasons I was playing this game. It’s completely within reason for me to be upset. I’m not speaking for YOU or for people who actually like hanging out in big guilds. I do not and have had no need to until this huge let-down of an expansion.
I think Anet underestimated the number of people who keep coming back to their game BECAUSE it was very casual-friendly. It is no longer so unless you are able to completely ignore the content you won’t ever see (like Weaponsmith 2 – skins I can never have because Anet put them behind a wall of friends I don’t have (or want). I can’t ignore that and am stating my valid argument for why this sucks. Of course people who are in big guilds won’t get this at all – I don’t expect you to.
u don’t realize that ur fun adn enjoyment will undermine his and all the other big guilds, they put time into being able to show they are more important than small guilds, and that needs to be recognized.
its not enough for big guilds to enjoy the game, but they need to have something to show smaller guilds they are better than them. ur enjoyment of the game would invalidate all the big guilds’ enjoyment, ie big guilds would be less fun if small guilds also had fun
A guild hall is for a guild, not for 3 players. Also, the guild hall is not much content, it’s just a huge area with nothing in it (well with fluff in it if it’s filled with… fluff like a chair you can’t even sit on).
Besides the +% food the tavern guy gives me, and cheap transportation to the Magus Falls, I don’t need it.
‘would of been’ —> wrong
2-3 people aren’t even a full party you can’t call them a “guild”
I’ve been able to since launch. If they didn’t want small guilds, they could have put a required number of members like many other games.
My “main” guild is only 2 people. The only reason I started it is so my wife and I can have extra storage for mats and consumables. There is no way we could have our own guild hall. However we are members of of other guilds too that have guild halls that we are actively upgrading.
2-3 people aren’t even a full party you can’t call them a “guild”
I’ve been able to since launch. If they didn’t want small guilds, they could have put a required number of members like many other games.
And they “fixed” that with Heart of Thorns.
But aside from that, do you really “quit” because they took the guild banners away? Were they so important that it was the sole reason to enjoy the game? So you are leaving for a couple of nearly useless buffs?
A guild hall is for a guild, not for 3 players. Also, the guild hall is not much content, it’s just a huge area with nothing in it (well with fluff in it if it’s filled with… fluff like a chair you can’t even sit on).
Besides the +% food the tavern guy gives me, and cheap transportation to the Magus Falls, I don’t need it.
The skins. The entire purpose of this game behind a wall of friends I don’t have. If it was all just a place to run around, I wouldn’t give a rat’s kitten . It’s not about buffs (though 10% xp, karma, etc is nice when you’re leveling or farming… It’s about the skins we won’t have. It’s about the principle of the thing…
Content gating can suck my butt.
2-3 people aren’t even a full party you can’t call them a “guild”
I’ve been able to since launch. If they didn’t want small guilds, they could have put a required number of members like many other games.
And now effectively they have lol
And they “fixed” that with Heart of Thorns.
But aside from that, do you really “quit” because they took the guild banners away? Were they so important that it was the sole reason to enjoy the game? So you are leaving for a couple of nearly useless buffs?
It’s not the banners… Though I do like those. It’s the skins, mostly, but also buffs, etc…
They’re gating content behind a wall of friends. I’m not a user… I’m not going to join some guild just so I can use them, knowing full well I don’t give a crap. I’ve been able to do everything on my own and I want to be able to now. It’s why I play this game and give them money.
So, basically, not only can my small guild not even claim it’s own Guild Hall with it’s 2 or 3 people (family – pretty much the only people I can stand any more), but we have to get to guild level 40 and get an insane amount of materials – like completely impossible within the expected lifetime of this game (my kids will be through college before I was able to grind out all materials)- in order to fully experience the game.
2-3 people aren’t even a full party you can’t call them a “guild”
But the problem is that GW2 BEFORE HoT did call them a guild and let them put a lot of time and effort into all the percs.
Then HoT took it away and redefined what a guild is. Now they are telling every small guild that played for years under the old system that they don’t count. To top it all off ANET took everything away that they earned.
ANET has screwed over a ton of people with HoT. It was truly a crass and underhanded move by the devs and they deserve all the ire we throw at them.
I claimed my guild hall with 5 people first try. And we got the first tavern upgrade easily. My guild is 50 people with 42 or so inactive people and 6 active people. 2 are on so and so.
The guild hall things are perfectly fine as is, and sadly not much can be done to stop large guilds abuse it.https://goo.gl/ZXBiva
Have you seen the mats? These are finished mats, so some of them take other things to make and this list is ONLY for the first level of restoration. There are a veritable kittenton of mats for level 2 – virtually unattainable for a guild of 2 active and 2 more slackers.
You gain absolutely nothing from the guild hall with that number of people. There’s nothing of value for you to obtain.
You can’t do Guild Missions for favor, unless you only do Race and Rush. Maybe get lucky with some of the PvP ones.
You can’t do Scribe if you can’t even afford the GH mats and have no reason to progress it now that they’ve made the papers tradeable.
There’s literally no reason for you to have an Arena or WvW claiming.
Your banners automatically become accessible again once the GH is unlocked (or shortly after one of the first tiers is unlocked AFAIK).
Literally the only thing of value is the % buffs to Karma, XP, etc.. of which you can only use one at a time of. And unless you have that much of a hard-on for Guild Minis (which you could probably just join/leave another guild for) then you lose nothing.
My guild of ~10 active people has been funded to Guild Level 21, and nearly Restoration 2 on all of the points, with roughly 7 contributors. We aren’t no lifers and I could barely get 5 people for a raid last night. We just put forth the effort and don’t whine about it constantly.
And they “fixed” that with Heart of Thorns.
But aside from that, do you really “quit” because they took the guild banners away? Were they so important that it was the sole reason to enjoy the game? So you are leaving for a couple of nearly useless buffs?
It’s not the banners… Though I do like those. It’s the skins, mostly, but also buffs, etc…
They’re gating content behind a wall of friends. I’m not a user… I’m not going to join some guild just so I can use them, knowing full well I don’t give a crap. I’ve been able to do everything on my own and I want to be able to now. It’s why I play this game and give them money.
IT’s not like the guild weapon skins are the only gated skins in the game. You make it sound like everything else is available for everyone and only those are badly gated. They put things behind content, you don’t do that content, you don’t get those things, it’s a rather simple principle. If some skins are what made you quit the game then I don’t know, you obviously weren’t having any fun actually playing the game and having fun anyway.
A guild hall is for a guild, not for 3 players. Also, the guild hall is not much content, it’s just a huge area with nothing in it (well with fluff in it if it’s filled with… fluff like a chair you can’t even sit on).
Besides the +% food the tavern guy gives me, and cheap transportation to the Magus Falls, I don’t need it.
The skins. The entire purpose of this game behind a wall of friends I don’t have. If it was all just a place to run around, I wouldn’t give a rat’s kitten . It’s not about buffs (though 10% xp, karma, etc is nice when you’re leveling or farming… It’s about the skins we won’t have. It’s about the principle of the thing…
Content gating can suck my butt.
Free for all skins makes even less sense for me, but still understand your point … there are some stuff I can’t get … probably will need a year to get most of it cause I am casual…. and even while in a big guild … a solo player… maybe just look for more sympathizers to aid you in the material collection, doesn’t have to be instantly acquired… but you have experience in other several MMOs so… shouldn’t be hard. kinda 1 time deal thing… once you are finished you can enjoy your refugee … just trying to help, don’t think forums should be to argue or flame people
A guild hall is for a guild, not for 3 players. Also, the guild hall is not much content, it’s just a huge area with nothing in it (well with fluff in it if it’s filled with… fluff like a chair you can’t even sit on).
Besides the +% food the tavern guy gives me, and cheap transportation to the Magus Falls, I don’t need it.
The skins. The entire purpose of this game behind a wall of friends I don’t have. If it was all just a place to run around, I wouldn’t give a rat’s kitten . It’s not about buffs (though 10% xp, karma, etc is nice when you’re leveling or farming… It’s about the skins we won’t have. It’s about the principle of the thing…
Content gating can suck my butt.
Not every game and game’s content can satisfy everyone’s need, deal with it. This is an MMO and it follows mostly the guidlines of an MMO. Why can’t people accept this? I don’t like those skins actually, but yes, this is an argument.
‘would of been’ —> wrong
2-3 people aren’t even a full party you can’t call them a “guild”
I’ve been able to since launch. If they didn’t want small guilds, they could have put a required number of members like many other games.
And now effectively they have lol
Not really, though… Effectively, yes, definitely, but as long as they let you make a guild with one or 2 or 4 people, they should let you progress it. Scaling required mats wouldn’t work because then people would just kick everyone, level up low, then invite everyone back… They could make it a tiered thing… It costs X with 10 people, then you have to give more for every 10 more people. I don’t have a solution, but they obviously weren’t thinking about small guilds AT ALL. It’s just a stupid t amount of mats for a small guild (I could easily field mats if this were scaled for 10-20 people – I have a lot of time and money), but full guild hall completion is scaled for a guild of at least 50-100 people. I don’t have time or money for that.
I think anyone who doesn’t see this isn’t in a small guild and hasn’t looked at the full materials list (or just doesn’t care). But when it comes down to it, My opinion is just as important as any other player’s.
A guild hall is for a guild, not for 3 players. Also, the guild hall is not much content, it’s just a huge area with nothing in it (well with fluff in it if it’s filled with… fluff like a chair you can’t even sit on).
Besides the +% food the tavern guy gives me, and cheap transportation to the Magus Falls, I don’t need it.
The skins. The entire purpose of this game behind a wall of friends I don’t have. If it was all just a place to run around, I wouldn’t give a rat’s kitten . It’s not about buffs (though 10% xp, karma, etc is nice when you’re leveling or farming… It’s about the skins we won’t have. It’s about the principle of the thing…
Content gating can suck my butt.
Not every game and game’s content can satisfy everyone’s need, deal with it. This is an MMO and it follows mostly the guidlines of an MMO. Why can’t people accept this? I don’t like those skins actually, but yes, this is an argument.
Some people like having to pay to do content over again. Most of us think that is pathetic gameplay though.
I can understand your pain. My friends and family created a guild when the game first started. It became evident fast that our small band would never be able to achieve a third of the content in Guild Halls for HoT, at least not on our own. We all had lives and work outside of GW2, so none of us had time to dedicate to running events or even recruiting. So we merged with another guild that had about the same number of people as ours.
It was hard to give up our guild and what had been ours for nearly 3 years, but I don’t regret it. Since joining, we’ve made new friends, we can actually do guild missions (which we never had the resources or people to do it before), and we are slowly expanding our GH. We only have about 6-10 people on at a time, but other guilds have been happy to partner with us for doing missions when we are shy a few people. Even with our small group we are now Guild LvL 15, which I know is no where near what a populated guild would would have achieved by now. But still, who is in a rush? I am enjoying the game because I get to do content that I was never able to do before, and it is fun and exciting to see what we can achieve with a tightknit group like ours.
My point is, yes, you might have to expand your horizons a little and venture out to meet new people, and maybe even give up your guild name. But you can still find a way to enjoying the game and it doesn’t require you to pour hours into recruiting and organizing or joining a 100+ member guild.
A guild hall is for a guild, not for 3 players. Also, the guild hall is not much content, it’s just a huge area with nothing in it (well with fluff in it if it’s filled with… fluff like a chair you can’t even sit on).
Besides the +% food the tavern guy gives me, and cheap transportation to the Magus Falls, I don’t need it.
The skins. The entire purpose of this game behind a wall of friends I don’t have. If it was all just a place to run around, I wouldn’t give a rat’s kitten . It’s not about buffs (though 10% xp, karma, etc is nice when you’re leveling or farming… It’s about the skins we won’t have. It’s about the principle of the thing…
Content gating can suck my butt.
Not every game and game’s content can satisfy everyone’s need, deal with it. This is an MMO and it follows mostly the guidlines of an MMO. Why can’t people accept this? I don’t like those skins actually, but yes, this is an argument.
The reason I play this game is because it wasn’t just another MMO… until now. It was different, a beautiful refuge.
Why can’t you accept that not everyone loves the guidelines of other MMO’s? I’ve played them all and am SO freaking tired of their linear progression models and requisite guilds and reputation grinds, etc… blah blah…
There are many reasons to play an MMO even when you’re a solitary soul. Just think about the total amount of time you can put into a non-MMO. Skyrim gets the most hours of any non-MMO, but most others… what? 40 hours? If you’re lucky. I put 3 years of hours (not even kidding) into Wow before I quite after Cata. I am 2406 hours into GW2. That’s over 100 full days. Clearly, I have staying power… when I have viable reasons to stay.
I’m genuinely getting more and more baffled by the complaints on this forum.
You can’t expect content to be balanced around 2-3 person guilds. That doesn’t even qualify as a full party!
The game type should clue you in… Massivley-Multiplayer-Online.
If you can’t stand the rest of the community to thebpointbyou have hamstring your enjoyment of the game… Well, that’s your issue and not Anets.
And for the love of Dhuum. Does ever single tiny tangential complaint need a new thread?! This forum is already hard enough to navigate without “I’m quitting HOT because X” thread number 9000.
You should all start an anti hot support group guild, then you will have plenty of people to get a guild hall.
/rant
Clueless answer.. is just clueless
Of course you can balance it.. its called scaling.. and pretty much every MMO I have ever played has scaling.
You want a small guild.. you buy a small guild hall, which is a scaled down version of the same guild a faceless 500 guild owns.. with the ability to expand it should you so wish.
Other ways to provide the same thing for all is to scale the cost/benefits/rewards accordingly, then all they have to think of is a suitable scaling on missions to make them more inclusive.. if a small guild wants to run the larger missions/ puzzles etc then scale the time and mechanics but then scale the reward in line with it.
If pretty much every MMO on the planet can think of ways to make content scalable and inclusive for all by balancing out the efforts in/rewards out then why couldn’t
ANET?
They either lack the knowledge of MMO space or they simply rushed this out so blatantly unpolished and forgot to care because they already had the ker-ching, ker-ching ringing in their ears.
My guild of ~10 active people has been funded to Guild Level 21, and nearly Restoration 2 on all of the points, with roughly 7 contributors. We aren’t no lifers and I could barely get 5 people for a raid last night. We just put forth the effort and don’t whine about it constantly.
This, so much this.
I can understand your pain. My friends and family created a guild when the game first started. It became evident fast that our small band would never be able to achieve a third of the content in Guild Halls for HoT, at least not on our own. We all had lives and work outside of GW2, so none of us had time to dedicate to running events or even recruiting. So we merged with another guild that had about the same number of people as ours.
It was hard to give up our guild and what had been ours for nearly 3 years, but I don’t regret it. Since joining, we’ve made new friends, we can actually do guild missions (which we never had the resources or people to do it before), and we are slowly expanding our GH. We only have about 6-10 people on at a time, but other guilds have been happy to partner with us for doing missions when we are shy a few people. Even with our small group we are now Guild LvL 15, which I know is no where near what a populated guild would would have achieved by now. But still, who is in a rush? I am enjoying the game because I get to do content that I was never able to do before, and it is fun and exciting to see what we can achieve with a tightknit group like ours.
My point is, yes, you might have to expand your horizons a little and venture out to meet new people, and maybe even give up your guild name. But you can still find a way to enjoying the game and it doesn’t require you to pour hours into recruiting and organizing or joining a 100+ member guild.
You make good points. But… I have friends who have a level 19 guild… We know them in real life, even… But the thing is, their guild is not our guild. And they have zero staying power… they are not GW2-dedicated, so we don’t want to throw all our mats at their guild knowing it’s not ours and they’ll be bailing out whenever their fps-focused group of people gets bored. I think it’s already starting to unravel.
If we won’t even join a real-life friend’s guild (people we actually DO like as people), there’s like zero chance of us joining someone else’s. Admittedly, my husband is even more anti-people than I am, so we’re kind of swimming upstream.
We just want the old GW2 back… Our refuge. I know I keep saying that… our refuge… but we LOVED this game. It brings tears to my eyes now as I typed that past tense… that my love affair is over.
OP, I’m probably never going to beat the raid. I don’t think my guild will be stalwart enough to bang their heads against it long enough to succeed. Maybe a few people will, but most won’t. There are rewards that you can only get with raids that you can’t get outside of raids.
A while back they offered a set of armor you could only get by winning a PvP tournament. I won’t ever get that armor. Ever. Not once.
You can still be a guild. You can even have a guild hall if it means that much to you.
But even if you are a guild, not everyone is going to be guaranteed every reward. You either way, I’m not going to get every reward, and deal with it,. or you don’t.
If you don’t, you leave the game. If you do, you play the game. It’s pretty simple.
As I’ve warned in other threads, if there are enough rewards casuals can’t get they’re feel disenfranchised and some of them will leave. That’s still true. Some people will leave the game over changes made to the game. That’s true for all MMOs btw.
But having a guild doesn’t necessarily entitle you to every future benefit of being in a guild.
One of the big complaints larger guilds have had since launch, particularly ones that don’t WvW is that there was really nothing for them to work towards. If everything is attainable by the smallest guilds, what is there for large guilds to do?
Up until recently, with the exception of WvW, large guilds had pretty much Triple Threat…maybe Tequatl. That’s pretty much the list.
Anet is simply filling a void. And yes, some people will feel disenfranchised by it.
But the thing is, their guild is not our guild. And they have zero staying power… they are not GW2-dedicated, so we don’t want to throw all our mats at their guild knowing it’s not ours and they’ll be bailing out whenever their fps-focused group of people gets bored.
Why not having them throw some mats at yours? help should be both sided if friends, no?
But the thing is, their guild is not our guild. And they have zero staying power… they are not GW2-dedicated, so we don’t want to throw all our mats at their guild knowing it’s not ours and they’ll be bailing out whenever their fps-focused group of people gets bored.
Why not having them throw some mats at yours? help should be both sided if friends, no?
Why not have the devs give us back what we worked for already? Why should I have to pay to do something twice? Why is that acceptable to anyone?
So, basically, not only can my small guild not even claim it’s own Guild Hall with it’s 2 or 3 people (family – pretty much the only people I can stand any more), but we have to get to guild level 40 and get an insane amount of materials – like completely impossible within the expected lifetime of this game (my kids will be through college before I was able to grind out all materials)- in order to fully experience the game.
2-3 people aren’t even a full party you can’t call them a “guild”
We did before the change. So why can’t we now?
what did you have? no guild hall… maybe I don’t understand… I’ll just leave this thread
There were plenty of percs for guilds before guild halls. Small guilds worked very hard for them and they were all taken away.
My guild of ~10 active people has been funded to Guild Level 21, and nearly Restoration 2 on all of the points, with roughly 7 contributors. We aren’t no lifers and I could barely get 5 people for a raid last night. We just put forth the effort and don’t whine about it constantly.
If I had 10 people, I wouldn’t be here. Hell… if I had 5 active, I wouldn’t be here. But given the 4 I do have, 2 really active and myself the only real farmer, yea… HALP!
My problem is that I was never required to deal with people before HOT… I COULD do it on my own…. It was why I chose to come here instead of other games. Now that reason is gone. They have turned their game into just another MMO when it was truly something special (to me).
There were plenty of percs for guilds before guild halls. Small guilds worked very hard for them and they were all taken away.
This.
There were plenty of percs for guilds before guild halls. Small guilds worked very hard for them and they were all taken away.
This.
Where they taken fully away? so all guilds lost everything? or its just gated behind the hall?
But the thing is, their guild is not our guild. And they have zero staying power… they are not GW2-dedicated, so we don’t want to throw all our mats at their guild knowing it’s not ours and they’ll be bailing out whenever their fps-focused group of people gets bored.
Why not having them throw some mats at yours? help should be both sided if friends, no?
Why not have the devs give us back what we worked for already? Why should I have to pay to do something twice? Why is that acceptable to anyone?
Agreed!
I tried. I put in a ticket. They don’t even realize the amount of effort that was for small guilds… we didn’t even mind doing it. We were even told we’d get this or that if we got our guilds to certain levels, which I put a ton of gold into achieving… Only to find out I can’t even get a guild hall because the mobs are tuned way too high for a duo. So we have to beg for help, which I hate doing. Just to open up the guild hall… then we have the same mat requirements as guilds of 100 people… it’s punitive at best.
There were plenty of percs for guilds before guild halls. Small guilds worked very hard for them and they were all taken away.
This.
Where they taken fully away? so all guilds lost everything? or its just gated behind the hall?
Gated behind the guild hall for some things… Other things are gated behind the rest of my natural-born life in farming mats.
But the thing is, their guild is not our guild. And they have zero staying power… they are not GW2-dedicated, so we don’t want to throw all our mats at their guild knowing it’s not ours and they’ll be bailing out whenever their fps-focused group of people gets bored.
Why not having them throw some mats at yours? help should be both sided if friends, no?
Why not have the devs give us back what we worked for already? Why should I have to pay to do something twice? Why is that acceptable to anyone?
Agreed!
I tried. I put in a ticket. They don’t even realize the amount of effort that was for small guilds… we didn’t even mind doing it. We were even told we’d get this or that if we got our guilds to certain levels, which I put a ton of gold into achieving… Only to find out I can’t even get a guild hall because the mobs are tuned way too high for a duo. So we have to beg for help, which I hate doing. Just to open up the guild hall… then we have the same mat requirements as guilds of 100 people… it’s punitive at best.
I joined a big guild when I returned from a 2 years break…. they got almost all the stuff in no time and I wanted to help but couldn’t … maybe I can join yours, would like to help as it would give me something fun to do …. I am a casual player tho, so kinda can’t spend 2hours + every day…. despite that have enjoyed the content and can kill almost every mob or small group by myself in HoT, so 3 is better than 1 or two… just let me know
I’m in a small family guild. We aren’t mad about not getting a hall. That’s no big deal. But all the amenities we worked so hard for, harder than a bigger guild, like banners and weaponsmith, have been taken away. We would have been happy if Anet lets us keep what we unlocked and frozen all future progress until a guild hall was obtained.. It really stings because we got our weaponsmith and was in the progress of building it when HoT launched..
For us, its not that we don’t get a hall, its about all of our progress and work being erased..
It happened once before, when the Merit was introduced. Some things we had unlocked were taken away and we had to re-earn them. I believe it’s very wrong
I’m in a small family guild. We aren’t mad about not getting a hall. That’s no big deal. But all the amenities we worked so hard for, harder than a bigger guild, like banners and weaponsmith, have been taken away.
For us, its not that we don’t get a hall, its about all of our progress and work being erased..
I believe it’s very wrong
So do I. It’s hard enough for small guilds (and there’s nothing morally wrong with having a small guild) to climb the same ladders as very large guilds do without having progress already made being stripped from you arbitrarily.
I’m guessing that the OP’s guild issue might be less of a problem were his small guild still able to get the same benefits that came with guilds in the original game. While I understand that the new guild systems needed to offer benefits because many players won’t do things without reward, removing rewards previously accessible to lock them behind a pay wall and a grind wall was a bad move. This move devalued the original GW2 purchase. I can totally understand the OP’s distaste for it.
I’m in a small family guild. We aren’t mad about not getting a hall. That’s no big deal. But all the amenities we worked so hard for, harder than a bigger guild, like banners and weaponsmith, have been taken away. We would have been happy if Anet lets us keep what we unlocked and frozen all future progress until a guild hall was obtained.. It really stings because we got our weaponsmith and was in the progress of building it when HoT launched..
For us, its not that we don’t get a hall, its about all of our progress and work being erased..
It happened once before, when the Merit was introduced. Some things we had unlocked were taken away and we had to re-earn them. I believe it’s very wrong
Exactly!… having a guild hall, and all the NEW stuff that comes with it, isn’t really my small family guild’s issue either. We just want all of the OLD guild perks back that we earned over years of playing together. I do not begrudge larger guilds their due for being able to get a hall. If you can get a hall then great for you, and Dwayna bless you! But taking away pretty much everything from small guilds, leaving us with basically just a bank and chat channel, just stinks.
First of all, Who actually thinks of Guild Halls as content? Putting furniture in a building is boring, pointless, and seems like just a lack of the devs actually making content. Not only that it take tons of time and materials for what ?
I dont play mmo’s to play house. I play mmo’s for pve content, pvp content, and the experience’s that go along with that. Wish they would have just made new dungeons, fractals, more raids, another pvp map! , or pretty much anything other than this “lets play house” stuff.