General Beta Feedback
Nice and pithy. I agree with what you were saying.
With the removal of a lot of the enemies the map feels empty and boring…
Been There, Done That & Will do it again…except maybe world completion.
Here my little Feedback on the Events
First Daytime:
Noble Event: Most of the Noble Event is fine, good Timing, a few good laughs and ok Events. There wasn’t anything that went superfast or took too long except the Wyvern. The Wyvern has one Problem. His Breakbar. The Breakbar now is tuned so high that a bigger Group of Players can’t crush the Breakbar. And since his High HP is tied to the Damage Boos after killing the Breakbar it makes the Fight way too long and tedious. Please adjust the Scaling of the Breakbars.
Quaggan: Good Story here and in Theory good Events BUT. The Enemy Scaling is off. Diarmid does almost no Damage. I could facetank his Spin to Win without Problems and it dies so fast I thought it was a Sniper in squishiness. The Airship Salvage Part takes waaaay too much time. Going up to the Platform, search for the Parts which can be really hard to see and then go to the Norn, and repeat over 20 Times and more. This needs adjusting.
Nightime: Defending the Rally Points is still the same. Standart Events but now with the Nighttime Buff I know what was missing in the second Half of the Night. The Boss Events in the Canopy.
And I like the Bossfights. The one in the Ordnance Canopy has 2 Encounters. The first one with three Bosses who are Easy on their own but should be seperated otherwise they get really deadly Abilities. It was really nice to fight Bosses with Mechanics like this. The Second Encounter, I think was the intended Boss Ecounter but this Boss was easier then the first Encounter. slowly Charging while Swining his Hamme is nice but his Attacks are easy to dodge. ( except if you are taunted )
The one on the Noble Canopy is also nice. A few Smokescales who want to turn your Attention to them while the Boss is preparing his One Shot and this is a rather good One Shot Mechanic. The Moment he prepares it, his Break Bar get enabled and you have to melt it down to Stun the Boss otherwise you will be killed. The Text says that this Boss has Stealth but I haven’t seen Stealth on hin.