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Posted by: Andred.1087

Andred.1087

I figured they would make it easier, but it wasn’t even a close game this time. By the end of Phase 2, two lanes had killed, and the others got it below 1%.

Could be that we had a lot of solid DPS players and we organized really well, but I wonder if any groups will ever fail from lack of DPS again? Not that I really want them to, but it seems pretty trivial now.

At the least, maps that aren’t 90% DPS builds have a good shot.

Now… how long will it be until people stop parroting the old rules?

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

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Posted by: Slowpokeking.8720

Slowpokeking.8720

HAHAHHAHAHAH

Finally.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

I’m glad they did this. It needed to be brought more in line with the other metas. It was failing way too much.

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Posted by: ProtoGunner.4953

ProtoGunner.4953

I’ve done it a couple of times before this nerf and it used a lot of effort. Especially, it was a DPS check and I don’t think this belongs into an open world. Hence it’s a good decision to tone it down.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: DoctorDing.5890

DoctorDing.5890

Now, about that pesky Triple Trouble…..

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Posted by: papry.8096

papry.8096

This make me sad. :[

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

This kinda makes me sad as well.

I don’t think the problem wasn’t that much that it was a DPS race, but that it took waaaaaay too long from the point where the map finished the events up until the Gerent event started, so people in an organised map had to choose between leaving the map to do other stuff and risk not getting back in the same instance, or remaining there faffing about uselessly for about 60-90 minutes. Yes, there are other events and adventures, but those are not really something to fill your hour with, unless you really really like those specific adventures (and since one of them is the golem punchy one…). It’s just such a huge time sink. Well, at least for me, but I got this impression as well from a lot more players.

We didn’t need another world boss-type encounter to add to the tour…

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Posted by: Berserk Steve.1530

Berserk Steve.1530

I pug orga this map and have over 30 kills and got hivemaster last week. This is sad that people just couldn’t learn to talk and read. I’m at least glad I see others with the same opinions now though. I hope they have messed up the scaling and the reason its easy now is we are actually getting lowest level gerants possible as it is trying to not raise the scale too much as people join and being too slow about it.

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Posted by: eldrin.6471

eldrin.6471

Gerent is now fun open world content.you want hard go do raids.thanks for listening to your players anet.

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Posted by: Berserk Steve.1530

Berserk Steve.1530

fun open world content taxi 5 mins before boss and rush it pressing 1? ok. I guess you guys are the one who stomp spores when no beetles are nearby

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Posted by: Gaaroth.2567

Gaaroth.2567

fun open world content taxi 5 mins before boss and rush it pressing 1? ok. I guess you guys are the one who stomp spores when no beetles are nearby

god the hate… criminal intents growing

Tempest & Druid
Wat r u, casul?

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Posted by: TheLastNobody.8319

TheLastNobody.8319

fun open world content taxi 5 mins before boss and rush it pressing 1? ok. I guess you guys are the one who stomp spores when no beetles are nearby

god the hate… criminal intents growing

I’m with berserk on this one. The only problem was the timer making it too frustrating when you failed, who wants to stand around a flipping hour and a half after meta events doing nothing?

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: displacedTitan.6897

displacedTitan.6897

Well the mindless “we want Netflix content” people finally convinced ANet to tone it down. Sad because now its just as boring as DS and AB, press 1 to win woohoo!

Gonna be fun to see when they nerf the next piece of content for being “too hardcorez” for the scrubs who play this game.

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Posted by: Nilkemia.8507

Nilkemia.8507

It’s been a while since I’ve played the Dragon Stand or Auric Basin meta, but I’m sure you have to do a lot more than press 1 to win.

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Posted by: Berserk Steve.1530

Berserk Steve.1530

You really don’t Nilk, AB can be done with no nunlocked wps on a low tier map by 12-15 in lane now, I have orga’d it 5 mins in to challenge on map jump now. DS is a literal zerg, the only people who have even a slight job are the boss kill teams.

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Posted by: Kahli.4325

Kahli.4325

There are prons and cons to these changes.

Pros -
You’ll have more people playing TD, more people doing the events and perhaps giving the map a chance. (I believe this is what Anet wants, for everyone to get a chance to enjoy the content. For in all honesty, the vast majority of players I saw during Chak Gerent before were averaging 90 mastery or so.)

Easier to drop in for a down and be done with it, as in you don’t have to tie yourself down for the event chain for hours on end to find a decent map.

Cons -

Less of a challenge for those seeking it, which in turn equals another zergfest. (Honestly I can’t think of anymore drawbacks than this to it.)

I figured they would nerf the content sooner or later as but a fraction of the playerbase cared to head into TD, and one could argue day and night about it being justified or not. More so since you have three casual maps to play, leaving TD quite a challenge in comparison to the others.

Personally, I found the pre-nerf TD pretty awesome. It was a challenge, but it wasn’t too hard in my opinion. Ran through it with Steve in the previous posts, some runs were successful, others not. But with Anet giving fails rewards as well, it remained fun even while failing.

However, I do understand why this nerf was handed down. TD was for most part empty, unless you ran it with a pug commander. Teamspeak wasn’t needed, but some kind of organisation was required I’d say. Commanders communicating with the new people, hoping they listened or knew their business. And most importantly of all, you couldn’t slack with the dishing of damage.

With that being said though, I’m sure there are more pros and cons to this (obviously.) but I personally don’t mind this change, intended or not. I’ll still be going through it, shame about it being easier now, but I understand them changing Gerent.

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Posted by: Slowpokeking.8720

Slowpokeking.8720

fun open world content taxi 5 mins before boss and rush it pressing 1? ok. I guess you guys are the one who stomp spores when no beetles are nearby

Doesn’t matter, more ppl will enjoy it.

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Posted by: Defiling Treekiller.1632

Defiling Treekiller.1632

your glee about the change really shows the motivation behind your crusade to get this nerfed, hope the next season of Lost pairs well with pressing 1 and f

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Posted by: Andred.1087

Andred.1087

Lol @ all you people complaining about “Press 1 to win”

You sure seem to know a lot about good game design, I’d love to hear how you would create genuinely challenging open-world content with the systems of GW2 that is also accessible to enough people that it’s worth the tremendous effort of making it. Oh by the way, you only have like 20 developers for your brand new amazing content team, and the deadline is in 9 months, so good luck!

Or you can just keep fluffing your own egos by belittling people who don’t have the same skills and/or interests as you. You definitely look really smart and talented.

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

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Posted by: Slowpokeking.8720

Slowpokeking.8720

I don’t think DS is about press 1 to win, the failure chance is also around 20-30%, it just gave u chance to try again before time ran out.

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Posted by: RedBaron.6058

RedBaron.6058

This game should not be used to accomplish success in life…for that you have real life.
This is a game to enjoy and relax. ANet saw the light and decreased the difficulty of Chak Gerent…good move.

For the hardcore gamers you still have the raids…enjoy them.

“Blackadder: If you want something done properly, kill Baldrick before you start.”

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Posted by: TheLastNobody.8319

TheLastNobody.8319

Lol @ all you people complaining about “Press 1 to win”

You sure seem to know a lot about good game design, I’d love to hear how you would create genuinely challenging open-world content with the systems of GW2 that is also accessible to enough people that it’s worth the tremendous effort of making it. Oh by the way, you only have like 20 developers for your brand new amazing content team, and the deadline is in 9 months, so good luck!

Or you can just keep fluffing your own egos by belittling people who don’t have the same skills and/or interests as you. You definitely look really smart and talented.

Sorry we don’t really enjoy dragging our knuckles across the keyboard. we were just hoping HoT would be what the advertised for PvE. Now was Chak garent a bit hard, yeah, in comparison to the amount of time you need to do the pre events to the actual thing happening. That was what made it frustrating, also it is the only way to realiably get crystals.

But hey, no worries, keep on crusading and pretty soon you guys will have this game back to tyria level of difficulty. Cause who wants to actually think?

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Nilkemia.8507

Nilkemia.8507

A bit hard? Failing over and over after a hour or so of preparation each time because of a slip up or bug was not “a bit hard”. It was ridiculous.

And, unless they removed all the mechanics involved in that meta aside from the gerent itself, saying it’s now “press 1 to win” is just wrong, period.