I was very enthusiastic about heart of thorn and as a matter of fact I bought the ultimate Edition the very first day it came out! I was so hyped I give HOT a score of 10 out of 10 without even playing it. Now after 3 weeks and after getting my feet wet in raids I have to say. " boy I am wrong and boy I’m I dis-pointed!" Now I give the game a 1 out of the 10. But don’t get me wrong, I still love the base game guild war 2 I just simply don’t like the expansion!
Here are what I think is currently wrong with Heart of Thorn.
1) mastery system, to be very honest I was hyped when I first learned to fly around and started leveling my mastery points, but after a while I ask myself the simple question, what do I get for putting all this hard work into leveling my mastery? Do i get more powerful? no! Do I get better ways to farm for gold so I can save up for another legendary item? No! Do I get to unlock secret location? Yes, and its disappointing because most of the time there are no reward and I am the only one there! I just simply don’t see a point with the mastery system and as a matter of fact I have stopped leveling it and I just simply don’t care!
2) disappointed wvw, and as a matter of fact many people have stopped playing wvw, this is mainly due to the new zones being created.
3) Raid, I am very hyped about raid, but after getting my feet wet I see many problem with the current state of raid!
A) no looking for raid group on the group finder! This is just stupid because even WOW allows you to atomically look for people via the Dungeon Finder!
B) the raid mechanic are stupidly easy compared to WOW, as a matter of fact the only difficulty with the raid comes from the enrage timer, I have spend over 30 hours with various pick up group and guild trying to down the very first boss Vail Guardian and we couldn’t do it. Now I am not against hard content, what I am against is only releasing hard content and not having a similar easier difficulty. The great game developer side meier said you need at least two difficulty hard and normal. Now world of warcraft made their raid difficulty correct, they have normal difficulty, heroic and mythic! I mean come on guild war 2 development team how can you kitten this up? And is very simple to have a easier difficulty just give us more time!
Hence I suggest for raid there should be 3 difficulty
Normal engage timer goes off after 15 minute
Heroic enrage timer goes off after 12 minute
Hard enrage timer goes off after 8 minute
and to make everyone happy each difficulty give different reward, for example on hard difficulty the raid give you more guild and more crafting material for your legendary, and their should be a leader board on who can beat the raid faster!
4) Dungeons got destroyed, Dungeons use to be one of my favorite activities in Guild War two and it has always been a nice extra to get the gold and mats. Now they have nerfed dungeons down to nothing, I mean why would you nerf a fantstic content like Dungeons? WHy would you destroy the best part of guild war 2? now for people who crave 5 man dungeon content they will have to run Fractals over and over again! But they haven’t even added anything new to fractals! Its basically the same thing!