I overlooked today what these chests actually drop, what you can get and if its something that maybe changes daily or somethign like that..
after having looked over, what you can get and that the rewards seem to be everytime exactly the same things, i realizes, how MASSIVELY UNDERWHELMING the reward choices are, and how ridiculously STUPID someone must be, if you as a player basically don’t choose the Pact Commando Crate, because the other options are compared to that crate juist utter garbage and not worth the time you spend in the map to get that reward chest.
Same for all the other heros choice reward chests the other maps, where under the rewards is always something, that is much more rewarding compared to the other few options you have.
Example:
Draggion Stand…. chose Pact Commando Crate and you receive:
TWELVE MACHETS = Chance to receive 12 to 120+ (if you are that absurdly lucky) Crystalline Ores and other valuable things
+ 12-60 units of all 3 HoT Map Currencies.
This compared to:
1 lousy Leyline Spark, or
1 lousy Pile of Auric Dust, or
1 lousy Bottle of Airship Oil, or
1 lousy Black Diamond
Who should be in this game really ever so dumb to take any of these pathetic other options over the good rewards you get from the Pact Commando Crate, which actually really helps you to reduce significantly your grind towards working on a HoT legendary to make the required Gift of Maguuma Mastery, or the whole Crystalline Ore grind for when you would like to get a full set of 6 commander runes, which costs together freaking 600 ores, more than what you ned for a legendary weapon!!! (insane!)
Same thing for the weaker rewards from the other hot maps.
*Verdant Brink: *
Choose between either:
- 1 lousy bottle of Airship Oil
- 50 Airship Parts and 12 Crowbars (which you already receive inflatingly by just playing on the map and doing events quicker, than you can use them up!!!)
- Reclaimed Metal Plate
So who would seriously ever take here anythign else than the reclaimed metal plate, which is far more worth, than the other options and helps you in significantly reducing the endgaame achievement grind for making some asccended weapons
Auric Basin: (this one is seriously really desatrous!)
choose between either
- 50 aurillium lumps and 12 Exalted keys (which you also get fast enough just from making the meta and doing the events before the meta starts)
- 1 lousy auric sliver, or
- 1 lousy pile of auric dust (crap that you get from every single exalted chest so or so …)
Tangled Depths: choose either between:
1 lousy Ley Line Spark, or
50 Leyline Crystals and 12 Chak Acids, or
1 Chak Egg
again here, who shoudl ever choose here one of the other options, when obviously choosing the chak egg to reduce yourself significantly some grind is the most best rewarding option???
Can you please overwork the rewards from the heros choice chests, so that either you get EVERYTHING and don’t have to choose at all, because for that kind of mostly lousy underwhelming rewards where always one thign among them is far superior and much more worth than everythign else together it doesn#t make sense at all to force us to have to choose between rewards, when its practically always predestined, what people will take anyways, because of people would be kind of dumb to ignore the reward, that actually helps them the most, compared to worthless garbage, that helps you not at all, nor can it be sold for some good money at least.
Or the 3 to 4 options should be at least of EQUAL VALUE, so that there is no absolute superior reward compared to the other mostly useless things, all options hsould be valuable, helpful and should brign you ingame forward in letting you reach your goals faster
Here is my proposal for changed rewards from the heros choice chests per map:
VB:
Guaranteed Reward: Randomly 1-2 Reclaimed Metal Plates
Chooseable Options addtionally to the guranteed reward that you always will receive.
- Container worth of 50 Bottles of Airship Oil, or
- Container worth of 125 Airship Parts (playing in a map for a specific currency should be always significantly more rewardign for that currency, than playing DS that rewards all 3 currencies at once)
- Container that rewards you with ascended Crafting Material (Elonian Leather) and some random map specific lower materials like Barbed Thorns
AB:
Guaranteed Reward: 1 random Auric Weapon
Chooseable Options:
- Container worth of 50 Auric Slivers
- Container worth of 125 Lumps of Aurillium
- Container that rewards you with Ascended Material (Damascus) and some random map specific lower materials, like Piles of Auric Dust
TD:
Guaranteed Reward: Randomly 1-3 Chak Eggs
Chooseable Options:
- Container worth of 50 Leyline Sparks
- Container worth of 125 Leyline Crystals
- Container that rewards you with ascended Materials (Spiritwood) and some random map specific lower materials, like Leaf Fossils
DS:
Guaranteed Reward: 12 Machetes
Chooseable Options:
- Bag of Jewels worth 10 or more Black Diamonds or other HoT related rare jewels of Choice
- Pact Commando Crate (worth of 3 more Machets, and 12-60 units of all 3 Map Currencies), or
- Bag of Lodestones (rewards you 1-3 Lodestones of all Stones), or
- Jungle Treasures (rewards you with 3-10 Almagamated Gemstones), or
- Map of Discoveries (unlocks for one of your characters around 10% of a HoT Map that hasn’t been explored by that character yet and lets you receive additionally also 2 Gold), or (so beat mordremoth 10x and you can make for 1 character a map completely discovered basically – option appears first, after you have beaten mordremoth the first time and have made at least 1 character that has explored all maps 100%)
- Chest of Ascension (appears only every xx modremoth defeats) = Choose an ascended equipment chest of coice
I think with these changes, would be these heros choice chests far better balanced for all maps, by offering then rewards, which would be all more equal towards each other with none of the rewards being too far superior over the other options that look very lousy and laughable compared to the most best option to take, don’t you think too???
With such improved and rebalanced rewards it would make then also sense, that the new hero reward chests are receiveable from this point on then also only just once per map per day per character.
(edited by Orpheal.8263)