Hi do you want Zerg vs Zerg in PvE?

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Knighthonor.4061

Knighthonor.4061

Similar concept to Zerg vs Zerg in WvW, what if something like that existed in PvE. No not Starcraft, but in the GW2 PvE maps, in which a army of hard hitting, tanky, support, control oriented, and commander champions that empower nearby npc,

were to march down on a city to destroy it, and its up to the players on the map to counter this army with equal numbers.

Yeah I know AI may not be perfect, but I believe it could at least simulate the concept pretty well.

I like the new types of NPC we saw. some very hard to fight. They remind me of PvP characters. its rare to have large scale zerg vs zerg fights, but this could be pretty fun in PvE on a timer event.

kind of a break away from the 1 giant boss meta events, to a 1 giant zerg meta event.

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: penelopehannibal.8947

penelopehannibal.8947

No thanks.

Blood & Merlot [Wine]

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Zalladi.4652

Zalladi.4652

We did sort of already have that. It was called Living World Season 1.

On a serious note, the “Watchwork Invasions” of Season 1 used to occasionally appear on a random map, which were effectively invasions of NPC’s swarming in random spawn locations around a map. After some time and certain conditions being met, a boss (Scarlet) would spawn, and the invasion would end upon its death.

It would be nice if something like that was re-implemented, although it might cause some frustration to newer players that would have their progress interrupted suddenly by large zergs invading their map.

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

If you noticed, the Scarlet ones on random maps fizzled out after a while. They would get announced on the UI, be well attended for some days, then you could go and be lucky to run into more than a handful of people. Whatever zerg type content that is thought up, has to be short term or highly rewarding if you want to keep people returning.

Be careful what you ask for
ANet may give it to you.

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: ketorin.5923

ketorin.5923

absolutely i do!

i’ve always thought blizzard should have done this in WoW..outside of hyjal raid

take LS1 to the next level imo

especially with the new elite specializations and types of mobs we are fighting

Warrior – Fort Aspenwood

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: anduriell.6280

anduriell.6280

+1 to this one. to avoid any interruptions to the new players this could be kept in the level 80 maps.
I find extremely boring the one big immobile hit box as world bosses, mobile champions is so interesting so you can’t spam 1 while afking for 10 minutes.

For those who says with scarlet didn’t work i just have to say that then it wasn’t implemented the megaservers and thus it was very difficult to organize anything during the week.
But for the shake of Melandru please allow the trash mobs to drop something. it’s very frustrating to have to kill so many trash mobs and get nothing in return. Gives the impression they are promoting the AFK behavior until the boss comes (best example bottom lane in SW VW)

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

Hi do you want Zerg vs Zerg in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Zetsumei.4975

Zetsumei.4975

Anyone ever played fly for fun xD they had this. Would be fun if done right cos it really gives a sense of unity between players if the mobs raid an absolute normally safe zone city or at least like if they were to invade the ebonhawke city/fortress in fields of ruin for example.

Kurodaraku – Necromancer | Kuroshikon – Ranger
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia