In-depth interface customization and HoT

In-depth interface customization and HoT

in Guild Wars 2: Heart of Thorns

Posted by: SebastianBN.4685

SebastianBN.4685

Q:

Hello and thank you for taking the time to read this post.

Without further ado I’ll jump straight in. In my humble opinion the current UI is lacking a few options that would make the Guild Wars 2 experience that much more enjoyable and would like to know if you guys are working on improving it.

Next I’ll share some of the features I think would be useful:

1. The ability to remove or move and resize different parts of the interface. This could be useful in the following situations:

  • removing the notifications from the upper right corner of the screen
  • moving and rescaling the target bar to avoid accidentally casting AoE spells at our current location
  • moving and rescaling the buff/condition bar, useful on higher resolutions where the buff/debuff icons are incredibly small and put an unnecessary amount of strain on our eyes
  • switching features like the minimap from right to left. This is important due to ocular dominance, the tendency to prefer visual input from one eye over the other.

2. The option to show healthbars only. Either we turn all names off and are unaware of the position of nearby allies/enemies or watch as our screen is filled with a wall of text comprised of names that:

  • reduces framerate
  • obscures important information
  • is distracting and generally uninformative

3. A clearly defined current target. As it stands our current target can be easily obscured by particle effects to the point where we have no idea what it is doing. This could easily be solved by making the outline that you get by hovering over a target with the mouse permanent.

Thank you for reading and I wish you the best!

(edited by SebastianBN.4685)

In-depth interface customization and HoT

in Guild Wars 2: Heart of Thorns

Posted by: Apolo.5942

Apolo.5942

3. A clearly defined current target. As it stands our current target can be easily obscured by particle effects to the point where we have no idea what it is doing. This could easily be solved by making the outline that you get by hovering over a target with the mouse permanent.

Thank you for reading and I wish you the best!

Feel the same way, half the time i dont know what is targeted.

The term Exploit means nothing in GW2 –
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015

In-depth interface customization and HoT

in Guild Wars 2: Heart of Thorns

Posted by: Eggshells.1748

Eggshells.1748

Nice post! I’d like it of this was implemented!