In-depth interface customization and HoT
in Guild Wars 2: Heart of Thorns
Posted by: SebastianBN.4685
Q:
(edited by SebastianBN.4685)
in Guild Wars 2: Heart of Thorns
Posted by: SebastianBN.4685
Q:
Hello and thank you for taking the time to read this post.
Without further ado I’ll jump straight in. In my humble opinion the current UI is lacking a few options that would make the Guild Wars 2 experience that much more enjoyable and would like to know if you guys are working on improving it.
Next I’ll share some of the features I think would be useful:
1. The ability to remove or move and resize different parts of the interface. This could be useful in the following situations:
2. The option to show healthbars only. Either we turn all names off and are unaware of the position of nearby allies/enemies or watch as our screen is filled with a wall of text comprised of names that:
3. A clearly defined current target. As it stands our current target can be easily obscured by particle effects to the point where we have no idea what it is doing. This could easily be solved by making the outline that you get by hovering over a target with the mouse permanent.
Thank you for reading and I wish you the best!
(edited by SebastianBN.4685)
3. A clearly defined current target. As it stands our current target can be easily obscured by particle effects to the point where we have no idea what it is doing. This could easily be solved by making the outline that you get by hovering over a target with the mouse permanent.
Thank you for reading and I wish you the best!
Feel the same way, half the time i dont know what is targeted.
Nice post! I’d like it of this was implemented!
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