Is masteries hard to acquire?
I was tempted to do what you did but decided it wasn’t worth the time spent. How’s the gliding without using any endurance?
So what you’re saying is you can get the top level of a mastery in a beta weekend? lol
Probably not grindy enough. This is supposed to be end game progression. It’s a time gate.
However, we don’t have all the sources of experience yet in the beta. You did it with the limited experience available.
My guess is if you try to get every mastery right away, it’ll feel like a grind, in the same way that if you try to level to 80 as fast as you possibly can it’ll feel like a grind.
I’ve unlocked a few masteries, and I’m not feeling it, because I’m unlocking them by playing relatively normally.
Probably not grindy enough. This is supposed to be end game progression. It’s a time gate.
Right now, leveling a single mastery takes as much time as leveling a char from 1 to 80 through exploration. For me, that sounds grindy enough.
Probably not grindy enough. This is supposed to be end game progression. It’s a time gate.
Right now, leveling a single mastery takes as much time as leveling a char from 1 to 80 through exploration. For me, that sounds grindy enough.
However, masteries are account-wide.
I think it is feeling grinding because you have to do the same few events over and over. Once we have access to the full map we should be able to run around and do a lot of events and it won’t be nearly as grindy.
That being said if you can grind out the whole mastery track in a weekend then it is probably not grindy enough.
That being said if you can grind out the whole mastery track in a weekend then it is probably not grindy enough.
The insanity is strong in this one, endgame content =/= grinding out masterys. Endgame content is using those masterys.
This beta turned me ultra salty like the text below can show, masterys are grindie as hell. If the only way of maxing heart of maguuma masterys are going to be events and killing monsters I won’t be bothering with that entire jungle ever.
Not at all, I enjoy lobotomizing myself trying to get to tier 2 of gliding in the current map. Also I don’t have bouncing mushroom yet and being in the current zone that is just like bliss because it’s not like there are any hard to reach places and the zone isn’t maze-like at all. The thing I enjoy the most of how HoT exploration is locked behind an experience wall. To me it makes so much sense that killing monsters, doing events where I kill more monsters or collect salvage parts, mine/herb/log materials makes me better at gliding… its like super logical totally wauw. Exploration totally sucks anyway, I only want to do endgame content, grinding out masterys is endgame content, using those mastery is no longer endgame, L2P.
dident they say that masteries was easier to level so people could beta test them?
That being said if you can grind out the whole mastery track in a weekend then it is probably not grindy enough.
The insanity is strong in this one, endgame content =/= grinding out masterys. Endgame content is using those masterys.
This beta turned me ultra salty like the text below can show, masterys are grindie as hell. If the only way of maxing heart of maguuma masterys are going to be events and killing monsters I won’t be bothering with that entire jungle ever.
Not at all, I enjoy lobotomizing myself trying to get to tier 2 of gliding in the current map. Also I don’t have bouncing mushroom yet and being in the current zone that is just like bliss because it’s not like there are any hard to reach places and the zone isn’t maze-like at all. The thing I enjoy the most of how HoT exploration is locked behind an experience wall. To me it makes so much sense that killing monsters, doing events where I kill more monsters or collect salvage parts, mine/herb/log materials makes me better at gliding… its like super logical totally wauw. Exploration totally sucks anyway, I only want to do endgame content, grinding out masterys is endgame content, using those mastery is no longer endgame, L2P.
Using the masteries you aquire makes it much easier to get around the map and do events, making it much easier to get more masteries.
Additionally you are only playing on 25% of 25% of the maps. There will be much less repetition when you are playing throughout all the maps. Plus there will be the story instances, and other content to help you move the masteries along.
Remember, this expansion replaced 10 months worth of content. You should expect the content to last at least 10 months, not one weekend.
It’s going to be designed as a time gate / attunement in future. It’s supposed to be grindy to keep you in game long enough not to blow through the rest of the content in the first week.
I was tempted to do what you did but decided it wasn’t worth the time spent. How’s the gliding without using any endurance?
It is amasing