Is masteries hard to acquire?

Is masteries hard to acquire?

in Guild Wars 2: Heart of Thorns

Posted by: The Hero Warrior Il.7681

The Hero Warrior Il.7681

I have been farming exp since first BW and today I got my advanced gliding.
From Stealth gliding to Advance gliding it took me around 8+ hours of none stop farming experience and I have to say it feels grindy and with all the masteries in the game right now its going to take at least a month or two for players to get everything.
Big thumbs up from my side.

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Is masteries hard to acquire?

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Posted by: Ayrilana.1396

Ayrilana.1396

I was tempted to do what you did but decided it wasn’t worth the time spent. How’s the gliding without using any endurance?

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Posted by: Vayne.8563

Vayne.8563

So what you’re saying is you can get the top level of a mastery in a beta weekend? lol

Probably not grindy enough. This is supposed to be end game progression. It’s a time gate.

However, we don’t have all the sources of experience yet in the beta. You did it with the limited experience available.

My guess is if you try to get every mastery right away, it’ll feel like a grind, in the same way that if you try to level to 80 as fast as you possibly can it’ll feel like a grind.

I’ve unlocked a few masteries, and I’m not feeling it, because I’m unlocking them by playing relatively normally.

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Posted by: Dark Dark Binks.8210

Dark Dark Binks.8210

Probably not grindy enough. This is supposed to be end game progression. It’s a time gate.

Right now, leveling a single mastery takes as much time as leveling a char from 1 to 80 through exploration. For me, that sounds grindy enough.

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Posted by: Diovid.9506

Diovid.9506

Probably not grindy enough. This is supposed to be end game progression. It’s a time gate.

Right now, leveling a single mastery takes as much time as leveling a char from 1 to 80 through exploration. For me, that sounds grindy enough.

However, masteries are account-wide.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

I think it is feeling grinding because you have to do the same few events over and over. Once we have access to the full map we should be able to run around and do a lot of events and it won’t be nearly as grindy.

That being said if you can grind out the whole mastery track in a weekend then it is probably not grindy enough.

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Posted by: Setz.9675

Setz.9675

That being said if you can grind out the whole mastery track in a weekend then it is probably not grindy enough.

The insanity is strong in this one, endgame content =/= grinding out masterys. Endgame content is using those masterys.

This beta turned me ultra salty like the text below can show, masterys are grindie as hell. If the only way of maxing heart of maguuma masterys are going to be events and killing monsters I won’t be bothering with that entire jungle ever.

Not at all, I enjoy lobotomizing myself trying to get to tier 2 of gliding in the current map. Also I don’t have bouncing mushroom yet and being in the current zone that is just like bliss because it’s not like there are any hard to reach places and the zone isn’t maze-like at all. The thing I enjoy the most of how HoT exploration is locked behind an experience wall. To me it makes so much sense that killing monsters, doing events where I kill more monsters or collect salvage parts, mine/herb/log materials makes me better at gliding… its like super logical totally wauw. Exploration totally sucks anyway, I only want to do endgame content, grinding out masterys is endgame content, using those mastery is no longer endgame, L2P.

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Posted by: Linken.6345

Linken.6345

dident they say that masteries was easier to level so people could beta test them?

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

That being said if you can grind out the whole mastery track in a weekend then it is probably not grindy enough.

The insanity is strong in this one, endgame content =/= grinding out masterys. Endgame content is using those masterys.

This beta turned me ultra salty like the text below can show, masterys are grindie as hell. If the only way of maxing heart of maguuma masterys are going to be events and killing monsters I won’t be bothering with that entire jungle ever.

Not at all, I enjoy lobotomizing myself trying to get to tier 2 of gliding in the current map. Also I don’t have bouncing mushroom yet and being in the current zone that is just like bliss because it’s not like there are any hard to reach places and the zone isn’t maze-like at all. The thing I enjoy the most of how HoT exploration is locked behind an experience wall. To me it makes so much sense that killing monsters, doing events where I kill more monsters or collect salvage parts, mine/herb/log materials makes me better at gliding… its like super logical totally wauw. Exploration totally sucks anyway, I only want to do endgame content, grinding out masterys is endgame content, using those mastery is no longer endgame, L2P.

Using the masteries you aquire makes it much easier to get around the map and do events, making it much easier to get more masteries.

Additionally you are only playing on 25% of 25% of the maps. There will be much less repetition when you are playing throughout all the maps. Plus there will be the story instances, and other content to help you move the masteries along.

Remember, this expansion replaced 10 months worth of content. You should expect the content to last at least 10 months, not one weekend.

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Posted by: Sicarius.4639

Sicarius.4639

It’s going to be designed as a time gate / attunement in future. It’s supposed to be grindy to keep you in game long enough not to blow through the rest of the content in the first week.

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Posted by: The Hero Warrior Il.7681

The Hero Warrior Il.7681

I was tempted to do what you did but decided it wasn’t worth the time spent. How’s the gliding without using any endurance?

It is amasing