Legendarys Easier? what?

Legendarys Easier? what?

in Guild Wars 2: Heart of Thorns

Posted by: Kusumura.8642

Kusumura.8642

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

Perhaps for those that don’t actually have lives but for people who aren’t able to play several hours every day of the year, grinding the amount of gold needed for Legendary weapons is far from “easy”. Some people want to play the game without it being like a job (MUST grind for hours everyday to earn enough gold!!).

Trying to make casual players seem like whiners is pretty elitist of you. With work, a wife, life, I probably average an hour of gaming per day each week. I’ll normally try and do a couple dungeon paths and other things, making progress on alts, etc, and that means I make a few gold in a day. A year of steady play like that wouldn’t even get me close to what 1 Legendary costs. As for drops, I’ve never had a precursor drop, let alone even have anything worth more than 3 gold drop.

I’ve been playing since the pre-launch and had initially hoped to work towards being able to get one, but have just felt the legendary dream get farther and farther out of reach as time has progressed. I’m no closer now than a year ago. I do hope that getting a precursor does end up more doable in HoT. With the current “ease” of getting a legendary, I won’t have one before 2020.

Hear here.

I’m in almost the exact same boat – sans a wife. I don’t have the time for all the stupid, insane amount of hours that goes into a Legendary. Sorry, Dark Souls elitest wanabes – but fact is, the game is alive because of people like Egg Shenen and I. Why?

I don’t have time to throw at a bloody game – but what do you think I do when I’m not playing? I work. Now, just because I don’t have infinite time to put into the game, that doesn’t mean I’m not a good player. On the contrary. I’ll school half of the Dark Souls wanabe legion in how not to engage an Engineer and here’s a hint: Don’t. I wanted a Legendary, so I got one. The only way the game would ever let me.

I don’t give a snivelling kitten if y’all bunch of high school tweenies want to call me a, “Credit Card Warrior (Engineer, thanks)”, but the fact is, with the $400 I purchased my Predator with, the some developer’s wages for the week were paid, some server costs were covered, yada yada yada.

The lot of you better wake up and smell the coffee – the game’s not here to provide for you elitests. It’s here to make money. And the developers made a very smart decision – side with the people actually earning money that will be willing to put it into the game, rather than being obstinate elitests themselves. That’s business, kids.

If it makes you feel any better, feel free to try and kill me when you see me rolling around the Tarnished Coast Borderlands. Go on. I dare you.

(edited by Kusumura.8642)

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Posted by: Vix DeWynter.1846

Vix DeWynter.1846

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

Perhaps for those that don’t actually have lives but for people who aren’t able to play several hours every day of the year, grinding the amount of gold needed for Legendary weapons is far from “easy”. Some people want to play the game without it being like a job (MUST grind for hours everyday to earn enough gold!!).

Trying to make casual players seem like whiners is pretty elitist of you. With work, a wife, life, I probably average an hour of gaming per day each week. I’ll normally try and do a couple dungeon paths and other things, making progress on alts, etc, and that means I make a few gold in a day. A year of steady play like that wouldn’t even get me close to what 1 Legendary costs. As for drops, I’ve never had a precursor drop, let alone even have anything worth more than 3 gold drop.

I’ve been playing since the pre-launch and had initially hoped to work towards being able to get one, but have just felt the legendary dream get farther and farther out of reach as time has progressed. I’m no closer now than a year ago. I do hope that getting a precursor does end up more doable in HoT. With the current “ease” of getting a legendary, I won’t have one before 2020.

Hear here.

I’m in almost the exact same boat – sans a wife. I don’t have the time for all the stupid, insane amount of hours that goes into a Legendary. Sorry, Dark Souls elitest wanabes – but fact is, the game is alive because of people like Egg Shenen and I. Why?

I don’t have time to throw at a bloody game – but what do you think I do when I’m not playing? I work. Now, just because I don’t have infinite time to put into the game, that doesn’t mean I’m not a good player. On the contrary. I’ll school half of the Dark Souls wanabe legion in how not to engage an Engineer and here’s a hint: Don’t. I wanted a Legendary, so I got one. The only way the game would ever let me.

I don’t give a snivelling kitten if y’all bunch of high school tweenies want to call me a, “Credit Card Warrior (Engineer, thanks)”, but the fact is, with the $400 I purchased my Predator with, the some developer’s wages for the week were paid, some server costs were covered, yada yada yada.

The lot of you better wake up and smell the coffee – the game’s not here to provide for you elitests. It’s here to make money. And the developers made a very smart decision – side with the people actually earning money that will be willing to put it into the game, rather than being obstinate elitests themselves. That’s business, kids.

If it makes you feel any better, feel free to try and kill me when you see me rolling around the Tarnished Coast Borderlands. Go on. I dare you.

Truth has been spoken. I hadn’t the patience to write it the way you did. Cheers mate!

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Posted by: Ishmel.1308

Ishmel.1308

I wouldn’t be surprised if the precursor collections would be something along the lines of Exotic hunter or Acolyte of Dwayna in difficulty; Neither easy nor cheap nor fast and with randomness playing a big part in its completion.

“Unlock all non-precursor, non-gemstore, skins for [weapontype], including all weapons crafted via the Mystic Forge”.

Until we have full disclosure of the process I’m taking a pragmatic stance and won’t commit to neither the “too easy” nor the “too hard” camp.

(edited by Ishmel.1308)

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Posted by: skullmount.1758

skullmount.1758

I wouldn’t be surprised if the precursor collections would be something along the lines of Exotic hunter or Acolyte of Dwayna in difficulty; Neither easy nor cheap nor fast and with randomness playing a big part in its completion.

“Unlock all non-precursor, non-gemstore, skins for [weapontype], including all weapons crafted via the Mystic Forge”.

Until we have full disclosure of the process I’m taking a pragmatic stance and won’t commit to neither the “too easy” nor the “too hard” camp.

Both (Exotic hunter or Acolyte of Dwayna) of which are still horribly dependent on the RNG, which would be just as bad as it is now.
Unlocking all weapon skins would be just as bad too, only because of the ascended weapons skins, since they are costly and might as well just save up that money to buy the pre from the tp. Though if they go this route, I really hope they give us a way to hide the BL skins from the wardrobe (I’m already trying to unlock all non-BL skins, and its a pain seeing soooo many skins I’ll never unlock due to them being the BL skins).

Darkhaven server
Please give us a keyring…

(edited by skullmount.1758)

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Posted by: Astralporing.1957

Astralporing.1957

Legendarys are already too easy, why make them easier?

Considering, that for the new precursors collections will be the only way of obtaining them (so no drop/mf chance, and no trading them – i assume that would mean no trading for final legends as well), i’d say that it would make the new legendaries require more effort, not less.
They won’t be something that can be obtained just by using cred card anymore.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Ishmel.1308

Ishmel.1308

Considering, that for the new precursors collections will be the only way of obtaining them (so no drop/mf chance, and no trading them – i assume that would mean no trading for final legends as well)

Could you please provide your source for this statement.

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Posted by: TheDaiBish.9735

TheDaiBish.9735

Considering, that for the new precursors collections will be the only way of obtaining them (so no drop/mf chance, and no trading them – i assume that would mean no trading for final legends as well)

Could you please provide your source for this statement.

With these new collections, we were curious if the precursors would still be obtainable through other means such as drops and the Mystic Forge where they are currently acquired.

The original precursors will definitely remain available through those means, but the new precursors will be different and revealed when they are ready to roll out the new legendary weapons.

http://www.tehforsakengods.com/hell/index.php/12-gaming-news/23-guild-wars-2-heart-of-thorns-zam-interview

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Ishmel.1308

Ishmel.1308

Considering, that for the new precursors collections will be the only way of obtaining them (so no drop/mf chance, and no trading them – i assume that would mean no trading for final legends as well)

Could you please provide your source for this statement.

With these new collections, we were curious if the precursors would still be obtainable through other means such as drops and the Mystic Forge where they are currently acquired.

The original precursors will definitely remain available through those means, but the new precursors will be different and revealed when they are ready to roll out the new legendary weapons.

http://www.tehforsakengods.com/hell/index.php/12-gaming-news/23-guild-wars-2-heart-of-thorns-zam-interview

Very interesting. I wouldn’t go so far as to state that there’ll be only one way of aquiring the new precursors (the quote only states that “it will be different”), but it sure does strongly hint that the new precursors will not be available through drops or the mystic forge, which was news to me.

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Posted by: PookieDaWombat.6209

PookieDaWombat.6209

The precursor collections will not be easier, as they are precursors. In fact, this system is likely to be harder than grinding gold (which isn’t hard to beat).

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

RNG is not, I repeat, NOT the same thing as being challenging. Since 2013 when they first said they were working on a way to craft precursors people have wanted this as a QoL update to the game. Relying on RNG or farming gold to buy a pre just to make a legendary was ridiculous. It made the entire process unfair to a large portion of the player base. Full stop.

There is still plenty of work that goes into making a legendary, and possibly even more work for more casual players if you’re being honest about it.

[OTR] – Greck Howlbane – Guardian
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!

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Posted by: Rialen.1524

Rialen.1524

The concept of ‘Hard’ is pretty relative to the individual. I’m sorry that you’re not gonna feel as special when there are a few more people walking around with legendaries, but that’s your problem. Don’t wish for the hardship of others so that you can maintain a personal definition of person you get through the exclusivity of your digital objects.

As an aside to this post, present actual information when trying to make a point; don’t just loop-macro ’it’s too easy’ and ‘I said to make it harder’. Those statements hold no real meaning.

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Posted by: Basaltface.2786

Basaltface.2786

op… whats kitten getting a legendary now? All you need is gold and some free time to get the gifts together…and thats it. They are as legendary as the energy drink can bout 1 foot to my left. Everybody who can affort it could have it. Only difference between my energy drink here and the legendary is that the can costs bout 50 cents and the legendary costs arround 400 bucks. Are you impressed with my energy drink? No? Well neither am i with legendaries. Only shows people can either grind their soul away for gold to affort the mats to make the gifts and a precursor, got lucky and got a precursor dropped or bought the legendary or its parts with gem cards or credit card. Dont get me wrong.. i do bow my head if somebody actually grinds for it…but still…a legendary doesnt mean that its wielder also is legendary. Lets see how the mastery stuff is gonna affect legendaries before we kitten about it.

(edited by Basaltface.2786)

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Posted by: Malediktus.3740

Malediktus.3740

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

Perhaps for those that don’t actually have lives but for people who aren’t able to play several hours every day of the year, grinding the amount of gold needed for Legendary weapons is far from “easy”. Some people want to play the game without it being like a job (MUST grind for hours everyday to earn enough gold!!).

Trying to make casual players seem like whiners is pretty elitist of you. With work, a wife, life, I probably average an hour of gaming per day each week. I’ll normally try and do a couple dungeon paths and other things, making progress on alts, etc, and that means I make a few gold in a day. A year of steady play like that wouldn’t even get me close to what 1 Legendary costs. As for drops, I’ve never had a precursor drop, let alone even have anything worth more than 3 gold drop.

I’ve been playing since the pre-launch and had initially hoped to work towards being able to get one, but have just felt the legendary dream get farther and farther out of reach as time has progressed. I’m no closer now than a year ago. I do hope that getting a precursor does end up more doable in HoT. With the current “ease” of getting a legendary, I won’t have one before 2020.

Hear here.

I’m in almost the exact same boat – sans a wife. I don’t have the time for all the stupid, insane amount of hours that goes into a Legendary. Sorry, Dark Souls elitest wanabes – but fact is, the game is alive because of people like Egg Shenen and I. Why?

I don’t have time to throw at a bloody game – but what do you think I do when I’m not playing? I work. Now, just because I don’t have infinite time to put into the game, that doesn’t mean I’m not a good player. On the contrary. I’ll school half of the Dark Souls wanabe legion in how not to engage an Engineer and here’s a hint: Don’t. I wanted a Legendary, so I got one. The only way the game would ever let me.

I don’t give a snivelling kitten if y’all bunch of high school tweenies want to call me a, “Credit Card Warrior (Engineer, thanks)”, but the fact is, with the $400 I purchased my Predator with, the some developer’s wages for the week were paid, some server costs were covered, yada yada yada.

The lot of you better wake up and smell the coffee – the game’s not here to provide for you elitests. It’s here to make money. And the developers made a very smart decision – side with the people actually earning money that will be willing to put it into the game, rather than being obstinate elitests themselves. That’s business, kids.

If it makes you feel any better, feel free to try and kill me when you see me rolling around the Tarnished Coast Borderlands. Go on. I dare you.

You sound more arrogant then the majority of people you make fun of in that post.

One of my 30 accounts (Malediktus.9250).

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Posted by: silvermember.8941

silvermember.8941

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

Perhaps for those that don’t actually have lives but for people who aren’t able to play several hours every day of the year, grinding the amount of gold needed for Legendary weapons is far from “easy”. Some people want to play the game without it being like a job (MUST grind for hours everyday to earn enough gold!!).

Trying to make casual players seem like whiners is pretty elitist of you. With work, a wife, life, I probably average an hour of gaming per day each week. I’ll normally try and do a couple dungeon paths and other things, making progress on alts, etc, and that means I make a few gold in a day. A year of steady play like that wouldn’t even get me close to what 1 Legendary costs. As for drops, I’ve never had a precursor drop, let alone even have anything worth more than 3 gold drop.

I’ve been playing since the pre-launch and had initially hoped to work towards being able to get one, but have just felt the legendary dream get farther and farther out of reach as time has progressed. I’m no closer now than a year ago. I do hope that getting a precursor does end up more doable in HoT. With the current “ease” of getting a legendary, I won’t have one before 2020.

Hear here.

I’m in almost the exact same boat – sans a wife. I don’t have the time for all the stupid, insane amount of hours that goes into a Legendary. Sorry, Dark Souls elitest wanabes – but fact is, the game is alive because of people like Egg Shenen and I. Why?

I don’t have time to throw at a bloody game – but what do you think I do when I’m not playing? I work. Now, just because I don’t have infinite time to put into the game, that doesn’t mean I’m not a good player. On the contrary. I’ll school half of the Dark Souls wanabe legion in how not to engage an Engineer and here’s a hint: Don’t. I wanted a Legendary, so I got one. The only way the game would ever let me.

I don’t give a snivelling kitten if y’all bunch of high school tweenies want to call me a, “Credit Card Warrior (Engineer, thanks)”, but the fact is, with the $400 I purchased my Predator with, the some developer’s wages for the week were paid, some server costs were covered, yada yada yada.

The lot of you better wake up and smell the coffee – the game’s not here to provide for you elitests. It’s here to make money. And the developers made a very smart decision – side with the people actually earning money that will be willing to put it into the game, rather than being obstinate elitests themselves. That’s business, kids.

If it makes you feel any better, feel free to try and kill me when you see me rolling around the Tarnished Coast Borderlands. Go on. I dare you.

You sound more arrogant then the majority of people you make fun of in that post.

Coming from you, that is rather ironic.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Malediktus.3740

Malediktus.3740

Yes, I am sure I spent way more on gems than him. He acts as if his 400 USD will do much for Anet. I spent more than that on indie games before.

One of my 30 accounts (Malediktus.9250).

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Posted by: Malthurius.6870

Malthurius.6870

Hear here.

I’m in almost the exact same boat – sans a wife. I don’t have the time for all the stupid, insane amount of hours that goes into a Legendary. Sorry, Dark Souls elitest wanabes – but fact is, the game is alive because of people like Egg Shenen and I. Why?

I don’t have time to throw at a bloody game – but what do you think I do when I’m not playing? I work. Now, just because I don’t have infinite time to put into the game, that doesn’t mean I’m not a good player. On the contrary. I’ll school half of the Dark Souls wanabe legion in how not to engage an Engineer and here’s a hint: Don’t. I wanted a Legendary, so I got one. The only way the game would ever let me.

I don’t give a snivelling kitten if y’all bunch of high school tweenies want to call me a, “Credit Card Warrior (Engineer, thanks)”, but the fact is, with the $400 I purchased my Predator with, the some developer’s wages for the week were paid, some server costs were covered, yada yada yada.

The lot of you better wake up and smell the coffee – the game’s not here to provide for you elitests. It’s here to make money. And the developers made a very smart decision – side with the people actually earning money that will be willing to put it into the game, rather than being obstinate elitests themselves. That’s business, kids.

If it makes you feel any better, feel free to try and kill me when you see me rolling around the Tarnished Coast Borderlands. Go on. I dare you.

Yeah… and I think most people agree that the time sink for a legendary is the problem… mainly because it’s practically the only thing required and really says nothing about the player other than “they grinded a lot” or “they paid a lot of money”.

I’d be fine with being able to get a legendary in an afternoon… if you’re good enough to get it. The time it takes to get a legendary should be able to be expedited by skill. I want to see a legendary and think “Wow, he must be a great player”.

I’d have to ask… does that legendary you bought really mean anything other than a rare skin? I’m sure that if legendaries were account bound on pick up you would have probably bought one of the unique exotic skins instead… you might have even felt inclined to get the legendary yourself if it was a question of ability to play the game and not one of how much time you have to commit to it; and you would have been up $400. ArenaNet may have been out that $400… but I’m willing to bet that you would have given that money to them in the gemstore regardless.

Long story short… I’d rather it take less time for a legendary and more individual skill. As a customer I’m sure you’d rather keep that $400 if you could get a legendary off of your own merit… you seem pretty confident in your ability to play the game.

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Posted by: Ominous.7583

Ominous.7583

I don’t have as much time to play as Id like to do to having a life and all but let me tell you there was nothing easy about making my twilight. It was an aweful grind which If I could go back and do it again problably would not do it. That said, I earned mine and really do think it is stupid you can sell them on TP but you can’t buy Ascended gear on TP makes no sense.

-Ironcurtain

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Posted by: Sebastian.4610

Sebastian.4610

The concept of ‘Hard’ is pretty relative to the individual. I’m sorry that you’re not gonna feel as special when there are a few more people walking around with legendaries, but that’s your problem. Don’t wish for the hardship of others so that you can maintain a personal definition of person you get through the exclusivity of your digital objects.

As an aside to this post, present actual information when trying to make a point; don’t just loop-macro ’it’s too easy’ and ‘I said to make it harder’. Those statements hold no real meaning.

That special feeling is long gone aswell, thats why im saying there needs to be a harder weapon to obtain than even current legendarys. Something for endgame players with time on their hands. Something that isn’t as easy to obtain and isnt for casual players.

Trust me i worked harder for my legendarys then anybody in this thread, i made one of the first 3 sunrises and i didn’t use the gemstore. I payed 25g for dawn, but at that time 25g made me literally the richest player in the game (which wasn’t easy to obtain). I went back and took a screenshot of my purchase history about a year ago.

Even having to grind every day to farm the materials, gold and currencies needed it was still easy to obtain the item, it was 100% time gated. There needs to be a skill gate or something that is going to make you “try”.

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Posted by: Solori.6025

Solori.6025

The concept of ‘Hard’ is pretty relative to the individual. I’m sorry that you’re not gonna feel as special when there are a few more people walking around with legendaries, but that’s your problem. Don’t wish for the hardship of others so that you can maintain a personal definition of person you get through the exclusivity of your digital objects.

As an aside to this post, present actual information when trying to make a point; don’t just loop-macro ’it’s too easy’ and ‘I said to make it harder’. Those statements hold no real meaning.

That special feeling is long gone aswell, thats why im saying there needs to be a harder weapon to obtain than even current legendarys. Something for endgame players with time on their hands. Something that isn’t as easy to obtain and isnt for casual players.

Trust me i worked harder for my legendarys then anybody in this thread, i made one of the first 3 sunrises and i didn’t use the gemstore. I payed 25g for dawn, but at that time 25g made me literally the richest player in the game (which wasn’t easy to obtain). I went back and took a screenshot of my purchase history about a year ago.

Even having to grind every day to farm the materials, gold and currencies needed it was still easy to obtain the item, it was 100% time gated. There needs to be a skill gate or something that is going to make you “try”.

Wait…So

It’s ok for the current system is what your saying?

Do you know what the collection will entail?
Have you seen the mastery system?

Sound’s to me like your one of those people who made a lot of gold off luck, and now when it’s about to be shared with the rest of the gaming community you want it to be harder so you can keep your share of the market.

Elitist doesn’t even begin to describe this thread and its maker.


The world needs more KUNG FURY!
https://www.youtube.com/watch?v=bS5P_LAqiVg

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Posted by: Malediktus.3740

Malediktus.3740

I defeated Liadri with a life-stealing thief without throwing a single orb.

Which was an exploit which was quickly fixed as soon as it become known to the common public. You should feel ashamed.
MMORPGs are traditionally a genre which is more about time investment than being skilled, so I dont get this whole “I dont have much time because I have family, work etc”. You are probably in the wrong genre and one the reasons why MMORPG genre has gone downhill in the last 10 years.
Now you probably say the MMO players from 10 years ago are adult now, which is true. But those people forget new people are born all the time. The world population is still growing exponentially.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: Sorel.4870

Sorel.4870

I defeated Liadri with a life-stealing thief without throwing a single orb.

Which was an exploit which was quickly fixed as soon as it become known to the common public. You should feel ashamed.

Well, it worked without third party software, using in-game abilities, and no other player suffered from it, so no I don’t see anything wrong with it (unless you feel sorry for Liadri of course). When it was fixed (it needed to be, I agree), players found other ways, other builds. A quick YouTube search will give you plenty of builds with which you could defeat Liadri in just over a minute. Players always find a way.

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Posted by: Sorel.4870

Sorel.4870

MMORPGs are traditionally a genre which is more about time investment than being skilled, so I dont get this whole “I dont have much time because I have family, work etc”.

The key word in this sentence is “traditionally”. The Manifesto was written to state that GW2 was not a “traditional” MMO. Mike O’Brien, when announcing HoT, stated once again that GW2 was not about time investment. Although this principle is not always strictly respected, it’s the main philosophy behind the game.

However, I’m going to agree with you. The proof that you speak the truth is all these dungeon speed-runners, SW farmers, gold grinders you find in the game. Some people, like Sebastian, like it that way and that’s fine. But don’t come here and pretend you want more “challenging” content, when all you really want is more time-consuming grind to rise above the crowd. Challenging content is skill-based.

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Posted by: Malediktus.3740

Malediktus.3740

Well GW2 is still pretty time consuming if you set yourself the right goals. I think I never spent so much time on a MMO than this one.
Even if you convert 100k € of gems to gold it will not significantly speed up the process to become top 100 in achievements for example, even if you started at headstart and didnt miss any historical achievement.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: Sebastian.4610

Sebastian.4610

The concept of ‘Hard’ is pretty relative to the individual. I’m sorry that you’re not gonna feel as special when there are a few more people walking around with legendaries, but that’s your problem. Don’t wish for the hardship of others so that you can maintain a personal definition of person you get through the exclusivity of your digital objects.

As an aside to this post, present actual information when trying to make a point; don’t just loop-macro ’it’s too easy’ and ‘I said to make it harder’. Those statements hold no real meaning.

That special feeling is long gone aswell, thats why im saying there needs to be a harder weapon to obtain than even current legendarys. Something for endgame players with time on their hands. Something that isn’t as easy to obtain and isnt for casual players.

Trust me i worked harder for my legendarys then anybody in this thread, i made one of the first 3 sunrises and i didn’t use the gemstore. I payed 25g for dawn, but at that time 25g made me literally the richest player in the game (which wasn’t easy to obtain). I went back and took a screenshot of my purchase history about a year ago.

Even having to grind every day to farm the materials, gold and currencies needed it was still easy to obtain the item, it was 100% time gated. There needs to be a skill gate or something that is going to make you “try”.

Wait…So

It’s ok for the current system is what your saying?

Do you know what the collection will entail?
Have you seen the mastery system?

Sound’s to me like your one of those people who made a lot of gold off luck, and now when it’s about to be shared with the rest of the gaming community you want it to be harder so you can keep your share of the market.

Elitist doesn’t even begin to describe this thread and its maker.

There was no getting lucky making gold when the game started lol.

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Posted by: Seera.5916

Seera.5916

I think all Sebastian is saying is that he wants something to show off to other players that he’s a skilled player. Not a lucky player. Not a player with too much time on his hands. Not a player with real life money to spare on a precursor or on the legendary itself.

He hopes the new legendaries fill that requirement. But hearing the requirements for the precursor are tied to collections, which he hasn’t found hard to do himself, he’s worried that they won’t fill that requirement.

I’m fine with the new legendaries requiring actual skill. As long as everything else about them short of the skin and acquisition (must be acount bound on acquire) is the same as the current legendaries. So swappable stats, able to hold things for agony resistance, same base damage, etc. That way the casuals can have their legendaries (the current ones) and the elites can have their legendaries (the new ones). And everyone is happy because the elites just have a different skin on their legendary.

You want that skin? Work for it, get better at the areas of the game you’re lacking in.

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Posted by: Saint.5647

Saint.5647

Despite the conflicting voices here, I think most folks on this thread are saying the same thing.

There needs to be a more skill based way to get Legendaries. Plain and simple. I think there is an overall consensus that Legendary acquisition, as it stands now, is not mechanically (i.e. requiring mastery of the game) difficult but realistically difficult (i.e. time management) for IRL reasons.

Despite my daily prayers to RNGesus, I was never blessed with a Precursor to call my very own. Instead, I had to buy ever precursor I needed from the TP. I could do this because I spent a few evenings a night doing Dungeon tours with a very efficient group of people. I did this because I don’t need to be at work until 9 or 10 in the morning and my commute is less than 15 minutes on a bad day.

Not everyone is in the same boat. I can understand that people would buy their Legendaries with Cash/Gems. I don’t think this is because they’re so difficult. Nothing about Legendaries was mechanically hard for me. I think it’s because they don’t have the time to pour into farming gold….and let’s be honest….there is a lot of gold that needs to be farmed.

I am absolutely in support of their being a genuinely challenging method to acquiring precursor weapons without a tedious amount of grind. However I don’t think this will happen. Why?

1One needs to look no further than Liadri. There are many players who are either unskilled or unmotivated to genuinely rise to a challenge. I remember many complaint threads about nerfing Liadri so that “everyone could get the achievements and titles.”

That’s not how achievements, titles, or Legendaries ought to work. Simply put, they have to be either mechanically difficult or difficult in the sense that they require a lot of time invested. Anet opted for time invested by means of gold. This is understandably unpopular. I don’t think they will have much luck with mechanical difficulty.

There are a lot of really bad players and sore losers who don’t want to be better players.

One True God
Fashion Forward!
Guild Wars Dinosaur

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Posted by: MarkPhilips.5169

MarkPhilips.5169

Anet could link one component to spvp/www season final result, for example one piece of the new precursor collection (for new legendary).

Or for pve players, linked to a really challenging pve content (but NOT rng).

Example sab tribulation, liadri etc.

It would be more “legendary” for sure.

(edited by MarkPhilips.5169)

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Posted by: Aenesthesia.1697

Aenesthesia.1697

Legendarys are already too easy, why make them easier? These are supposed to be “LEGENDARY” weapons, not something handed out by walking around a few zones collecting stuff. They needed to increase the difficulty of obtaining legendarys. That or make Ancient Legendarys for those of us that actually want a challenge. Make them 5-10x Harder to obtain then current legendarys.

legendaries are just long term goals that can be achieved playing any way you want.

That is the opposite of hard.

You want them hard to get? How about putting the precursors as drops from a solo encounter against liadri and lupicus both at the same time, and you only get to that encounter after being the sole survivor in a deathmatch involving 100 players all against all? Also, you don’t get a second chance against liadri and lupicus, if you die, you have to wait 24 hours before you can enter the next deathmatch.

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Posted by: Otokomae.9356

Otokomae.9356

1. Legendary is a tier not a status.
2. Legendaries is a tier not a status.
3. stop getting hung on the name “legendary” it is just a tier not a status.

Isaiah Cartwright, the game’s Lead Designer, kinda said the opposite. A Lot.

From his Blog:
“Legendary Weapons are the end result of an epic adventure in Guild Wars 2.”

“Legendary Weapons are an impressive meld of art and effects. They show off your accomplishments and allow you to change your character’s footprints, projectiles, and much more. "

“They’re designed to stand out and show everyone that you are a true master of Guild Wars 2.”

He talked about this a lot when the game first came out. Oh, and there are at least 2 videos of him discussing it, as well.

So, did anyone here feel like a “true master of Guild Wars 2” after finishing their legendary?

For reference: https://www.guildwars2.com/en/news/my-legend-grows-forging-your-first-legendary-weapon/

http://youtu.be/MdA4MlrF5mA

And there are plenty more to find if you want to look them up.

Bakuon/Bakuon Thief [MAS]/ ex-[ATac]

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Posted by: cafard.8953

cafard.8953

Got mine already (Moot) thanks to the cheapish precursor that goes with low popularity, but i couldn’t care less if they made it easier/faster for other players. At the end of the day, my self-esteem doesn’t depend on how much more time i put in a game than someone else.

Olaf Oakmane [KA]
Save the Bell Choir activity!

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Posted by: Coldtart.4785

Coldtart.4785

PvE cannot provide a skill based way to do anything, ever. Even in ‘challenging’ PvE you’re still just grinding, not for RNG drops but for tidbits of mechanical knowledge that act as the ‘ingredients’ in the ‘recipe’ for a method to clear the content. Since AI can’t think, the only way to make these tidbits not immediately obvious is to make them based on trial and error.

If you want some ego stroking thing to swing around, you already missed the WTS qualifiers.

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

Perhaps for those that don’t actually have lives but for people who aren’t able to play several hours every day of the year, grinding the amount of gold needed for Legendary weapons is far from “easy”. Some people want to play the game without it being like a job (MUST grind for hours everyday to earn enough gold!!).

Trying to make casual players seem like whiners is pretty elitist of you. With work, a wife, life, I probably average an hour of gaming per day each week. I’ll normally try and do a couple dungeon paths and other things, making progress on alts, etc, and that means I make a few gold in a day. A year of steady play like that wouldn’t even get me close to what 1 Legendary costs. As for drops, I’ve never had a precursor drop, let alone even have anything worth more than 3 gold drop.

I’ve been playing since the pre-launch and had initially hoped to work towards being able to get one, but have just felt the legendary dream get farther and farther out of reach as time has progressed. I’m no closer now than a year ago. I do hope that getting a precursor does end up more doable in HoT. With the current “ease” of getting a legendary, I won’t have one before 2020.

Playing only 1h per day makes obtaining a legendary harder, yes, but if you don’t have the time to undertake such a large project, why do it in the first place? Also, making only a few gold in 1h is rather little, you can get a good deal more if you focus your efforts a bit and not waste time. You can easily make 6.5g hard cash (not to mention cash from tokens and drops) in 30-35 mins of running CoF p1, SE p1 and CM all paths, then spend a few mins crafting to take advantage of the gated items to add a few more gold and you easily get to ~10g/day hard cash with some 15-20 mins to go faff around on alts or play PvP or stare at the cool sights this pretty game has to offer. 10g per day in 1 year gets you any legend with money to spare, provided you don’t squander the money on other stuff (and the temptation is stroooooong, I know).

Learn to be more efficient if time is short and stop asking for things that are already easy to be made even easier just to accomodate you. Even though legends are not what they were supposed to be since they can be bought off the TP, a critical flaw in their design, they are still prestigious items and therefore should have heavy requirements. Let’s hope they learned this lesson with the HoT legends. I’m really hoping they add PvP requirements as well, since legends can now be used in PvP.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Anet could link one component to spvp/www season final result, for example one piece of the new precursor collection (for new legendary).

No to this. The reason why is because it doesn’t matter how amazing of a player you are, these require being paired with enough similarly good players. Thus, your progress is even more out of your hands than it is now (as weird as that may seem). Especially WvW. You could be the top player in the history of the game, but a single player doesn’t realistically make a lot of difference in WvW final results.

Precursor aquisition needs to be something that everyone has the opportunity to do. Not necessarily something everyone is capable of, but it can’t be exclusive access.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Gnat.9405

Gnat.9405

Please inform us where you have gotten all of this information about how to obtain precursors, because clearly you know something that no one else does.

Seriously, these threads are as bad as the ones talking about how OP the revenant is.

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Posted by: Rauderi.8706

Rauderi.8706

I don’t give a snivelling kitten if y’all bunch of high school tweenies want to call me a, “Credit Card Warrior (Engineer, thanks)”, but the fact is, with the $400 I purchased my Predator with, the some developer’s wages for the week were paid, some server costs were covered, yada yada yada.

You dropped $400 on a legendary? o_O

…Are you hiring?

/hat-tip

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Malthurius.6870

Malthurius.6870

PvE cannot provide a skill based way to do anything, ever. Even in ‘challenging’ PvE you’re still just grinding, not for RNG drops but for tidbits of mechanical knowledge that act as the ‘ingredients’ in the ‘recipe’ for a method to clear the content. Since AI can’t think, the only way to make these tidbits not immediately obvious is to make them based on trial and error.

If you want some ego stroking thing to swing around, you already missed the WTS qualifiers.

This isn’t true. You can easily create challenging PvE content based around skill, all it requires is more reactive AI… which can be doable in solo instances. Every profession has the ability to dodge, an encounter that requires you to use your dodge or die on nearly every attack could actually be challenging.

There is also PvE content that doesn’t even revolve around combat… content like SAB Tribulation mode are legitimately difficult platforming challenges even when you understand where all the traps are.

Yeah, AI can’t think… but it can still counter a player if it’s programmed to do so.

Then you could create alternate requirements to a battle:
Don’t get hit by X attack ever.
Don’t use your heal skill.
Don’t use your elite skill.
Defeat the enemy in 3 minutes.
Don’t kill any adds.

Hate to bring up the comparison, but even with the most coordinated guilds in World of Warcraft, end game bosses were still difficult to execute; and that’s what GW2 needs; mechanics that are difficult to execute even when you know exactly what to do, and it’s completely doable.

Please inform us where you have gotten all of this information about how to obtain precursors, because clearly you know something that no one else does.

Seriously, these threads are as bad as the ones talking about how OP the revenant is.

Well, assuming that legendaries will be easier to get is flawed… but for the most part this has turned into an argument over skill vs time when it comes to getting a legendary.

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Posted by: Rauderi.8706

Rauderi.8706

Well, assuming that legendaries will be easier to get is flawed… but for the most part this has turned into an argument over skill vs time when it comes to getting a legendary.

Right now, it’s mostly time. And money. And praying to RNGsus.
The precursor is the “hardest” part of getting a legendary. That should say something about its creation process.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: Nike.2631

Nike.2631

I own two precursors (one bought on the cheap, one drop). Once you have them, the 250 t6 mats of every type can start looking like I’d-rather-slit-my-wrists levels of “fun” to grind out…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Enokitake.1742

Enokitake.1742

I like how everyone was saying how hard it was to make gold when the game started…

…when you could just Zerker CoF P1 farm your way to an auction house precursor in a single weekend since they were only 30g-90g, you got 1-3 gold a run, and a run in COF zerker gear with 10% flame legion damage sigils took only 10 minutes.

Legendaries have never been legendary because they’ve never been skill gated. They’ve been RNG+time+grind gated. Saying that Anet is making it “easier” or “handing them out” is ironic because they’ve always been handed out in the sense that they take literally zero actual playing skill to acquire. That’s why so many terrible players have them already.

I’m fairly convinced the people complaining about them being “handed out” are just people who already have them.

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Posted by: DeathPanel.8362

DeathPanel.8362

Legendarys are already too easy, why make them easier? These are supposed to be “LEGENDARY” weapons, not something handed out by walking around a few zones collecting stuff. They needed to increase the difficulty of obtaining legendarys. That or make Ancient Legendarys for those of us that actually want a challenge. Make them 5-10x Harder to obtain then current legendarys.

There’s no evidence it will be easier. The expansion most likely will introduce an alternate but just as difficult way of obtaining legendaries.

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Posted by: hazenvirus.8154

hazenvirus.8154

All these people want is prestige, to have something other people don’t. If you can’t enjoy a Legendary weapon for the way it looks then you are playing the wrong game. The closest thing I can think of to what they want is WoW vanilla legendary weapons. When I played that meant a couple people were chosen to go for a legendary, more likely one person, and if you were extremely good at showing up for raids consistently or happened to be a guild founder you got a legendary. With this system the people who have the time and commitment to show up for hours and raid every night get rewarded with prestige weapons, but the truth is given the same amount of time to play most people could learn the raids and accomplish the same things. I’d much rather have everyone able to obtain the weapons and not have to commit to some kind of raiding schedule just to get a weapon. That kind of prestige has never been what gw2 is about. In the end even those weapons were more time based, hidden behind the “skill” of organizing and gearing 40 people for a raid.

Really though the cost of a Legendary won’t become less, especially if they follow the same formula. Try and imagine the price of all the other mats, t6 for instance, if everyone was just handed a precursor. The cost will simply shift into the other parts if precursors become more available.

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Posted by: Zanshin.5379

Zanshin.5379

There’s no evidence it will be easier.

Please people, start making the difference between hard and tedious. Making a legendary has never been hard or easy. It’s tedious, or long if you prefer, but it is not “hard”.

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Posted by: Egg Shennn.6240

Egg Shennn.6240

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

Perhaps for those that don’t actually have lives but for people who aren’t able to play several hours every day of the year, grinding the amount of gold needed for Legendary weapons is far from “easy”. Some people want to play the game without it being like a job (MUST grind for hours everyday to earn enough gold!!).

Trying to make casual players seem like whiners is pretty elitist of you. With work, a wife, life, I probably average an hour of gaming per day each week. I’ll normally try and do a couple dungeon paths and other things, making progress on alts, etc, and that means I make a few gold in a day. A year of steady play like that wouldn’t even get me close to what 1 Legendary costs. As for drops, I’ve never had a precursor drop, let alone even have anything worth more than 3 gold drop.

I’ve been playing since the pre-launch and had initially hoped to work towards being able to get one, but have just felt the legendary dream get farther and farther out of reach as time has progressed. I’m no closer now than a year ago. I do hope that getting a precursor does end up more doable in HoT. With the current “ease” of getting a legendary, I won’t have one before 2020.

Playing only 1h per day makes obtaining a legendary harder, yes, but if you don’t have the time to undertake such a large project, why do it in the first place? Also, making only a few gold in 1h is rather little, you can get a good deal more if you focus your efforts a bit and not waste time. You can easily make 6.5g hard cash (not to mention cash from tokens and drops) in 30-35 mins of running CoF p1, SE p1 and CM all paths, then spend a few mins crafting to take advantage of the gated items to add a few more gold and you easily get to ~10g/day hard cash with some 15-20 mins to go faff around on alts or play PvP or stare at the cool sights this pretty game has to offer. 10g per day in 1 year gets you any legend with money to spare, provided you don’t squander the money on other stuff (and the temptation is stroooooong, I know).

Learn to be more efficient if time is short and stop asking for things that are already easy to be made even easier just to accomodate you. Even though legends are not what they were supposed to be since they can be bought off the TP, a critical flaw in their design, they are still prestigious items and therefore should have heavy requirements. Let’s hope they learned this lesson with the HoT legends. I’m really hoping they add PvP requirements as well, since legends can now be used in PvP.

You validated my point entirely, so thank you. What you suggest is to play the game like it’s work, don’t play for fun, play for being as efficient and fast to earn coin as possible. Your example describes the exact opposite of what players that play to enjoy the game want to do. I’m not going to be a “80 Zerkers only , ping gear or kick, Fast fast fast run!!!” 30-35 minutes to run 6 dungeons isn’t the typical player’s reality. There’s times I’ve waited that long just to find a group for 1 dungeon, let along the time to do it.

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Posted by: Terrorsquad.2349

Terrorsquad.2349

1. Legendary is a tier not a status.
2. Legendaries is a tier not a status.
3. stop getting hung on the name “legendary” it is just a tier not a status.

+1
For all we know there might be a new tier after Legendary in the future

Denied | 5.9k PvP Games | PvP Rank: 236 | 8.6k hours | 9 Legendaries | Still Bad.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

I like how everyone was saying how hard it was to make gold when the game started…

…when you could just Zerker CoF P1 farm your way to an auction house precursor in a single weekend since they were only 30g-90g, you got 1-3 gold a run, and a run in COF zerker gear with 10% flame legion damage sigils took only 10 minutes.

Except gold rewards for dungeons were not in the game when everyone was complaining like that.

@Terrorsquad: Actually, we do know better. Colin stated in one of the interviews shortly after the HoT announcement that we will never see new tiers of gear in GW2 from here on. Before that, we also had been told that Legendariess would always be best-in-slot.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Astralporing.1957

Astralporing.1957

I like how everyone was saying how hard it was to make gold when the game started…

…when you could just Zerker CoF P1 farm your way to an auction house precursor in a single weekend since they were only 30g-90g, you got 1-3 gold a run, and a run in COF zerker gear with 10% flame legion damage sigils took only 10 minutes.

Except gold rewards for dungeons were not in the game when everyone was complaining like that.

The direct gold rewards weren’t, but there were better gold drops from bosses. When you added drops, and token to rares to ecto exchange, it did add up to over 1g per run, and you could run the same path over and over again.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Enokitake.1742

Enokitake.1742

I like how everyone was saying how hard it was to make gold when the game started…

…when you could just Zerker CoF P1 farm your way to an auction house precursor in a single weekend since they were only 30g-90g, you got 1-3 gold a run, and a run in COF zerker gear with 10% flame legion damage sigils took only 10 minutes.

Except gold rewards for dungeons were not in the game when everyone was complaining like that.

Dude. You didn’t need dungeon gold rewards lol. Every boss dropped gold. Just throw on omnomberry bars and you got 40% more of it per run.

The crazy inflation it generated in the markets is WHY they switched it to dungeon rewards to even begin with. That’s how easy it was to make gold.

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Posted by: Malkavian.4516

Malkavian.4516

The precursor collections will not be easier, as they are precursors. In fact, this system is likely to be harder than grinding gold (which isn’t hard to beat).

Grinding gold is easy, they are handing out legendarys now because social casual gamers cry. They dont want to put the time in to earn what everybody else has. They want it now and without a challenge.

That’s not the point. I think what most gamers want is to get what they want without relying on chance. Yeah, you can say they should grind the gold because as you said, it’s easy to do, but from other player’s standpoints, doing so is more tedious than challenging in that you do the same kitten every day just to get that precursor that they want. Besides, I imagine doing the collections for the precursor will be tougher to pull off but will get them guaranteed pres. As to how challenging it actually is, I can’t say until we have a beta available.

FOR SKYRIM!!!!!

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Posted by: Aomine.5012

Aomine.5012

Well GW2 is still pretty time consuming if you set yourself the right goals. I think I never spent so much time on a MMO than this one.
Even if you convert 100k € of gems to gold it will not significantly speed up the process to become top 100 in achievements for example, even if you started at headstart and didnt miss any historical achievement.

I’m currently at 40th and I start at headstart.
The key is just daily achievement and GW1 GWAMM.

There’s one time gated skin from AP, the Pinnacle skin that’d be releasing afrer people hitting 29k AP. (They increases the daily cap so it’s possible now)

I’d be using it after I hit 29k because I know they’d be much rarer than Legendary Skins for at least half a year.

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Posted by: narwhalsbend.7059

narwhalsbend.7059

Not every player grinds gold 24/7. Legendaries are thoroughly out of my reach and I don’t mind; I dislike most of the skins.

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Posted by: Bonedoctor.2796

Bonedoctor.2796

There just taking the luck out of finding a precursor and or making more people up there crafting to make it . Although you need crafting up there to make them all anyways , now it adds the cost of leveling crafting to it as well . I was never going to make one myself due to saying no way im spending that on a precursor for a few more stats and a shiny skin . I was one of the lucky ones that got DUSK dropped off of a normal mob in the charr fractal scale 6 …lol . So , I had to make it then and I had around 11 gold when I got it . Did I earn mine , your darn right I did and it took me 2 months of daily grinding to do it . Nothing easy or fast about getting these , even after you get your precursor . And I bet it will be no joke crafting that precursor either lets not forget . Lets see what they have planned entirely before we judge this move . I think across the board this move is better for the community . If anything (though I am not looking forward to this) , this will drive t-6 back up in cost due to supply going way down if everybody is trying to make one . And the influx of new crafters it is sure to bring .