Hello,
So today we received a blog post on the 9th Profession in GW2 the Revenant showing off the weapons we can use and two of the legends so here is a quick overview of what they shown us today.
https://www.guildwars2.com/en/news/revenant-the-master-of-the-mists/
So far
Weapons
- Hammer
- Mace
- Axe
Overview
- Unique profession mechanic
- Unique resource system
- Heavy armor
- Medium health pool
- Color scheme: red, black, and misty white
- Revenant’s design was influenced mechanically and narratively around GW1 concepts.
- New legends are unlocked via skill points.
- Healing skill cool-downs aren’t carried over when switching legends.
- Jalis utility skill —> call rune from sky, damaging & weakening enemies along the way, knocking them back when it hits the ground.
- Jalis elite skill —> Rite of the Great Dwarf: turn player and party members into stone, boosting power and defense.
- Revenants are anti-heroes, using whatever legends are necessary, no matter if the legends are “good” or “evil”. (I.e., revenants are Batman.)
- Mallyx utility skill —> Unyielding Anguish: jump to target spot, knocking back enemies.
- Legend and weapon skills consume energy. (This is important!!)
- Each legend should have at least one upkeep skill.
- Revenant preview on Twitch 2/20/2015 (Friday) @ 12 p.m. PST.
- MACE: Searing Fissure – You’ll slam down, creating pulsing area of burning fire. Essentially, it’s like an actual crack in the earth that burns a ton of enemies in front of you, and leaves a burning condition on them as well. MACE: Echoing Erruption – With this the player jumps into the air, slamming into the ground, and creates a shockwave that cascades out from the landing point into waves with each wave doing damage. Like Searing Fissure and other Mace skills, this is about lining enemies up and blasting them with finishers.
- MACE: Echoing Erruption – With this the player jumps into the air, slamming into the ground, and creates a shockwave that cascades out from the landing point into waves with each wave doing damage. Like Searing Fissure and other Mace skills, this is about lining enemies up and blasting them with finishers.
- HAMMER: Drop the Hammer – This one is a ground targeted AOE knockdown. You target a large area, swing your hammer, and then a giant Mist hammer comes swirling out of the nether knocks everyone in that area down. It’s only got a 15 second cooldown for now, but a higher Energy cost… still, imagine this in WvW?
- AXE: Frigid Blitz – This allows the player to hurl an ice axe through the air, chilling everyone (slowing them), and when it reaches the actual highlighted target you teleport to him and do a melee spinning attack that ends up behind the enemy, chilling him too. A key thing Jon noted is that you can use one Axe skill mentioned in the blog to pull together a clump of enemies, and then use this to go through them all and wind up at the rear-most one.
A new boon called Resistance and two new conditions called Slow and Taunt so lets discuss this class now with the information we have on hand.
Articles
http://www.mmorpg.com/gamelist.cfm/game/473/feature/9418/page/2
http://www.polygon.com/features/2015/2/18/8061219/guild-wars-2-profession-reveal-revenant-pc-mmo-arenanet
(edited by Ferever.7014)