Everyone (myself included) appears to be assuming that Revenants will be a ninth class and presented in the same manner as the current classes: that is to say when you create your character you first pick you race, then class, then background, name it, and hop into the default racial starting zone. This is probably the safest (and most likely correct) assumption of how Revenants will be introduced, but then that raises concerns about the apparent contradiction of PC Revenants predating Rytlock as the “first” Revenant – which in turn has given birth to speculation about unique personal stories/starting zones for Revenants.
Has anyone considered the possibility that this won’t be the case though?
Let’s consider the following:
- The expansion profession updates are largely level 80 material. The new zone, masteries, and specializations are features you only have access to with level 80 characters.
- Our exemplar Revenant is an NPC who gave up his profession to become a Revenant.
So here’s the wild, unfounded, highly unlikely speculation I want to put forth: you can’t make Revenants from the new character creation screen, you have to convert an existing level 80 by speaking to Revenant-Rytlock instead.
It sounds crazy, but here are some supporting arguments for this:
- There’s no need to modify the new character creation system to check for race and profession when determining starting zones.
- No need to provide new character slots to players with the expansion, because we’d be converting existing characters.
- It resolves the “Rytlock came first” conundrum without having to introduce an alternate personal story chain (there will probably a new personal story where the player goes through trials to become a Revenant though).
- It establishes a narrative where no Revenants could have been created before the fall of Zhaitan – so even if you do the personal story and slay Zhaitan as a Revenant, you’re simply reliving a part of your life prior to becoming a Revenant.
- Thematically it seems more appropriate than an established hero would start to channel legends than, say, an orphan who missed their calling in the circus and just took their first step outside to poke at angry centaurs.
Now what makes it unlikely is:
- It invalidates gear. ANet has made it clear that they don’t want to do this to players, so unless there was a gear exchange system in place it would force light and medium professions to scrap their gear.
- It’s a counter-intuitive way of introducing a new class. Not many MMOs handle new classes like this (only Ragnarok Online really comes to mine and even then it’s not the same) and people generally expect new classes in expansions to be immediately available rather than grind-then-promote.
- It’s too much like a permanent, cross-profession Specialization that resets your level to 1, which might be viewed as too punitive, confusing, and/or unfriendly to players.
- It sets a precedent for other class changes, which is something ANet doesn’t want to do iirc.
- Anything you folks can think of.
Disclaimer: I don’t believe this is what will happen; it’s just intended as a thought experiment; terms and conditions apply; not available in all states; a reheated plastic tray can warp or melt… reheating of tray is not recommended; RSVP; BYOB.