Really? People just need to toughen up
Really? People just need to toughen up
in Guild Wars 2: Heart of Thorns
Posted by: Dashingsteel.3410
I would be in favor of making all hero challenges worth 1 point. All existing hero challenges in core game and expansion would continue to exist. Make the elite traits and utilities cost the same as regular profession trait lines and utilities. Elite traits would be on its own upgrade circle… elite utilites would be on its own upgrade circle… just like the normal traits and utilities…..
I would be in favor of making all hero challenges worth 1 point. All existing hero challenges in core game and expansion would continue to exist. Make the elite traits and utilities cost the same as regular profession trait lines and utilities. Elite traits would be on its own upgrade circle… elite utilites would be on its own upgrade circle… just like the normal traits and utilities…..
Yeah but if I have 250 left over points, I don’t have to get any of the new points aka playing the HoT content to just KABAAM unlock fully all my HoT elite spec. Which if you ask someone, they might be ok with it. But the intent of the design is you have to play the HoT content to fully unlock HoT spec.
That’ll be great two, but if it’s me i’ll make an extra character, collect the extra points unlock the skin, delete the char. And save those 200 remaining points for expac 2. Then Anet will have to make it so that… my HoT points are now 1/10 of expac 2 points, soooo….
That seems fine? If someone wanted to put the effort in just to do that, then why shouldn’t it be allowed? It’s not like it’s without effort. It’s not like the points will be going anywhere any time soon.
That’ll be great two, but if it’s me i’ll make an extra character, collect the extra points unlock the skin, delete the char. And save those 200 remaining points for expac 2. Then Anet will have to make it so that… my HoT points are now 1/10 of expac 2 points, soooo….
That seems fine? If someone wanted to put the effort in just to do that, then why shouldn’t it be allowed? It’s not like it’s without effort. It’s not like the points will be going anywhere any time soon.
Yeah, except now you need 2000 points to unlock elite 2 spec, instead of the suggested 200 from elite spec 1, then 20000 points for elite spec 3…
What they need to do is containment. Each Expansion including the Core needs its own “hero points” currency in which can only be spent in the proper subcontent.
Hence if one doesn’t like to delete all core tyria masteries? fine make it account unlock and give 1 spirit shard for each one.
The left over problem from HoT then will also be solved if only the hero points earn in hot can only be spent for HoT skin and carry zero weight into Xpac 2.
Then you can have a 1-1 ratio. Each HoT point counts as exactly 1 point and you can balance from there.
(edited by BaconofPigs.1683)
That’ll be great two, but if it’s me i’ll make an extra character, collect the extra points unlock the skin, delete the char. And save those 200 remaining points for expac 2. Then Anet will have to make it so that… my HoT points are now 1/10 of expac 2 points, soooo….
That seems fine? If someone wanted to put the effort in just to do that, then why shouldn’t it be allowed? It’s not like it’s without effort. It’s not like the points will be going anywhere any time soon.
Yeah, except now you need 2000 points to unlock elite 2 spec, instead of the suggested 200 from elite spec 1, then 20000 points for elite spec 3…
I forgot to reply to the last part of your comment, sorry. Why would they need to lower the value of the existing hero points for elite specs 2+ because a few people might put in the effort to maximise hero points in preparation for future content?
It’s going to be a very small number of people willing to do that and if the hero points for future specs are raised higher then it may open up an even bigger can of worms in the forums.
That’ll be great two, but if it’s me i’ll make an extra character, collect the extra points unlock the skin, delete the char. And save those 200 remaining points for expac 2. Then Anet will have to make it so that… my HoT points are now 1/10 of expac 2 points, soooo….
That seems fine? If someone wanted to put the effort in just to do that, then why shouldn’t it be allowed? It’s not like it’s without effort. It’s not like the points will be going anywhere any time soon.
Yeah, except now you need 2000 points to unlock elite 2 spec, instead of the suggested 200 from elite spec 1, then 20000 points for elite spec 3…
I forgot to reply to the last part of your comment, sorry. Why would they need to lower the value of the existing hero points for elite specs 2+ because a few people might put in the effort to maximise hero points in preparation for future content?
It’s going to be a very small number of people willing to do that and if the hero points for future specs are raised higher then it may open up an even bigger can of worms in the forums.
Because they want people to do contents of the expansion A to unlock elite spec A, contents of expansion B to unlock elite spec B, etc. If a player can trivialize this process by using “left over” points then the design has failed.
So either you compromise, which in this case they did compromise, but it will leads to inflation and more of inflation in the future
Or you don’t compromise, which will lead to player backlash (“what the hell, why do these extra 6-7 points not used”) or if they need to use all of them, still leads to backlash (WTF I have to unlock ALL these to unlock my spec?), hence a compromise is needed. It’s a can of worms, and you’re right. And this compromise can come in the form of extra skins as you have suggested. But nevetheless the left over points need to be ALL spent.
(edited by BaconofPigs.1683)
Really? People just need to toughen up
in Guild Wars 2: Heart of Thorns
Posted by: Dashingsteel.3410
See I feel you should be able to buy HoT elite spec with your old hero points you earned in the core game. Rytlock started HoT straight away sporting his new elite spec. Yes, I know he had that adventure down in the mists and all… but our character, the pact commander, defeated Zhaitan, saved Lion’s Arch by defeating Scarlet, been fighting our way through mordrem territory as we follow after Caithe, so why can’t our character have picked up new profession skills during all of this…..
I see why masteries should require HoT content but not “elite” specializations
elite trait line should cost 65 hero points just like regular trait lines…. elite professions aren’t any better than regular professions because of balancing
(edited by Dashingsteel.3410)
Anet apparently agrees that games should be tough and not fun.
Anet, for the most part, goes down on record saying that “Get good” is a proper way to plow through content. The game is still not tough, actually adapt for a change instead of just wailing away on keys and you might be surprised at how well you do.
See I feel you should be able to buy HoT elite spec with your old hero points you earned in the core game. Rytlock started HoT straight away sporting his new elite spec. Yes, I know he had that adventure down in the mists and all… but our character, the pact commander, defeated Zhaitan, saved Lion’s Arch by defeating Scarlet, been fighting our way through mordrem territory as we follow after Caithe, so why can’t our character have picked up new profession skills during all of this…..
I see why masteries should require HoT content but not “elite” specializations
Yes, so the options I said above is either ArenaNet will compromise to the *old*players vs those who have zero hero points in the core games (like the new Revenants)
But as you can see this compromise requires a huge devaluation of the old points for it to work, which in a way is an inflation of the new points as you can see. and this inflation will spiral out of control. It’d be fine if you say oh screw it and 10 expansions along the line, I only need to do HoT + Core to unlock all the 10 elite specs on the first day they are released. And have these 800 extra hero points that I’d never have anything to spend on.
The lore has nothing to do with the elite spec costs really. It’s the design. They have to ask the questions.
1. Do we want our players to spend time in HoT to unlock HoT spec
or
2. Do we let our players just unlock everything and not step a single step into the new Area?
and if 1. How much of that is required? All? 90%? 80%? That is such a difficult question of balance.
Really? People just need to toughen up
in Guild Wars 2: Heart of Thorns
Posted by: Dashingsteel.3410
I believe the mastery system is what needs to be unlocked in HoT not the elite spec.
Seriously.. You may not like HoT, but it is not grind. Those who complain have never played a grindy game jeez. I blame the betas for peoples rage, just beacuse you experienced elit specs already you want it now.
It’s only been 3 days. If you haven’t unlocked all the masteries it’s not the end the world. Just play the game guys.
Just play the game? This is exactly what I want! And i dont understand why annet force me to do stupid jumping puzzles.
Main core of every MMRPG is: PvP (unranked-casual and ranked). PvE (dungeons and raids). WvW (or “open PvP”).
jumping puzzes has always been… a some sorts of additional content (just for fun). BUT! In HoT JP has become a central part. Now it’s not MMRPG anymore… it’s crazy quest with jumping puzzles.
I bought MMRPG (not quest) and i hate JP. I can spend some time for specialization – np… BUT not in a stupid jumping!!! I gave good money for this game.
I – WANT PLAY THE GAME! I WANT PLAY PvP and PvE! AND I WANT NEW SPECIALIZATIONS…..
But i dont want ravings of a mad “super Mario”.
(edited by demetry.9541)
It’s only been 3 days. If you haven’t unlocked all the masteries it’s not the end the world. Just play the game guys.
Just play the game? This is exactly what I want! And i dont understand why annet force me to do stupid jumping puzzles.
Main core of every MMRPG is: PvP (unranked-casual and ranked). PvE (dungeons and raids). WvW (or “open PvP”).
jumping puzzes has always been… a some sorts of additional content (just for fun). BUT! In HoT JP has become a central part. Now it’s not MMRPG anymore… it’s crazy quest with jumping puzzles.
I bought MMRPG (not quest) and i hate JP. I can spend some time for specialization – np… BUT not in a stupid jumping!!! I gave good money for this game.
I – WANT PLAY THE GAME! I WANT PLAY PvP and PvE! AND I WANT NEW SPECIALIZATIONS…..
But i dont want ravings of a mad “super Mario”.
It’s not the same game though. This is why GW2 is different from every MMORPG. And these are more GP instead of JP. – Gliding Puzzle
i found hot and core is separate games 1 you can enjoy 1 boring grind gameplay with empty maps
I already have a job I don’t need another one > This expansion Is work .
It’s not the same game though. This is why GW2 is different from every MMORPG. And these are more GP instead of JP. – Gliding Puzzle
Bull s… Classic GW2 was a totaly NORMAL MMRPG. Good MMRPG. With a same main core – PvP. PvE. WvW.
People may not bother with any nonsense in classic GW2, and just play. That’s why people loved GW2.
I do not understand why annet destroy it…
Keep it as it is. These kids no not of the joys of challenge.
I’m 54 years old, and my earlier message in this thread shows that I like challenges. GrInd is not challenge, it is boring make-work created to artificially prolong weak content.
this is like you buy new car but when try start engine its write need mastery level