Suggestion: Falling Damage Traits

Suggestion: Falling Damage Traits

in Guild Wars 2: Heart of Thorns

Posted by: Dastion.3106

Dastion.3106

To me, these traits are up there with the “downed” traits as something that really should be combined. Based on the AMA, it seems that ArenaNet has decided to combine the downed traits with other effects.

Why not combine the two? That would give the trait a good deal of versatility with two underused but useful effects. You might even consider mixing in a third effect – perhaps the anti-CC traits that have long CDs.

Anyhow, just a suggestion. I liked a lot of what I saw in the video but there is definitely room for some more combining of under-utilized or narrow focus traits.

Suggestion: Falling Damage Traits

in Guild Wars 2: Heart of Thorns

Posted by: sorudo.9054

sorudo.9054

but then the question remains, combine with what?
you can combine it with a certain trait and still have no use for it, other times you combine it and it makes the trait way to powerful on it’s own.

IMO it should be done as a minor trait, it’s along the way to improve your character but you don’t have to weaken your build just to get this.

Suggestion: Falling Damage Traits

in Guild Wars 2: Heart of Thorns

Posted by: Nike.2631

Nike.2631

Please read this suggestion for Elementalists here.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Suggestion: Falling Damage Traits

in Guild Wars 2: Heart of Thorns

Posted by: Gulesave.5073

Gulesave.5073

On-fall and on-stun effects could be merged, I guess. It’s all about reacting to a big, heavy blow – whether it comes from the ground, or a hammer.

I should be writing.