[Suggestion] Give exp in Living World story
in Guild Wars 2: Heart of Thorns
Posted by: EnferoLevvak.3825
in Guild Wars 2: Heart of Thorns
Posted by: EnferoLevvak.3825
The story missions in Living World season 2 don’t give any experience for kills, which I never understood, but it never bothered me since you’re supposed to be level 80 when doing it so it wasn’t a big deal. However, since it was revealed that doing story missions will give you mastery points, it seems to me that killing enemies in those missions should give you experience to level up those masteries. It seems silly to me to be getting mastery points but not advancing the mastery bar itself while in the corresponding missions.
Sorry if this should go in the “Living World” , but since this was about masteries I figured it should go in the “Heart of Thorns” section.
in Guild Wars 2: Heart of Thorns
Posted by: Zalladi.4652
Well, Season 2 (and presumably future story “episodes”) will give one mastery point after completion (awarded retroactively). So in a way the suggestions is already there.
Otherwise, the main reason they likely don’t give experience is due to the potential for players to farm the mobs within the instances, but I don’t see how that is any different from farming in the Tyrian world.
in Guild Wars 2: Heart of Thorns
Posted by: EnferoLevvak.3825
Well, Season 2 (and presumably future story “episodes”) will give one mastery point after completion (awarded retroactively).
I know, that’s why I’m suggesting this. My point is they give you mastery points, so they should fill the mastery bar.
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