Tangled Depth meta

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: JVJD.4912

JVJD.4912

Fail fail fail fail fail fail
Fail fail fail fail fail fail
Fail fail fail fail fail fail
Fail fail fail fail

22 attempts – 2 chak gerent kills – 0 successes

Anyone doing better here?? Cant craft precursor without doing this event:(

Edit: I succeed today guys on my 26th attempts

i am now 25 -1 and it was a pug group no voice nothing just pure commanding genius

There was a lot of tension within the 4 groups especially the last few minutes i think ppl were shaking but we all got through it and succeeded

(edited by JVJD.4912)

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: kuritsutian.2987

kuritsutian.2987

December patch addressed this, they enhanced rewards on this map, let’s see

Suddenly in the Forums Everyone is now a Game designer!

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: ZachAttack.3957

ZachAttack.3957

Your best bet is to join a guild that is running this event. I know TTS runs it occasionally, although a guild I’m in called Meta Masochists MATO] ran this event over and over last weekend with 4-5 successes. I believe they are still going to run it this coming weekend, so if you want an invite to the guild, feel free to shoot me a mail

(edited by ZachAttack.3957)

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: kuritsutian.2987

kuritsutian.2987

Aren’t guilds server specific? can I join any guild announced here?

Suddenly in the Forums Everyone is now a Game designer!

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: saturn.4810

saturn.4810

Aren’t guilds server specific? can I join any guild announced here?

You can join any guild. You can play across server boundaries, however, you can only play with either EU or NA players (depending where your server is).

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: ZachAttack.3957

ZachAttack.3957

Aren’t guilds server specific? can I join any guild announced here?

You can join any guild. You can play across server boundaries, however, you can only play with either EU or NA players (depending where your server is).

Yep. MATO is NA, so remember that if you are interested.

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: Slowpokeking.8720

Slowpokeking.8720

I think open world meta shouldn’t be too hard like this one or TT. Meta requires a lot of ppl and it’s very hard to organize. Also some ppl might not want to do the meta but the HP. It was meant to encourage pug players to work together, not to let the majority feel kittened and left after 1 hour preparation and 8 mins fail. Teq is probably the hardest level it should be.

Sure it’s killable but more people feel kittened after so many fails, I mean I could grind much more money and gears doing other meta with such time. Right now many people have already give up on it. After a while I think the situation will become worse.

The design is also a problem, there aren’t much mech to be known, but the DPS check is very tight and the mushroom line is VERY VERY hard, one line failing a phase- game over. Which means it was too punishing for open world meta and require a lot of luck to kill even after you get know the mech.

Tangled Depth meta

in Guild Wars 2: Heart of Thorns

Posted by: JVJD.4912

JVJD.4912

I think open world meta shouldn’t be too hard like this one or TT. Meta requires a lot of ppl and it’s very hard to organize. Also some ppl might not want to do the meta but the HP. It was meant to encourage pug players to work together, not to let the majority feel kittened and left after 1 hour preparation and 8 mins fail. Teq is probably the hardest level it should be.

Sure it’s killable but more people feel kittened after so many fails, I mean I could grind much more money and gears doing other meta with such time. Right now many people have already give up on it. After a while I think the situation will become worse.

The design is also a problem, there aren’t much mech to be known, but the DPS check is very tight and the mushroom line is VERY VERY hard, one line failing a phase- game over. Which means it was too punishing for open world meta and require a lot of luck to kill even after you get know the mech.

Exactly in one of my attempts we had a commander doing Hp runs while we were organizing the map for TD,he told us he was coming but he did not and ruined it for everyone

They should just reduce chak gerent health by 20 % or something, his mechanics are not the problem and very easy to deal with