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Posted by: Slowpokeking.8720

Slowpokeking.8720

Why even bother?

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some people want generic MMO maps where everything could be solo’ed. Some people are here just for the rewards. Give them a super-mario map with a legendary item upon completion and they will take it a hundred times rather than playing HoT.

Can you really put any reason to them?

GW1 is one of the most solo friendly MMO ever, and GW2 is very solo-friendly as well. It was never a hardcore focused game.

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Posted by: Majic.4801

Majic.4801

As if there weren’t enough self-indulgent straw man bashing threads already.

Is arguing with real, individual people really so hard that we need to argue en masse with imaginary people instead?

At what point is this not obviously counterproductive?

If this is intended to change anyone’s minds, let’s do a running count of how many people change their minds because of this thread.

Current count: 0.

Predicted count at end of thread: 0.

“Not the same, real and true. True you feel inside.
Always follow what is true.” — Sentry-skritt Bordekka

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Posted by: Nausicca.6038

Nausicca.6038

Remember guys, it’s a MMO, A MMO !
If you want to get gold, find a group and run GROUP content such as dungeons… ermmwhat? Oh my bad, it’s GW2.
Take your axe and go chop wood.

I’d rather do dungeons because they create gold instead of destroy it on TP taxes but dungeons aren’t worth it anymore except for mastery points for a one time deal or unlocking their PvP reward track. There’s actually a great thread topic there. Suggestion: Remove story mode for PvP reward track unlocks!

Definitly. HoT nerfed group content like dungeons and fractals ( until dec patch) but still, people are coming on these forums to tell solo players to group because it’s a MMO.
Yes, a MMO where you can get rich ( and make or buy ascended shinies) with the most solo brain dead boting activity: gathering.
Not group content.

VoxL, NSPPT

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some players who don’t like HoT don’t think the map design is “awesome”, don’t think its very challenging, and don’t think there’s anything worth working toward.

No fun, no goal, no HoT for me.

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Posted by: Kaiser.9873

Kaiser.9873

Preorder only gave a small window into HoT.

It didn’t warn us that WvW would be decimated, dungeons abandoned, small guilds kicked to the curb, loot nerfed, etc, etc, etc

It also didn’t warn us that EVERYTHING would be gated. Time-gated, PvE-gated, Number-gated, everything is behind a gate of some kind or another. Want to gather ley-line sparks? Better have enough Chak acid. Chak acid that you better complete meta for or spend all your super special currency getting. Want auric dust, again, another gate.

All directly PvE gates as well. There are NO WvW gates, therefore WvW is gutted. All the players who would rather go WvW are forced to PvE for everything. Honestly I feel it’s spite on the part of ANet for all the posts reviling their boss about his “WvW players really like PvE” statement.

If you think these are gate, then you might as well say that to everything. Almost all rpg are level gated, gear gated, story progression gated. And if we go further then Dota is also level gated, item gated, farm gated. If that’s how you look at things everything in video games are gated.

In WoW I could get equivalent gear through PvP and Arenas. Not purely PvE gated. Of course it was more PvP-oriented, but that’s what I did. In Gw2 there is no WvW-oriented equivalency, and that’s ridiculous.

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Posted by: velmeister.4187

velmeister.4187

<snip>

but i’ll stop. Have a nice day!

Thank you. That part made sense. Snipped part did not. But, you are entitled to your opinion and angst like everyone else.

“If there is anyone here whom I have not offended, I am sorry.”

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Posted by: Aidenwolf.5964

Aidenwolf.5964

If the expansion doesn’t match what players expected it’s not on the players to adapt it’s on the developer. It’s a game and if people avoid HoT maps (which I do apart from raids) things change. Adapt to content play old content which is now populated with Free To Players or find another game, these are the choices.

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
PugLife SoloQ

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Posted by: sephiroth.4217

sephiroth.4217

If I understand this right:

You’re complaining about players who are complaining the game THEY bought under the pretenses of “casual, grindless MMO” is now a grindfest with no room for casuals?

They have every right to complain in my opinion, they did after all make a purchase based off marketing tactics produced by this company. A selling point to most players now rendered void.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Sicarius.4639

Sicarius.4639

To be honest, had they not preordered the game they may not be in this situation.

There is a reason people keep telling you to stop throwing away your consumer power.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Remember MMO=Massively Multiplayer Online , it wasn’t designed to do things solo . P

This is so demonstrably untrue that I can’t even believe you actually said this in public. I could fill up 10 posts with evidence that huge sections of just about every MMO out there has solo content – and it was designed to be solo.

This statement is blatantly and embarrassingly false.

The OP is just clueless as to what an MMO actually means.
OP just thinks MMO = must group up with others – which is just his own stupidity, no need to take it too seriously one day he will understand… perhaps.

Yeah, and he isn’t the only one. Just about every time someone posts about the difficulty levels in HoT, you get this answer – it’s an MMO, therefore it’s not intended to be soloed. And they usually don’t qualify if by adding something like parts of it aren’t designed to be soloed.

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Posted by: Straylight.7529

Straylight.7529

If I understand this right:

You’re complaining about players who are complaining the game THEY bought under the pretenses of “casual, grindless MMO” is now a grindfest with no room for casuals?

They have every right to complain in my opinion, they did after all make a purchase based off marketing tactics produced by this company. A selling point to most players now rendered void.

Arenanet made it very clear that HoT is going to offer the most challenging content to date. Everyone who spent 15 minutes googling the expansion before purchasing knew that. Those who didn’t only have themselves to blame.

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Posted by: qbalrog.8017

qbalrog.8017

There will always be complaints because some people think the game is made for themselves instead of for the community.

More like I will spend money on things I like and move on to things as necessary. I suppose it is fine if they no longer like my money. There’s lots of other things out there, including nice refreshes of older games. That said, Anet is a for-profit company so driving away a certain class of players does seem odd. But, they can do what they want and I can do what I want. I have enjoyed GW2 enough that I will keep an eye in the game but unless they make material changes, it is off to greener pastures.

Is the game made for me? No, of course not. It is made for a range of players. The range of players does seem to have shifted so it looks like I also need to shift to another game.

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Posted by: Swift.1930

Swift.1930

Preorder only gave a small window into HoT.

It didn’t warn us that WvW would be decimated, dungeons abandoned, small guilds kicked to the curb, loot nerfed, etc, etc, etc

Just take a look at the quote on the purchase page! =)

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

It’s curious that the wording is so specific. Has anyone seen anyone on the new maps? I think I saw three on at once… but it could be less epic, I guess.

Been there, punned that.

Ehmry Bay Guardian

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Posted by: Swift.1930

Swift.1930

Remember MMO=Massively Multiplayer Online , it wasn’t designed to do things solo . P

This is so demonstrably untrue that I can’t even believe you actually said this in public. I could fill up 10 posts with evidence that huge sections of just about every MMO out there has solo content – and it was designed to be solo.

This statement is blatantly and embarrassingly false.

The OP is just clueless as to what an MMO actually means.
OP just thinks MMO = must group up with others – which is just his own stupidity, no need to take it too seriously one day he will understand… perhaps.

Yeah, and he isn’t the only one. Just about every time someone posts about the difficulty levels in HoT, you get this answer – it’s an MMO, therefore it’s not intended to be soloed. And they usually don’t qualify if by adding something like parts of it aren’t designed to be soloed.

Yep. Usually I can’t tell whether to laugh or facepalm when I see those posts. There are just SO MANY sources that verify content in MMOs being (generally, but not exclusively) soloable.

One could say that HoT was a hint at GW1 gameplay elements coming back to Tyria. Being a CORPG (not an MMO), GW1 was completely designed with co-op/team gameplay in mind – so maybe we will also get more support/co-op skills later along the line? This could become a MMCORPG! Just keep adding letters, haha.

Been there, punned that.

Ehmry Bay Guardian

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Preorder only gave a small window into HoT.

It didn’t warn us that WvW would be decimated, dungeons abandoned, small guilds kicked to the curb, loot nerfed, etc, etc, etc

Just take a look at the quote on the purchase page! =)

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

It’s curious that the wording is so specific. Has anyone seen anyone on the new maps? I think I saw three on at once… but it could be less epic, I guess.

Well, I guess it could be epic if there were enough people playing on it. Right now, it’s just epic in its emptiness.

OMG! I could totes write 10 posts about how epic a failure WvW is since HoT!

smirks

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Posted by: Soon.5240

Soon.5240

I just realized how casual this community can be , i mean seriously?!?!

How does this impact your enjoyment of the game?

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Preorder only gave a small window into HoT.

It didn’t warn us that WvW would be decimated, dungeons abandoned, small guilds kicked to the curb, loot nerfed, etc, etc, etc

Just take a look at the quote on the purchase page! =)

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

It’s curious that the wording is so specific. Has anyone seen anyone on the new maps? I think I saw three on at once… but it could be less epic, I guess.

Well, I guess it could be epic if there were enough people playing on it. Right now, it’s just epic in its emptiness.

OMG! I could totes write 10 posts about how epic a failure WvW is since HoT!

smirks

Let’s look at that wording carefully….

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

Do we experience combat? Well, yes, against guards. Is it on an epic scale? Well, yes, some of it takes place on architecture that is quite large. Technically, the marketing isn’t untrue. ;D

I must admit I do like walking across the desert dunes… feeling like I’m alone in the world. That’s how a desert should feel. Hey, Swift… I just had a fantastic exploration idea… I’ll put it in the other thread.

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Posted by: sephiroth.4217

sephiroth.4217

If I understand this right:

You’re complaining about players who are complaining the game THEY bought under the pretenses of “casual, grindless MMO” is now a grindfest with no room for casuals?

They have every right to complain in my opinion, they did after all make a purchase based off marketing tactics produced by this company. A selling point to most players now rendered void.

Arenanet made it very clear that HoT is going to offer the most challenging content to date. Everyone who spent 15 minutes googling the expansion before purchasing knew that. Those who didn’t only have themselves to blame.

They only have themselves to blame because the structure of the game changed on them? Okaaaaay….

It’s great the content is harder, but they didn’t have to shut down the casuals in the process with the unnecessary nerfs to pretty much all the core content in a marketing scheme to push HoT sales followed up by a ridiculous amount of grinding to reach minimum entry level on the core content being raids. What happened to “Casual, grindless MMO” that was bought and loved by many?

Now that casuals were forced into HoT sales, they find out they have to spend countless hours unlocking skills they just bought, fight against mobs designed for “Hardcore” players and then get excluded by players from one of the core features they paid for with hard earned cash because they don’t have the time to grind for ascended gear with work and other real life commitments. With full time employment, time is limited and a game is something you play to enjoy in your spare time.

Yes, I believe they have every right to complain in the current situation after 3 years of investments supporting a game designed to be “casual”..

Anet has basically turned their backs on their main customer base. So the question is, will this “new” version of GW2 get enough “serious” players to replace all the casuals who quit?

Unlikely.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

(edited by sephiroth.4217)

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Posted by: Nike.2631

Nike.2631

Remember guys, it’s a MMO, A MMO !
If you want to get gold, find a group and run GROUP content such as dungeons… ermmwhat? Oh my bad, it’s GW2.
Take your axe and go chop wood.

You know what MMO means to MOST players? “I can team up with my friends when I want to” not “I have to huddle up with strangers to get things done”.

And the MMOs that don’t figure that out die.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Swift.1930

Swift.1930

Preorder only gave a small window into HoT.

It didn’t warn us that WvW would be decimated, dungeons abandoned, small guilds kicked to the curb, loot nerfed, etc, etc, etc

Just take a look at the quote on the purchase page! =)

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

It’s curious that the wording is so specific. Has anyone seen anyone on the new maps? I think I saw three on at once… but it could be less epic, I guess.

Well, I guess it could be epic if there were enough people playing on it. Right now, it’s just epic in its emptiness.

OMG! I could totes write 10 posts about how epic a failure WvW is since HoT!

smirks

Let’s look at that wording carefully….

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

Do we experience combat? Well, yes, against guards. Is it on an epic scale? Well, yes, some of it takes place on architecture that is quite large. Technically, the marketing isn’t untrue. ;D

I must admit I do like walking across the desert dunes… feeling like I’m alone in the world. That’s how a desert should feel. Hey, Swift… I just had a fantastic exploration idea… I’ll put it in the other thread.

Saw the idea – nice one!

Ummmm… they marketed it as “combat on an epic scale”, not “epic battles” or “battles on epic-scale buildings” or “battle in epic places”… nice try, though, haha. =P

Actually I forgot that time I battled a fully-upgraded camp alone (by accident – I just wanted the yaks). Lot of guards. Could be referred to as an epic scale. (Yep, I died btw.)

Been there, punned that.

Ehmry Bay Guardian

(edited by Swift.1930)

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Posted by: Tigaseye.2047

Tigaseye.2047

If I understand this right:

You’re complaining about players who are complaining the game THEY bought under the pretenses of “casual, grindless MMO” is now a grindfest with no room for casuals?

They have every right to complain in my opinion, they did after all make a purchase based off marketing tactics produced by this company. A selling point to most players now rendered void.

Arenanet made it very clear that HoT is going to offer the most challenging content to date. Everyone who spent 15 minutes googling the expansion before purchasing knew that. Those who didn’t only have themselves to blame.

If people were just going from that statement, alone, it is not nearly specific enough.

“Going to offer…” doesn’t and shouldn’t mean “Will exclusively offer…”, or “Will give you no other option than doing…”.

Adding raids to a game, alone, could have been the entire reason for that “Going to offer the most challenging content to date.” statement; without the entire game being made that way.

…and if people were going from their prior experience of a game like WoW, for example (which wouldn’t have been unreasonable), that game has raids, but it also has far more accessible content, simultaneously.

In fact, it even has a more accessible version of the raids, themselves.

So, based on that statement alone, it’s not at all unreasonable if they assumed the two could (and probably would) exist side-by-side.

“Turns out when people play the game, they don’t admire your feet at all.” sephiroth

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Posted by: HtFde.3856

HtFde.3856

If you think these are gate, then you might as well say that to everything. Almost all rpg are level gated, gear gated, story progression gated. And if we go further then Dota is also level gated, item gated, farm gated. If that’s how you look at things everything in video games are gated.

There is a difference, though, how to pass those gates. As for the level gate you can go wherever you want and do whatever you want as long as it gives xp. Same for gear acquisition.

HoT masteries, though, lock you to the four maps and throw a timer at you as well. Tough time if you can play for 2 hours and log into the game 15 minutes after DS started, You MIGHT be lucky to get onto an active map but chances are you won’t.

While one could argue that – except for ranger pet acquisition – HoT masteries make only sense in HoT, the pact commander line offers a bit for every player outside of HoT and legendary crafting does as well. Now – as a WvW player you are completely locked out – you cannot advance any of the Tyrian masteries by playing WvW – you have to do PvE. Now, if that isn’t a shoddy concept.

PMI – Dzagonur Rallybot :)

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Posted by: HtFde.3856

HtFde.3856

If I understand this right:

You’re complaining about players who are complaining the game THEY bought under the pretenses of “casual, grindless MMO” is now a grindfest with no room for casuals?

They have every right to complain in my opinion, they did after all make a purchase based off marketing tactics produced by this company. A selling point to most players now rendered void.

Arenanet made it very clear that HoT is going to offer the most challenging content to date. Everyone who spent 15 minutes googling the expansion before purchasing knew that. Those who didn’t only have themselves to blame.

Well, challenging is one thing … from my point of view some thinsg are not challenging but annoying and they didn’t advertise that they would offer the most annoying content ever …

(a) Adventures NEEDED for mastery points and them being closed down a lot of the time – some of them only during the metas, others until a meta has reached a certain level.

(b) All maps being timer synched. Which means if you log on 10 minutes too late you might well have to wait 2 hours before you can have the next go. If you only have 2h or so of play time …

© Tyrian masteries not being able to be unlocked via WvW. Want to craft legendaries? Want to access those Pact Traders to get rid of your karma … well, quit WvW and play PvE instead.

(d) Killing smaller guilds by denying them things they could do before and putting that behind one huge material/gold sink in order to allow them to do again what they could before.

None of this is challenging … it’s just plain horrible design and if they had stated those things BEFORE they put it on the market I bet they’d have sold a lot less HoT copies.

PMI – Dzagonur Rallybot :)

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Posted by: yolo swaggins.2570

yolo swaggins.2570

OP it all boils down to this…

People

I WANT easy rewards NOW!!!!!!

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Valentine.4286

Valentine.4286

Preorder only gave a small window into HoT.

It didn’t warn us that WvW would be decimated, dungeons abandoned, small guilds kicked to the curb, loot nerfed, etc, etc, etc

Just take a look at the quote on the purchase page! =)

Quote: “Experience combat on an epic scale in our new World vs. World’s Borderlands map.”

It’s curious that the wording is so specific. Has anyone seen anyone on the new maps? I think I saw three on at once… but it could be less epic, I guess.

Well, I guess it could be epic if there were enough people playing on it. Right now, it’s just epic in its emptiness.

OMG! I could totes write 10 posts about how epic a failure WvW is since HoT!

smirks

Oh no you didnt :O

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

@Yolo…

Yes. It does. I have no time for raiding. I tried it for 2 weeks, spend 3-4 hours on avg a day, so about 40-50 hours and gained nothing.

In this time I could have gotten ~200-250 gold from dungeons in the old system….
Now I lost 350 gold in restats and rebuilds. which I’ll never recover with 4 -12 and later on 2-6 gold a week.

Maybe it’s worth while for you. For me it isn’t. I played 7750 hours before HoT. And atm just logging in seems too much. I played WvW, Dungeons and Fractals. from those only fractals are left and they cost me money to play…

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

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Posted by: xbutcherx.3861

xbutcherx.3861

Anet just want to make year’s end and by releasing this HOT fiasco they will accomplish that goal.

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Posted by: GreyWolf.8670

GreyWolf.8670

Remember guys, it’s a MMO, A MMO !
If you want to get gold, find a group and run GROUP content such as dungeons… ermmwhat? Oh my bad, it’s GW2.
Take your axe and go chop wood.

Nope. https://en.wikipedia.org/wiki/Mmorpg

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Posted by: Gibson.4036

Gibson.4036

Is the game made for me? No, of course not. It is made for a range of players. The range of players does seem to have shifted so it looks like I also need to shift to another game.

This is the tragedy of GW2. It seemed like it had a clear vision for a specific audience, but that changed shortly after launch. Over the last three years, ArenaNet’s design goals have lurched about first trying to please one core audience and then another, systematically alienating each one as they are abandoned in favor of the the next target of ArenaNet’s “iteration”.

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Posted by: Yelloweyedemon.2860

Yelloweyedemon.2860

Why even bother?

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some people want generic MMO maps where everything could be solo’ed. Some people are here just for the rewards. Give them a super-mario map with a legendary item upon completion and they will take it a hundred times rather than playing HoT.

Can you really put any reason to them?

GW1 is one of the most solo friendly MMO ever, and GW2 is very solo-friendly as well. It was never a hardcore focused game.

It is still very solo friendly and still nowhere even close to be considered hardcore. Many players including myself have run ALL the HoT content while solo and have had zero problems. Even a good percentage of hero points can be solo’ed when mechanics and class allows it.

Those complains are from people who expect to run the content (#11111) while also speaking on facebook, while also being on skype call with a friend or two, while also watching Netflix. If it’s too hard focusing and playing a game that requires a bit of thinking, then HoT is not for you. End of story!
We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it. The devs listened to us and made something worth paying and/or playing.

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some players who don’t like HoT don’t think the map design is “awesome”, don’t think its very challenging, and don’t think there’s anything worth working toward.

No fun, no goal, no HoT for me.

Then they can stop playing?

We didn’t force you to pre-order HoT. We didn’t force you to buy it. You knew that it was not gonna be scrub-like content. They stated that multiple times.

Don’t like it, don’t buy it, don’t play it.

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Posted by: Yelloweyedemon.2860

Yelloweyedemon.2860

@Yolo…

Yes. It does. I have no time for raiding. I tried it for 2 weeks, spend 3-4 hours on avg a day, so about 40-50 hours and gained nothing.

In this time I could have gotten ~200-250 gold from dungeons in the old system….
Now I lost 350 gold in restats and rebuilds. which I’ll never recover with 4 -12 and later on 2-6 gold a week.

Maybe it’s worth while for you. For me it isn’t. I played 7750 hours before HoT. And atm just logging in seems too much. I played WvW, Dungeons and Fractals. from those only fractals are left and they cost me money to play…

Maybe if your mind was not stuck at the gold or the rewards, you could stop calculating how much will you get before you join a group, and start doing the thing that you were supposed to do in the first place. Having fun.

Unless you are a skritt.

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Posted by: JoeytheHutt.1742

JoeytheHutt.1742

We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it.

wow
Someone forced you to stay among all these scrubs for 3 years??
Why didnt any of you call the police?

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Posted by: Agemnon.4608

Agemnon.4608

OP it all boils down to this…

People

I WANT easy rewards NOW!!!!!!

It isn’t about easy rewards per se, only proportional rewards. If dungeons pre-HoT were giving that much gold then harder HoT events and fractals should give more. Likewise the Tangled Depths meta is fine, there should be hard content, but it should be proportionally rewarding. Many rewards should be exclusive to certain achievements and not bought with gold like the luminescent set. I think champion titles need to give pieces of new effect versions of the old PvP skins proportional to their weight class (like champion legionnaire gives heavy scale chest and boots but with glowing and/or flaming effects while the non champ versions give the old PvP sets and rewards retroactive like it being mailed to people who already achieved them)

Ranked PvP should be the most rewarding since it’s the most important and prestigious part of the game. In the MMO class system ranked PvPers are at the top with unranked PvP’ers below them, below that WvW’ers, below them raiders, below them hotjoiners, then fractals, then dungeoneers, all the way down to people who casually do open world PvE/gathering every so often.

Right now the money to social status ratio is flipped on its head since open world PvE and gathering are far more rewarding than PvP and WvW and perhaps even raiding (haven’t checked that out yet). I know people do everything but where one stands is the highest of things you do regularly, so if you gather, do world events, and do ranked PvP regularly you’re securely at the top, maybe not the top within the sPvP group itself but the group is top.

The hierarchy is determined by the players ourselves. Ranked PvP is at the top because it earns the most respect (as in players, the game mode itself is an imbalanced mess). If you lose to a fractal boss it isn’t going to call you out and follows an AI script whereas PvP everyone utilizes strategies and is more dynamic.

(edited by Agemnon.4608)

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Posted by: ShelBlackblood.7826

ShelBlackblood.7826

I just realized how casual this community can be , i mean seriously?!?!
….
Remember MMO=Massively Multiplayer Online , it wasn’t designed to do things solo . It’s not hard to get into a kitten guild people are recruiting anytime.

Nobody forces you , if you are too lazy and want to get gold rank from the 1st try this thing won’t get you far

How can i make gold since dungeons got nerfed , why is everything too expensive ?!?!? blah blah blahh i’m lazy again , i don’ want to play …

Doing dungeons just for gold is absolutely sad

Yea there are more things to talk about / answer but i’ll stop. Have a nice day!

Ugh where do I even begin with this…. let me ask you one thing beforehand: What did
you try to achieve with this topic? Do you want to help those players who feel the game changed for the worse and convince them to look on the good points or do you just want to tell them “you are wrong, why the hell are you still here”?

I have a hard time taking guys serious who spam stuff like “!!!1?!!!?11!!!!??”
Also that useless “blah blah I’m lazy….” – what do you think people feel when they read this? Would you yourself think “Wow, this person seems to be seriously concerned and wants me to change my opinion to be more happy” or “Omg, this person is a troll, should I even bother to reply?”

About the MMO part: Others have already explained it well enough. You shouldn’t be forced to do OPEN world content with a group or guild. I understand groups for dungeons. I understand groups for raids. I understand groups for Meta Events. But not for exploration. This is one of the basics of MMOs (at least the 7-9 I played before GW2), most of todays games allow you to see the open world for yourself – why of all games did HoT feel the need to take this step backwards?

About dungeons: “Doing dungeons just for gold is absolutely sad” nah, it’s not. It’s part of the game. Just like SW, CS and TP flipping. Again, players shouldn’t be forced to do certain content to earn their gold in a game, especially those who have very limited time to play. Just imagine you can’t come online every day, having work, a family and duties to fullfil everyday in RL. I think it’s mostly those people who like to take the more “boring” but quicker gold making methods, especially when they have small guild as well. And there’s nothing wrong with it. Maybe they even have much fun doing so; I remember that I farmed SW events for a veeeeery long time during my spring holiday, just because it was fun.

Please don’t judge people without even trying to understand them. After all the core game nerfs (dungeons, wvw, guilds) and general issues with HoT, saying “That’s enough!” to even the reasonable players out there works more like spreading salt in an open wound.

I hope you will enjoy the xpac even after 3-4 months. But let the people who are unhappy state their critism and don’t look down on them or talk in this disrepectful manner. Who knows? Maybe a few of the points “we” casuals make can improve the game for everyone if they make it to the game.


tl;dr: Work on “how” to speak with others and be respectful to other people’s opinions, please. You like the game as it is, that’s perfectly fine, but don’t tell others what they have to like or not.

(edited by ShelBlackblood.7826)

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Posted by: Elric Of Melnibone.4781

Elric Of Melnibone.4781

(b) All maps being timer synched. Which means if you log on 10 minutes too late you might well have to wait 2 hours before you can have the next go. If you only have 2h or so of play time …

I think this is actually a good thing. The timers let you sit down, see what is happening across the jungle maps (including Dry Top), and ‘plan’ your session somewhat. I still have TONS of things to do, some little, some big and I have plenty of little things to work on while waiting for the biggest timers, and ONLY DS has a start window to worry about which is actually bigger based on peak times. Off hours maybe only one or two maps might fill so you have to be on time, but I have gotten in many times in the 30-45 minute window. Much later than that and you just don’t have enough time to complete it unless everyone is doing the right thing. All the other maps you can join really late as many people just don’t feel like doing all the setup events, but those that do need the help of the masses for the final assaults and they taxi people in. It’s win-win for everyone.

The timers also align the PvE population very nicely. Imagine what DS would be like without a schedule? How would you ever get enough people together and organized? DS is really a mega pug that forms every two hours. I think it’s working really well. You only need a handful of people who know what they are doing to organize everyone else assuming they listen.

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Posted by: Yelloweyedemon.2860

Yelloweyedemon.2860

We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it.

wow
Someone forced you to stay among all these scrubs for 3 years??
Why didnt any of you call the police?

I never stayed. I was taking huge breaks over time out of boredom and/or playing other better MMOs / Single player games.
So did a huge part of the population. In fact many people just logged in once every other week to do their 1 hour worth of Living Story episode and logged off.
This is where GW2 population was heading if they continued releasing content for 8year old kids.

I consider myself a casual player. Not a scrub who just wants to #1111 his way to the end while watching Netflix.

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Posted by: Nausicca.6038

Nausicca.6038

Remember guys, it’s a MMO, A MMO !
If you want to get gold, find a group and run GROUP content such as dungeons… ermmwhat? Oh my bad, it’s GW2.
Take your axe and go chop wood.

Nope. https://en.wikipedia.org/wiki/Mmorpg

I was just mocking people saying that you need a group to accomplish anything in this game. Actualy, you only need an axe and chop wood. Sell on TP, buy pretty weapons since cosmetics are the end game. Done. You beat the game.

Edit: HoT changed it, but after 3 years of “I can solo everything and get a legendary”, I can understand why people are mad at HoT being less “solo friendly”.

VoxL, NSPPT

(edited by Nausicca.6038)

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Posted by: loseridoit.2756

loseridoit.2756

We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it.

wow
Someone forced you to stay among all these scrubs for 3 years??
Why didnt any of you call the police?

I never stayed. I was taking huge breaks over time out of boredom and/or playing other better MMOs / Single player games.
So did a huge part of the population. In fact many people just logged in once every other week to do their 1 hour worth of Living Story episode and logged off.
This is where GW2 population was heading if they continued releasing content for 8year old kids.

I consider myself a casual player. Not a scrub who just wants to #1111 his way to the end while watching Netflix.

I actually wonder why people complain about Hots. Do they want the game to be easy where they just show up and win? I just want the ability to log off and continue playing after a week. I lose a challenge, I guess I can look forward to it after a week or two and play again.

I am little disappointed when people keep validating alt unfriendly updates. I kinda want to play the new stuff and not locked behind the most boring part of the game; grinding.

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Posted by: JoeytheHutt.1742

JoeytheHutt.1742

We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it.

wow
Someone forced you to stay among all these scrubs for 3 years??
Why didnt any of you call the police?

I never stayed. I was taking huge breaks over time out of boredom and/or playing other better MMOs / Single player games.
So did a huge part of the population. In fact many people just logged in once every other week to do their 1 hour worth of Living Story episode and logged off.
This is where GW2 population was heading if they continued releasing content for 8year old kids.

I consider myself a casual player. Not a scrub who just wants to #1111 his way to the end while watching Netflix.

Sick n’tired over beeing stucked with scrubs while you where playing other and better games. And now that you become 11 you want this game to be a bit harder.
Makes kinda sense I guess.
Well, good luck and merry Christmas.

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Posted by: Goldberg.4831

Goldberg.4831

op, is an elitist kitten, you know everything GW2 wasn’t, oh, how one expansion can change it all.

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Posted by: Labjax.2465

Labjax.2465

This is the tragedy of GW2. It seemed like it had a clear vision for a specific audience, but that changed shortly after launch. Over the last three years, ArenaNet’s design goals have lurched about first trying to please one core audience and then another, systematically alienating each one as they are abandoned in favor of the the next target of ArenaNet’s “iteration”.

Jack of all trades, but master of none…

Or words to that effect.

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Posted by: Kaiser.9873

Kaiser.9873

Why even bother?

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some people want generic MMO maps where everything could be solo’ed. Some people are here just for the rewards. Give them a super-mario map with a legendary item upon completion and they will take it a hundred times rather than playing HoT.

Can you really put any reason to them?

GW1 is one of the most solo friendly MMO ever, and GW2 is very solo-friendly as well. It was never a hardcore focused game.

It is still very solo friendly and still nowhere even close to be considered hardcore. Many players including myself have run ALL the HoT content while solo and have had zero problems. Even a good percentage of hero points can be solo’ed when mechanics and class allows it.

Those complains are from people who expect to run the content (#11111) while also speaking on facebook, while also being on skype call with a friend or two, while also watching Netflix. If it’s too hard focusing and playing a game that requires a bit of thinking, then HoT is not for you. End of story!
We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it. The devs listened to us and made something worth paying and/or playing.

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some players who don’t like HoT don’t think the map design is “awesome”, don’t think its very challenging, and don’t think there’s anything worth working toward.

No fun, no goal, no HoT for me.

Then they can stop playing?

We didn’t force you to pre-order HoT. We didn’t force you to buy it. You knew that it was not gonna be scrub-like content. They stated that multiple times.

Don’t like it, don’t buy it, don’t play it.

How long does the game last when all the “scrubs” leave. I would lay money that those same “scrubs” bought the vast majority of gems with cash. Reduced gem sales = less content development.

You guys really have zero understanding of how anything works. There has to be a mix of content, or ANet alienates too many players to keep developing the game.

They have seemingly zero direction or vision of where this game is going. It’s obvious by how they vacillated from too easy vanilla GW2 to what we have now with jungle GW2. It’s not that the content is hard, it isn’t, it’s that the content is too group-or-die driven to make it fun for a HUGE portion of their playerbase.

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Posted by: Yelloweyedemon.2860

Yelloweyedemon.2860

How long does the game last when all the “scrubs” leave. I would lay money that those same “scrubs” bought the vast majority of gems with cash. Reduced gem sales = less content development.

Most complaints on the forum are from people with arguments such as “I have a job, family etc, and I only have 1 or 2 hours per day to play so I don’t have time to raid or think about the content instead of #1111 my way to the top.”
Now you want to tell me that these players buy gems for real money?!

Think there for a sec…

Also just because the forums are flooded with doom n’ gloom, it does not mean that the actual playerbase is. Players that are actually casual, do not go to the forums to
spend their whole free time in order to cry.

Multiple maps are full all the time, countless T4 metas are being completed daily, there are lots of raiding activity through LFG and guilds, PvP has a rising population and WvW is getting a big revamp. The game is nowhere near to it’s death. It has more life than it ever had.

You guys really have zero understanding of how anything works. There has to be a mix of content, or ANet alienates too many players to keep developing the game.

There IS a mix of content. There is a facerolling Tyria, and there’s a medium difficulty HoT. You make it sound like they ripped your character from Tyria and theyteleported him to Drangleic…

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Posted by: Tommyknocker.6089

Tommyknocker.6089

Well I hate to say this, but if we have a choice of dress-up wars 2 online or map after map of elitist jerks, I have to go with dress-up wars 2. I have a job and a life after all and I play this game to relax, not to be told how and what to play!

I sad thing is that I actually like a challenge to a certain degree (one shot kills are still garbage), but it just seems to bring out the very worse in people.

Oh and OP complaining about complainers when they have the same right as you do to complain is not only redundant, but kinda rude.

edit: spelling

(edited by Tommyknocker.6089)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Some people do not appreciate awesome design on maps, do not appreciate challenging content, do not appreciate having to actually work towards something.

Some players who don’t like HoT don’t think the map design is “awesome”, don’t think its very challenging, and don’t think there’s anything worth working toward.

No fun, no goal, no HoT for me.

Then they can stop playing?

We didn’t force you to pre-order HoT. We didn’t force you to buy it. You knew that it was not gonna be scrub-like content. They stated that multiple times.

Don’t like it, don’t buy it, don’t play it.

I have stopped playing HoT. Why is this always the advice of people dismissing criticism? Do you think we’re too soft in the head to figure out for ourselves that we shouldn’t be playing something we don’t enjoy? I play the parts of the game I like, and I’ll comment on these forums about the parts I don’t like. And I will keep doing so. Over and over again. And if that gets a reaction out of people like you, all the better. It means I get to respond to your “clever” commentary with another post full of criticism. You’re keeping the topics you dislike so much alive.

I expected it to be challenging, sure. It’s just isn’t that challenging. I can solo work my way across the maps just fine.

I don’t like that a large part of the challenge isn’t playing, but “getting ready to have fun”. Taxiing from place to place, keeping an eye on the clock so I can be at the right place at the right time. Those aren’t gaming challenges, they’re meta-gaming challenges, and I don’t have patience for that.

Let’s face it, if a brand new game were to launch with systems like these in place in literally all of its zones, it would get utterly destroyed in the gaming press, and people would abandon it faster than you could find a “taxi” for some kitten-forsaken meta. Here, with GW2, it’s tolerated because people are invested in the game, which is perhaps the saddest part of it all.

(edited by Manasa Devi.7958)

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Posted by: smiling.9028

smiling.9028

That kind of ticks me off that their solution to funnel people into content they enjoy was to destroy the unique experiences they themselves worked hard to create. I mean if that’s the reward for dungeons, just get rid of Explorable mode then. kitten .

Just wait until you Craft one of the new precursors and then have to go get 500 tokens to buy the dungeon gift. Plan on doing a LOT of pvp tracks because unless it’s AC (which is tied to the new legendaries) you aren’t going to find a group.

@OP You can’t have a game for 3 years that’s ezmode and then gate any new progression behind insanely difficult content without having complaints. A lot of players who are in GW2 came here because they were tired of years of “raid mentality” in another MMO and liked the relaxed atmosphere so don’t be so outraged when they resist it.

(edited by smiling.9028)

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Posted by: Werdx.2059

Werdx.2059

I just realized how casual this community can be , i mean seriously?!?! Actualy i don’t know if casual it is the right word to describe this thing. You no longer want to do anything , you just want things done without moving a bone. There are many genius players asking :

*Q: Why can’t I level my masteries anywhere?
A: Because you can’t go and study Medicine and become a Mechanic thats why. Gliding is not for Tyria you can’t glide there , bouncing mushrooms none of them in Tyria and so on…

But you can kill dragons in order to learn how to digest food?Please…

If you do not like forums,ignore them.There’s nothing smart to see anyway.

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Posted by: Kraggy.4169

Kraggy.4169

We were stuck with a scrub-friendly (there’s a difference between casual friendly and scrub-friendly) content for 3 years. We were sick n’ tired of it. The devs listened to us and made something worth paying and/or playing.

Yup, elitist jerks got the content they were screaming for, I hope Anet are happy with the vastly reduced number of players they’ll have when the ‘scrubs’ as you condescendingly call them stop playing and thus stop playing to support your small minority.

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Posted by: Notsoperky.2348

Notsoperky.2348

How long does the game last when all the “scrubs” leave. I would lay money that those same “scrubs” bought the vast majority of gems with cash. Reduced gem sales = less content development.

Most complaints on the forum are from people with arguments such as “I have a job, family etc, and I only have 1 or 2 hours per day to play so I don’t have time to raid or think about the content instead of #1111 my way to the top.”
Now you want to tell me that these players buy gems for real money?!

Think there for a sec…

Also just because the forums are flooded with doom n’ gloom, it does not mean that the actual playerbase is. Players that are actually casual, do not go to the forums to
spend their whole free time in order to cry.

Multiple maps are full all the time, countless T4 metas are being completed daily, there are lots of raiding activity through LFG and guilds, PvP has a rising population and WvW is getting a big revamp. The game is nowhere near to it’s death. It has more life than it ever had.

You guys really have zero understanding of how anything works. There has to be a mix of content, or ANet alienates too many players to keep developing the game.

There IS a mix of content. There is a facerolling Tyria, and there’s a medium difficulty HoT. You make it sound like they ripped your character from Tyria and theyteleported him to Drangleic…

I love when someone writes such a condescending white knight piece such as the quoted poster.

The language you use is typical. ‘actual’ playerbase’ ‘scrubs’ ‘cry’ and then post baseless comments like ‘wvw is getting a big revamp’ (we’ve been waiting three years, so far we got a complete disaster of a new Deserted BL), ‘full maps’ ‘PVP has a rising population’ (proof? Looked a lot quieter when I was there yesterday).

Luckily elitist white knights are a tiny minority in game and on the forums- I’d hate to see a game designed by people like you or a game full of them. Go ‘cry’ your white tears elsewhere.

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Posted by: Sicarius.4639

Sicarius.4639

Going by yesterdays stream, they lost about 2k viewership over the first week of ESL Pro Leagues.