Turn off friendly AOE particle effects?

Turn off friendly AOE particle effects?

in Guild Wars 2: Heart of Thorns

Posted by: Cheby Shev.4671

Cheby Shev.4671

Q:

I can’t see the enemy mechanics because of so many friendly AOE particle effects. How can I turn off / disable friendly AOE particle effects?

Turn off friendly AOE particle effects?

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Posted by: Ayrilana.1396

Ayrilana.1396

There isn’t a way to completely disable them. You can reduce the amount that you see during world bosses by setting the amount of players you see on screen to the lowest setting though. It’s very noticeable when doing shaman (Maw)

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Posted by: karik.8293

karik.8293

You cant turn off spell effects from other players,there are no options in the graphics setting for it.
Im sure people have asked anet this question for the past 3 years,but its been ignored for some unknown reason.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

This has been requested for years, and ANet has done little beyond an option that does almost nothing. Ayri’s workaround is the state-of-the-art.

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Posted by: RustyMech.9876

RustyMech.9876

They probably never separated the effects from the skills, which means it would be a lot of work. It is a serious QoL issue to me, but obviously not one to A-net.

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Posted by: TexZero.7910

TexZero.7910

Would love an ally spell transparency setting.

Too many particles flying everywhere makes those orange / red circles kitten near impossible to see at times.

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Posted by: Ampa.2749

Ampa.2749

It’s called fog of war. With 50 players throwing all sorts of skills against a boss, how would anyone be expected to see anything? I always feel like my one or two little contributions just get put into the big mix of death.

Ok so it’s just a game. But it’s a war game.

Guardian, Engineer, Elementalist, Mesmer, Thief, Necro

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Posted by: Kite.2510

Kite.2510

Just like they figure out how many players are around during an event in order to scale it, They should be able to do the same for the In-combat players during an event, to make them and their skills transparent after they reach a certain number.

…and don’t be toxic!

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Posted by: Tregarde.6031

Tregarde.6031

It would be nice to turn off, or at least turn down, the flashy effects… especially in large groups. In raids, the ability to see your enemy will undoubtedly be crucial.

Gameplay means being able to play the game. If the flashy effects are blocking the view, it hampers gameplay.

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Posted by: Cdoto.4920

Cdoto.4920

This would be awesome. It’d be really nice to be able to see Mossman’s windup animation in all that fire.

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Posted by: MashMash.1645

MashMash.1645

Yes please!!! 123456789

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

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Posted by: Cdoto.4920

Cdoto.4920

Honestly, if this is something the engine just can’t do, telling us so at least says that you know it’s an issue.

If they’ve acknowledged this, can anyone provide a link?

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Posted by: Ohoni.6057

Ohoni.6057

They shouldn’t turn them off completely, because it’s important to know what is being cast (especially in smaller groups), but ideally there would be a “low impact” setting, where spell effects are replaced with much lighter and more simplified versions, so that it requires less processing and makes it easier to read each individual effect.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Cdoto.4920

Cdoto.4920

At the very least, there needs to be some setting or option that makes the flames from the many Burning stacks on a boss not show up. It makes it problematic to make out animated telegraph tells. (and asura in general.)

I’d also LOVE to be able to, on my end, either tone down or turn off the trail visuals for legendary greatswords… a couple of max-size male norns swinging Twilights in a small area might as well be an AoE player blind. >.<

The other stuff is mostly manageable, but those two things are problematic.

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Posted by: Plok.5873

Plok.5873

I support this, just like the last two dozen times when we didn’t get a reaction from A’m-not-talking-to-you-Net.

Pry Bar in yo’ face, You big disgrace / Box of Nails all over the place
Pet project: Outfit overhaul.

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Posted by: pretty fiendish.5421

pretty fiendish.5421

I actually felt a bit guilty at one point testing out my Reaper with that huge scythe and all the particle effects. There was a standard size human character that was barely visible. Forget catching a glimpse of an Asura!

(edited by pretty fiendish.5421)

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Posted by: Lorraine.2104

Lorraine.2104

I find this very annoying too. I’ve used the option to turn particle effects down and its liveable in most big fights, but with the raid in HOTS, it was really difficult to see what was going on with the Vale Guardian, talk about add pressure lol

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Been asking for this for years. Still very much needed especially on enemies such as Mossman.

Speaking from a PVE-only point of view…

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Posted by: Zax.6170

Zax.6170

Ditto, let us set it to outlines only or something like that…

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Posted by: MrH.2591

MrH.2591

Rift has this option, it would be great for GW2.