What was *not* anounced for the new expansion

What was *not* anounced for the new expansion

in Guild Wars 2: Heart of Thorns

Posted by: Silalus.8760

Silalus.8760

Let me just make it clear, I personally think this expansion looks awesome and I’m ready to throw my money at Anet to get it.

So this isn’t intended to be a list of stuff “missing” complaints (in fact I think lots of folks are glad some things aren’t going to be part of the expansion)- just things that we’ve speculated about that we now know or think won’t be included.

(Almost) definitely:

  • No new race
  • No increased level cap
  • No increased gear tier
  • No mounts (movement via gliding yes, cosmetic/speed mounts no)
  • No expansion to individual player housing (guild yes, personal no)
  • No PvP elements within the PvE world (i.e. no dueling, no factions)
  • Not a free expansion (i.e. it is not like the LS)

And also sounds like:

  • No raids (no instanced dungeon content requiring more than 5 players)
  • No new weapon types (per class yes, but overall to the game no)
  • No changes to the base personal story
  • No formal GvG elements (although somewhat in that direction)

Did I miss any of the other big points of speculation?

(edited by Silalus.8760)

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Posted by: Mental Paradox.3845

Mental Paradox.3845

Mounts: well, we have flying now. Not sure that counts as a “mount”, but it sure augments the way you travel.

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Posted by: Justine.6351

Justine.6351

there are new weapon types.

new weapon skills from new available weapons per class. The weapon itself is just a model/skin that holds 5 skills.

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Posted by: Silalus.8760

Silalus.8760

Mounts: well, we have flying now. Not sure that counts as a “mount”, but it sure augments the way you travel.

Fair point. To me it seemed pretty clear that the gliding/updraft/etc mechanic is going to be a method of progressing to access new content, rather than pure speed/cosmetic mounts like in other MMO’s, but it’s definitely a very interesting new movement mechanic.

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Posted by: Kendra Nightwind.8734

Kendra Nightwind.8734

No player housing.

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Posted by: Silalus.8760

Silalus.8760

there are new weapon types.

new weapon skills from new available weapons per class. The weapon itself is just a model/skin that holds 5 skills.

Not sure I understand. That’s new weapon skills, for the classes that can now use existing weapons, no? As opposed to new weapon types?

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Posted by: CureForLiving.5360

CureForLiving.5360

At this point we can’t talk about anything being definitely. Although I’d say we’re hovering 80-90% on what might not be included.

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Posted by: Justine.6351

Justine.6351

there are new weapon types.

new weapon skills from new available weapons per class. The weapon itself is just a model/skin that holds 5 skills.

Not sure I understand. That’s new weapon skills, for the classes that can now use existing weapons, no? As opposed to new weapon types?

specialization opens up new weapon types per class.

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Posted by: Silalus.8760

Silalus.8760

No player housing.

Good point. Added.

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Posted by: Silalus.8760

Silalus.8760

At this point we can’t talk about anything being definitely. Although I’d say we’re hovering 80-90% on what might not be included.

Well, we’re 100% on the level cap and gear stuff, because that was a selling point. But yes, definitely fair point on everything else. I changed the topic for ya.

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Posted by: lightson.2310

lightson.2310

No official form of GvG

There is that 5v5 thing but thats not GvG

Sven – Ele
[Re][Crng][vE]
https://www.youtube.com/c/SvenGw2

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Posted by: Danikat.8537

Danikat.8537

There will not be any new weapons introduced to the game as a whole.

But every profession will be able to use a new weapon from the existing selection. Like necros using greatswords and rangers using a staff. And of course they’ll get new weapon skills to go with them.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Silalus.8760

Silalus.8760

No official form of GvG

There is that 5v5 thing but thats not GvG

Ah yes that’s a good point. Added.

Although who knows, that might end up as part of the overall guild expansion- declaring war on another guild, etc.

I would imagine they would have wanted to lead with that though!

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Posted by: Silalus.8760

Silalus.8760

There will not be any new weapons introduced to the game as a whole.

But every profession will be able to use a new weapon from the existing selection. Like necros using greatswords and rangers using a staff. And of course they’ll get new weapon skills to go with them.

Yeah, between you and Justine (Dresden fan?) you have a good point. Edited to mention that for clarity.

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Posted by: Muchacho.2390

Muchacho.2390

No official form of GvG

There is that 5v5 thing but thats not GvG

It seems that the new stronghold pvp mode is intended to be an “evolved” gvg.

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Posted by: yanipheonu.5798

yanipheonu.5798

To be fair, the whole New PVE thing got lumped together. For all we know it could include raid content. They did say group content would be a big part of it.

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Posted by: Sublimatio.6981

Sublimatio.6981

no dungeons, no build templates

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Posted by: Feral Nemonics.5097

Feral Nemonics.5097

Wait .. i kind of missed the stream.

The new expansion won’t be like free? And we will must pay additional money for it ?

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Posted by: nGumball.1283

nGumball.1283

There is a high chance ’’raids’’ and dungeons are added in the new region.
However, I don’t see them adding a new system called raiding system.

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Posted by: digiowl.9620

digiowl.9620

No player housing.

Get a personal guild, now with a hall.

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Posted by: klemen.8439

klemen.8439

  • Dungeons
  • Raids
  • Races
  • End to all zerker all dps
  • Complexity to dungeons
  • Non-heavy classes
Old Piken Square WvW Vet

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Posted by: Silalus.8760

Silalus.8760

Wait .. i kind of missed the stream.

The new expansion won’t be like free? And we will must pay additional money for it ?

Correct. That’s been confirmed now.

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Posted by: Silalus.8760

Silalus.8760

No player housing.

Get a personal guild, now with a hall.

Yeah I thought of that too, but I think it’s fair to say there’s still no expansion to individual housing. The fact that a guild can have a single player is sort of a loophole, yes, but given that already individual vanity guilds are limited in what they can attain by the guild mission mechanics, I think it’s still a reasonable thing to say.

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Posted by: Pinkamena Diane Pie.8054

Pinkamena Diane Pie.8054

Hmm yeah, with silvari being shunned as enemies now, I was kindda thinking they would introduce dueling in PvE, but guess not.

The WvW Forum Poster Formerly Known As Omaris Mortuus Est

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Posted by: nGumball.1283

nGumball.1283

  • Dungeons
  • Raids
  • Races
  • End to all zerker all dps
  • Complexity to dungeons
  • Non-heavy classes

The first two points aren’t confirmed. They may be added to the new region. Not a new raiding system but perhapd, raid-like content in the new maps.

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Posted by: The Tee Why.4807

The Tee Why.4807

Wait .. i kind of missed the stream.

The new expansion won’t be like free? And we will must pay additional money for it ?

Of course…i think after all the free updates theyve done, asking money for a full fledged expansion is not too harsh tbh

Leader of [iLL] iLLuminatriots. | Gate of Madness

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Posted by: Silalus.8760

Silalus.8760

Hmm yeah, with silvari being shunned as enemies now, I was kindda thinking they would introduce dueling in PvE, but guess not.

Yep, that was a pretty common speculation- in fact more generally it was “factions”, like horde vs alliance in WoW. I’ll add that too.

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Posted by: Gnat.9405

Gnat.9405

This is a really inconsiderate thread guys

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

actually I understood they are createing guild query on sPvP with guild teams and guild leaderborad “to show off who’s the best PvP guild”

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles

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Posted by: Nick.6972

Nick.6972

No new dungeons.
No new fractals.

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Posted by: Silalus.8760

Silalus.8760

This is a really inconsiderate thread guys

I’m trying to make it really clear that this is not a list of complaints.

Personally I’m not upset about any of this. It’s just that there’s been a lot of speculation and it’s just as valid to say what it looks like won’t be in this expansion versus what is.

Some of it was stuff people were actually really worried about, for the most part, and glad not to see!

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Posted by: Kentaine.4692

Kentaine.4692

No player housing.

Get a personal guild, now with a hall.

Yeah I thought of that too, but I think it’s fair to say there’s still no expansion to individual housing. The fact that a guild can have a single player is sort of a loophole, yes, but given that already individual vanity guilds are limited in what they can attain by the guild mission mechanics, I think it’s still a reasonable thing to say.

On top of this, a guild hall will probably take ridiculous amounts of grind to furnish compared to play housing could/should since, technically, a guild has up to 500 (is that right?) people adding to it’s form of currency.

Edited: I’m happy for a lot of what IS coming out though, and there’s always future expansions people.

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Posted by: Silalus.8760

Silalus.8760

No new dungeons.
No new fractals.

Good point and I was thinking the same thing, but really that remains to be seen. They weren’t quite that specific on what type of content would be in the Jungle yet.

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Posted by: klemen.8439

klemen.8439

  • Dungeons
  • Raids
  • Races
  • End to all zerker all dps
  • Complexity to dungeons
  • Non-heavy classes

The first two points aren’t confirmed. They may be added to the new region. Not a new raiding system but perhapd, raid-like content in the new maps.

Well, according to their FAQ (https://help.guildwars2.com/home);

Q: When is the next big feature reveal for what’s coming in this expansion?

A: We wanted to reveal Guild Wars 2: Heart of Thorns when we were ready to talk about every major feature we’re planning. That’s why right now, every major feature planned for Guild Wars 2: Heart of Thorns is there for you to check out at http://heartofthorns.guildwars2.com. That said, there are so many details left to uncover and share with you, to show you, and to eventually let you play as we take you on the journey from now through launch.

… every major feauture was revealed or mentioned.

As far as I know, dungeons/raids and new races are major feautures in the MMO genre. What would MMOs be without dungeons and races?

Old Piken Square WvW Vet

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Posted by: Danikat.8537

Danikat.8537

This is a really inconsiderate thread guys

As other people said this isn’t a list of things we’re disappointed about, just things which aren’t in it. For some people it’s really good news.

For example I’m really happy that they’re not raising the level cap or adding new equipment tiers.

Although when I watched the stream I thought that was a bit ambiguous. If I remember correctly all he actually said is our max level characters and max tier equipment will still be max level/tier. That could mean they’re boosted automatically (like how legendaries became ascended when ascended weapons were added).

But that may have just been my own paranoia, since everyone else seems to think it’s been confirmed and I’m willing to accept that as confirmation for now.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Ayakaru.6583

Ayakaru.6583

No raids (no explicit raid-group-only instanced content)

This is actual ingame content, of which they revealed very little. It may very well be there, or not, just because they didn’t announce it. There could very well be bosses in the maguuma as big as tequatl and EJW

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Posted by: roachsrealm.9284

roachsrealm.9284

pretty sure there will be at least 1 new weapon type (polearm) it looks like ryt-rit is using one in the trailer…

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

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Posted by: Silalus.8760

Silalus.8760

No raids (no explicit raid-group-only instanced content)

This is actual ingame content, of which they revealed very little. It may very well be there, or not, just because they didn’t announce it. There could very well be bosses in the maguuma as big as tequatl and EJW

Very true- in fact I’m quite certain there will be and I’m freaking excited about it! :P

But those are really massive world events and world bosses. By raid I’m specifically talking about what people were speculating about- which was essentially dungeons with a much larger number of people required.

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Posted by: Ayakaru.6583

Ayakaru.6583

No raids (no explicit raid-group-only instanced content)

This is actual ingame content, of which they revealed very little. It may very well be there, or not, just because they didn’t announce it. There could very well be bosses in the maguuma as big as tequatl and EJW

Very true- in fact I’m quite certain there will be and I’m freaking excited about it! :P

But those are really massive world events and world bosses. By raid I’m specifically talking about what people were speculating about- which was essentially dungeons with a much larger number of people required.

The Heart
of Maguuma

New adventures await you in the heart of the Maguuma Jungle. Confront the growing hordes of Mordremoth’s minions, discover allies from ancient civilizations, and battle new enemies.

Tackle challenging group content.
Explore new open world jungle maps.
Experience new events and storylines.
Test your mettle in new boss battles.

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Posted by: butch.8136

butch.8136

Please clarify ‘formal GvG elements’. There are a lot of definitions these days.
GW1 style? WvW style?

Stronghold is basically Gw2’s iteration.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: Crovax.7854

Crovax.7854

Tackle challenging group content.

Yeah they also called those ridiculously easy achievements from season 2 ‘a challenge’
so it remains to be seen if it’s challenging for your average spam#1 zergling or actual organized pve groups/guilds.

I’d love to be able to kill epic bosses with my guild, not this open world stuff with hundreds of other players that render my individual contribution completely meaningless.

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Posted by: Blaeys.3102

Blaeys.3102

I think its important to understand the difference between game systems and game features.

A new class is a new game system – it changes the way the game is played. A new dungeon is a game feature – it is just something new to do with the base game systems.

Today’s announcement focused strongly on ways the base game will change – in other words, game systems. I fully expect new content (new zones, new dungeons, bosses, etc) to come through continued updates to the living story. I see the two as very different things.

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

No new pets to tame, as far as we can tell, but I don’t know that for sure yet.

Gone to Reddit.

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Posted by: Crise.9401

Crise.9401

Please clarify ‘formal GvG elements’. There are a lot of definitions these days.
GW1 style? WvW style?

Stronghold is basically Gw2’s iteration.

We also know nothing about Stronghold, for real… we assume the team size is 5v5 but it isn’t set in stone. Same can be said for their “challenging group content” we do not know if that implies open world or not, we simply assume so. This list of things not in HoT is based at least as much on assumptions as the list of features that we know is in HoT.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

  • No new weapon types (per class yes, but overall to the game no)

Did you not see Rytlock slash at that mordrem with a spear. On land?

That’s a new weapon – even if it’s a cheat so Anet doesn’t have to add new models to old sets (they can just take the underwater version and make it on land too; like they do for some tridents sharing models with spears).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: butch.8136

butch.8136

^ They did say it was inspired by gw1’s GvG (meets ‘other competitive and popular games’). That’s all I’m saying.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

  • No new weapon types (per class yes, but overall to the game no)

Did you not see Rytlock slash at that mordrem with a spear. On land?

That’s a new weapon – even if it’s a cheat so Anet doesn’t have to add new models to old sets (they can just take the underwater version and make it on land too; like they do for some tridents sharing models with spears).

If I had spear I’d not be likely to SLASH using it
also as for me weapon he used there was more greataxe-y that spearlike…

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles

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Posted by: Moldur.6275

Moldur.6275

Spear (new weapon) will probably be announced along with the guardian and/or warrior specialisations.

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Posted by: Chuck.8196

Chuck.8196

No information of how LS/LW is going to be affected for those without HoT.

a·chieve·ment – a thing done successfully, typically by effort, courage, or skill
re·ward – a thing given in recognition of one’s service, effort, or achievement
en·ti·tle·ment – the belief one is inherently deserving of privileges or special treatment

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Posted by: Spiuk.8421

Spiuk.8421

Is it just me or the whole concept of this thread is pretty irrational? Anyway...

Here a list of other things HoT will not contain:

- DirectX 13 support.
- Free tickets to the next E3.
- Slavery simulation.
- Edible pillows.
- After-shave commercials.
- In-character Pastarian faith.

Rubios – Tales of the Sunless [TXS]