Elder Dragon and ED Minion Cooperation
Well, under forced conditions(like the Crucible of Eternity), the minions won’t attack each other, but I don’t think we’ve ever seen them interact normally. I imagine the dragons themselves are fairly territorial and don’t exactly get along. I’m of the opinion that the reason the dragons don’t lead off by blitzing all of Tyria is that they don’t want to provoke a fight with another dragon.
I don’t remember where but it has been stated that the elder dragons do not cooperate and minions will kill each other
Asuran Engineer (Lost)
That is actually along my lines of thinking as well, seeing as basically they’re just feeding. It’s understandable for them to be likely to fight over their food.
End of first paragraph under “Nature and physiology”:
“… Elder Dragons appear to be hostile to each other, as their minions will fight another dragon’s minions just as they would fight any living creature.”
- http://wiki.guildwars2.com/wiki/Elder_dragon
I don’t remember where but it has been stated that the elder dragons do not cooperate and minions will kill each other
This. We were told that their minions are hostile to each other, and the dragons themselves are not allies.
Crucible of Eternity does present an odd situation where there’s one room (just one in story, and just one in explorable) where minions of all four main dragons and possibly Mordremoth are together. But I consider this more of a mechanical situation, given how all dungeon foes share the same affiliation (by Anet terminology: armies), and thus would treat anything else in the dungeon as an ally (as well as all counting to the same Slayer achievement). At least that’s the case with most dungeons.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t remember where but it has been stated that the elder dragons do not cooperate and minions will kill each other
This. We were told that their minions are hostile to each other, and the dragons themselves are not allies.
Crucible of Eternity does present an odd situation where there’s one room (just one in story, and just one in explorable) where minions of all four main dragons and possibly Mordremoth are together. But I consider this more of a mechanical situation, given how all dungeon foes share the same affiliation (by Anet terminology: armies), and thus would treat anything else in the dungeon as an ally (as well as all counting to the same Slayer achievement). At least that’s the case with most dungeons.
They can be in seperate ‘teams’ as shown in Explorable Ascalonian Catacombs in which it was totally possible to pit Oozes against gravelings and the tactic in which you lured the occasional cave troll into fighting Kholer instead of doing it yourself.
It’s more of a mechanical issue as it would be pretty kitten if the four of them proceeded to hit each other instead of doing it yourself. Not much of a fight that way.
The only room where the dragon minions are allied is, in explorable mode, where they’ve surrounded a shielded Inquest member – I’ve never once had a group which decided to save that Inquest member, preferring to self-destruct the shield to kill all minions. So who knows if they fight each other if you save him.
In story mode, they’re recently made by Inquest devices, so they may not have the standard dragon minion mentality (in fact, same can go to the ones in explorable mode, since they may be the same situation).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The only room where the dragon minions are allied is, in explorable mode, where they’ve surrounded a shielded Inquest member – I’ve never once had a group which decided to save that Inquest member, preferring to self-destruct the shield to kill all minions. So who knows if they fight each other if you save him.
I do, and no they don’t fight each other. It was strangely charming to see Icebrood next to Destroyer, all most hand in hand, waiting for my team to respawn, so we could fight them again.
Well, usually minions will also obey the strongest champion around, which, in the Crucible of Eternity, is Subject Alpha. I don’t know, maybe it could be acting as a moderator of sorts?
That’s a good point. Since Subject Alpha has the energies of five Elder Dragons (supposedly five), it might hold command over the others. It does over risen, at least.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.