I want to address the comments about the player character’s knowledge of Mordremoth and how that fits into the story. For some players, this may have felt like it came out of nowhere. Up to this point, the only explicit mention of Mordremoth in the core campaign was on the Teeth of Mordremoth skill in Crucible of Eternity.
Season 2 of the Living World assumes that the player character has completed the Personal Story, killed Zhaitan, and has attained the rank of Pact Commander. It also assumes completion of season 1, that the player character killed Scarlet, and has a friendship with Rox, Braham, and the rest of the crew. Because of the PC’s assumed rank in an organization that deals in fighting dragons, and that such knowledge isn’t really a secret (but isn’t widely known as characters in the world have no reason to openly discuss it until now) we wanted the player to make the call by identifying the dragon in a conversation among friends. In hindsight, there should have been more build up or discovery before reaching that point. Lesson learned.
We want to seed Tyria with lore bits and other items that can better educate adventurous players seeking more knowledge on the subject. Keep your eyes open in future releases. Thanks so much for taking the time to post your feedback regarding episode 2.
Interesting reason, but I can’t quite like the idea.
During Victory or Death, Trahearne says that he will lead the Pact through four more impossible battles (exact wording is not on the wiki so I cannot quote) and if you’re a member of the Order of Whispers, Riel Darkwater says: “One down, four to go. May they never see us coming until it’s too late!” Furthermore, in Victory or Death’s journal entry, the PC says: “Swarms of Risen still roam Tyria, and there are four more Elder Dragons to contend with.”
This indicates that the Pact and Priory only knew of 5 Elder Dragons’ continued existence. This means they either knew of Mordremoth or the DSD before-hand. One can easily say “it’s Mordremoth they knew about, and predicted it will have to be fought in the long run” but the Durmand Priory as well as the Crucible of Eternity (the later investigated by the Pact) both show knowledge of six Elder Dragons. This leads to the conclusion that the three above mentions of four more Elder Dragons to defeat means that they don’t expect to fight the sixth one (be it the DSD or Mordremoth), and one final fact is Bullablopp whom is pretty close to Pact actions, to the point where Trahearne mentioned wanting to recruit the Timberline Falls people (“I want you to look into the krait slavers the shores of Nonmoa Lake. Every innocent they capture is one less potential soldier for the Pact.” and “As we discussed, krait slavers have been taking anyone they can catch on or near the waters of Nonmoa Lake. These aren’t just innocents, they’re potential Pact recruits, so it’s imperative that we free the prisoners and shut down the slavers.”) which would include Bullablopp’s home, and Bullablopp heavily hints to the DSD’s existence. So if Trahearne went through with recruiting around Nonmoa lake (there being a hylek tribe and a quaggan village there), then they’d know about the DSD being awake and active.
So if the Pact and Order of Whispers thinks there’s only four more Elder Dragons to fight by Zhaitan’s defeat, has that number went up to five now and the fifth was the DSD? Or were they talking about Mordremoth and are still unaware of the DSD despite having quaggans (and largos) from the south in their numbers now?
So yeah, “in hindsight.” Seems to be undesirably common since the Living Story started…
Would you please consider adding in a quick bit of dialogue (written is fine) to add to the episode in the future? Maybe some remark in one of Scarlet’s journals, or some “in case you NPCs don’t have my security clearance” kind of recap. It would go a long way toward smoothing out an immersion-jarring experience.
And to the others talking about naming Mordy in the instance, why not just update The Elder Dragons or have a “more exclusive” version placed inside Fort Trinity/the Durmand Priory instances (Cear Aval aka Trahearne’s Office for the former) to include information about all Elder Dragons?
Would make more sense and gives those adventuring players more to find.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.